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Riven had some devilishly clever puzzles. Figuring out the D'ni number symbols from the whark toy in the schoolhouse made me feel like a boss, before I knew that non-decimal counting systems were even a thing that existed in mathematics.
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# ? Aug 29, 2015 23:21 |
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# ? May 9, 2024 22:43 |
Evilreaver posted:e: I doubt there's even a single adventure game without a bullshit puzzle somewhere in it Phoenix Wright? There are a few situations conducive to the 'oh this must be where I present [secret weapon evidence], wait what do you mean this is unrelated?!', but it never expects you to combine stuff or anything, so you can only get so stuck.
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# ? Aug 30, 2015 06:17 |
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Is Star Wars the Old Republic a traditional MMORPG, or is it a huge stand alone cRPG? Can I parade around as a sith in an open world?
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# ? Aug 30, 2015 13:56 |
Protons posted:Is Star Wars the Old Republic a traditional MMORPG, or is it a huge stand alone cRPG? It's Wow with lightsabers
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# ? Aug 30, 2015 16:51 |
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Protons posted:Is Star Wars the Old Republic a traditional MMORPG, or is it a huge stand alone cRPG? It's pretends to be WoW but it's actually better as a single player cRPG.
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# ? Aug 30, 2015 17:34 |
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DreamShipWrecked posted:It's Wow with lightsabers General Emergency posted:It's pretends to be WoW but it's actually better as a single player cRPG. WoW with lightsabers could be cool. Has it received any updates, or will it look like the 12 year old MMO that it is?
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# ? Aug 30, 2015 17:52 |
Protons posted:WoW with lightsabers could be cool. Has it received any updates, or will it look like the 12 year old MMO that it is? It is still pretty solid looking, the style of graphics tends to hold up. I think they improved the F2P to be a bit less...draconian as well
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# ? Aug 30, 2015 18:07 |
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It came out like three or four years ago. I mean it's not Witcher 3 but it's not that bad either.
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# ? Aug 30, 2015 20:54 |
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Protons posted:WoW with lightsabers could be cool. Has it received any updates, or will it look like the 12 year old MMO that it is? Are you referring to Star Wars Galaxies as the old game? It was released in 2003 and abandoned a few years later I think. Star Wars the Old Republic is something entirely different, and very much like the other guys describe...WoW with lightsabers. I played for about a year and it was pretty fun. The graphics are pretty good and it's worth a shot for a F2P game.
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# ? Aug 31, 2015 03:32 |
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CptJackLaser posted:Are you referring to Star Wars Galaxies as the old game? It was released in 2003 and abandoned a few years later I think. I played SWG I was a Teras Kasi Doctor who would buff himself to dizzying heights then box your ears. I mean the Old Republic, which I'm trying now and it doesn't seem terrible for a F2P.
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# ? Aug 31, 2015 12:41 |
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Protons posted:Is Star Wars the Old Republic a traditional MMORPG, or is it a huge stand alone cRPG? SWTOR is literally WoW but with a skin over it that makes it kinda look like KOTOR if you squint. CptJackLaser posted:Are you referring to Star Wars Galaxies as the old game? It was released in 2003 and abandoned a few years later I think. What happened with SWG was it was a really weird unique sandbox game about dancing and making cities instead of lightsaber duels. It was extremely popular with a niche audience, but it never had anywhere near the numbers of WoW. So they released a patch a couple years into the game called "NGE" or New Game Experience that remade all the base mechanics of the game to try to be more like WoW. End result was everybody who liked it for what it was got upset and left, but everybody who wanted a WoW-like game just played WoW, so after NGE there was no reason to play the game anymore and it crashed HARD. Its one of the biggest examples of misunderstanding your product and audience in the games industry. If they hadn't hosed with it, SWG would probably be going strong today. Not WoW strong mind you, but still strong. Protons posted:I played SWG I was a Teras Kasi Doctor who would buff himself to dizzying heights then box your ears. Its not terrible, I played it at launch when it required a sub and it was kinda fun, the conversations are a nice story element that makes the game slightly more interesting than WoW singleplayer. But when you hit max there were only 2 short raids so everybody burned out on it and left. So they made it free to play, but I think some of the ways they nickle and dime you are kinda lame. Its not a bad game but its not a great one either.
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# ? Aug 31, 2015 16:26 |
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Zaphod42 posted:SWTOR is literally WoW but with a skin over it that makes it kinda look like KOTOR if you squint. It really feels like a single player RPG. I get a quest, I kill X mobs, I come back and pick 1 of 3 conversation choices. Rinse and repeat. Things will change I'm sure once the game is downloaded fully and I'm out of the newbie area. I was under the impression that SWG failed so hard because of their handling of becoming a Sith or Jedi. Buying or finding those holocrons and then grinding whatever 2 stupid professions it told you, only to need to grind a 3rd mystery profession was a *huge* gently caress you. This was when there were something like 18 professions or something, so having 16 to just guess from was *awful.*
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# ? Sep 1, 2015 02:29 |
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Zaphod42 posted:
I believe there was an attempt to resurrect SWG on private servers several years ago as well, correct? I have friends who played the game on release and said it had an incredible crafting system, and some of the most detailed gameplay they've ever experienced. Thanks for the background on what caused it to fail.
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# ? Sep 1, 2015 14:25 |
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Crafting was a pain in the rear end from what I remember. SWG was the only game I can recall that had degrees of quality on crafted goods. For example, you could craft your own medical packs to heal and buff yourself with, but depending on a.) the quality of materials you paid for or farmed extra hard for, b.) the quality of the fabrication machine you used to create the items, which then had it's own levels of component quality, and c.) your skill at crafting, you could easily make healing and buffing items that would be 10x better than someone who used standard stuff.
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# ? Sep 1, 2015 14:34 |
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Protons posted:Crafting was a pain in the rear end from what I remember. SWG was the only game I can recall that had degrees of quality on crafted goods. For example, you could craft your own medical packs to heal and buff yourself with, but depending on a.) the quality of materials you paid for or farmed extra hard for, b.) the quality of the fabrication machine you used to create the items, which then had it's own levels of component quality, and c.) your skill at crafting, you could easily make healing and buffing items that would be 10x better than someone who used standard stuff. Pretty much this, and to add salt to the injury, the average quality of the natutal resources available for crafting varied greatly from server to server. Europe Infinity-2 player here, aka one of the servers with worst materials ever Still one of the best mmorpgs experienced I've ever had.
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# ? Sep 1, 2015 15:05 |
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Protons posted:I was under the impression that SWG failed so hard because of their handling of becoming a Sith or Jedi. Buying or finding those holocrons and then grinding whatever 2 stupid professions it told you, only to need to grind a 3rd mystery profession was a *huge* gently caress you. This was when there were something like 18 professions or something, so having 16 to just guess from was *awful.* No, that was a good thing. It meant most people weren't Jedi and that was how it should be, jedi are pretty rare in star wars. It made getting to Jedi a big deal. (there were no sith players) It just meant that most people weren't jedi and accepted it. You were a smuggler or a dancer or a medic or a bounty hunter instead. And that was still fun. After the NGE, they made it so you could create a jedi character right away at level 1. So you had jedi everywhere who couldn't even hit a bat with a stick. It was a joke. They weren't jedi, they were world of warcraft warriors that just happened to be in SWG. It ruined the whole thing, nobody cared about being jedi anymore. In SWTOR you can be a jedi from level 1, but the game is more built around that. There's a story that explains why you're a padawan or whatever, and its more action focused and plot oriented. You're a jedi flying from planet to planet solving problems or whatever. Its also Old Republic era where Jedi where way way more common. Its literally WoW so having Jedi by Warriors works out okay, while in SWG it didn't.
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# ? Sep 1, 2015 16:42 |
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68 games total, Recommend me a game.
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# ? Sep 2, 2015 02:38 |
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Protons posted:68 games total, Dragonball Universe
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# ? Sep 2, 2015 02:56 |
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Protons posted:68 games total, War Thunder is free and p good if you want to play planes or tanks and ships are coming soon. It's free!
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# ? Sep 2, 2015 03:28 |
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Protons posted:68 games total, Have you tried Call of Duty?
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# ? Sep 2, 2015 15:49 |
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Protons posted:68 games total, I hear Bad Rats is popular among goons.
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# ? Sep 2, 2015 16:27 |
Protons posted:Crafting was a pain in the rear end from what I remember. SWG was the only game I can recall that had degrees of quality on crafted goods. For example, you could craft your own medical packs to heal and buff yourself with, but depending on a.) the quality of materials you paid for or farmed extra hard for, b.) the quality of the fabrication machine you used to create the items, which then had it's own levels of component quality, and c.) your skill at crafting, you could easily make healing and buffing items that would be 10x better than someone who used standard stuff. The Repopulation seems to be making things even more confusing on top of this by allowing you to enrich either a single plant or an entire area for a period of time, plus gigantic crafting trees, and oh dear god
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# ? Sep 2, 2015 17:39 |
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Back To 99 posted:Have you tried Call of Duty? I played Planetside 2 for 2 years and realized I suck at FPS games because I'm old now. I don't really do arcadey FPS games either. Hahaha $50 for a dumb fighting game?
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# ? Sep 2, 2015 22:54 |
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DreamShipWrecked posted:The Repopulation seems to be making things even more confusing on top of this by allowing you to enrich either a single plant or an entire area for a period of time, plus gigantic crafting trees, and oh dear god I run an industrial corp in EVE online, so this sounds like it would have been up my alley.
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# ? Sep 3, 2015 01:09 |
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CptJackLaser posted:I run an industrial corp in EVE online, so this sounds like it would have been up my alley. So does this.
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# ? Sep 3, 2015 01:28 |
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I use Google Doc's, but you are correct. I have five different spreadsheet to cover the various parts of the corp. Man I love that game.
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# ? Sep 4, 2015 14:54 |
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Why do you hate yourself that much?
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# ? Sep 4, 2015 15:27 |
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Master of Orion III was so so bad. Not just because it was a boring, lifeless spreadsheet of a game. But because it had so many ideas that genuinely seemed cool and exciting. One of those features was the emphasis on making alien races that were actually alien, with well developed backstories and history(I am a bit of a story dork in video games). I'd rather the interaction be a bit more involved than killing the aliens. I am interested in video games, either science fiction or fantasy, that feature genuinely alien non human races. Genre doesn't matter. The list of games that I can think of that do this are pretty short, but for reference here's what I have already played that does this well: Alpha Centauri-Living planet/collectively conscious fungus! Star Control 2-there were a fair amount of oddly colored humanoids, but a lot of really cool ideas as well. Alien Legacy-an obscure early Sierra game Endless Legend had some really cool races story wise, like the Cultists and Broken Lords and Necromorphs and also gets bonus points for giving each race radically different mechanics. Planescape: Torment (duh) And that's really all I can think of(other than Master of Orion III, which was complete poo poo). prometheusbound2 fucked around with this message at 03:44 on Sep 5, 2015 |
# ? Sep 5, 2015 03:22 |
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What are some Real Time Strategy games with good meta-game skirmish modes like Galactic Conquest in Star Wars: Empire at War? I also know that Command and Conquer 3's expansion has one too. Haven't tried it yet. And Total Annihilation: Titans is on my playlist. Sins Of a Solar Empire is in a grey area but on my list it counts as one too. NeoSeeker fucked around with this message at 05:31 on Sep 5, 2015 |
# ? Sep 5, 2015 05:11 |
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NeoSeeker posted:What are some Real Time Strategy games with good meta-game skirmish modes like Galactic Conquest in Star Wars: Empire at War? Dawn of War: Dark Crusade is like this. It has a kind of Risk style turn-based strategic map where you can move your guys around and conquer territories. When you attack an enemy territory or come into contact with another hero, it switches to RTS gameplay.
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# ? Sep 5, 2015 05:54 |
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NeoSeeker posted:What are some Real Time Strategy games with good meta-game skirmish modes like Galactic Conquest in Star Wars: Empire at War? Obviously the Total War series. Rise of Nations. Star Wars: Battlefront II had a similar feature, but that's no RTS.
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# ? Sep 5, 2015 05:58 |
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prometheusbound2 posted:Master of Orion III was so so bad. Not just because it was a boring, lifeless spreadsheet of a game. But because it had so many ideas that genuinely seemed cool and exciting. Captain/Commander Blood is just cold and alien period, complete with the alien vocal synthesis and trying to figure out what aliens are trying to say, and how you might manipulate them. At its heart it's more like Carman San Diego, though. You're basically hunting down your own clones with an HR Geiger ship capable of blowing up planets, to avoid being turned completely into a machine. It's a weird game. Might also look at the Starflight series. Take a look at MASTABA SNOOPY https://dl.dropboxusercontent.com/s/3p6uthbmkusf2ja/MASTABA%20SNOOPY.html
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# ? Sep 5, 2015 06:04 |
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Can anyone recommend me a game that's like Shadow President, ie manage a country, international relations, crises involving enemy countries but without quite as many bugs?
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# ? Sep 6, 2015 07:50 |
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Dumpbuckets posted:Can anyone recommend me a game that's like Shadow President, ie manage a country, international relations, crises involving enemy countries but without quite as many bugs? There is its more difficult to find sequel Cyber Judas. Beyond that, nothing really scratches the itch the same way--believe me, I've tried. Paradox games are close, especially Victoria II, but not the same. There's the Supreme Ruler series which is apparently buggy as poo poo. Democracy 3 maybe? It has a much more detailed domestic side but virtually no foreign side. If you find anything worthwhile, let me know. I've had the same question for years.
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# ? Sep 6, 2015 08:11 |
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Any suggestion for decent post-2009 FPS and/or action adventure games that doesn't require Steam (and Origin)? I know lots of interesting games are in Steam, but for *reasons* I'm looking for non-Steam and non-Origin games.
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# ? Sep 6, 2015 10:38 |
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Section 31 posted:Any suggestion for decent post-2009 FPS and/or action adventure games that doesn't require Steam (and Origin)? I hear Splatoon is p. good.
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# ? Sep 6, 2015 11:05 |
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Section 31 posted:Any suggestion for decent post-2009 FPS and/or action adventure games that doesn't require Steam (and Origin)? Shadow Warrior 2013, Metro 2033, Metro: Last Light, Ziggurat, and Rise of the Triad 2013 are all on GOG.com, which has no DRM and their client is optional.
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# ? Sep 6, 2015 11:29 |
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NeoSeeker posted:What are some Real Time Strategy games with good meta-game skirmish modes like Galactic Conquest in Star Wars: Empire at War? Battle for Middle Earth 2 has a "war for the ring" mode, in where you conquer middle earth on a strategy map. Each province has special ressources and bonuses, and you amplify these by control all the provinces in a region. You can recruit and arm units in the RTS map, but you need a hero to lead an army. Once you attack or defend a territory, it becomes a RTS match. Only units recruited on the strategy map transfer from a battle. GyverMac fucked around with this message at 12:55 on Sep 6, 2015 |
# ? Sep 6, 2015 12:46 |
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Dumpbuckets posted:Can anyone recommend me a game that's like Shadow President, ie manage a country, international relations, crises involving enemy countries but without quite as many bugs? If you do not mind going old old school (like 1988 DOS game), Hidden Agenda. You play the head of a newly liberated banana republic, with everyone hating you and the US/Soviets pushing their agenda on you as well.
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# ? Sep 6, 2015 17:20 |
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# ? May 9, 2024 22:43 |
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Can anyone fill me in on Tomb Raider? Is the most recent one good for PC? I gather it's basically a Zelda-type game with an Indiana Jones type girl rather than an elfish boy.
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# ? Sep 7, 2015 02:15 |