Backed Pathologic! Read a bit of that LP a long time ago, didn't understand much, looked interesting.
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# ? Sep 5, 2014 21:22 |
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# ? Jun 6, 2024 16:39 |
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Mirificus posted:Agness Kaku now has an archive of correspondence with John Szczepaniak, of The Untold History of Japanese Game Developers, on her Versus John Szczepaniak website. Holy poo poo, their lawyer is going to have a field day. Isn't this tainting the jury pool?
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# ? Sep 5, 2014 21:29 |
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RadicalR posted:Holy poo poo, their lawyer is going to have a field day. They're litigating in France and a verdict is scheduled for next week. I suspect that as it's not a felony, so it wouldn't be a jury trial, just a panel of judges.
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# ? Sep 5, 2014 22:11 |
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Has anyone here watched the DVD? I'd be interested to know if (drama aside) it's worth picking up. (Specifically, how much of it is behind the scenes/interview footage and how much is Japan tourist stuff?)
Modus Pwnens fucked around with this message at 23:02 on Sep 5, 2014 |
# ? Sep 5, 2014 22:59 |
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Backer survey just went out for SUPER HOT, here's hoping it's coming soonish
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# ? Sep 5, 2014 23:04 |
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Don't know if this was linked yet, but Darkest Dungeon have a gameplay video up on YouTube and it's just really cool.
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# ? Sep 6, 2014 00:18 |
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Demiurge4 posted:Don't know if this was linked yet, but Darkest Dungeon have a gameplay video up on YouTube and it's just really cool. Holy crap that looks fantastic. I am so glad I backed that. I coughed up enough to design an item, still trying to figure out one metal enough to live up to that.
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# ? Sep 6, 2014 03:54 |
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Pavlov posted:Holy crap that looks fantastic. I am so glad I backed that. I coughed up enough to design an item, still trying to figure out one metal enough to live up to that. I had a few idea for that but I didn't back for that tier myself. My idea was a locket with the picture of a girl you could find in one of the starter dungeons that would protect against morale loss, like a memento of happier times. Then if you encountered her zombified corpse in the darkest dungeon it incurs a total morale loss on the hero carrying it. If you destroy her and bring her back for proper burial the locket would give the morale protection to the whole party. My other ideas were all generic weapons crap.
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# ? Sep 6, 2014 04:29 |
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Pavlov posted:Holy crap that looks fantastic. I am so glad I backed that. I coughed up enough to design an item, still trying to figure out one metal enough to live up to that.
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# ? Sep 6, 2014 04:31 |
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Modus Pwnens posted:Has anyone here watched the DVD? I'd be interested to know if (drama aside) it's worth picking up. (Specifically, how much of it is behind the scenes/interview footage and how much is Japan tourist stuff?) I have the DVD. Not so much tourist stuff, just a lot of interviews and footage of rare and unreleased games. I was satisfied with it overall.
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# ? Sep 6, 2014 05:11 |
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RightClickSaveAs posted:Seriously, this is shaping up to be one of the better Kickstarters. And yeah I gotta think of a non-lovely character and item name, the last update mentioned it'd probably be a few months until they send out the surveys for that so there's still a lot of time. I'll probably just steal something from Norse mythology, that should fit in well. A horn full of mead that you can never drink dry so you can always rest the maximum amount in dungeons, but because it's actually just connected to the sea, it doesn't really quench your thirst, so some/all of your rested health sloughs away after you return to town
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# ? Sep 6, 2014 05:25 |
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AnonSpore posted:A horn full of mead that you can never drink dry so you can always rest the maximum amount in dungeons, but because it's actually just connected to the sea, it doesn't really quench your thirst, so some/all of your rested health sloughs away after you return to town But then don't you just rest in town at that point, with zero repercussions?
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# ? Sep 6, 2014 05:38 |
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I guess Planetary Annihilation has been officially released now and no longer in early access or beta. Thats the first Kickstarter that I've backed that has finished.
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# ? Sep 6, 2014 05:41 |
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Reason posted:I guess Planetary Annihilation has been officially released now and no longer in early access or beta. Thats the first Kickstarter that I've backed that has finished. Everyone's saying that realistically it needs to be in beta for a while longer, and this might be a money-puller move.
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# ? Sep 6, 2014 05:47 |
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Reason posted:I guess Planetary Annihilation has been officially released now and no longer in early access or beta. Thats the first Kickstarter that I've backed that has finished. is it still online only?
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# ? Sep 6, 2014 05:47 |
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Drifter posted:is it still online only? Yep. You can play against AI but it has to be server-hosted; no local games. And no single player campaign. Apparently there's also some concerns about server stability still.
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# ? Sep 6, 2014 05:53 |
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MikeJF posted:Yep. You can play against AI but it has to be server-hosted; no local games. And no single player campaign. Jeeeesus Christ that's.... huh.
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# ? Sep 6, 2014 05:58 |
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I thought it was only ever planned as a multiplayer game anyways?
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# ? Sep 6, 2014 06:05 |
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S.J. posted:I thought it was only ever planned as a multiplayer game anyways? Single-player skirmish-mode against AI and online multiplayer are the main playmodes they promised. Skirmish has always been a huge feature of the genre and has been planned since day one. But they did also say they were going to develop the skirmish mode into a kind of procedurally randomised campaign of singleplayer progression through the galaxy. Apparently the AI kinda sucks rear end right now too, and balance needs a lot of tweaking. I kinda wish they'd set up an AI API so people can write their own, given that the community has spent ages happily doing that for open RTSes in past. And let people have an experimental mode where they can play with unit balance values. MikeJF fucked around with this message at 06:18 on Sep 6, 2014 |
# ? Sep 6, 2014 06:15 |
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Fair enough. I backed it at the lowest tier it took to get in on and haven't been paying attention to the updates for a while
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# ? Sep 6, 2014 06:16 |
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S.J. posted:Fair enough. I backed it at the lowest tier it took to get in on and haven't been paying attention to the updates for a while Yeah, the progression campaign was the very last stretch goal they hit. I'm not too bothered by that one to be honest.
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# ? Sep 6, 2014 06:19 |
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Demiurge4 posted:I had a few idea for that but I didn't back for that tier myself. My idea was a locket with the picture of a girl you could find in one of the starter dungeons that would protect against morale loss, like a memento of happier times. Then if you encountered her zombified corpse in the darkest dungeon it incurs a total morale loss on the hero carrying it. If you destroy her and bring her back for proper burial the locket would give the morale protection to the whole party. Ooh that's pretty good. Maybe I'll steal that if I can't think of anything better. Otherwise I feel like I'd need to know more about the details of the game system to make a cursed item that fits well enough. (and of course it needs to be cursed look at this loving game)
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# ? Sep 6, 2014 06:25 |
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One of the projects I backed mentioned Warlocks in an update, don't think it has been posted here.
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# ? Sep 6, 2014 09:24 |
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Darkes Dungeon has easily exceeded my expectations. I'm glad that I backed it. And the Weald is also pretty creepy.
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# ? Sep 6, 2014 09:46 |
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Modus Pwnens posted:Has anyone here watched the DVD? I'd be interested to know if (drama aside) it's worth picking up. (Specifically, how much of it is behind the scenes/interview footage and how much is Japan tourist stuff?) There's some interesting stuff there that won't be in the book (or anywhere else) but it's mostly just small individual snippets of the full interviews, as far as I can tell, as well as some uninteresting tourist-y crap. The production values are non-existent - it's just a bunch of randomly stitched-together handicam stuff, basically, so it looks/sounds quite poor, there are no subtitles beyond whatever's hard-subbed, it all looks like something he knocked up in his bedroom. The book itself (that is, the first volume) is available for general purchase now, by the way.
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# ? Sep 6, 2014 11:10 |
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I didn't back it but it looks really intense and atmospheric, will probably pick it up when it's released.
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# ? Sep 6, 2014 11:10 |
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Demiurge4 posted:Don't know if this was linked yet, but Darkest Dungeon have a gameplay video up on YouTube and it's just really cool. So happy I backed this, it just loving oozes atmosphere. I love the comments made by the narrator as battles go on. "Even the dead may die again."
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# ? Sep 6, 2014 18:29 |
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Reason posted:I guess Planetary Annihilation has been officially released now and no longer in early access or beta. Thats the first Kickstarter that I've backed that has finished. I enjoyed playing it, but also realized pretty early on that I was still completely poo poo at games with that many units and buildings to keep track of.
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# ? Sep 6, 2014 18:51 |
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Mirificus posted:Agness Kaku now has an archive of correspondence with John Szczepaniak, of The Untold History of Japanese Game Developers, on her Versus John Szczepaniak website.
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# ? Sep 6, 2014 19:13 |
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drat, these Satellite Reign images look pretty. I'd almost forgotten about that one, with the excitement of Planetary Annihilation and Wasteland 2.
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# ? Sep 6, 2014 20:11 |
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Jet Jaguar posted:drat, these Satellite Reign images look pretty. Quite easy to forget since they don't update very often. I mean, for good reason, since they're showing actual progress every time they do.
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# ? Sep 6, 2014 21:07 |
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Lucy Heartfilia posted:Darkes Dungeon has easily exceeded my expectations. I'm glad that I backed it. And the Weald is also pretty creepy. Going through a gruelling battle just to have the chest you fought for be empty was amazing. Also I really like the narrator. Hope they do a Dota 2 announcer pack with him like they did for Rucks from Bastion. "Hope fades like the light of a dying sun as their mid barracks falls."
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# ? Sep 6, 2014 21:28 |
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Has this been posted before? Fallen: A2P Protocol. I don't think it has. (Or at least no one posted any screens. Pretty sure I'd recognize the screens, at least.) Travel around a post-apoc world map in a caravan and have combat encounters in XCOM-style tactical mode. Two hours left. Just over 100%+ funded.
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# ? Sep 6, 2014 21:35 |
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I don't think it was mentioned, but 24 Killers is fully funded now. I don't think he's doing stretch goals, but there's still 18 days left and you can get some nice swag still. EDIT: And literally ~20 minutes after I post that... quote:24 Killers has broken the funding goal with more than half of the campaign left. What's next? What about stretch goals? A Fancy 400 lbs fucked around with this message at 22:11 on Sep 6, 2014 |
# ? Sep 6, 2014 21:47 |
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Heran Bago posted:Got any highlights? JS = John Szczepaniak AK = Agness Kaku HK = Hanako Abe March 28, 2013 - JS to AK posted:As for localisation horrors - tell me about it! I love a good rant. I've heard so many stories, and seen so many shoddy localizations, it's unbelievable. And the failures take place on every level. Developers create a game with the language hard-coded in, publishers treat it as an afterthought, and so on. Sometimes consumers can't even tell the difference between a good and poor translation, whining about something small, like an Anglicised name, and then praising something awful. You probably haven't seen it, but someone said I should try 999, a visual novel on DS. Reviewers described the writing as "the best ever", but I struggled to get past 10 minutes the English was so painfully overwritten. I was copy editor on a sailing magA**ine, and that crap would not fly even in the readers' story features. August 4, 2013 - JS to HK posted:I was hoping to film as much footage as possible, whenever I can. I foolishly promised my supporters a DVD, and now it's a case of film everything and hope the video editor knows what he's doing when boiling it down. August 12, 2013 - JS to HK posted:Please, believe me. There are one hundred chefs in this kitchen, and you are genuinely the only one I trust. I will recount various tales when I arrive. I also think Agness gives me too much credit when it comes to articles. August 21, 2013 - HK to JS posted:John, September 24, 2013 - JS to HK posted:* Regarding Jun M***a at Key Visual Arts - I've no personal interest in him, he was a request from a Guest Editor. Both Ryu7 and U*******i are the same, so this day means little to me. If you're happy to try contacting Key Visual Arts, please do so and hit me with whatever bill is appropriate. If it yields nothing, it does not matter. If it requires many multiple phone calls, adjust the bill. September 25, 2013 - JS to HK posted:I take most things literally. Subtlety, sarcasm, and non-literal explanations are often lost on me. September 26, 2013 - JS to HK posted:As discussed on the phone, please adjust your fee accordingly for taking on extra logistics. It's not even the end of September and I'm reaching a meltdown stage. Keep me updated with tab totals, and I will let you know when I'm about the reach my budget limit. As you've seen with the Shade fiasco for 27 which I initiated, I'm losing the ability to make logical decisions. If I suggest something stupid, explicitly say so and offer an alternative. September 29, 2013 - JS to HK posted:Greetings Hanako, October 4, 2013 - JS to HK posted:Thank you for taking on additional duties. Although I'm paying a fee, I can't help but feel a little guilty for involving you on a basic level, and them promptly being unable to carry out the rest of my promised duties. It seems we now both have to bail water to stop my ship sinking. October 6, 2013 - JS to HK posted:Greetings again, October 6, 2013 - JS to HK posted:Greetings Hanako, October 9, 2013 - JS to HK posted:Greetings, October 9, 2013 - HK to JS posted:Hello John,
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# ? Sep 7, 2014 08:41 |
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Heran Bago posted:Got any highlights? tl;dr: it doesn't prove or disprove the complaints he had about specific interpreters but it sure as gently caress proves he's a hot-tempered manchild who can't manage his own affairs or play nice with others.
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# ? Sep 7, 2014 09:40 |
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Yeah, the E-mails also prove that the translator decided to cancel some appointments the Kickstarter guy had already made even though he already paid for them. She might be in the legal right to do that, but it doesn't change the fact that its a really lovely business practice.
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# ? Sep 7, 2014 16:24 |
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The John dude promised to interview a bunch of people, and then didn't do it, which makes him look like a gigantic rear end even without his other behavior due to the culture. It looks to be some assholes with a hearty dose of culture clash without anyone trying to rectify it mixed in.
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# ? Sep 7, 2014 16:41 |
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An acquaintance of mine just launched a Kickstarter for his adventure game, Paradigm. Despite the somewhat bland name, it's a pretty strange, fun looking little game. The art is fantastic, and the characters/settings are incredibly unique.
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# ? Sep 7, 2014 17:04 |
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# ? Jun 6, 2024 16:39 |
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Gaspy Conana posted:An acquaintance of mine just http://kck.st/1tdwBPu launched a Kickstarter for his adventure game, Paradigm. Despite the somewhat bland name, it's a pretty strange, fun looking little game. The art is fantastic, and the characters/settings are incredibly unique. What the gently caress is wrong with that dudes head.
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# ? Sep 7, 2014 17:06 |