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Avocados posted:Well I super love dinosaurs so this seems like an odd but welcome combination. Every dinosaur is my favorite. I am very eager to see how this ends up turning out. I've probably seen the trailer like ten times.
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# ? Jun 2, 2014 14:13 |
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# ? May 10, 2024 01:22 |
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MinionOfCthulhu posted:Every dinosaur is my favorite. This game would be bonkers if it had Oculus support later down the road.
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# ? Jun 2, 2014 14:37 |
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Hihohe posted:At night i layed perfectly still in the dark then jumped out like Arnold in Predator and slaughtered some pubbs. Shits Fun. Yup, I think I managed something ridiculous like 27 kills over a period of 2 hours last night on one of the busy servers before somebody finally bola'd me. The server was abuzz about the crazy hobo spearing everyone and I even managed to spear 3 guys dragging around somebody else by a rope, who I also speared immediately after untying. This game has great potential.
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# ? Jun 2, 2014 14:53 |
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Why is this game so grey? It's practically monochrome in all the screenshots.
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# ? Jun 2, 2014 15:01 |
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It's even better when you find them pottering about their little village, before killing them and spawncamping their teepee.
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# ? Jun 2, 2014 15:01 |
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RubberJohnny posted:Why is this game so grey? It's practically monochrome in all the screenshots. Im wondering this as well. How bad is night time currently?
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# ? Jun 2, 2014 15:09 |
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always be closing posted:Im wondering this as well. How bad is night time currently? It's dark but not as pitch black as Rust or DayZ. You can still see stuff at night, though it's obviously a bit harder. The day-to-night, and vice versa, animation for the lighting is hilarious given the current build. It basically goes from "it's really dark" to "oh god it's daylight" all of a sudden. Mekchu fucked around with this message at 15:59 on Jun 2, 2014 |
# ? Jun 2, 2014 15:29 |
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Warbadger posted:Yup, I think I managed something ridiculous like 27 kills over a period of 2 hours last night on one of the busy servers before somebody finally bola'd me. The server was abuzz about the crazy hobo spearing everyone and I even managed to spear 3 guys dragging around somebody else by a rope, who I also speared immediately after untying. This game has great potential.
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# ? Jun 2, 2014 15:37 |
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Bout to jump in, don't care how stripped this game is, I've always wanted to play a game with dinosaurs that's presented in a prehistoric light, rather than the whole cloned dinosaurs thing. Any tips? Probably just gonna bang my head into the wall until I figure out what to do. Also if any goons are playing somewhere, I'd be down to play once I get the hang of things
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# ? Jun 2, 2014 22:05 |
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TheBigAristotle posted:Bout to jump in, don't care how stripped this game is, I've always wanted to play a game with dinosaurs that's presented in a prehistoric light, rather than the whole cloned dinosaurs thing. You start with an axe/tomahawk thing that you can whack at trees and stones to mine their resources. Once you get a block of wood or stone you drop it on the ground and when you have 2 of something on top of each other they create a box where they will continue to be dropped into. It grows in size relative to how much you have in it. I don't know the exact ratios but once you get a couple of wood and stone together you can craft items by using (E) the box. Here is where you can create all your weapons like Shield, Spear, Bolos and Bow. They start with full ammo but to resupply you have to craft arrows and rope (for the bolos) again. At this same menu you create firepits (drop meat on this to cook it), teepee (acts as your spawn) and totems (I think this is how you make tribes). Get meat by whacking dead animals with your main axe. That's about it as far as crafting goes, and then for hunting you mainly go after sound and looking at the stars for spawns of large dinosaurs. 2 stars close to each other means usually they're fighting somewhere and you can sneak in and grab some large meat form the fallen dinosaur.
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# ? Jun 2, 2014 22:33 |
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I notice if I have say, five logs and 5 rocks, whatever I make uses up all the resources. Alpha, I guess
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# ? Jun 2, 2014 23:35 |
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Zsinjeh posted:It's very newbie friendly, I think I figured out everything (or most of it) you can do just by some quick experimenting. That is kind of cool that you can just dump all your poo poo in a box and then the game will just let you choose what you can make from it. I hate the crafting system from 7 days to die because I usually need to use a wiki to find out what the hell i can make and how to make it.
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# ? Jun 2, 2014 23:40 |
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TheBigAristotle posted:I notice if I have say, five logs and 5 rocks, whatever I make uses up all the resources. Alpha, I guess
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# ? Jun 2, 2014 23:45 |
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TheBigAristotle posted:I notice if I have say, five logs and 5 rocks, whatever I make uses up all the resources. Alpha, I guess Zsinjeh posted:This is true. Last time I played I tried to remember what the minimum amount was required for things to craft and I'd pull it out of the main chest and put it in a new spot where I wanted to craft something, since that also seemed to indicate where something would be built as there's no current "click button to build at this particular point" interface. This is actually why it uses up all of it. It's just the temporary solution they came up with before they switch to a different version. I don't know I don't actually care much for it. I just get a bunch of wood and stone and make what I want. It doesn't take long to gather the materials so it isn't a big deal for me.
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# ? Jun 3, 2014 01:23 |
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Been playing the crap outta this game since they dropped their early access build and I have to say I am really pleased with it. The other goons aren't wrong in saying that this game is pretty early alpha and rough around the edges, but it is nowhere near the level of WarZ or Earth: 2066, based on what I've heard/seen on video from those. The game is super fun and has some really interesting mechanics re tying people up with bolas, dragging around your supplies instead of having magic pocket inventory, building a tribe ingame instead of teaming up over Mumble or whatever, and of course riding dinos. One thing I really like is that dying is not a big deal at all because it takes no time to re-equip your character. Just get 16 wood and 6 rocks and you'll have enough resources for all the items you can equip, just be sure to separate them into boxes for each item. There's a really good Steam beginner's guide that covers the basics of the game and has a map with caves pointed out. Caves are important because they're the only places you can get herbs which are the only way to ride dinos, at least for now. I have been burned by early access before (thankfully neither Warz or Earth 2066) but this is one of the (sadly rare) cases where I am glad I bought in. If you can't stand early access games, then obviously hold back and wait for a more polished release, but I'm more hopeful than cautious about the future based on what I've already seen. This is a cliche to say, but this game has tons of potential and I can't wait to see what direction it goes in (hopefully less creepy S&M cage bondage and more tracking giant dino herds with your tribe).
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# ? Jun 3, 2014 16:58 |
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I think the only things that bug me about the PvP are the bolas and the quick respawns. As far as I can tell there is no way to escape or fight back once you get bola'd. This is funny if you're bola-er, but is really annoying as the bola-ed because you might as well just quit the server and rejoin at that point. The quick respawns are just kinda annoying because you don't have time to knock down somebody's hut after you murder them before they pop back in and start swinging, which makes fighting around huts really dumb if they notice you before you tear down their poo poo. For new people: immediately get a few stone and some wood, build a spear, and head inland. It's the best thing to murder people with and not bad at murdering dinos if you play sneaky and get the timing right. Warbadger fucked around with this message at 18:08 on Jun 3, 2014 |
# ? Jun 3, 2014 18:02 |
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So the feature where you gain 20% of your opponent's exp when you spear them and they lose all of it makes this essentially my favorite early access thing out right now. The goal every time I go to a server is make a spear and go on a hobo frenzy until I can ride a T Rex.
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# ? Jun 4, 2014 06:25 |
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Is there anywhere on Steam where you can easily see when games get updates? I'm going to temporarily remove Stomping Land since it's very laggy for me in the forest and I'd like to come back after a couple of patches hit.
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# ? Jun 4, 2014 09:51 |
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TwingeCrag posted:So the feature where you gain 20% of your opponent's exp when you spear them and they lose all of it makes this essentially my favorite early access thing out right now. The goal every time I go to a server is make a spear and go on a hobo frenzy until I can ride a T Rex. Carnotaurus T-Rex's aren't in the game yet
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# ? Jun 4, 2014 12:24 |
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Oh dear god, they're adding a Titanoboa http://www.thestompingland.com/forum/viewtopic.php?f=3&t=2038 quote:Some may have seen Jurrasic4LIFE's post on Titanoboa. This guy will in fact be the 15th creature. Like the previous 14, Titanoboa will provide a new edge of creative problem solving that will be awesome to work on. Vlad once again knocks this model out of the park, check it out: Real world info on the beast - http://en.wikipedia.org/wiki/Titanoboa Edit - If we can seriously make a sacrificial pit with a Titanoboa chilling there waiting to devour a captured player this will make Stomping Land a Game of the Decade Mekchu fucked around with this message at 18:17 on Jun 4, 2014 |
# ? Jun 4, 2014 18:11 |
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A large patch is about to hit today, supposedly 30mins to an hour from now. No idea what's supposed to be in it, but hopefully a bunch of performance tweaks which is my #1 priority to get back in.
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# ? Jun 6, 2014 15:06 |
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A lot of refinement/tweaking to backend stuff, nothing major int he way of content but this is all good poo poo to have fixed anyway.quote:- Added new inventory framework* (default: spacebar) http://www.thestompingland.com/forum/viewtopic.php?f=19&t=2622#p34796 It looks like, given the trend of the last three patches, they aim to have a patch out at least every Friday which is nice
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# ? Jun 6, 2014 15:55 |
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quote:Hunters can now only be dragged if they are bolas'd first They said they're aiming for weekly patches and the next few weeks will be all server optimization and backend before they go back to adding Dino stuff.
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# ? Jun 6, 2014 19:22 |
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Still no update sadly but people have unlocked the Puertasuarus from the game files Here it is attacking/defending itself https://www.youtube.com/watch?v=JZClkVDxkpk
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# ? Jun 17, 2014 03:27 |
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So, are we dead here? Is the quality improving?
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# ? Jul 17, 2014 06:01 |
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Vahakyla posted:So, are we dead here? Is the quality improving? There hasn't been a big update for a while so there's not much happening other than running around and killing people while trying to figure out how best to take down a giant dinosaur.
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# ? Jul 17, 2014 06:06 |
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Vahakyla posted:So, are we dead here? Is the quality improving? Sort of dead. The only PR we had left on Monday and the Dev is completely quiet. GovernorOstrich posted:Hello! It's monday! GovernorOstrich posted:I should have elaborated more in my Monday post on why I am discontinuing the weekly updates.
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# ? Jul 17, 2014 08:19 |
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So I'm hearing rumblings around the internet that the devs cut and ran. Any truth to this or are the devs just too busy to pander to the pubbies and its pissing them off?
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# ? Jul 20, 2014 12:06 |
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Esroc posted:So I'm hearing rumblings around the internet that the devs cut and ran. Any truth to this or are the devs just too busy to pander to the pubbies and its pissing them off? Evidence is mounting pretty quickly to support that theory. Their biggest in absentia advocate, a forums mod cum junior team member had his contract with them expire and not be renewed so he stopped posting an official capacity. No updates of any kind on Twitter, Kickstarter, Facebook, the forums or what have you. Ah well.
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# ? Jul 20, 2014 12:13 |
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Esroc posted:So I'm hearing rumblings around the internet that the devs cut and ran. Any truth to this or are the devs just too busy to pander to the pubbies and its pissing them off? I want to believe it's the latter, but as stated the evidence is supporting the former. Pretty lame, but maybe this along with other issues with Early Access will make Steam not want to pursue that path anymore.
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# ? Jul 20, 2014 19:17 |
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Figures this was my first try at an early access. This guy knew my weak spot was realistic depictions of dinosaurs in a game. There just wasn't enough emphasis on teamwork, it was too easy to just be a douche
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# ? Jul 20, 2014 19:19 |
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Unfunny Poster posted:Oh dear god, they're adding a Titanoboa This looks like it would be nearly impossible to animate.
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# ? Jul 20, 2014 20:16 |
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Esroc posted:So I'm hearing rumblings around the internet that the devs cut and ran. Any truth to this or are the devs just too busy to pander to the pubbies and its pissing them off? Pretty sad if so. Glad I didn't spend any money on it, but I'm really disappointed that an actual neat ~survival~ setting for once is getting wasted like this, while loving zombies continue to roll out by the dozens.
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# ? Jul 20, 2014 22:33 |
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Yardbomb posted:Pretty sad if so. Glad I didn't spend any money on it, but I'm really disappointed that an actual neat ~survival~ setting for once is getting wasted like this, while loving zombies continue to roll out by the dozens. Echoing this . Based on the newsless PR dude and the mute Dev, I have little faith of this actually turning out complete. I can see this being one of those games that gets developed at a glacial pace, bug fixed and then quietly abandoned as a half-game. It can also be a case of a distant but hard-working dev, but this feels all too familiar.
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# ? Jul 20, 2014 23:56 |
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We're pretty much talking about one single developer at this point, right? There's so much work that needs to be done to this game to make it playable for more than 20 minutes, I just can't see this ever turning into something good, especially if the dude has stagnated. You can see all the game has to offer in a short sitting, and none of the offerings are any good. It was looking like it was going to be competing alongside Rust, but it's hardly a survival game anyways and none of the stuff that you do persists. Do not buy this. As it stands, the game is essentially a bland deathmatch with people occasionally riding around on dinosaurs. It looks like that's all it's ever going to be.
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# ? Jul 21, 2014 00:10 |
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Unfunny Poster posted:I want to believe it's the latter, but as stated the evidence is supporting the former. Pretty lame, but maybe this along with other issues with Early Access will make Steam not want to pursue that path anymore. Arma 3, Prison Architect, Xenonauts, Space Engineers, Wasteland 2 and Starbound. These are some other early access games, too. Just as a reminder. The whole concept is clearly labeled and it also is separate from full games. It fails some and makes some. lovely, no denying. But certainly not the defining characteristic of Early Access.
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# ? Jul 21, 2014 08:40 |
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Vahakyla posted:Arma 3, Prison Architect, Xenonauts, Space Engineers, Wasteland 2 and Starbound. Bohemia Interactive have a long track record of completing their Arma games. Prison Architect devs also have a history of making games that were successful (Defcon for example). Wasteland 2 is being done by Brian Fargo who has been making games since the late 1980s, prior to Wasteland 2 his studio worked on A Bard's Tale back in 2004. Space Engineers devs made Miner Wars. Xenonauts devs are the only ones you listed that have no previous experience in making games that I can find. That's not to say unknown or indie devs are all incompetent, but if they're asking for money and have a bad track record or no track record at all then it's sort of suspect. The devs for The Stomping Land had no track record for example, and that's part of what I was getting at. I was just speaking in the sense that, there are issues with untested developers doing Early Access and either delivering a buggy unfinished product or just just bailing on the project all together. It's not Steam's fault per se but the vetting process seems to be really weak. I mean look at them putting up, taking down, and putting back up [s]The War Z[s] Infestation or even Air Control despite them being huge piles of poo poo. Steam doesn't have to be overly restrictive, but going "yeah this game that's a buggy piece of poo poo you bought despite our promotion/marketing of it on our store front? you don't get a refund for that" (which is Steam's policy) is sort of hosed. Oh well, best bet is to let someone else buy the game and waste their money it seems.
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# ? Jul 21, 2014 16:03 |
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Well this sucks. This one looked really good. I guess you can't win them all though, and I've been pretty fortunate so far about backed games succeeding. This is why I don't back projects from nobodies. But they already had a playable engine, so that gave me the push I needed. Sadly that proof of concept is all that there will be. circ dick soleil posted:This looks like it would be nearly impossible to animate. Eh, just moving a big snake around isn't too hard, lots of games do it. But having it constrict other dinosaurs... especially different ones of different shapes... Yeah. Its either going to look really bad (clipping on different dinosaurs / gaps on others) or its going to be a huge pain. Huge.
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# ? Jul 21, 2014 18:29 |
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And crowdfunding makes another victim I would hope Valve would know better than to enable these broken, unfinished and unplayable games for once. Shadowrun Returns is still unplayable to me even months after I bought it and its expansion in hopes of it fixing something. loving disgraceful.
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# ? Jul 29, 2014 16:58 |
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# ? May 10, 2024 01:22 |
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Carnivorian posted:And crowdfunding makes another victim Uh, it sucks that this game is looking to be a bust, and there are issues with EA for sure, but Shadowrun is both finished and works for most people, so the comparison kinda ran wild there.
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# ? Jul 30, 2014 01:02 |