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Go west, young man.
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# ? Jun 23, 2015 13:06 |
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# ? May 11, 2024 16:55 |
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South
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# ? Jun 23, 2015 15:08 |
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West
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# ? Jun 23, 2015 15:09 |
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We've got some spare provisions and we've reinforced our boat. Let's go west.
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# ? Jun 23, 2015 15:28 |
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Page 404 posted:A storm overtakes you, closing its teeth on your vessel with a screech of creaking timbers. Under a sky the colour of brimstone, you cling to the sides and crouch low, teeth bared in terror as you watch the foaming billows race past. The gale lasts half the night, sporadically spitting rails of icy rain down on your heads until your joints feel as stiff as a day-old corpse. When the sun finally rises, you greet it without cheer, knowing that within hours it will have baked you half out of your wits. Death: left exactly as stiff as a day-old-corpse by a gale I think we had died several times in Green Blood by this point in the book, so good on us! Page 404 posted:The clouds are black banners across the scarlet of sunset when, gazing into the face of approaching night, you spy a billowing sail gleaming wanly in the dusk. A ship bound for Leshand! Jumping to your feet, shouting and waving, you wait anxiously until an answering hail tells you they've seen you. The ship comes nearer, her prow sliding through the twilit waters, her sails pinned like sheets of gold against the darkening sky. Faces look down from the rail, and a rope ladder is lowered. You climb rapidly despite your fatigue, gladdened by the friendly welcome. : Wow, I feel reborn after that storm! Hey guys, it's great to see you! Page 370 posted:The captain of the Jewel of Heaven is a bluff good-natured man who roars at his crew with gusto. For their part they seem devoted to him - and perhaps a little overawed by his forceful nature and matchless knowledge of the sea. You spend several pleasant evenings sitting in his cabin, where the rum flows free after a good supper. 'Hark to that!' he is wont to say listening to the water lapping against the hull. 'Did you ever hear a mother with babe in arms sing such a sweet lullaby? Ah, the sweet sighing of the sea - it's a sound to seal the hushed casket of a man's soul, my merry lads!' Character Sheet posted:Jay 'Waterlogged' Sherman the Warlock
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# ? Jun 24, 2015 03:01 |
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If we can do more than one, let's do 'em all. Otherwise let's find out about our destination and ask about Port Leshand
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# ? Jun 24, 2015 05:39 |
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I don't understand how we died.
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# ? Jun 24, 2015 06:34 |
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CirclMastr posted:I don't understand how we died. We only had two life points left after fighting the last island's inhabitants, so that "lose 2 life points no matter what you have" killed us outright. Ratatozsk posted:Character Sheet posted:
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# ? Jun 24, 2015 06:52 |
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Yeah, play it safe and ask about Port Leshand.
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# ? Jun 24, 2015 11:20 |
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Why are we not spilling the bad guy's plot regarding Queen Titania?
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# ? Jun 24, 2015 18:11 |
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420 posted:The captain chuckles. 'Nominally it is a Gloriannic colony, though I daresay there's a half-dozen rogues and ruffians for every honest merchant. The governor of Leshand encourages buccaneers to drop their anchors there, for as a rule they have a lot of gold to spend and this makes the port grow richer. But never show your face in Leshand if you've preyed on Gloriannic ships - then you'd be seized and hung in chains on the waterfront, see.' Sorry, got a little bit lazy and could probably have dumped all of these in the last update. Well, no time like the present! Page 380 posted:'It is expected to get worse,' is the captain's view. 'The Sidonians rapaciously claim ownership of the whole of the New World; Glorianne and some other smaller nations dispute this. There is great wealth in the New World - why should we not share it? But the Sidonians continue to act like selfish schoolyard bullies, and in the meantime we have a hard time keeping our few colonies safe. Why, I have even heard that the King of Sidonia has put a price on Queen Titania's head: a million doubloons if she's delivered to him alive. The arrogance of the man!' Multiple paths allow us to divulge Skarvench's plan, so let's explore all our options before facing that choice. Page 390 posted:After hearing some of your experiences aboard the Belle Dame, he nods sagely. 'Aye, that Skarvench is a scurvy pitch-hearted fiend sure enough,' he agrees. 'One of the worst pirates on the seas, since he cares not which ships he plunders - those of the accursed Sidonians, or those loyal to Her Gloriannic Majesty. Yet there are other pirates just as greedy, bloodthirsty and full of wickedness. One such is the Sidonian corsair El Draque, who captains the galleon Cold Grue. Bloodthirsty is indeed the word for him, I'm told. It's said he hangs his victims like slaughtered pigs from the yardarm, collecting their lifeblood in a silver goblet to drink by moonlight!' Page 403 posted:He pauses in the act of raising his cup to his lips and glares at you from under beetling brows. 'Eh?' he demands. 'What do you know of that? It is supposed to be a secret, and you'd do well not to blab such delicate matters. A wagging tongue is a tongue worth cutting!' He fingers his sword-hilt, glowering at you sidelong. : I beg of you, please don't cut me in the wand. I just got it back! Character Sheet posted:Jay 'Waterlogged' Sherman the Warlock
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# ? Jun 25, 2015 04:32 |
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He seems to be on the right side, so explain about the plot I guess.
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# ? Jun 25, 2015 10:24 |
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He'll run us through if we don't tell him what we know
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# ? Jun 25, 2015 12:24 |
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Page 11 posted:'I see,' he says soberly when you have told him all you know. He sets his cup aside and goes to make sure no one is listening at the cabin door. Returning, he drops his voice and says, 'Keep this to yourselves. It may be that we shall yet foil Skarvench's scheme, but we'll have no hope of catching him if word gets out that we're forewarned. Listen now: once you are settled in Leshand, come to my house on Halyard Street. Ask for Master Capstick — that's me. There we'll make our plans to catch that sea rat!' : Aye-aye, Capstick! Page 108 posted:The days pass, balmy and full of ease after your long deprivation. With rest and food you recover quickly from your ordeal. You can now restore up to 2 Life Points (but your Life Points score cannot exceed its initial value). Page 9 posted:
Chancery is definitely going to be part of the post-book wrap-up. Whoo nelly. Page 423 posted:Leshand is a busy port of narrow half-timbered houses with small leaded windows and peaked roofs of olive-green tiles. The town is overlooked by the massive stone garrison fort on the hill above the harbour. It is well known that the governor prefers to rule the colony with a light touch, exercising his authority in as leisurely a manner as possible, openly encouraging buccaneers to put into dock here and spend their loot. But things are different at the moment, and you are struck by subtle but noticeable changes since your last visit. The buccaneers are here as usual, but in fewer numbers and on markedly better behaviour. The soldiers of the city militia are adorned in clean new tabards, which they wear with expressions of pride. There are even a handful of street-cleaners whom you pass scrubbing at the accumulated grime on the cobblestones. : So many options! Skill-check first: Page 127 posted:You soon learn that the governor recently ordered preparations for a state visit by Queen Titania. Sitting in a harbour tavern with an old acquaintance of yours, Black Danny McClintock, you watch amazed as the scar-faced rogue orders a jug of spiced milk instead of his usual shot of strong rum. 'We've been warned off causing any affray, under threat of Moses' Law on our bare backsides,' he explains. 'I'm playing it safe by doing no drinking or gambling for the duration.' We'll just truck through these briskly as we're able to essentially visit them all before leaving. Page 12 posted:You make your way along the dockside, threading between the carts and bales and bustling sailors, until you come to a doorway under a painted sign showing a coil of rope and a ship's barrel. This is the shop of Gallowglass, a chandler and general trader from whom you have often bought supplies in the past. Catching sight of you through the open doorway, he beckons you inside. 'Ashore again, eh?' he says jovially. 'But not for long, I'll be bound. What can I do for you?' We have 10 Doubloons to play with. Have at it! Page 31 posted:In a small courtyard off the fish market lives Doctor Scriptor, a collector of magical curios. You have brought him items in the past, both for identification and to see if he would buy them from you. He looks up from his dusty manuscripts and takes what you have brought to show him, holding up a jeweller's glass and passing each item in turn under the sharp scrutiny of his beady old eyes. : But this monkey is incredibly unusual! Furious George has never lost a knife-fight in his life! Page 409 posted:A letter of marque would allow you to indulge in a spot of honest piracy - or rather privateering, as it is called. Such a letter licenses you to act as a private soldier of Her Majesty's navy, with full entitlement to plunder Sidonian treasure-ships. Aaaand some rumors to titilate the ears (option from previous page) Page 88 posted:Rumours abound in a port like Leshand. Some are mere gossip, some are tall tales, some are outright lies - and a very few are the gospel truth. The trick lies in telling the difference. These options aren't mutually exclusive, so the plot dump continues. Page 164 posted:Haunting moonlit street corners and smoky low-raftered taverns, you gradually piece together a tale of real terror. It seems El Draque was a Carpathian mercenary who arrived in the New World ten years ago and at once embarked on a spree of unrestrained piracy. Instantly recognizable by his filed teeth and acid blue eyes, he inspired such fear that most ships surrendered as soon as he raised his flag. The consensus among everyone you speak to is that he slept by day in a box in the cargo hold of his ship, that he drank the blood of those he murdered, and that he was impervious to mortal injury. Page 202 posted:Queen Titania will be visiting a number of Gloriannic colonies in the New World and is scheduled to finish her tour at the port of Stamboul, where she will reside until after the hurricane season. Since the Sidonians would dearly love to capture her, security for the trip has been made watertight. She will be accompanied by Mirabilis the court sorcerer aboard her flagship the Rose, and escorted by Admiral Lord Calidor with a fleet of twelve galleons. Page 278 posted:You have always made sure of nurturing a network of paid informers in large towns such as Leshand, and now your foresight reaps dividends. You soon discover that Skarvench recently collected all outstanding debts and redeemed his treasures for hard cash. The evidence points to some sort of ambitious project for which he will need every bit of finance that he can muster. : That is indeed weird. I guess it's time to pop in on Capstick. Page 69 posted:Capstick has a fine house on Halyard Street, in one of the richest parts of town. Smartening yourselves up to look as respectable as possible, you ignore the sidelong glances and haughty sniffs of the wealthy passers-by, marching straight up to present yourselves at the front door. The servant who answers the door at first mistakes you for beggars, but once you've corrected that small misunderstanding he shows you through to his master's study. : Sounds like it's finally time for some avasting! Page 107 posted:Finding a secluded snug in a tavern away from the docks, you consult with your friends as to what your next move should be. So to sum things all up, please vote if/what to spend money on, and whether to bug the governor or not. Character Sheet posted:Jay 'Waterlogged' Sherman the Warlock
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# ? Jun 26, 2015 03:37 |
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Our monkey needs a parrot friend, we need to fight the devil pirate with a crucifix, and we should sail for Selenice right away,
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# ? Jun 26, 2015 06:38 |
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Page 145 posted:Experienced sailors like the four of you have no trouble working your passage to Port Selenice. You sign on aboard a caravel and for the next week or so your days are filled with the familiar routine of life at sea. : That was better than terrible! Page 165 posted:Of all the ports in the Carab Sea, only in Selenice - 'the Pirates' Haven' - would it be safe for a bloodthirsty cut-throat like Skarvench to show his face and openly spend his ill-gotten gold. Selenice has no allegiance to any nation. It is ruled by the common consent of the buccaneers who live here — the Brethren of the Coast, as they term themselves - and it is buccaneers and their families that are the town's only citizens. We've got 5 whole doubloons burning a hole in our pocket! Page 336 posted:The pedlar is a thin fellow with a pigtail and a silver ring in his ear. On his shoulder crouches a weasel which is attached to his wrist by a length of twine. As you approach, the pedlar whisks the tarpaulin off his cart and begins describing the jumble of items he has, tossing each aside and grabbing another almost as quickly as he can reel off the prices. Page 393 posted:You recognize the man as Twitchy Pinque, a notorious petty thief who wouldn't hesitate to sell his own grandmother — not that he would get much for her if he did, since she is a known witch with a soul of pure poison. Seizing him by the scruff of his grubby neck, you whisper into his ear: 'It's not stolen, this lot, is it, Twitchy? Not selling stolen goods that you've pilfered here in Selenice? That'd be nothing short of pig stupid, I'd say. I'd only have to give a whistle and some of the nastiest pirates in the Carab are going to fall on you like half a ton of ballast. I wonder what they'd do to you, eh, Twitchy?' : A chance to complete my menagerie...? Character Sheet posted:Jay 'Waterlogged' Sherman the Warlock
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# ? Jun 27, 2015 06:09 |
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Weasal and hornpipe, no question.
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# ? Jun 27, 2015 08:55 |
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CirclMastr posted:Weasal and hornpipe, no question. Definitely. How can we be a proper sailor without a weasel?
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# ? Jun 27, 2015 10:28 |
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Monkey and hornpipe: acquired. Direction:...not so much.Page 355 posted:Ducking under the low rafters, you cross the sawdust-strewn taproom and seat yourselves in an alcove. At a able nearby sits a blind old man sipping brandy from a wide saucer-shaped cup. Raucous laughter pulls your gaze to the bar, where three ruffians are amusing themselves at the expense of a gentleman in shabby scholastic robes. One of the ruffians has taken the man's spectacles and is jokingly trying them on, ignoring his short-sighted attempts to grab them back. Page 71 posted:The blind man is Greymalkin Smith. Once a pirate himself, he was blinded in a powder keg explosion and now ekes out a living running errands around town and swapping gossip for drinks. : George, you're a registered helper monkey, aren't you? : *shakes head disconsolately* : Huh, I coulda sworn. How about you guys? : Squawk! SQUAWK! SQUAWK! : *suggestively raises remaining eyebrow* : On second thought, perhaps that's not the best tac to follow here. Character Sheet posted:Jay 'Waterlogged' Sherman the Warlock
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# ? Jun 28, 2015 03:44 |
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Looks like we've got the knowledge to intervene successfully.
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# ? Jun 28, 2015 12:11 |
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Yeah let's intervene and get that bounty!
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# ? Jun 28, 2015 13:29 |
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Page 52 posted:The elderly scholar makes another short-sighted lunge for his spectacles, only to trip over the outstretched leg of one of the ruffians and go sprawling. His tormentors' laughter is harsh and braying. The scholar gets to his feet and brushes the dust off his velvet robe. 'Please...' he says, almost in tears. 'Give those back; I can't see without them.' Page 147 posted:Stepping up to the bar, you act as if you'd only just spotted the three ruffians. 'Toby Whipstaff!' you say to the largest of them. 'Why, I haven't clapped eyes on you in a long time! How blows the wind, Toby?' : "Flensing"? : *gestures intricately and extensively for 10 minutes while cheeping excitedly* : Oh, I see. So THAT'S how we get lamp oil! Page 223 posted:Putting his spectacles back on, the scholar gratefully shakes you by the hand. 'This is a place for gentlemen of fortune, not gentlemen of letters,' you tell him. 'I recommend you head on to a lawful port as soon as possible.' Waaaaaay back in the beginning we could have picked up this tidbit by listening outside Skarvench's room following several chances to go gather loot. Page 374 posted:You make your way to the eastern edge of town and along the boardwalk into the shipyard. Labourers scurry to and fro ignoring you, for it is their busiest season with the hurricane just a month away. A dozen ships lie here careened - raised up on dry land and tilted on one side so that repairs or routine maintenance can be carried out. The new vessels stand in stocks further back from the water's edge, in varying degrees of construction. You see stacks of oak planks which are used for the hulls, and long straight pine poles that will become the masts. : Wait, have I even heard about that ship? Character Sheet posted:Jay 'Waterlogged' Sherman the Warlock
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# ? Jun 29, 2015 04:09 |
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Uh, let's ask about Cold Grue!
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# ? Jun 29, 2015 06:25 |
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We already have a ship waiting for us and I'm pretty sure we don't know any Cold Grue, so let's ask about Skarvench. Maybe we can learn more about those weird modifications he had made to his ship.
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# ? Jun 29, 2015 09:16 |
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We are in a strait of twisty shoals, all alike. We are likely to be boarded by Cold Grue. Let's ask him about Skarvench, since we already have a ship.
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# ? Jun 29, 2015 18:42 |
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Page 63 posted:Kemp nods. 'Just recently finished. Skarvench took delivery of her two days ago: a fine galleon of forty guns which he means to name Moon Dog. Got some queer features to her, though.' Page 14 posted:A look of thunder flickers behind Skarvench's eye. 'Still alive, eh? Come and drink with your old cap'n!' He waves the rum bottle as if inviting you to take it, but you'd sooner put your hand in a wolf's mouth. Blutz's blood is up at the sight of your hated foe. Credits roll. Page 362 posted:If you have Or do they...? Page 242 posted:You sit up suddenly with a groan. Your chest feels as though you've been kicked by a horse, but by rights you ought to be dead. Shaking your head to clear it, you look down and discover that Skarvench's bullet was deflected by the article hanging at your breast. Instead of hitting your heart, it glanced off the metal and only left a long red gash. : Me and my menagerie will see to it! Page 343 posted:You make your way outside, where there are more onlookers attracted by news of the shooting. 'Are you the one Skarvench shot?' asks an old man, seeing the blood on your chest. : A deed indeed! Page 318 posted:You present the deed of ownership to the harbour master and he leads you along the quay in the direction of a sterling galleon whose proud figurine juts imposingly against the sun. 'Why, she's magnificent!' says Blutz, starting up the gangplank. 'We'll soon blast Skarvench out of the water in this beauty, shipmates.' Page 300 posted:Somehow you have to get a bigger ship, as your current one is no match for Skarvench's heavily armed galleon. Sitting in your cabin aboard the Lady of Shalott, you mull over the options open to you. The term seems redundant, but either way let's get our pirate on! Page 357 posted:After signing up a small crew, you spend the next few weeks plying the main shipping-lanes in search of spoils. You succeed in waylaying a couple of Sidonian merchantmen, but they prove to have little of worth in their holds. After tallying the profits and deducting each crewman's share, Blutz comes to you. 'At this rate it'll take us months to earn enough for a decent warship, Cap'n,' he says. : Argh! My moral compass! : *grins and eagerly sharpens a tiny knife* Character Sheet posted:Jay 'Waterlogged' Sherman the Warlock Ratatozsk fucked around with this message at 02:52 on Jun 30, 2015 |
# ? Jun 30, 2015 02:48 |
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Prey only on those dirty foreigners.
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# ? Jun 30, 2015 03:18 |
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Foreigners only. We'll need all the help we can get to fight this airship Skarvench's brewing up.
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# ? Jun 30, 2015 04:42 |
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Sidonians only!
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# ? Jun 30, 2015 04:47 |
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Page 376 posted:The next few days see an upswing in your fortunes as treasure ships, anxious to be well clear of the region before the onset of the hurricane season, come sailing to your clutches like fish into a net. You board three well-laden galleons and carry off a fine haul in gold coins, jewelled trinkets and rich sea-coloured silks. You pace to and fro as Blutz's quill scrapes on the pages of the account book, tracing the growth of your riches. At last he looks up with a sigh, sets aside his quill and cracks his knuckles. You, Grimes and Oakley leap forward like expectant fathers waiting for a midwife's news. 'Well?' Character Sheet posted:Jay 'Waterlogged' Sherman the Warlock
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# ? Jul 1, 2015 02:42 |
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It's a fact that our current ship is a piece of crap. Probably can't outrun or outfight a warship. But if we let them aboard they'll probably take all the treasure, so let's at least take a stab at Fighting.
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# ? Jul 1, 2015 04:38 |
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We've only attacked Sidonians, so let them aboard.
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# ? Jul 1, 2015 05:18 |
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It's time for the white flag. Let them board.
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# ? Jul 1, 2015 06:21 |
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We haven't been attacking them at all, they might be coming over to give us a letter of marque and then pay us to loot more Sidonians. Let them board.
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# ? Jul 1, 2015 07:19 |
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Let them board, it's the only option with this tub (although it's really awesome at plundering Sidonian ships, somehow).
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# ? Jul 1, 2015 07:36 |
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Page 24 posted:The warship's captain comes aboard with a party of heavily armed marines. He casts a pebble-eyed glance at the assorted rogues of your ship's company, then turns to address you. 'I take it you are the captain of this rabble. I put it to you that your business on the high seas is nothing but common piracy and, this being so, I hereby take charge of your vessel in the name of Her Majesty the Queen.' Well, we TRIED to get one. Shouldn't that count for something? Page 111 posted:A rope is slung over the yardarm. The warship captain personally ties the end into a noose. As he puts it over your head, you cannot resist a few futile words of defiance. 'You enjoy your job, don't you?' you snarl at him. Death: Hung for piracy Well, we had one vote for fighting. Let's see how this turns out. Page 252 posted:The warship stands much taller than your own vessel, making your few cannon-shots largely ineffective. Your shells smack into the warship's strong oaken flanks with hardly more effect than grape-shot. If only you could score a hit on the enemy's rigging... : *anxiously signs "WHAWAWWTUI" in HMSL* : But I don't speak Helper Monkey Sign Language! Character Sheet posted:Jay 'Waterlogged' Sherman the Warlock
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# ? Jul 2, 2015 04:14 |
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We have spells and we wish to use them.
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# ? Jul 2, 2015 06:12 |
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We Have a Wand and We Wish to Use it.
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# ? Jul 2, 2015 06:21 |
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Page 35 posted:'Sidonian men-o'-war hard astern! Turee of 'em!' cries your lookout. The Gloriannic warship sees them too and alters course to engage the enemy. Forgotten for the time being, your own ship is able to slip away. Oakley joins you on the poopdeck. 'They're almost over the horizon,' he says, glancing back. 'A nice bit of luck, those Sidonian ships turning up just when they did. But I'm a bit surprised at you making a run for it, skipper. I'd have thought you'd order us to muck in and help the Gloriannic captain.' : So that's how spells are supposed to work! Page 16 posted:You sail back into Selenice harbour with a hold full of treasure and hearts full of confidence. News of your fortune spreads rapidly, bringing the master shipwright himself hurrying down to the quay to greet you. Page 184 posted:Record the name of your vessel on your Adventure Sheet. (She does not count against your limit of possessions, of course, because you don't have to carry her!) Next to the name, put a number of stars as indicated here - one star if you're sailing aboard the Lady of Shalott, and so on: Word of advice. Don't get too attached to the Faerie Queen. In both a good and bad way, as you'll soon see. Page 320 posted:Selenice is a veritable haven for pirates, and a large and experienced crew flocks to your cause. Some have heard of your exploits and are eager to join the quest for gold and glory. Others, having learned of your hatred of Skarvench, take grim pleasure in joining the battle against him; they, like you, have old scores to settle. : Alright lads, let's ship out! Page 138 posted:A strong breeze stretches your ship's sails wide against the sky, driving you on towards your destiny. But you have no time to brood on what the future may hold; you have a ship to command. Seeing the way her prow cleaves the water, and the jaunty courage of your crew as they go about their chores, your heart brims with optimism. Soon Skarvench will see his last sunset in this life - of that you feel sure. Charming as always. Page 37 posted:The storm turns the sky to boiling pitch, and in your fancy it seems that you would be swamped by celestial fires if it were not that the sea now boils up to the edge of heaven, hissing those fires into smoky darkness. Your crew cling to whatever comes to hand as mighty waves come heaving over the side. You see one man lose his balance and go hurtling across the deck — only saved at the last moment by catching hold of the mainsail shrouds. Page 94 posted:It seems like hours. At last the storm blows over. The full moon appears - a blazing white beacon. The clouds go draining away like pools of quicksilver in the vast dark blue dish of the sky. I don't believe we ever had sufficient funds to purchase a pocketwatch. That, and our little zoo would be much less impressive. Page 208 posted:There is not enough wind to bring you up to the fog bank before the Moon Dog. You watch her descend until she is hovering above the fog, sails shimmering with occult energy. Ropes are dropped down from her rail, and hazily you make out the shapes of men descending on these ropes like a dozen web-spinning spiders. Death: Tortured to the grave OK, now we're starting to make up for lost time. 2 deaths in 2 updates! Unfortunately, resolving this one is going to take a little bit more tweaking. So let's reach waaaay back to Ejada's island and proceed as if we hadn't burnt our wand out at the very first chance. Page 384 posted:Ejada throws back her glossy green hair and laughs. 'A wizardry duel? So be it - centuries have passed since any mortal mage dared to pit his sorcery against mine!' So saying, she raises her hands and begins the incantation of a spell. I'm going to skip this vote so that we don't lose too much track of the plot. Page 62 posted:A funnel of wind whiplashes down out of the sky. As she feels it engulf her, Ejada gives vent to a cry of alarm and tries to catch a handhold on the palace wall. Her hair and robes billow in the wind and she is sucked inexorably into the air. To your amazement, you can now see something like green shoots or rootlets dangling from the soles of her feet. As soon as these are tugged out of the ground, she begins visibly to weaken and soon is begging for mercy. Page 157 posted:Now you guess the truth. As daughter of the Earth Goddess, Ejada received unending strength and vitality as long as she remained in contact with the ground. Now she is like an uprooted flower wilting in the hot sunlight. 'Restore me to the earth,' she begs, 'and all my treasures are yours.' : Odyssey, the voyage of the Argo, the journeys of Heracles...they all start to blend together after awhile, don't they? This ALSO enables us to upgrade our ride from a few updates back. Since we're dipping back in time anyhow... Page 261 posted:You look at the corkscrew in your hand. 'Of course! This is how we'll get our ship.' Aaaaaand finally back to the present (with a maximum number of cryptic *'s after our boat, by the way), with our spiffy black kite to fly! Page 170 posted:Handing the kite to a sailor, you tell him to go up into the rigging and cast it towards the sky. 'What good will that do, skipper?' asks Oakley as you watch the man climb. : *jumps up and down, excitedly signing* : Now that's a hell of a spinnaker! Page 246 posted:Without the lunar wind to fill her sails, the Moon Dog drops quickly. You hear her splash down some distance off your starboard bow. Page 284 posted:A steady wind arises quickly in answer to your magical summons. It is not strong - you dare not tamper with the elements too much - but it is enough for your purposes. The fog swirls and breaks apart, swiftly dispersing into wispy tendrils. You now have a clear view of both the crippled Rose and, nearer to you, Skarvench's ship the Moon Dog. She is standing at two o'clock off your starboard bow, just within cannon range. You have the weather gauge, meaning that the wind is blowing from behind you towards the Moon Dog - the ideal position for a sea battle. : I'm here to avast and chew ambergris. And I'm aaaaallll out of ambergris. Character Sheet posted:Jay 'Waterlogged' Sherman the Warlock
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# ? Jul 3, 2015 03:37 |
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# ? May 11, 2024 16:55 |
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All these checks for items and nobody cares about the zoo. What a drat shame. That being said, cannon time.
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# ? Jul 3, 2015 03:59 |