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Will our heroes be able to save Khadral and prevent him from being the latest victim of the fire forest? (Maybe.) Will we stop yammering about Assassin's Creed and how terrible it is? (Yes.) Will Jeegan ever make a stealth check? (No.) The answers to these questions and more to be revealed tonight Tuesday, January 27th at 7 PM PST.
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# ? Jan 27, 2015 17:14 |
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# ? May 31, 2024 09:11 |
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Down to roll dice with you guys
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# ? Jan 27, 2015 17:24 |
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yay~
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# ? Jan 27, 2015 20:01 |
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A friend had an emergency and needs help with damage control. I was called in. I am sorry about the short notice.
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# ? Jan 28, 2015 01:33 |
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I'm tired and angry but my friend is still married with a job. So. yea
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# ? Jan 28, 2015 07:00 |
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We hit level 6! Also the goblins were trying to summon a "Trillith" and we saved the dragonborn dude. Drago double crit in one attack and flew 10 squares.
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# ? Jan 28, 2015 07:08 |
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Gharbad the Weak posted:We hit level 6! Also the goblins were trying to summon a "Trillith" and we saved the dragonborn dude. Drago double crit in one attack and flew 10 squares. Also, Bahamut is making Jeegan, Erik, and Capmor feel really guilty about something they did in their past. And Jeegan might switch to a Fighter. Kaynorr, if I switch to Fighter, can my Reinforcing Plate Armor switch to scale? I think I would basically be fine with Jeegan's existing items assuming I could get scale armor instead of plate.
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# ? Jan 28, 2015 07:34 |
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Flame112 posted:Also, Bahamut is making Jeegan, Erik, and Capmor feel really guilty about something they did in their past. And Jeegan might switch to a Fighter. We also figured out why Deft Strike is awesome, and I take it as a personal victory that enemies finally got to lay down some (mostly ineffectual, mind you) marks on PCs. That said, apologies for the bit of chaos that crept up there at the end. I've gotten a little behind on prep with the new job and it turns out that the second act of this adventure is just a disorganized shitshow. That said, we're moving into third act now and things become a little more solid - plus I'm going to do a whole bunch of data entry and scaffolding this weekend that should take us through to the conclusion of the fire forest. If you have any revisions you want to make to your wish list, now is the time. Flame112 posted:Kaynorr, if I switch to Fighter, can my Reinforcing Plate Armor switch to scale? I think I would basically be fine with Jeegan's existing items assuming I could get scale armor instead of plate. Sure. If Jeegan's sudden transition to a new power source doesn't ruin Mah Immersion, surely we can give his armor a quick shake and ignore that a bunch of the extra layers of metal just fell right off. Herr Tog posted:I'm tired and angry but my friend is still married with a job. So. yea You are a good and noble man, and will be rewarded in the life hereafter. Or just have yourself a nice drink after work. Also, here is that kind of play-by-post thing I was mentioning: https://storium.com/. It can still be derailed if either the players or narrator don't keep up with things (the narrator of my current story has had something like five sinus infections over the last two months) but it's at least structured better for asyncronous play that most things.
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# ? Jan 28, 2015 20:23 |
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Do "MAH IMMERSION" problems include 'has a flight speed' and 'can breathe fire'?
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# ? Jan 28, 2015 21:30 |
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Flame112 posted:Do "MAH IMMERSION" problems include 'has a flight speed' and 'can breathe fire'? Hell no. It also does not extend to giving someone a complement so awesome, it actually knits broken bones.
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# ? Jan 28, 2015 21:51 |
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kaynorr posted:
That is what they tell me. Sorry.
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# ? Jan 28, 2015 22:23 |
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The new, improved Jeegan: http://orokos.com/dnd4e/sheets/7412 Please note that your new model of Jeegan can: -Fly -Breathe fire -Be stronger than a halfling Some users have reported trouble with getting their new Jeegan to heal, grant saves, or have temp HP, but this is, in fact, working as designed! Couple questions/notes for kaynorr: I believe my Speed should be 6, due to the Draconian Wings feat removing the speed penalty from heavy armor, but it's not showing up in the character builder and I have no idea why. For my 'Kapak Instinctive Flight' ability, I have an altitude limit of 2, so does that mean I could use it to cross chasms and things like that, or will I immediately fall to 2 squares up from the bottom of a chasm if I try to cross one?
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# ? Jan 29, 2015 21:01 |
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Flame112 posted:For my 'Kapak Instinctive Flight' ability, I have an altitude limit of 2, so does that mean I could use it to cross chasms and things like that, or will I immediately fall to 2 squares up from the bottom of a chasm if I try to cross one? As amusing as it would be to model your dragonwings as a set of anti-grav repulsorlifts, you can cross chasms without a problem. The altitude limit is just there to keep you from getting to high ground more than two squares up, or leaping over walls of similar height. I read Draconian Wings the same way you do, must be a quirk of the character creator. I look forward to our new 19 Strength fighter overlords. Tog, is everything in place to move game permanently to Thursdays, or do we need to stick to Tuesday for at least another week?
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# ? Jan 29, 2015 22:47 |
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At least another week I am sorry
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# ? Jan 30, 2015 03:53 |
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It's coo'
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# ? Jan 30, 2015 05:16 |
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Having saved Khadral from the goblins and given Eteranth a new lease on life, our heroes return to the bridge fort to check on the entourage. I'm sure nothing noteworthy has happened since they left. We're playing tonight, Tuesday, February 3rd at 7 PM PST. Level 7 is closer than you might think.
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# ? Feb 3, 2015 17:29 |
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We need to quit returning to places. It only goes wrong.
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# ? Feb 3, 2015 17:41 |
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Flame112 posted:We need to quit returning to places. It only goes wrong. Well, you did leave the entourage there. Sooner or later someone's going to get sick of being cooped up in a fort with Gug. Possibly Gug.
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# ? Feb 3, 2015 17:49 |
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Or they stole our xp from mind controller guy.
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# ? Feb 3, 2015 17:51 |
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kaynorr posted:We're playing tonight, Tuesday, February 3rd at 7 PM PST. Level 7 is closer than you might think. Why are you taunting us...
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# ? Feb 4, 2015 03:45 |
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You mentioned that the fey dudes had some kinda of bonus against opportunity attacks or something, I'm curious what it was? Also: I'm a big fan of enemies who try to walk past fighters, and I hope future enemies continue to do so. Jeegan's new item wishlist: Jolting Guard Longsword Bloodiron Drakescale Armor Recoil Heavy Shield Spidersilk Mantle Iron Armbands of Power Forgemaster's Gloves Cincture of the Dragon Spirit Boots of Leaping
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# ? Feb 4, 2015 08:22 |
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Flame112 posted:You mentioned that the fey dudes had some kinda of bonus against opportunity attacks or something, I'm curious what it was? Also: I'm a big fan of enemies who try to walk past fighters, and I hope future enemies continue to do so. They have a really nice interlocking set of powers that are all about flanking, combat advantage, and added damage. First we have Mobile Strike, a standard at-will that reads "The seela skirmisher moves up to 6 squares and makes a melee basic attack during that movement. The target is not granted an opportunity attack when the seela skirmisher moves away.". Which was somewhat negated when they constantly had two or more foes up in their face. They also have Dragonfly Flit, a move at-will reading "The seela skirmisher moves up to 4 squares in an unpredictable manner. It gains a +4 bonus to AC against opportunity attacks and gains combat advantage against any target adjecent to it at the end of its movement." Unfortunately Jeegan's new ability to stop a move in progress denied them the ability to flank as much as they wanted to. Why flanking? Because Kandrvann has Action Command, a standard Recharge 5 power: "Close Burst 5; Allies currently flanking a target may make a basic attack as a free action. The allly must be able to see and hear the seela rebel leader." The overall goal is to have 3-4 skirmishers flanking (which they had for about two turns before Drago starting sliding everyone around) and then pop Action Command for big numbers. Then go invisible and set it all up again. It's one of the better designed encounters I've seen in the adventure path thus far.
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# ? Feb 4, 2015 17:53 |
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kaynorr posted:seela stuff Cool, I like seeing behind-the-scenes sort of stuff. Are we having the session this week on Tuesday or Thursday? I'll probably have to miss it if it's on Thursday. It's only a problem for this week, though.
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# ? Feb 8, 2015 19:17 |
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Flame112 posted:Cool, I like seeing behind-the-scenes sort of stuff. Tuesday is the day.
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# ? Feb 9, 2015 17:30 |
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Excellent.
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# ? Feb 9, 2015 19:51 |
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Those guys seem like really fun monsters to run as a GM. Tuesday is looks good this week. Next week it looks like I might have a thing
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# ? Feb 9, 2015 19:51 |
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Herr Tog posted:Those guys seem like really fun monsters to run as a GM. Tuesday is looks good this week. Next week it looks like I might have a thing I didn't want to say anything in advance, but I was really looking forward to that session in the sense of wanting to see how far I could go with a well-executed battle plan. I was a little worried that things would go a little TOO well for the opposition, but then Capmor starting loving people up and Jeegan's new fighter abilities were a hard counter on things that give zero fucks about opportunity attacks, so long as they can get where they want to go.
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# ? Feb 9, 2015 20:08 |
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I'm unlikely to be able to make it tomorrow. I have a late job interview a good drive away and based on my current weather conditions I don't think I'll make it back home till around midnight-ish
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# ? Feb 10, 2015 06:07 |
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Nope, you're skipping a JOB INTERVIEW to pretend to be a GLORIFIED ELF
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# ? Feb 10, 2015 06:42 |
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Train endurance otherwise you will succumb to the elements.
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# ? Feb 10, 2015 06:52 |
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Welcome to the lovely village of the seela. Your stay here will include first class accomodations in a variety of huts, continental breakfasts every morning, beautiful shoreside views, and a nightmarish monster perpetually bound to the bottom of the lake. We're so sure you'll love it here, you won't be allowed to leave by the all-consuming fire god worshipped by the goblins! Learn more about your new home tonight, Tuesday, February 10th at 7 PM PST.
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# ? Feb 10, 2015 17:39 |
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This session was AMAZING
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# ? Feb 11, 2015 07:43 |
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P.S. what am I reading? http://www.worldofazolin.com/wiki/index.php?title=Avandra
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# ? Feb 11, 2015 07:47 |
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Here I made a thing:Tog posted:Erik Of Avandra
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# ? Feb 11, 2015 09:40 |
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This coming week must be thursday.
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# ? Feb 14, 2015 10:08 |
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Herr Tog posted:This coming week must be thursday. Can everyone do Thursday this week? If not we'll postpone until next week - this is the big finale to the adventure so I don't want anyone to miss it.
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# ? Feb 17, 2015 18:16 |
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I'm good for Thursday.
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# ? Feb 17, 2015 18:19 |
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kaynorr posted:Can everyone do Thursday this week? If not we'll postpone until next week - this is the big finale to the adventure so I don't want anyone to miss it. Barring any unforseen deaths or opportunities yes I'm down
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# ? Feb 17, 2015 19:03 |
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Down for Thursday~
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# ? Feb 17, 2015 19:31 |
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# ? May 31, 2024 09:11 |
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I can do Thursday, yeah.
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# ? Feb 18, 2015 03:38 |