|
General Battuta posted:I think you have forgotten something important I think he is just asking if he can ask. Without sneaking in the question ahead of time. soulfulspinster, yes, it is fine to ask.
|
# ? Mar 26, 2015 22:58 |
|
|
# ? May 13, 2024 08:47 |
|
The Phantom should have just had 3 attack dice instead of 4.
|
# ? Mar 26, 2015 23:11 |
|
Lemon Curdistan posted:The Phantom should have just had 3 attack dice instead of 4. I agree, even to the extent that I think it's ridiculously overpowered in the EU fluff. The thing has (if I recall correctly) five laser cannons. Considering the large power requirements of generating a cloaking device, I don't really see how you'd get that many laser cannons on the thing without it running out of juice within five seconds. Maybe it's the Imperial version of the F-35
|
# ? Mar 26, 2015 23:16 |
|
Lemon Curdistan posted:The Phantom should have just had 3 attack dice instead of 4. Absolutely. Four red dice on top of that crazy maneuverability and bonus green dice for cloaking is just nuts. Hell, I'd even say that they're underpriced for three attack dice.
|
# ? Mar 26, 2015 23:17 |
|
The X-Wing should get a modification that gives it 4 Red Dice. Call it Advanced Linked Firing or something ridiculous. Then it might actually be worth the price.
|
# ? Mar 26, 2015 23:20 |
|
I think it's pretty likely we see an X-Wing title sometime soon, maybe XJ or T-65AC4. Don't think it'll be a primary weapon boost though I guess there's some fluff justification with stutter fire of the lasers?
|
# ? Mar 26, 2015 23:36 |
|
New faq. https://images-cdn.fantasyflightgames.com/filer_public/47/23/47235202-b9a8-413f-91be-24b40de724dc/xwingfaq_v30.pdf Cloaking changes. Edit: phantoms are now where they need to be. alg fucked around with this message at 23:48 on Mar 26, 2015 |
# ? Mar 26, 2015 23:43 |
|
I like the cloaking changes, but they still only affect units with barrel roll/boost. I think EU will be very useful now. Also, another thing, the Firespray card has been confirmed as a misprint.
|
# ? Mar 26, 2015 23:55 |
|
Loads of people asking 'why did the phantom get nerfed' in the UK facebook group
|
# ? Mar 27, 2015 00:06 |
|
Strobe posted:There's a guy around here who won at least two store championships with an 86 point list. Whisper and Fel, no support ships. Just quote this to them.
|
# ? Mar 27, 2015 00:08 |
|
Funnily enough, someone did
|
# ? Mar 27, 2015 00:10 |
|
Can someone explain the phantom changes to me because I am a big dumb baby. And also I never owned one, so I have no idea what the difference is.
|
# ? Mar 27, 2015 00:14 |
|
Endman posted:Can someone explain the phantom changes to me because I am a big dumb baby. Previously: Phantom player waits during Activation phase until his Pilot skill comes up. Decloaks with the 2 template. Then executes his maneuver. Now: Activation phase begins. All ships that are cloaked decloak in PS order. Then you go through the phase revealing maneuvers. This gives ships that can barrel roll, boost, etc. a chance to react to the Phantom.
|
# ? Mar 27, 2015 00:16 |
|
Thanks, alg. This way seems a lot fairer, in my opinion.
|
# ? Mar 27, 2015 00:17 |
|
How good would Arvel Crynyd + A-Wing Test Pilot + Chardaan Refit + Intimidation be at taking out Phantoms now? The idea being you ram them, reduce agility with Intimidation and use Arvel's pilot ability to shoot them, all for just 23 points. The only problem I can see is that the A-Wing only gets 2 Reds, but that could be alleviated by shoving on some missiles. Maybe even Concussion Missiles for that 4 Red + changing a blank to a hit to maximise on the -1 Agility from Intimidation.
|
# ? Mar 27, 2015 00:24 |
|
So decloaking is now mandatory?
|
# ? Mar 27, 2015 00:26 |
|
PJOmega posted:So decloaking is now mandatory? they may spend a token. not mandatory
|
# ? Mar 27, 2015 00:27 |
|
So now that it's at the beginning of rounds, does that mean that Cloaked ships with Ion tokens now have the option to decloak?
|
# ? Mar 27, 2015 00:49 |
|
susan posted:So now that it's at the beginning of rounds, does that mean that Cloaked ships with Ion tokens now have the option to decloak? They could always decloak as it's not an action or a manoeuvre but they couldn't cloak again.
|
# ? Mar 27, 2015 00:56 |
|
Cue Phantoms becoming the ultimate blockers. Whoops I just decloaked into the spot you wanted to move into and now I'm zipping away from you.
Kill_Discussion fucked around with this message at 01:38 on Mar 27, 2015 |
# ? Mar 27, 2015 01:35 |
|
EdBlackadder posted:They could always decloak as it's not an action or a manoeuvre but they couldn't cloak again. They decloaked when you revealed your dial, which you don't do when ionized.
|
# ? Mar 27, 2015 01:38 |
|
I see this change taking a lot out of the Phantom's game. Now they have to make the call to decloak and WHERE to decloak before they know where lower PS pilots are going to be. Then once they've committed, those lower score pilots have an idea of where the Phantom is going to end up and can try to jiggle into position to shoot it. Most of the time I see Phantom pilots using 1-hard maneuvers, so they'll have to vary that up or risk being too predictable. I think this is the Phantom nerf we've been waiting for, once it spreads into general circulation.
|
# ? Mar 27, 2015 01:43 |
|
Orvin posted:I ordered the Plano case listed in the OP for holding my new growing addiction. Does anyone have a suggestion for some foam to order to keep the ships from rattling around in the partitions? I probably would just let them float around, but since the case has to be flipped to get at the other half, they are going to get banged around a bunch. Incidentally, I'm thinking of changing that recommendation...It's fine when you're starting out, and is still a very serviceable case...but if you're like me and collect 2-3 of everything (sans Huge ships), it starts becoming inadequate fast.
|
# ? Mar 27, 2015 01:53 |
|
I am actually disappointed since now I can look forward to tons of 4BZ and interceptors. But, I'll still try Fat Han for the first regional.
|
# ? Mar 27, 2015 02:30 |
|
Did I see correctly that these changes don't go into effect until 4/15? Also, what playmat changes were there in the tourney rules? I keep getting a error 403 when I try to view it.
|
# ? Mar 27, 2015 02:33 |
|
quote:If playmats are used, only official FFG X-Wing™ Playmats are allowed. This is to guarantee a consistent experience for players and prevent any advantage players may gain from familiarity with a particular map.
|
# ? Mar 27, 2015 02:51 |
|
That smacks of lovely cash-grabbing. Is a featureless piece of black neoprene I got for $20 considered a "playmat" for purposes of this rule?
|
# ? Mar 27, 2015 03:06 |
|
Carteret posted:Did I see correctly that these changes don't go into effect until 4/15? That's what the news article says. Kinda sucks, I have a local tournament this Sunday and would rather face the new Phantoms
|
# ? Mar 27, 2015 03:20 |
|
Proofreading is hard.The New FAQ posted:Touching and Stationary Maneuvers
|
# ? Mar 27, 2015 03:53 |
|
jivjov posted:Incidentally, I'm thinking of changing that recommendation...It's fine when you're starting out, and is still a very serviceable case...but if you're like me and collect 2-3 of everything (sans Huge ships), it starts becoming inadequate fast. It looks like it only really fails at storing more than 2 large ships. Other than that, it seems to make a good first storage case. If anything, maybe update the OP to include a second larger case, but leave the first one as a good middle size collection case.
|
# ? Mar 27, 2015 04:05 |
|
Unless you're moving house, I don't see why you'd want to cart around your entire collection anyway. Just chuck everything on a shelf and just take the ships you're using to play.
|
# ? Mar 27, 2015 04:08 |
|
Endman posted:Unless you're moving house, I don't see why you'd want to cart around your entire collection anyway. Just chuck everything on a shelf and just take the ships you're using to play. You got the right idea. I have the coolest cube at the office. I just make a squad or two and grab the ships when I need them as I leave work.
|
# ? Mar 27, 2015 04:15 |
|
g0del posted:Proofreading is hard. I ended up on the wrong side of this in my last tournament while being wrong about it and it cost me the game, funnily enough. That particular ruling changed a couple FAQs ago with no fanfare at all, and I casually suggested to my opponent in the first round that he'd probably be best off during a given maneuver using Inertial Dampners on Xizor to get a shot on one of my A-wings that had bumped. He blew it out of space. I lost the game by 12 points at time, over 60 minutes later. Sportsmanship.
|
# ? Mar 27, 2015 05:48 |
|
jivjov posted:Incidentally, I'm thinking of changing that recommendation...It's fine when you're starting out, and is still a very serviceable case...but if you're like me and collect 2-3 of everything (sans Huge ships), it starts becoming inadequate fast. I use it to store my space ships because I don't want to decorate my living room with (more) Star Wars poo poo and it's a great case. It currently stores all three factions with their tokens and dials. I'm super glad I have it. It's just not going to hold two Falcons or Decimators anytime soon with all the other big ships and bases hogging up space.
|
# ? Mar 27, 2015 07:09 |
|
Endman posted:Unless you're moving house, I don't see why you'd want to cart around your entire collection anyway. Just chuck everything on a shelf and just take the ships you're using to play. I take my entire collection most of the time I go for casual play. A store near me has a casual league on Friday nights, and I don't go with super competitive lists prepared. I'll usually throw one or two lists together at the start of the evening, and then build a new list to replace one I use. Keeps it varied, keeps it fun. It's also proved useful when I got asked to join a Team Epic game, because I had everything there to build a list on the spot.
|
# ? Mar 27, 2015 07:19 |
|
Dunno if anyone recommended this yet but this box is a pretty great upgrade for when you outgrow the double sided box in the OP. Plenty of space for multiples of the large ships with room to spare for future waves.
|
# ? Mar 27, 2015 08:01 |
|
So you can boost/barrel roll through other ships as long as you clear it? We've been boosting/barrel rolling where you couldn't let the maneuver template hit anything either.
|
# ? Mar 27, 2015 15:58 |
|
CODChimera posted:So you can boost/barrel roll through other ships as long as you clear it? We've been boosting/barrel rolling where you couldn't let the maneuver template hit anything either. yup. You can also decloak through ships as long as you clear. Just not obstacles.
|
# ? Mar 27, 2015 16:49 |
|
You can also boost or barrel roll off the board, something I've seen people think wasn't allowed. There are no safety restriction for them aside from asteroids.
|
# ? Mar 27, 2015 17:20 |
|
|
# ? May 13, 2024 08:47 |
|
ZachAttack posted:I think he is just asking if he can ask. Without sneaking in the question ahead of time. Okay well. I'm looking for people in the South Florida area. Specifically east coast.
|
# ? Mar 27, 2015 19:11 |