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The Undertale is going to be really good. It does quite a few surprising things, though I can't really say any of them without ruining their impact. :S
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# ? Aug 23, 2015 02:23 |
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# ? Apr 29, 2024 15:11 |
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SupSuper posted:Satellite Reign is finally hitting full release on 28th August: Why have I not heard of this before? Looks pretty neat.
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# ? Aug 23, 2015 03:09 |
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kloa posted:am I supposed to know what Undertale is? Video Description posted:Not the release trailer, that will be cooler.
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# ? Aug 23, 2015 03:47 |
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omeg posted:Why have I not heard of this before? Looks pretty neat. Yeah, ditto, definitely will scratch that cyberpunk itch after I wear out SR: Hong Kong. (Also, anyone else catch the Black Annex shoutout? )
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# ? Aug 23, 2015 06:52 |
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GetWellGamers posted:Yeah, ditto, definitely will scratch that cyberpunk itch after I wear out SR: Hong Kong. Speaking of Black Annex, does anyone know what's going on with that? It was greenlit in August 2013 and the dev last updated his homepage on 1 Jan 2015, again after a year of silence.
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# ? Aug 23, 2015 11:25 |
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Speaking of RPG Maker esque Kickstarters, there was a Japanese-y Kickstarter a year or two ago about a Yume Nikki looking RPG Maker game. Literally the only thing I remember was the viral trailer that featured someone who was very likely not Japanese singing in Japanese and cakes were prominently featured. Everyone was talking about that trailer but I know I would recognize the game if it came out.
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# ? Aug 23, 2015 17:07 |
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OMORI? It's been pretty silent for a while now...
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# ? Aug 23, 2015 18:17 |
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Oblivion4568238 posted:OMORI? It's been pretty silent for a while now... Yes. I guess it wasn't that long ago, a little over a year. But it says a lot that this project I read over for maybe 10 minutes has stuck in the back of my mind for so long.
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# ? Aug 23, 2015 19:05 |
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Wow I totally forgot OMORI got $200,000 for an RPGmaker game. Last update on their site was in May.
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# ? Aug 23, 2015 21:28 |
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Fart of Presto posted:Speaking of Black Annex, does anyone know what's going on with that? Yeah I'm bad at updating my website these days, I just work on it all the god-damned time. Took the near-final build to an expo last month and everything went really well, so I'm skipping PAXAus this year to just batten down and finish as much content as possible. I forget some people don't follow me on twitter, that's where I mostly post about game-dev stuff these days. twitter.com/manfightdragon But yeah, it's getting there. Keeps me really busy.
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# ? Aug 24, 2015 00:19 |
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KiddieGrinder posted:Not sure if I understand it completely, but maybe it's designed to prevent over-funding based feature creep? They probably want to see how succesful Hong Kong is before they post anything proper. Or they're too busy with Hong Kong's post-release to handle that much pressure just yet.
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# ? Aug 24, 2015 13:17 |
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And another Kickstarter point 'n click! We Need A Hero From the video (which is weirdly nothing else but game footage and trap music of all genres) it looks like a lot of it's been developed. Don't really like what I'm seeing, BUT props to the animators for this particular dance sequence, especially since they pulled it off with rig-based animation. Also not a big fan of backgrounds made in black and white with a multiply color layer on top. Sometimes Bill Tiller pulls that off nicely but most mere mortals don't. On second inspection, the game's done, needs $ for polish: Devs posted:We have finished most of the development and the game is playable on both PC and mobile devices. But with a boost from Kickstarter, we can put some much-needed finishing touches on the whole project. And again I am baffled by the fact that the game is DONE and they aren't putting a demo up on the KS page on day one. I don't get the reasoning behind that.
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# ? Aug 24, 2015 18:18 |
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Yes, Your Grace had a weird update.quote:Hey there! Like, what is the point of that? I'm assuming they got a publisher deal and sticking all their unfulfilled stretch goals on it.
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# ? Aug 24, 2015 18:56 |
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Fart of Presto posted:There is a new update from The Mandate showing off a pre-alpha ship boarding demo. I think they were saying that they'd showed the demo a few times. I actually like the look of what they're achieving there, in terms of the tactical movement and being able to execute plans on a timeline. Again, a very ambitious pitch for the amount of money that they raised and low on my confidence meter to be completed. I spent some times in the arms of Grim Dawn this weekend, and that's shaped up extremely well from a fairly uninteresting Beta. I'd abandoned it after running into a bug that wouldn't let me advance the storyline, but decided to have a really good crack at it. It's more Titan Quest than Diablo 3, but that doesn't really impact it badly, it just changes the dynamics slightly. Very well done. SupSuper posted:Satellite Reign is finally hitting full release on 28th August: Looks really nice in action. All wet and neon everywhere. Controls are a little bit funky, but I haven't really had the time to throw into this one before release. GetWellGamers posted:(Also, anyone else catch the Black Annex shoutout? ) Also, the holographic tree is a neat callback to the Ladd Company logo. - http://img22.mtime.cn/up/2011/05/24/220712.55882793_o.jpg Hav fucked around with this message at 20:36 on Aug 24, 2015 |
# ? Aug 24, 2015 20:33 |
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Pillars expansion tomorrow? What a time for crpgs.
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# ? Aug 24, 2015 20:44 |
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Demiurge4 posted:Yes, Your Grace had a weird update.
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# ? Aug 24, 2015 23:53 |
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I guess sometimes lowballing actually works in the dev's favor: Retronator Pixel Art Academy is 4967% funded.
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# ? Aug 25, 2015 14:13 |
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Someone saw Sunless Sea and thought "Yeah, the gameplay was perfect." http://www.pixeltrickerygames.com/2015/08/24/two-huge-announcements/
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# ? Aug 25, 2015 18:23 |
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Megazver posted:Someone saw Sunless Sea and thought "Yeah, the gameplay was perfect." Yeah, I think Sunless Sea is pretty much a perfect game, and it inspired me to begin making A House of Many Doors. But I'm trying to do something different - I think there's room in the "top-down vehicle-driving exploration RPG" stable for another, smaller pony. My game has a little more focus on the player's crew, much more procedural generation, a very different combat system, and of course a completely different setting. And Failbetter Games have given me their blessing to keep doing what I'm doing!
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# ? Aug 25, 2015 19:25 |
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Transarctica has gone weird. Actually, no... this one doesn't have mammoth cavalry.
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# ? Aug 25, 2015 19:41 |
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Skelicopter posted:Yeah, I think Sunless Sea is pretty much a perfect game, and it inspired me to begin making A House of Many Doors. I really loved Sunless Sea, but it's far from a perfect game. Things people complain about often include: The slow pace of gameplay. The lack of obvious, sustainable ways to make money. The difficulty of obtaining certain quest-related items without already having played the game/read the wiki. Roguelike permadeath not meshing well with having static story elements. Dull, repetitive combat. If you're going to make a spiritual successor, you should look at improving the formula instead of viewing the original as perfect.
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# ? Aug 25, 2015 20:48 |
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SelenicMartian posted:Transarctica has gone weird. Transarctica was pretty awesome, someone Kickstart a remake please.
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# ? Aug 26, 2015 07:12 |
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Oblivion4568238 posted:OMORI? It's been pretty silent for a while now... Good Riddance. like we need more idiots trying to be OFF or Space Funeral without getting what was so fun about those. Also everytime UnderTale gets mentioned I keep getting overly exited because I think it's The Underside, then get hopelessly sad because Underside is probably never gonna be anything more than a demo. Diabetes Forecast fucked around with this message at 07:27 on Aug 26, 2015 |
# ? Aug 26, 2015 07:24 |
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I hope omori does well because I don't like to piss on people's fun ideas.
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# ? Aug 26, 2015 07:36 |
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Chairchucker posted:Transarctica was pretty awesome, someone Kickstart a remake please.
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# ? Aug 26, 2015 07:55 |
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I wonder how guys who strongly dislike different "block" sizes in pixel art games feel about Mud. Strong trigger warning for people wit OCD or who generally give at least a couple of fucks about visual and design consistency. drat!
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# ? Aug 26, 2015 09:00 |
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That's not pixel art? That's Voxel graphics. Textures look really flat, they really should add something to the super boring grey cave area.
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# ? Aug 26, 2015 09:34 |
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Lord Lambeth posted:That's not pixel art? That's Voxel graphics. I was just referring to the concept of having distinctive visual styles clashing, which this Mud game takes to a whole other level. It's like taking a nice high poly model and slapping it onto voxely Minecraft - actually that's exactly what it is.
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# ? Aug 26, 2015 09:37 |
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Mr Underhill posted:I was just referring to the concept of having distinctive visual styles clashing, which this Mud game takes to a whole other level. It's like taking a nice high poly model and slapping it onto voxely Minecraft - actually that's exactly what it is.
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# ? Aug 26, 2015 10:16 |
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Colon Semicolon posted:Good Riddance. like we need more idiots trying to be OFF or Space Funeral without getting what was so fun about those. I can't tell if you're trying to be ironic about wanting more from not-Cave Story while in the same breath calling out someone's RPG maker game for maybe being like other RPG maker games.
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# ? Aug 26, 2015 11:02 |
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For anyone here that's heard of/enjoyed the tabletop game BattleCON, there's a kickstarter currently running for a PC/Android/IOS version of the game. http://kck.st/1LhmZR1 (For anyone that hasn't heard of it: it's a two-player fixed-deck game meant to simulate an arcade fighting game. It's good).
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# ? Aug 26, 2015 12:19 |
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Divinity Original Sin 2: Divine Harder is up
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# ? Aug 26, 2015 14:04 |
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I'm in for $25. Gimme that RPG goodness (at Christmas 2016...)
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# ? Aug 26, 2015 14:12 |
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Give these people your money.
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# ? Aug 26, 2015 14:14 |
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al-azad posted:I can't tell if you're trying to be ironic about wanting more from not-Cave Story while in the same breath calling out someone's RPG maker game for maybe being like other RPG maker games. Oh thank goodness it's not just me that caught that.
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# ? Aug 26, 2015 14:17 |
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Pledged Harder.
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# ? Aug 26, 2015 14:46 |
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I haven't finished the first one because I'm waiting for the revised version. Still gonna back this.
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# ? Aug 26, 2015 16:16 |
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I got massively stuck in Original Sin about 20 hours in, and had to cast back and forth among the available fights for ones I could actually compete at. I didn't really have the interest to start again, so I put it aside; when they announced the Enhanced Edition, I figured I'd play again when that came out, see if the same thing happened. It's a mystery to me why they'd launch the Kickstarter for the second game before releasing the new and enhanced version of the first. I can't be the only one who's waiting to see what the EE feels like. (I'm in the same boat with Wasteland 2; didn't enjoy it much, thought about restarting with a different character, heard about the new version, and am waiting on that to come out to try again.)
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# ? Aug 26, 2015 16:16 |
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atholbrose posted:It's a mystery to me why they'd launch the Kickstarter for the second game before releasing the new and enhanced version of the first. I can't be the only one who's waiting to see what the EE feels like.
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# ? Aug 26, 2015 16:24 |
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# ? Apr 29, 2024 15:11 |
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Fistful of Silence posted:Because most of the team is idle while the enhanced edition is being finished up. It's the same reason why so many other studios start up a new game before their current game is released. Well, I understand that -- I backed Torment: Numenera after all -- but in this particular instance, where they're pointing at the EE as a lot of work that goes towards making the sequel better, it just feels odd not to be able to evaluate those changes. The game's getting made anyhow, and the Kickstarter is obviously going to go over its funding goal. I may just wait and get the game when it comes out. I backed a lot of videogames at one point on Kickstarter, and of the ones that have delivered, I have played exactly one all the way through. Some of them I haven't touched at all.
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# ? Aug 26, 2015 18:37 |