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Bremen posted:Generally though I'm leaning towards "it's a surgical operation that doesn't involve genes at all, and the writers didn't do their research." I'm leaning towards "if you can't suspend your disbelief in an X-COM game you should probably audit your personality"
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# ? Apr 13, 2014 14:32 |
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# ? May 9, 2024 08:41 |
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ousire posted:Agreed. I was in near tears from laughing after he finished his impersonation of Dr Vahlen. Well, it obviously takes them out of the fight as you said. It's also tied to an achievement (enough reason for far too many people ). Stunning the Exalt dudes really does something special, but it's up to Jade Star to show it in a future video.
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# ? Apr 13, 2014 14:50 |
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ousire posted:Also, in the video, it was brought up that you can use the arc thrower on EXALT units, but you can't probe 'em with the containment unit. So, is there a point to doing it? Will you actually get a benefit for tazing and capturing an EXALT operative, or does it just take them out of the fight as if you had killed them?
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# ? Apr 13, 2014 14:59 |
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I thought Skippy was kinda shrill and annoying, but different strokes and all that. Still seems like a pretty chill dude to hang out and play video games with.
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# ? Apr 13, 2014 15:54 |
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Timely Skippy Granola updates are better than indefinitely postponed guava moment updates. I think skippy was funny and everything but I don't have a real preference. He works well with exalt missions it seems since those are sooo non-serious so the comedic tone is much better.
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# ? Apr 13, 2014 16:58 |
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Bremen posted:This is getting to be a kind of odd derail, but that would seem to require changing the genes for your immune system, which is not very localized (I'm not a biologist, but I believe it would involve changing the body's bone marrow.) I'm a bit late to jump on this, but I want to say that I also lean toward "writers not doing their research." In the cutscene that plays after Meld Recommbination has been fully researched, Dr. Vahlen says that the meld particles contain nanomachines that allow them to do their magic. Then Dr. Shen--in the sentence immediately after that one--calls the machines microscopic. It's just... come on guys; you're supposed to be scientists! You should know that things that are on the nanoscopic scale are a thousand times smaller than those that are on the microscopic scale. Those words are not synonymous! Anyway, on the guest commentator front, I think it'd be neat if you guys tried to have all three of you in there at once. Skippy could be the rookie, while Guava and Jade could be the teachers for their respective playstyles. That's kinda what was going on already, to be honest, minus having someone in the video itself who's less experienced. It's still something to consider though, if you guys think it could work. It'd be a bit like the Dark Souls LP, where it started with just Geop and Vicas before Kuvo and Squint jumped on-board later on.
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# ? Apr 13, 2014 17:53 |
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Well if Vahlen said the meld was full of micromachines the entire base would get sidetracked by 80s/90s nostalgia.
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# ? Apr 13, 2014 18:29 |
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It's a video game, it works because they say it does. Science, bitch.
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# ? Apr 13, 2014 18:44 |
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I've always assumed the gene soldiers are getting constant therapy, because the hookups are still on their arms. You wouldn't keep those things in if they weren't needed.
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# ? Apr 13, 2014 19:14 |
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They're like Harkonnen heart plugs, when their service in X-Com is over you pull those out and all the gene juice pours back out of them.
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# ? Apr 13, 2014 19:15 |
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I'm more concerned with how they got this stuff perfect the first time. Or maybe they didn't, and the base is now missing a few staff "volunteers". Imagine being the guy who's told he's gonna get his limbs cut off to make sure it works before they try it on the soldiers, or the one they just injected with some Meld to see what it'd do.
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# ? Apr 13, 2014 19:26 |
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Doctor_Blueninja posted:Anyway, on the guest commentator front, I think it'd be neat if you guys tried to have all three of you in there at once. Skippy could be the rookie, while Guava and Jade could be the teachers for their respective playstyles. That's kinda what was going on already, to be honest, minus having someone in the video itself who's less experienced. It's still something to consider though, if you guys think it could work. It'd be a bit like the Dark Souls LP, where it started with just Geop and Vicas before Kuvo and Squint jumped on-board later on. For any of the plot missions, I feel like having all three of them would be great. Especially considering how simple the plot missions are, there is a lot of down time.
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# ? Apr 13, 2014 19:41 |
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Vahlen cuts off people's limbs in her spare time, so that part's easy. Also, some Meld and Mech upgrades cost more than top of the line fighters. That money has to be spent on something, so why not 'volunteers'?
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# ? Apr 13, 2014 22:40 |
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I don't particularly think someone with Vahlen's... disposition would be content with the meager pickings brought home by any XCOM unit. Two mutons or not. If I had to guess, she would take the time to clone herself so a Vahlen could go out foraging with the team. It takes a crazy scientist to show sufficient zeal in gathering specimens, no?
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# ? Apr 13, 2014 23:21 |
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Holy poo poo dude, that is amazing.
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# ? Apr 13, 2014 23:27 |
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Felinoid posted:I'm more concerned with how they got this stuff perfect the first time. Or maybe they didn't, and the base is now missing a few staff "volunteers". Imagine being the guy who's told he's gonna get his limbs cut off to make sure it works before they try it on the soldiers, or the one they just injected with some Meld to see what it'd do. Now we know where the "rescued" terror mission civilians and the captured EXALT go.
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# ? Apr 13, 2014 23:29 |
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Dmaonk posted:Now we know where the "rescued" terror mission civilians and the captured EXALT go. It would at least explain the behavior that stunned EXALT personnel exhibit.
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# ? Apr 14, 2014 00:26 |
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Duuk posted:I don't particularly think someone with Vahlen's... disposition would be content with the meager pickings brought home by any XCOM unit. Two mutons or not. If I had to guess, she would take the time to clone herself so a Vahlen could go out foraging with the team. Gotta give a for a good piece of fanart. The faces in this picture are priceless! It'd never happen in reality though. Most XCOM players would much rather send Vahlen against impossible odds if they were given the choice to bring her into the field. It'd prevent them from having to listen to her incessant nagging for a little while, at least.
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# ? Apr 14, 2014 02:01 |
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Doctor_Blueninja posted:It'd prevent them from having to listen to her incessant nagging for a little while, at least. She probably went off and studied a Vita-chamber on the side during Terror from the Deep.
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# ? Apr 14, 2014 02:52 |
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Stallion Cabana posted:Dr. Vahlen does the amputations for MECs too. What does she do with the extra limbs?
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# ? Apr 14, 2014 03:47 |
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She saves them for Soylent Sundays at the cafeteria. Alien food has nothing on that poo poo.
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# ? Apr 14, 2014 03:51 |
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notZaar posted:She saves them for Soylent Sundays at the cafeteria. Alien food has nothing on that poo poo. At least until you research Reticulan Burgers.
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# ? Apr 14, 2014 07:40 |
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Felinoid posted:I'm more concerned with how they got this stuff perfect the first time. Or maybe they didn't, and the base is now missing a few staff "volunteers". Imagine being the guy who's told he's gonna get his limbs cut off to make sure it works before they try it on the soldiers, or the one they just injected with some Meld to see what it'd do. The implication is that we have performed research on this previously, but we were missing the method to perfect it and it came to us in the neat present of meld and the application of the technology turned out that we were better at appropriation of technology than even the aliens.
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# ? Apr 14, 2014 08:04 |
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Mordaedil posted:The implication is that we have performed research on this previously, but we were missing the method to perfect it and it came to us in the neat present of meld and the application of the technology turned out that we were better at appropriation of technology than even the aliens. Being better at appropriation of technology is basically X-coms THING. We didn't get laser technology from the aliens, they just made it possible to use research we already had with their much better power sources. Same for the MEC suits. Its the stuff you get in later months though that really mind-blowing. Aliens invade and after 3 months of toying with their blown up technology scraps you are fielding firestorms, robot suits, genemodded soldiers and have both discovered and mastered Psionics.
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# ? Apr 14, 2014 09:25 |
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EdibleBodyParts posted:At least until you research Reticulan Burgers. I love that someone remembers this. Also, your user name in a discussion about Vahlen using the limbs in the cafeteria...
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# ? Apr 14, 2014 10:45 |
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Jade Star posted:Also, your user name in a discussion about Vahlen using the limbs in the cafeteria... Gene modded to be extra tender and delicious.
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# ? Apr 14, 2014 10:58 |
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Tzarnal posted:Aliens invade and after 3 months of toying with their blown up technology scraps you are fielding firestorms, robot suits, genemodded soldiers and have both discovered and mastered Psionics. You can't Psi Lance or Mind Meld, and only one of your dudes can Rift.
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# ? Apr 14, 2014 12:59 |
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Tzarnal posted:Aliens invade and after 3 months of toying with their blown up technology scraps you are fielding firestorms, robot suits, genemodded soldiers and have both discovered and mastered Psionics. Mild plot/theme related stuff ahead, for people who know the endgame: This is sort why I find the ending to X-Com:EU/EW a bit disappointing. I would much prefer it if the aliens would be horrified by the monster they accidentally created by trying to mess with humanity.
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# ? Apr 14, 2014 13:17 |
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Bloodly posted:I've always assumed the gene soldiers are getting constant therapy, because the hookups are still on their arms. You wouldn't keep those things in if they weren't needed. I think that's because you can get both genemods in a location, but only one can be active at a time.
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# ? Apr 14, 2014 18:47 |
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Jade Star posted:I love that someone remembers this. Oh just put some bleach on it. Also wasn't there a long-running falafel tangent? I remember falafel.
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# ? Apr 14, 2014 19:42 |
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Psion posted:Oh just put some bleach on it. people wanted taco tuesdays, then Ackbar argued for falafel fridays. So I went to a local Mediterranean restaurant and posted an update of my lunch plate of falafel over rice and tabbouleh.
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# ? Apr 14, 2014 19:44 |
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So what IS the point of the EXALT weapons? The description even says that they are the same as X-Com's ballistic weapons so are they just Grey Market fodder or somthing?
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# ? Apr 14, 2014 19:48 |
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HOOLY BOOLY posted:So what IS the point of the EXALT weapons? The description even says that they are the same as X-Com's ballistic weapons so are they just Grey Market fodder or somthing? you sometimes get requests to send them to countries too for more cash money. I found out you can't send the laser variants if they're asking for ballistics the hard way. Jegan posted:I think that's because you can get both genemods in a location, but only one can be active at a time. you can install more genemods later but I think you only get one per location
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# ? Apr 14, 2014 19:52 |
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HOOLY BOOLY posted:So what IS the point of the EXALT weapons? The description even says that they are the same as X-Com's ballistic weapons so are they just Grey Market fodder or somthing? I wouldn't call them "fodder"; they sell for like 1 or 2 X-Com bitcoins. Occasionally you'll get a request for like 10 of them to sell for something like 50, but it's never earthshattering. I think there's no point other than consistency: 1) Alien weapons explode because of alien failsafes; 2) EXALT doesn't have alien failsafes; 3) Therefore, EXALT should always leave weapons behind; and 4) gently caress it, we already did the models anyway.
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# ? Apr 14, 2014 19:54 |
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HOOLY BOOLY posted:So what IS the point of the EXALT weapons? The description even says that they are the same as X-Com's ballistic weapons so are they just Grey Market fodder or somthing? The point is you get cool reskins of your current weapons.
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# ? Apr 14, 2014 19:56 |
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Jade Star posted:people wanted taco tuesdays, then Ackbar argued for falafel fridays. So I went to a local Mediterranean restaurant and posted an update of my lunch plate of falafel over rice and tabbouleh. Well, on the upside now I know what I'm getting for lunch.
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# ? Apr 14, 2014 20:03 |
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Iretep posted:The point is you get cool reskins of weapons that you've already teched out of using. Except the rocket launcher FTFY
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# ? Apr 14, 2014 20:11 |
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Iretep posted:The point is you get cool reskins of your current weapons. Yup. The default laser sniper is ugly as sin.
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# ? Apr 14, 2014 21:02 |
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Presumably EXALT gets plasma weapons eventually, but I've never seen them. Edit: looking at ufopedia, it appears that they don't! I guess they really aren't intended as anything more than a slight midgame bump. Green Intern fucked around with this message at 21:22 on Apr 14, 2014 |
# ? Apr 14, 2014 21:20 |
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# ? May 9, 2024 08:41 |
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I've used the Exalt heavy rifle before since regular heavy rifles can last long enough you don't need to research laser.
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# ? Apr 14, 2014 21:21 |