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D_Smart posted:Yes. I showed it in the video actually. How did you get that 3rd-person view of your own ship in hyperspace?
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# ? Dec 5, 2015 21:46 |
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# ? Apr 27, 2024 17:44 |
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Eonwe posted:what is a pcgamesn Usually I'd check the footer of a website to see if anyone big owns it but apparently the footer of this site has stage fright. It appears to be UK based gaming magazine that even people in the UK haven't heard of. I guess that's why they're able to say SC looks like fart without worrying about losing any exclusives.
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# ? Dec 5, 2015 21:49 |
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D_Smart posted:Yes. I showed it in the video actually. Your steam info page needs an additional word. "Line Of Defense is a sci-fi MMOG (Massively Multiplayer Online Game) in which thousands players across various servers, fight for the control of bases located on planets and in space." should be "Line Of Defense is a sci-fi MMOG (Massively Multiplayer Online Game) in which thousands OF players across various servers, fight for the control of bases located on planets and in space." Hey look, im an editor! i wonder if i could use this on my resume.
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# ? Dec 5, 2015 21:59 |
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fuctifino posted:Also, Ben said that Chris Roberts invented DLC. It's always refreshing to watch the supposed saviours of PC gaming be so absolutely ignorant of PC gaming. After all, it's not as if the flight sim genre hadn't been doing what he's alluding to for 10–15 years by the time the WC1 mission packs came out… and unlike the mission packs, those could actually occasionally be downloaded.
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# ? Dec 5, 2015 22:05 |
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D_Smart posted:Since I don't have access to that data, it didn't come from me. What I do know, and have mentioned, is that they have been flooded with returns and they're nitpicking who to refund depending on the amount. And our thought is that they're doing it this way in order to be able to say "they're doing refunds". Which of course doesn't help when people are publicly posting that they're not getting refunds, let alone meaningful responses. Mr. Smart, have you ever received refund requests for your pieces of work? What is your policy on the matter?
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# ? Dec 5, 2015 22:07 |
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D_Smart posted:Since I don't have access to that data, it didn't come from me. What I do know, and have mentioned, is that they have been flooded with returns and they're nitpicking who to refund depending on the amount. And our thought is that they're doing it this way in order to be able to say "they're doing refunds". Which of course doesn't help when people are publicly posting that they're not getting refunds, let alone meaningful responses. My refund was pretty hefty and I moved through the process as efficiently, or moreso really, than most people. Compounding that was my pledge history being insanely convoluted. Furthermore I don't think they really cared if I stayed or if I left. For all my criticisms/visibility people they want to shut up they just ban, like Beer. Meanwhile friends of mine who had far less at stake are ending up going through similar nonsense, or being fed partial refund offers, within the same general timeframe. Not to mention the weird sources of the differing refunds. I feel like there's more at play than simple pledge amount. Given what I've seen posted here it almost seems like the different offices/caseworkers are almost on their own programs and there's a near complete lack of any real oversight beyond some general standing orders. Which would correlate with CIG's general level of communication professionalism, especially following their purges.
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# ? Dec 5, 2015 22:18 |
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MeLKoR posted:https://www.reddit.com/r/DerekSmart/comments/3vkq1v/why_i_dont_really_care_about_ds_anymore/ I am not sure how mean goons are allowed to be (still a bit new here) but would it be inappropriate to reply to this guy's post with: "If Chris Roberts was actually a good manager and didn't let the game's scope get out of control it would have been released in 2014 and you could have played for a time with your father"
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# ? Dec 5, 2015 22:19 |
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RuckusRouser posted:I am not sure how mean goons are allowed to be (still a bit new here) but would it be inappropriate to reply to this guy's post with: "If Chris Roberts was actually a good manager and didn't let the game's scope get out of control it would have been released in 2014 and you could have played for a time with your father" I'm betting they'd get incredibly defensive about cr vision and dream and dad would be proud his son would get to play sc when it's released in all its glory
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# ? Dec 5, 2015 22:22 |
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Chris Roberts tells us what Star Citizen is:
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# ? Dec 5, 2015 22:27 |
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Berious posted:Dude thinks Arcanum was one of the best things ever he's beyond saving. That game shoehorned in the worst possible implementation of real time combat into an RPG that was clearly made for turn based because Diablo was popular. Also there was a brothel where you had sex with a sheep. The Yakkety Sax real time combat was so hilarious and pointless, but Arcanum had a pretty awesome setting and was A Good Game.
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# ? Dec 5, 2015 22:30 |
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D_Smart posted:Yes. I showed it in the video actually. Been lurking this trainwreck for a while and here's my "Don't want to read everything, catch me up" post: What's with these periodic posts that look like they're for a different game? Is Smart using this thread to promote some other poo poo?
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# ? Dec 5, 2015 22:34 |
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Budgie posted:Chris Roberts tells us what Star Citizen is:
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# ? Dec 5, 2015 22:34 |
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CasualMaleXL posted:What's with these periodic posts that look like they're for a different game? Is Smart using this thread to promote some other poo poo? Of course not he is merely using it as an example as to how game development should be done
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# ? Dec 5, 2015 22:40 |
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RuckusRouser posted:I am not sure how mean goons are allowed to be (still a bit new here) but would it be inappropriate to reply to this guy's post with: "If Chris Roberts was actually a good manager and didn't let the game's scope get out of control it would have been released in 2014 and you could have played for a time with your father" You can be as mean as you want to be. I like that response.
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# ? Dec 5, 2015 22:43 |
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Budgie posted:Chris Roberts tells us what Star Citizen is:
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# ? Dec 5, 2015 22:47 |
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Jst0rm posted:Thank you for the warning. Myself and other goons would of no doubt dumped thousands into this without your important guidance. Haha, yes, funny. My answer was aimed at someone apparently new to the SC situation and genuinely asking questions on the thread (Weird, i know) and not the regular wankers. Fell free to spend at SC and laugh at us in 3 years if it turn out to be awesome.
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# ? Dec 5, 2015 22:52 |
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Omi-Polari posted:Holy smokes it works. Just tried it. That was my biggest wanted feature. F9. Then use the arrow keys to pan around, the home/end/pageUP/pageDown to zoom in/out etc If you have a radar target, press F10 to view the target at its own location, then use the camera controls above The game has an rear end-ton load of cameras. Check out the game commands (look in .\docs\ folder for the PDFs or press SHIFT+H or ALT+H) Meanwhile, croberts is acting like they're building revolutionary tech. I try not to shame them; but seriously, I did all this stuff almost three decades ago. And it's all in my head. ps: Did you buy the DLC? Because that new "jump to waypoint" feature doesn't work in the freeware version
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# ? Dec 5, 2015 22:56 |
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grimcreaper posted:Your steam info page needs an additional word. Thanks. Fixed.
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# ? Dec 5, 2015 23:02 |
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RuckusRouser posted:I am not sure how mean goons are allowed to be (still a bit new here) but would it be inappropriate to reply to this guy's post with: "If Chris Roberts was actually a good manager and didn't let the game's scope get out of control it would have been released in 2014 and you could have played for a time with your father" Well, there was that time when an rear end-clown in a wheelchair was doing stupid poo poo and caught my attention. So yeah, anything goes. These extremist White Knight assholes don't deserve the luxury of compassion. I mean seriously, they're parked in a sub-Reddit that serves no purpose other than to attack me. That's like saying we should take a day off from bombing ISIS because the leader's father got his head blown off. So no, have at it. They're hosed anyway; so what's a few words gonna do?
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# ? Dec 5, 2015 23:05 |
D_Smart posted:Good idea. Jesus loving Christ. Seriously? You never thought of that? The great developer, who definitely knows what he's doing, Derek Smart.
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# ? Dec 5, 2015 23:18 |
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Gryphon0468 posted:Jesus loving Christ. Seriously? You never thought of that? The great developer, who definitely knows what he's doing, Derek Smart. You. You are literally the guy who bitches at translators for translating "wrong" when you see something that isn't glorious nihongo in your loving weeaboo subtitles, nevermind that your command of japanese is literally 0. YOU are the guy who asks IT where the "any" button is, and then bitches that they are incompetent. gently caress you.
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# ? Dec 5, 2015 23:20 |
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Gryphon0468 posted:Jesus loving Christ. Seriously? You never thought of that? The great developer, who definitely knows what he's doing, Derek Smart. As CIG have discovered quitting isn't something Derek normally considers.
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# ? Dec 5, 2015 23:22 |
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Gryphon0468 posted:Jesus loving Christ. Seriously? You never thought of that? The great developer, who definitely knows what he's doing, Derek Smart. Please stay for a while and ideally have a meltdown.
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# ? Dec 5, 2015 23:31 |
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AP posted:As CIG have discovered quitting isn't something Derek normally considers.
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# ? Dec 5, 2015 23:33 |
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Gryphon0468 posted:Jesus loving Christ. Seriously? You never thought of that? The great developer, who definitely knows what he's doing, Derek Smart. Why are you being so mean to my dad?
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# ? Dec 5, 2015 23:39 |
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quote:Mike Meaden (Cloud Imperium Games) quote:Cloud Imperium Games (Cloud Imperium Games) quote:Cloud Imperium Games (Cloud Imperium Games) A month.
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# ? Dec 5, 2015 23:46 |
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You should remind them how much their stupid Restoration Hardware furniture costs, and if they bought their poo poo at Ikea like most startup companies, they could afford to pay for more CS reps.
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# ? Dec 5, 2015 23:52 |
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Given the number of people that have left, how probable is it that no one left at CIG actually knows how the game works?
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# ? Dec 5, 2015 23:59 |
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Having trendy furniture is key to impressing big-name Hollywood producers, and knowing you contributed to an excellent performance in films like The Eighth House is more satisfying than a refund imo.
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# ? Dec 6, 2015 00:00 |
CasualMaleXL posted:What's with these periodic posts that look like they're for a different game? Is Smart using this thread to promote some other poo poo?
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# ? Dec 6, 2015 00:16 |
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Gryphon0468 posted:Jesus loving Christ. Seriously? You never thought of that? The great developer, who definitely knows what he's doing, Derek Smart. Yeah, Derek Smart is the worst developer in the world because he takes constructive criticism and then uses it to improve his product. How awful of him.
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# ? Dec 6, 2015 00:33 |
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Beet Wagon posted:
COOL. Only just noticed after skipping past a bunch of patch notes looking posts. Nothing makes your space sim look better than a thread mocking a bad space sim project, I guess? Either way it feels more off topic than the recipes.
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# ? Dec 6, 2015 00:46 |
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Chocobo posted:A month. The only way you're going to get your request taken care of is to begin chargeback proceedings. For me, I copy/pasted the specific transaction receipt, and made it clear who it was with, and that I had a chain of emails showing CIG actively ignoring open issues. (Especially since the auto-replies were referencing a ticket that was in progress and not waiting in line to be answered). I had the answer and refund within days. They are expecting people to be passive about it, and even now just saying "if you don't I'm gonna call my bank!" won't work. You need to follow through- no bullshitting.
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# ? Dec 6, 2015 00:48 |
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Star citizen drama has been compared to isis.
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# ? Dec 6, 2015 00:58 |
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Madcosby posted:Star citizen drama has been compared to isis. Chris Roberts al-Hollywoodi
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# ? Dec 6, 2015 01:05 |
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fuctifino posted:Also, Ben said that Chris Roberts invented DLC. Then Chis Roberts is not the saviour of PC gaming, in fact he is the scourge because right now dlc is the plague of pc gaming
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# ? Dec 6, 2015 01:10 |
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EminusSleepus posted:Then Chis Roberts is not the saviour of PC gaming, in fact he is the scourge because right now dlc is the plague of pc gaming No, thats console gaming. Or was it Ubisoft? Any
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# ? Dec 6, 2015 01:14 |
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D_Smart posted:Quality is not very good, but I made you a video. This is showing tech that I developed back in the nineties and which is currently on which UCCE v2.0 (free on Steam) is based. You know, I watched this- and it's interesting how the people who bag on you the most tend to go after your games, when they are surprisingly similar to Star Citizen in their ambition and scope. From the video, it seems like with all the stability concerns out of the way, the UI is the major thing holding it back. It feels kind of dwarf fortressy- like there's a whole world of stuff being simulated under the hood, but the game doesn't really have a great method of displaying it to the player (or to give them a way to affect it meaningfully). I feel like if you took an engine like this, narrowed down the range of information presented to something that the player could meaningfully understand and base decisions on, and gave it a bit of a visual pass, it'd be quite popular. Beyond that it seems like the greatest difference is that Star Citizen is trying to represent the player's first-person perspective at all times. Other space sims have let you go to first-person some of the time, but SC is the first one (that I know of) that uses it exclusively at all times. I'm not saying this is a good or a bad thing, but I suspect it is what makes a lot of the technical challenges significantly worse. At the same time it also makes the sense of scale much more apparent when doing something like running around on a ship or station. It's an interesting design choice.
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# ? Dec 6, 2015 01:16 |
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D_Smart posted:F9. Then use the arrow keys to pan around, the home/end/pageUP/pageDown to zoom in/out etc In your video, it looks like you're watching your ship as it blasts through the system at hyperspeed. That's cool as hell. I have the DLC. Yeah, I like 90s games and never played any of yours back in the day, and this thread got me interested. It really is a huge, underrated game for its time. The look and the UI will turn people off but whatever. I've just been tinkering around with it in roam mode, learning systems, etc. And ... it's hard. But that's the point. Enemy boarding parties will sabotage your ship, then steal a shuttlecraft and make a getaway. You'll win a battle only to come out of it shot to hell and drifting while on fire. Edit: Ah, it kinda looks like this. I skipped ahead to when he goes into hyperspace. But I'll try to upload a video of my own later and will post it here. (Also Lazy Chan's videos are good tutorials for the basics.) https://www.youtube.com/watch?v=s6utp9H55TA&t=494s BrutalistMcDonalds fucked around with this message at 01:39 on Dec 6, 2015 |
# ? Dec 6, 2015 01:17 |
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# ? Apr 27, 2024 17:44 |
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Multiplayer aside is it really technologically more difficult to have a player fly a space ship and then get out and paaarp around in zero G than it is to have a player drive a car and then get out and run around a city? You know like GTA3 did in 2001? EVA seems to be the big thing when it comes to people claiming that SC is some impressive leap forward in game design but I don't understand why that is. I don't even see how this glitchy mess shows promise or represents a solid foundation on which a good game can be built. The difficulty in simulating a universe should not be in wrangling your mutant FPS engine to do basic space game things without crashing, and yet that's where CIG is after four years.
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# ? Dec 6, 2015 01:20 |