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mycot posted:Yes. I think it's sort of like the Homestuck KS where the fans would have always held this specific image of the game no matter how much it's spelled out otherwise (though admittedly a pixel art platformer is a lot less impractical than "Cartoon Skyrim the MMO"). To be far the concept art was really dynamic looking 2D mockups. Easy to look at this as the art's literal first impression and be disappointed with anything less.
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# ? Jul 5, 2015 16:49 |
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# ? May 3, 2024 03:59 |
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Well, show me how one draws on paper in 3D and you'll have a point.
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# ? Jul 5, 2015 16:53 |
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Chris Crawford reflects on a Kicstarter gone wrong Can't comment on it since I just started reading it. Feel bad for the dude, tho.
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# ? Jul 5, 2015 16:54 |
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Cheez posted:Well, show me how one draws on paper in 3D and you'll have a point.
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# ? Jul 5, 2015 16:54 |
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Cheez posted:Well, show me how one draws on paper in 3D and you'll have a point. Not just that, but also the lighting, the dynamic movement, the detail put in the facial expression. It all just looks so much more lovingly made than the final product.
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# ? Jul 5, 2015 17:01 |
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The Bee posted:To be far the concept art was really dynamic looking 2D mockups. Yeah I think I probably saw that since I wasn't paying a lot of attention and thought that looks cool then they showed what the game actually looked like and i was all ohh..lol
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# ? Jul 5, 2015 17:02 |
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Chime, the old XBLA/PSN music puzzle game, is Kickstarting a sequel and looking for feedback on their pitch: https://www.kickstarter.com/projects/782536717/548154743?token=ce63a133
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# ? Jul 5, 2015 17:33 |
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The Bee posted:To be far the concept art was really dynamic looking 2D mockups. The thing is that it's not actually impossible to make a game that looks like that. They just have to try.
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# ? Jul 5, 2015 19:15 |
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I think most people knew the game wasn't actually going to look like that. Main thing is that MN09 just looks bad by any modern 2D standard.
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# ? Jul 5, 2015 23:04 |
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Mr Underhill posted:Chris Crawford reflects on a Kicstarter gone wrong quote:Crawford hoped to raise money to create Balance of the Planet, a serious environmental simulator that would teach players about sustainable energy, pollution, and other world issues. Not surprised the kickstarter failed. Yes Chris Crawford explain it to me um who the hell are you again? Hint people don't want to preached to.
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# ? Jul 5, 2015 23:21 |
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Lowtechs posted:Not surprised the kickstarter failed. Yes Chris Crawford explain it to me um who the hell are you again? Hint people don't want to preached to. You're free got to agree with its content, but acting like it's somehow grossly overbearing that he tried to make a game about ~something~ is really loving stupid, no one is making you fund it or play it
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# ? Jul 5, 2015 23:40 |
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He had to realize that the only things that get that kind of money are nostalgia trips for big name devs/franchises. Dear lord I just checked and Shenmue III is the biggest game kickstarter after Castlevania. gently caress nerds forever.
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# ? Jul 5, 2015 23:45 |
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Holy poo poo I just watched the Mighty No 9 E3 demo because I didn't believe it could look that bad but.. man that looks terrible.
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# ? Jul 5, 2015 23:57 |
Groovelord Neato posted:He had to realize that the only things that get that kind of money are nostalgia trips for big name devs/franchises. It's like the mobile market. Good luck getting any money if it doesn't have a lot of PR or isn't the Nth clone. Only occasionally you get something that isn't either and still is a success.
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# ? Jul 5, 2015 23:57 |
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Lowtechs posted:Yes Chris Crawford explain it to me um who the hell are you again? Well, he literally created GDC, so.
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# ? Jul 5, 2015 23:58 |
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Wezlar posted:Holy poo poo I just watched the Mighty No 9 E3 demo because I didn't believe it could look that bad but.. man that looks terrible. The gameplay is also focused on building attack chains, which means that the levels themselves have to be long hallways full of enemies with no breaks or platforming segments, otherwise you'd lose your combo.
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# ? Jul 6, 2015 00:48 |
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Kamiya was right when said Infaune was just a business man, because he's clearly far more interested in making a media franchise than a solid game first.
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# ? Jul 6, 2015 00:50 |
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Groovelord Neato posted:Dear lord I just checked and Shenmue III is the biggest game kickstarter after Castlevania. gently caress nerds forever.
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# ? Jul 6, 2015 00:55 |
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Shenmue is a relic and its novelty at the time was the only thing that was interesting about it and it's also being made by a big company anyway. Castlevania didn't show poo poo and it's kinda lame when kickstarters blow up just based on name (look at Mighty Number 9).
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# ? Jul 6, 2015 00:59 |
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Groovelord Neato posted:Shenmue is a relic and its novelty at the time was the only thing that was interesting about it and it's also being made by a big company anyway. By all accounts pretty much the only money Sony is giving to the project is marketing/distribution. I hope it gets 5 million by the end at least.
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# ? Jul 6, 2015 01:00 |
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Groovelord Neato posted:Shenmue is a relic and its novelty at the time was the only thing that was interesting about it and it's also being made by a big company anyway. Shenmue 2 is the greatest game ever. I don't understand how people keep writing off a series backed by a legendary game designer like Yu Suzuki. It might surpass Bloodstained. The money spiked once they added the PS4 physical. And yeah, Sony isn't publishing or developing the game. http://www.kicktraq.com/projects/ysnet/shenmue-3/#chart-daily turnip kid fucked around with this message at 01:59 on Jul 6, 2015 |
# ? Jul 6, 2015 01:21 |
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Lurking Haro posted:Deep Silver is making sure it won't. Also remember that unlike Tim Schafer, "Inafune is a business man". Didn't Broken Age have a publisher too, I distinctly remember someone not very happy at Tim's excuses. DARKSEID DICK PICS posted:Well, he literally created GDC, so. Looking at the attendees for the first GDC (and having worked for one of them), that's nice but nobody is going to fund your game because of that. Brian Moriarty made some brilliant games and if he made a KS I would give him mad cash but I wouldn't expect it to be funded.
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# ? Jul 6, 2015 01:31 |
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monster on a stick posted:Didn't Broken Age have a publisher too, I distinctly remember someone not very happy at Tim's excuses. distributor, Nordic Games pressed PC disks for it (yes, I don't get it either, literally the only group of people in existence who have collectively less business sense than Tim Schafer, i guess)
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# ? Jul 6, 2015 01:58 |
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Toxxupation posted:distributor, Nordic Games pressed PC disks for it (yes, I don't get it either, literally the only group of people in existence who have collectively less business sense than Tim Schafer, i guess) Physical PC games are still far too popular in Europe and east of that to ignore. Nordic Games is, coincidentally enough, based in Europe.
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# ? Jul 6, 2015 03:31 |
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Nordic Games is a weird company in that they've acquired a lot of fairly big IPs but they still do lots of fairly niche Euro-centric PC stuff.
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# ? Jul 6, 2015 03:37 |
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Kibayasu posted:Physical PC games are still far too popular in Europe and east of that to ignore. Nordic Games is, coincidentally enough, based in Europe. doesn't like everyone just pirate their games in europe, especially since a whole bunch of european countries have very weak or no copyright laws
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# ? Jul 6, 2015 05:42 |
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Toxxupation posted:doesn't like everyone just pirate their games in europe, especially since a whole bunch of european countries have very weak or no copyright laws The UK, Germany, Russia (if you count them as European), and Turkey all buy a lot of videogames. Most other places are negligible.
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# ? Jul 6, 2015 05:51 |
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turnip kid posted:Shenmue 2 is the greatest game ever. I don't understand how people keep writing off a series backed by a legendary game designer like Yu Suzuki.
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# ? Jul 6, 2015 06:12 |
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turnip kid posted:Shenmue 2 is the greatest game ever. I don't understand how people keep writing off a series backed by a legendary game designer like Yu Suzuki. Well, apart from Shenmue, it appears he has made a bunch of racing games and fighting games. And he has spent the last 15 years making mobile and arcade games. I understand that people like to hold up the accomplishments of their heroes as evidence they can do well again, but you also have to take the big fat pile of meh that they have done in the last decade-plus into account when you're evaluating them. Also, I don't know why Shenmue fans are so amped up about this, it's been less than five years since the last one
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# ? Jul 6, 2015 06:50 |
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Eww, arcade games!
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# ? Jul 6, 2015 06:52 |
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Mr E posted:Sethian just got greenlit, which is awesome. Dredging this post up a bit because I haven't been checking this thread often enough, but can anyone explain how this happened? I was honestly shocked when I got the email. I was nowhere near the top 100. Is it just because the game is so niche that Valve decided to throw me a bone? Does this happen a lot?
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# ? Jul 6, 2015 06:56 |
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Toxxupation posted:doesn't like everyone just pirate their games in europe, especially since a whole bunch of european countries have very weak or no copyright laws Used to be, yeah. E.g. We had no copyright laws but that all ended in 97, and I doubt there are places that are stil the wild wild east in that respect. Overall software piracy is somewhere at 60%, but people will buy software if they can afford it. But they generally can't, and I'm not exaggerating. Because distributors are idiotic, too. Average salary over here is 400 euros. New games cost 60 euros, that's exactly as much as in countries where pay is 5x bigger. Expect piracy, motherfucker. It's not an excuse, it's market rules. I buy my stuff and the place I work in spends thousands of euros on software monthly, but it's very much the exception. Sorry about the derail.
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# ? Jul 6, 2015 07:03 |
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gqul posted:Dredging this post up a bit because I haven't been checking this thread often enough, but can anyone explain how this happened? I was honestly shocked when I got the email. I was nowhere near the top 100. Is it just because the game is so niche that Valve decided to throw me a bone? Does this happen a lot? Noone has ever really known how Greenlight works or is supposed to work but over the last year or so they've conspicuously stopped pretending it's a hard popularity contest and have started approving pretty much anything with any degree of buzz.
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# ? Jul 6, 2015 07:12 |
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Toxxupation posted:doesn't like everyone just pirate their games in europe, especially since a whole bunch of european countries have very weak or no copyright laws Used to be, yeah. E.g. We had no copyright laws but that all ended in 97, and I doubt there are places that are stil the wild wild east in that respect. Overall software piracy is somewhere at 60%, but people will buy software if they can afford it. But they generally can't, and I'm not exaggerating. Because distributors are idiotic, too. Average salary over here is 400 euros. New games cost 60 euros, that's exactly as much as in countries where pay is 5x bigger. Expect piracy, motherfucker. It's not an excuse, it's market rules. I buy my stuff and the place I work in spends thousands of euros on software monthly, but it's very much the exception. Plus, for 9 euro, you get 100 mbps internet, but you can'tget netflix, hulu or spotify. So yeah, sure fire recipy for torrenting ever ything all the time. Sorry about the derail.
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# ? Jul 6, 2015 07:12 |
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PaletteSwappedNinja posted:Noone has ever really known how Greenlight works or is supposed to work but over the last year or so they've conspicuously stopped pretending it's a hard popularity contest and have started approving pretty much anything with any degree of buzz. I think valve tends to cherry pick games that don't look like a pile of poo poo, and they also immediately greenlight games that have fast starts but haven't yet made it close to the top. Incidentally, even though they have greenlit some real rotten piles of garbage before, they have also allowed some stinkers that gained some popularity fester in the top 10 for a while, too. They seem pretty inconsistent.
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# ? Jul 6, 2015 07:19 |
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Memento posted:Well, apart from Shenmue, it appears he has made a bunch of racing games and fighting games. And he has spent the last 15 years making mobile and arcade games. I understand that people like to hold up the accomplishments of their heroes as evidence they can do well again, but you also have to take the big fat pile of meh that they have done in the last decade-plus into account when you're evaluating them.
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# ? Jul 6, 2015 07:40 |
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After Shenmue's production more or less ruined the company, did you really think SEGA would let Suzuki anywhere near any ambitious projects?
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# ? Jul 6, 2015 08:48 |
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Count Uvula posted:The UK, Germany, Russia (if you count them as European), and Turkey all buy a lot of videogames. Most other places are negligible. Practically the whole of Western Europe still buys more physical discs than download titles, IIRC. e; vv khwarezm posted:Surprised by that, the PC sections of gamestop or HMV here in Ireland have very slim pickings indeed. Amazon still makes a killing on game discs last I'd heard, and supermarkets tend to have decent stock in France, Spain and Germany. Lemon-Lime fucked around with this message at 09:29 on Jul 6, 2015 |
# ? Jul 6, 2015 09:14 |
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Lemon Curdistan posted:Practically the whole of Western Europe still buys more physical discs than download titles, IIRC. Surprised by that, the PC sections of gamestop or HMV here in Ireland have very slim pickings indeed.
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# ? Jul 6, 2015 09:20 |
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# ? May 3, 2024 03:59 |
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Big names are good for Kickstarter as a whole. You gotta get an audience before you can give your sales pitch and for a service that's nothing but pitching all day long, anything that brings in even a small amount of people is absolutely necessary. When an online service dries up, it dries up.
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# ? Jul 6, 2015 09:23 |