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Shiness looks pretty good, but there are way too many furry characters. I don't want to play as a "susceptible Waki". I was recently reminded of a project that was started maybe 2 years ago and looked very promising. It probably didn't get funded, but I'd like to make sure. It checked pretty much all the usual indie Kickstarter boxes so bear with me: - It had a turn-based tactical combat (naturally, it cited X-com as inspiration) - Blocky 3D graphics. It probably mentioned Minecraft, though it didn't look like it at all. The characters looked more like 3D Dot Game Heroes, but less detailed/silly. - Proceduraly generated content (of course). Just about everything was supposed to be procedurally generated and customizable: terrain, units, quests etc. - the video and screenshots showed typical fantasy units like archers, wizards etc., though I'm not sure if the game was limited to that setting. Sounds like most of the usual promises combined into one single project, but this one looked like it might be able to deliver. There was a decent-looking video (though I don't rememberif it was actual gameplay or just a mock-up) and the guy behind it had some pretty good credentials iirc. Myron fucked around with this message at 11:00 on May 10, 2014 |
# ? May 10, 2014 10:48 |
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# ? May 26, 2024 17:44 |
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Myron posted:Shiness looks pretty good, but there are way too many furry characters. I don't want to play as a "susceptible Waki". Are you thinking of Enemy? It's a turn-based tactical roguelike with physics-enabled combat and voxel terrain. He's been releasing occasional videos that look pretty decent. Regarding Shiness, it looks pretty great. I especially like how it handles world exploration transitioning to combat. It reminds me of Okami, one of my favorite games ever.
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# ? May 10, 2014 14:17 |
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I like the added 3d model for printing, that's neat and sold me on this one.
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# ? May 10, 2014 16:23 |
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Darkhold posted:Well Dieselstormers is a little over halfway done and has a little over half the money they need. It could really use a boost. It has a demo and is made by a respectable company which I know is a big issue for some goons. They were also really cool when their first attempt at a Kickstarter failed seeming to take it in stride and giving out free games to backers. Check it out. Oh hey, this is by the people who made Giana Sisters! I wish I had a way to throw money at this but alas, Kickstarter doesn't accept Paypal payments. I'll try to drum up some other people to pledge to this instead.
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# ? May 10, 2014 16:38 |
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I'm glad goons seem to be excited about it. Last kickstarter a few people expressed interest but it didn't really seem to catch anyone's imagination. I guess they just have a better pitch this time around.
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# ? May 10, 2014 17:47 |
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Rivensteel posted:Regarding Shiness, it looks pretty great. I especially like how it handles world exploration transitioning to combat. It reminds me of Okami, one of my favorite games ever.
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# ? May 10, 2014 19:41 |
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Cheekio posted:The Universim just cleared $120k. Looks like they actually picked up steam in the past couple of days, at this rate they'll make it handily. No so sure yet. Because we live in a world where total pile of trash like Godus gets a million dollars, and actually innovative games like this might not make it.
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# ? May 10, 2014 20:00 |
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Rivensteel posted:Are you thinking of Enemy? It's a turn-based tactical roguelike with physics-enabled combat and voxel terrain. He's been releasing occasional videos that look pretty decent. Yes, that's it! It's a lot more recent than I thought though. Good to see that it made it. I even forgot about the whole physics aspect and he didn't actually mention Minecraft, that was just a mean assumption on my part.
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# ? May 10, 2014 21:33 |
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Myron posted:Yes, that's it! It's a lot more recent than I thought though. Good to see that it made it. I even forgot about the whole physics aspect and he didn't actually mention Minecraft, that was just a mean assumption on my part. https://vimeo.com/93969553 Has anyone been following Enemy? Is that really all just on the (kinda small) amount he raised, or did he go publisher / maybe Adult Swim like some others did, or what?
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# ? May 10, 2014 21:43 |
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FutonForensic posted:You know that HuniePop preview from the last page, the one with the terrible dialogue? This made my afternoon. Thanks.
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# ? May 10, 2014 23:33 |
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Shalinor posted:I'm kind of amazed at how good it's looking: Sorta distantly following, I haven't heard of any outside backing.
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# ? May 10, 2014 23:43 |
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Yodzilla posted:If I had to guess it's "let's finish this project" money not "let's fully find this game." Yeah, apparently they've been working on it already for three years. It does look pretty good. One of the planned stretch goals is an English dub. That possibility has already made me more interested in backing than I was before. They're already up to 41% of their goal after just two days, so they are on track to easily fund.
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# ? May 10, 2014 23:47 |
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Stabbey_the_Clown posted:Yeah, apparently they've been working on it already for three years. It does look pretty good. Waiting eagerly for the inevitable Project Nimbus quality English dub.
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# ? May 11, 2014 00:28 |
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boblemoche posted:the first japanese animation distribution company in Europe (Kaze in 1993) Pendantic and all, but second - Manga Entertainment was founded in 1991 (and was British owned and based until they over-extended themselves licensing the Evangelion movies)
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# ? May 11, 2014 15:49 |
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So Amplitude doesn't seem like its going to make it. I wished they just used a different name so they could put it on pc.
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# ? May 11, 2014 15:53 |
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ookiimarukochan posted:Pendantic and all, but second - Manga Entertainment was founded in 1991 (and was British owned and based until they over-extended themselves licensing the Evangelion movies) I stand corrected.
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# ? May 11, 2014 16:54 |
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teraflame posted:So Amplitude doesn't seem like its going to make it. I wished they just used a different name so they could put it on pc.
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# ? May 12, 2014 05:04 |
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Hey guys, remember the Lovefcraft pint & click adventure? https://www.kickstarter.com/projects/1819174432/the-eldritch-cases-dagon-a-lovecraftian-horror-adv I got some positive (and constructive) feedback from some of you, so here is a quick update: It doesn't seem to make it. 3 days to go and still needing roughly 9k. I think the problem is that Thomas isn't conntected enough on social media (80 friends on facebook). It's a shame, but he will probably continue working on it.
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# ? May 12, 2014 19:44 |
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Not to be an rear end but the poser comic art aesthetic really was a turn off for me. I really didn't actually bother delving beyond it. This is a good example of what I mean.
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# ? May 12, 2014 19:58 |
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I could go for a good pint & click adventure right about now, it's hot as balls outside.
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# ? May 12, 2014 20:03 |
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JossiRossi posted:Not to be an rear end but the poser comic art aesthetic really was a turn off for me. I really didn't actually bother delving beyond it. I have been on the internet long enough to expect that whenever I see any Poser3 models that aren't Captain America on a tricycle someone's a conversation bubble away from getting a duck in their face.
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# ? May 12, 2014 20:38 |
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Shalinor posted:I'm kind of amazed at how good it's looking: I was a backer because the concept seemed neat and I could tell the guy was a decent programmer / developer, and it was also a good while back when it seemed like there were fewer good projects and more yahoos, and I wanted to help the dude out. I haven't seen any updates on outside funding, I get the feeling he's just a hobbyist game developer and he was gonna make the game either way, and the $20K just gave him some extra beer money and motivation. Its good to see he's chugging along Needs a new UI pretty bad, but then he's pretty much got a decent XCOM game going already
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# ? May 12, 2014 21:04 |
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JossiRossi posted:Not to be an rear end but the poser comic art aesthetic really was a turn off for me. I really didn't actually bother delving beyond it. "Where is he?" You should probably move that second text box to be above the first. Ordering is important.
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# ? May 12, 2014 21:27 |
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JossiRossi posted:Not to be an rear end but the poser comic art aesthetic really was a turn off for me. I really didn't actually bother delving beyond it. I can see your point and I have to agree. It seems graphics are not Thomas' strongest point so it might be worth an investment to get some help there. Btw, we have debated the color choices in the comments section and the green will probably be tuned down a bit (or a lot).
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# ? May 12, 2014 23:04 |
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The Untold History of Japanese Games guy is getting sued: http://versusjs.blogspot.com/2014/04/joint-statement-regarding-criminal-case.html
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# ? May 14, 2014 03:38 |
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Zeether posted:The Untold History of Japanese Games guy is getting sued: http://versusjs.blogspot.com/2014/04/joint-statement-regarding-criminal-case.html Wait, the guy from Harcore Gaming 101? Jesus. That's uh..wow.
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# ? May 14, 2014 04:09 |
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Zeether posted:The Untold History of Japanese Games guy is getting sued: http://versusjs.blogspot.com/2014/04/joint-statement-regarding-criminal-case.html quote:What brought on the meltdown? Sounds like a fun guy.
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# ? May 14, 2014 04:15 |
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Allergic to wi-fi signals? Man, it must suck being allergic to the electro-magnetic spectrum, with it being everything from light to microwaves to radio waves to X-rays.
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# ? May 14, 2014 04:20 |
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"Electrosensitive" people are the funniest bullshitters.
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# ? May 14, 2014 04:23 |
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Is there a list somewhere that shows the successful kickstarter games and all of the failed burnouts?
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# ? May 14, 2014 04:29 |
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Terror Sweat posted:Is there a list somewhere that shows the successful kickstarter games and all of the failed burnouts? Successful Kickstarters that lived up to the expectations of their pitch: quote:Kickstarters that did not live up the expectations they generated: quote:https://www.kickstarter.com
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# ? May 14, 2014 04:35 |
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Excuse me, Tex Murphy game lived up to the hype.
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# ? May 14, 2014 04:39 |
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RadicalR posted:Excuse me, Tex Murphy game lived up to the hype. I haven't played it yet, despite backing it for $500. I was late to get my photo in, not sure if a blonde-dyed goon made it to the wall of backers, but if he did, that's me
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# ? May 14, 2014 04:44 |
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Sigma-X posted:I haven't played it yet, despite backing it for $500. I was late to get my photo in, not sure if a blonde-dyed goon made it to the wall of backers, but if he did, that's me Deffo play it, you won't be disappointed. It's like if UAKM/Pandora Directive/Overseer didn't have a horrific control scheme. (also most of the pictures can be seen within the first 5 minutes of play, with some more lategame)
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# ? May 14, 2014 04:52 |
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neongrey posted:Deffo play it, you won't be disappointed. It's like if UAKM/Pandora Directive/Overseer didn't have a horrific control scheme. Yeah I've been meaning to get around to it, it's just I want a full weekend to experience it and last weekend sucked. Tex Murphy was a huge influence on me growing up and I was super stoked to have the opportunity to kickstart it.
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# ? May 14, 2014 04:58 |
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Expeditions Conquistador is absolutely the best Kickstarter game to this point. Maybe Shadowrun and it's expansion in second place.
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# ? May 14, 2014 05:04 |
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Of the games that have actually gotten a proper release [and aren't just in early access beta], you'd definitely have to include The Banner Sage as most living up to its initial pitch. If you want to speculate a little, Wasteland 2 and Divinity Original Sin look like they're going to nail it, too.
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# ? May 14, 2014 05:05 |
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Broken Age is only half done currently, but its really drat good. Kentucky Route Zero is similar. I wasn't a fan but people really like Faster Than Light too. I also liked Giana Sisters, up until it got really bullshit towards the end. Accordion Man fucked around with this message at 05:14 on May 14, 2014 |
# ? May 14, 2014 05:10 |
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Don't forget Faster Than Light. That game's been properly released for so long, I forget that it was a Kickstarter game.
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# ? May 14, 2014 05:12 |
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# ? May 26, 2024 17:44 |
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Oh yeah Faster Than Light I actually bought after release. Banner Saga was pretty good too. Broken Age I haven't played because I realized I was less interested in a new adventure game than I was just interested in their Kickstarter experiment, but the making-of documentary has absolutely been worth the money.
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# ? May 14, 2014 05:17 |