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Section Z posted:Dumb question. Is your endgame victory goal still tied to your eventual affinity? Or can you for example, pull that Purity endgame goal I've heard about with Augments or Harmony leanings? Sort of. You need level 13 in the appropriate affinity to pursue that affinity's victory condition, but there's nothing stopping you from going up to level 13 in one affinity and pursuing its victory but being even higher in another affinity, or being 13/13/13 all around or whatever you choose.
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# ? Mar 11, 2015 00:32 |
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# ? Apr 28, 2024 20:14 |
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It becomes more difficult, though; more research to hit all the secondary affinity techs, etc. A few points in a secondary affinity isn't too bad, but once one becomes Dominant [around rank 4+], others are harder to raise.
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# ? Mar 11, 2015 00:55 |
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Cythereal posted:Sort of. You need level 13 in the appropriate affinity to pursue that affinity's victory condition, but there's nothing stopping you from going up to level 13 in one affinity and pursuing its victory but being even higher in another affinity, or being 13/13/13 all around or whatever you choose. Nekomimi-Maiden posted:It becomes more difficult, though; more research to hit all the secondary affinity techs, etc. A few points in a secondary affinity isn't too bad, but once one becomes Dominant [around rank 4+], others are harder to raise. About what I expected, but I suppose if I ended up having an optimistic run I could take the extra time to pick and choose my endgame. At least it doesn't lock you out though once you hit the end of one leg. I keep getting too distracted by other things to finally start up a game of this. But I suppose it's apparent simplicity compared to Civ V will be a benefit for my "how I stratergameny?" self.
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# ? Mar 11, 2015 00:58 |
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Well at the moment the thread seems to be favoring Supremacy but that may change, Supremacy is my personal favorite but I do also rather like Harmony because Rocktopus That said you typically want at least 3 Supremacy in any game regardless of your primary affinity because free roads are just that good.
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# ? Mar 11, 2015 03:36 |
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Yeah, you generally want to focus on one of the three after a while simply because that's the easiest way to go about it, but there's absolutely nothing stopping you from dabbling in each affinity tree as much as you want. That said, Neruz is 100% right that you should pick up at least a few levels in each. They're easy enough to get at first and the rewards are well worth the effort
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# ? Mar 11, 2015 03:50 |
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ousire posted:Yeah, you generally want to focus on one of the three after a while simply because that's the easiest way to go about it, but there's absolutely nothing stopping you from dabbling in each affinity tree as much as you want. That said, Neruz is 100% right that you should pick up at least a few levels in each. They're easy enough to get at first and the rewards are well worth the effort It's also really easy to end up with several levels of Purity by the end simply because a few of the Purity techs reward really good passive bonuses. +1f +1e +1p from every farm tile? Don't mind if I do, especially using the institute to grab +1s for every farm early on, too, and doubly if you can get the ectogenesis pod.
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# ? Mar 11, 2015 03:53 |
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Cythereal posted:It's also really easy to end up with several levels of Purity by the end simply because a few of the Purity techs reward really good passive bonuses. +1f +1e +1p from every farm tile? Don't mind if I do, especially using the institute to grab +1s for every farm early on, too, and doubly if you can get the ectogenesis pod. Hence why Purity is the best choice, not even joking. Also because I'm not a filthy race traitor who's willing to give up everything that made us successful
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# ? Mar 11, 2015 04:22 |
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CommissarMega posted:Hence why Purity is the best choice, not even joking. Take a look at human history, what has made us successful are tools, then we started combining our tools together into machines. Supremacy is the logical next step by combining those machines with ourselves.
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# ? Mar 11, 2015 04:46 |
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Yyyeeaah, I'm going to sit out this argument after the SMAC thread. I usually pick up at least a few levels of everything, depending on what I need and what resources are on hand. I even once did a no affinities, period, challenge game.
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# ? Mar 11, 2015 04:53 |
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Supremacy's playstyle also favors having huge numbers of troops, while Harmony favors smaller numbers of super-troops. Purity's kind of the middle ground.
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# ? Mar 11, 2015 04:54 |
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Speedball posted:Supremacy's playstyle also favors having huge numbers of troops, while Harmony favors smaller numbers of super-troops. Purity's kind of the middle ground. Supremacy is all about getting bonuses for having adjacent friendly units so Supremacy armies are these huge rigid formations that roll across the map, Harmony emphasizes small groups of highly mobile units that get bonuses when there are no friendly units around and so Harmony armies tend to be small groups of mobile skirmishers that are constantly flanking and raiding behind enemy lines. Purity is all about having the biggest possible guns; Purity units have no subtlety, they just have lots and lots of combat power and slam face first into people until someone dies.
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# ? Mar 11, 2015 04:58 |
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Section Z posted:Unrelated to such, my logic for Regaining humanity is because I'm pretty sure they will enjoy getting drunk more if human. I'll say this much: don't let them talk you into drinking games or bets. Some of the Augmented are good friends of mine and I've seen them in action. Even the ones without enhanced stomachs and livers are more hardy than your average Freelander.
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# ? Mar 11, 2015 05:05 |
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Klingon w Bowl Cut posted:
Welp, that's an official reconsideration in favor of Augmentation a Gogo, and an edit to my prior post to indicate such EDIT: vvv Take a guess at one of the reasons I am so bad at this kind of game. Section Z fucked around with this message at 05:32 on Mar 11, 2015 |
# ? Mar 11, 2015 05:13 |
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Neruz posted:Purity is all about having the biggest possible guns; Purity units have no subtlety, they just have lots and lots of combat power and slam face first into people until someone dies. Or have enormous defensive bonuses, but playing defensively will usually not win you the game.
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# ? Mar 11, 2015 05:24 |
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Speedball posted:Or have enormous defensive bonuses, but playing defensively will usually not win you the game. Yeah, Supremacy is actually slightly better on the defensive too since if you're going Supremacy you probably have Nodes around the place for bonus healing. But if you want the biggest numbers possible, Purity has you covered.
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# ? Mar 11, 2015 07:15 |
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The closest there is to a defensive victory, like the Cultural or Diplomatic victories of Civ V, is either the "contact alien life" or Harmony victory. Harmony requires you to build a wonder and subsequent micro-wonders in your other cities to speed it up, Contact requires specific technologies, time and energy. But since they don't coincide with tangible benefits in the meantime it's just a waiting game. Purity and Supremacy's victory require you to use your units, though, which is interesting (even if they, too, turn out to just be kind of a grind). Purity, you have to guide slow-rear end Earth colonists to several new city sites, so it's a gigantic escort mission. Supremacy, you're already using masses of units and your goal is to sacrifice as many of them as you can to take over Earth.
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# ? Mar 11, 2015 08:33 |
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Neruz posted:Take a look at human history, what has made us successful are tools, then we started combining our tools together into machines. Supremacy is the logical next step by combining those machines with ourselves. If I recall, the civlopedia text for the Daedalus ladder says something along the lines of "are we not following the logical progression of our pear wielding ancestors?" or something like that, so the game itself thought of you're argument there, good job. As for which affinity I like, if I could transfer my mind into an un-ageing computer in real life, I would totally go for it, so I like some of the ideas of Supremacy. Gameplay wise, I like Purity simply because it's victory is near unquestionably Heroic (brining people from a ruined Earth to a new world where they might have a better life) though you can make arguments about this potentially overpopulating and ruining the new planet. I can have moments of... eccentricity and sometimes be quite curious about things. Please forgive me if I do something foolish or rude.
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# ? Mar 11, 2015 10:07 |
Stephen9001 posted:If I recall, the civlopedia text for the Daedalus ladder says something along the lines of "are we not following the logical progression of our pear wielding ancestors?" or something like that, so the game itself thought of you're argument there, good job. I want to quote this as is because it's the best argument for Harmony. (I want us to go the Supremacy path for Robo-Hutama eventually)
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# ? Mar 11, 2015 13:53 |
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Our ancestors did indeed wield many pears.
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# ? Mar 11, 2015 13:56 |
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The update was released today, and preliminary tests indicate that my saves are working just fine. Among other things, Wonders underwent a lot of changes, so this should be an exciting adventure for all of us!
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# ? Mar 11, 2015 18:11 |
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CommissarMega posted:
This is why I always go Purity. I'm going to be such a space racist if we ever meet aliens in real life. Klingon w Bowl Cut posted:The update was released today, and preliminary tests indicate that my saves are working just fine. Among other things, Wonders underwent a lot of changes, so this should be an exciting adventure for all of us! It looks like they got huge buffs, which is really good as the majority of them stunk in vanilla.
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# ? Mar 13, 2015 01:50 |
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For statistics, the "get beaten to building a wonder" achievement for Civ V is one of the most common, while it is one of the rarer ones anyone gets in Beyond Earth. The "build all wonders" cheevo even moreso. People just weren't using the wonders. That may change.
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# ? Mar 13, 2015 02:25 |
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habeasdorkus posted:This is why I always go Purity. Hail, brother! I have to admit, I'm actually pretty much okay with aliens. As long as they're willing to follow our customs and laws, and integrate themselves into our society, we should be open-minded enough to consider them humans as well
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# ? Mar 13, 2015 02:35 |
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Speedball posted:For statistics, the "get beaten to building a wonder" achievement for Civ V is one of the most common, while it is one of the rarer ones anyone gets in Beyond Earth. The "build all wonders" cheevo even moreso. People just weren't using the wonders. That may change. It's heavily exacerbated by the nature of the tech web. I like to build wonders because I mostly play on low difficulties, and almost every wonder I see the AI build is one from a tech I wasn't going to research anyway.
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# ? Mar 13, 2015 02:43 |
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I like to build wonders because of that one Virtue that gives +7 culture from every wonder you have. When you've been spamming every wonder you can because you're the PAC once you pick up that Virtue it usually triples or more your culture per turn
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# ? Mar 13, 2015 03:46 |
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Neruz posted:I like to build wonders because of that one Virtue that gives +7 culture from every wonder you have. When you've been spamming every wonder you can because you're the PAC once you pick up that Virtue it usually triples or more your culture per turn Yeah, an Industry/Knowledge-specced PAC is essentially a Wonder Engine. With the buffs Wonders have gotten I expect the PAC to become a LOT more competitive.
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# ? Mar 13, 2015 03:47 |
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Several of the new wonders significantly improve workers. One wonder just gives every new city a free worker automatically, a real nice start-up bonus. And the Crawler now helps you build non-wonder buildings as well. (I still like it that there's a wonder primarily designed to help you wonder-spam. If only this game had a Culture victory...)
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# ? Mar 13, 2015 03:53 |
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Ah, my friends. It's only been a few short months since our previous decision (which I will tell you all about in a day or two). But already another... I hesitate to call it a "crisis", but it is an event, at the least. Another event has come up. We may have been, ah... a little too aggressive in our planting of grape vines, apple trees, and such. I don't want to mess up the environment, but this could be a good thing, considering how absurdly hostile to us the environment here is. So, is this even a problem? I'll be sure to pass your thoughts on to the rest of the committee.
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# ? Mar 13, 2015 08:12 |
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In the long run, we should strive not to disrupt the ecosystem, but right now, our priority is to ensure the survival of the colony. Not only would we benefit from the easier agriculture, seeing Old Earth flora growing freely in the wilds will certainly raise the morale of the people. Surely, a forest or two near Jimboomba won't destroy the planet. Ignore the outbreak.habeasdorkus posted:This is why I always go Purity. From what I've heard about the affinities, each of them can interpreted in several ways. I see a "good" Purity affinity as an internal focus, based on preservation instead of xenophobia. "We're here to save mankind, and we're sticking to that mission. Our goal is to preserve what we always considered to be humanity - if we can form a closer bond with the planet we're on and improve the quality of human life through electronic augmentation, while still keeping the greater goal in our sight, great! But we mustn't stray from our path - Whatever alternate evolutionary paths may exist, following up on them while humanity as a whole is still under the threat of extinction, and therefore unable to recover from another Great Mistake, is a risk we cannot take." my dad fucked around with this message at 09:30 on Mar 13, 2015 |
# ? Mar 13, 2015 09:18 |
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Our history from earth tells us about the hazards that invasive species hold, losses that are not even realized at the time that can never be repaired. We shouldn't start off repeating the same mistakes on our new home. Contain the outbreak.
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# ? Mar 13, 2015 12:48 |
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Eh, ignore the outbreak.
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# ? Mar 13, 2015 15:13 |
Contain the outbreak, lest the xenofungus direct its strength towards murdering us all and devouring our tasty brains.
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# ? Mar 13, 2015 15:15 |
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Like all things in life, this problem will solve itself if we ignore it.
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# ? Mar 13, 2015 15:37 |
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IGNORE THE OUTBREAK- I fail to see how spreading terran flora and fauna is a bad thing. Hell, that's kind of the whole point of the damned Seeding, isn't it?my dad posted:From what I've heard about the affinities, each of them can interpreted in several ways. I see a "good" Purity affinity as an internal focus, based on preservation instead of xenophobia. "We're here to save mankind, and we're sticking to that mission. Our goal is to preserve what we always considered to be humanity - if we can form a closer bond with the planet we're on and improve the quality of human life through electronic augmentation, while still keeping the greater goal in our sight, great! But we mustn't stray from our path - Whatever alternate evolutionary paths may exist, following up on them while humanity as a whole is still under the threat of extinction, and therefore unable to recover from another Great Mistake, is a risk we cannot take." Yeah, but it's so much more fun to build a billion of these things: And go full-on EMPRAH I mean, why the hell else would we put hooded statues on a moving gun cathedral?
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# ? Mar 13, 2015 17:50 |
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They call it terraforming for a reason.
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# ? Mar 13, 2015 22:23 |
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Bobbin Threadbare posted:They call it terraforming for a reason. Because "Terr" doesn't have to end in "rist!" (Good GOD terrascapes are expensive...)
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# ? Mar 14, 2015 01:05 |
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Ignore it, gently caress the fungus, we need some proper grapes and appletrees out there.
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# ? Mar 14, 2015 01:33 |
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Ultimately, the Committee has decided that the potential benefits of letting the invasive plants run free outweigh the risks, and also that containing them would put undue strain on the colony's meager resources. The ease and comfort of working with Earth plants in the fields has already yielded social and economic benefits. I forgot that this gives us enough Culture for another Virtue. This should be the last interruption before a legit update though. In addition to Adaptive Tactics, Frugality, Foresight, Commoditization, and Scalable Infrastructure, we have access to these new ones as well: Both Jimboomba and Omoikane are open for trade, so either one could benefit us a lot. Orbs fucked around with this message at 02:18 on Mar 14, 2015 |
# ? Mar 14, 2015 01:35 |
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Alternative Markets Alternative Markets Alternative Markets Alternative Markets Alternative Markets Alternative Markets
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# ? Mar 14, 2015 02:33 |
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# ? Apr 28, 2024 20:14 |
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We'll want both in time, but Alternative Markets first.
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# ? Mar 14, 2015 02:40 |