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Shwqa posted:Mother 1 is a terrible game to play. And I have an earthbound avatar. It's not too bad if you use a guide that tells you when to grind. As long as you grew up playing JRPGS. If you started gaming in the N64 era, it's probably unplayable.
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# ? Jan 7, 2016 05:18 |
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# ? May 26, 2024 22:49 |
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I played the first 10 or so hours of Mother 1 and Earthbound bouncing back between the two, and just kinda dropped Mother 1 once it became really apparent that Earthbound was more or less a remake.
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# ? Jan 7, 2016 06:25 |
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hamburgers in pockets posted:I played the first 10 or so hours of Mother 1 and Earthbound bouncing back between the two, and just kinda dropped Mother 1 once it became really apparent that Earthbound was more or less a remake. It basically is. Just read the lp of mother 1 and play earthbound.
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# ? Jan 7, 2016 06:55 |
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I started playing Super Mario RPG last night, suck it America
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# ? Jan 7, 2016 10:17 |
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When I was a kid I bought Super Mario RPG used, and all the save slots were named Gerald and were outside of Mario's house at the beginning of the game. I want all you people who have never played SMRPG to get it and enjoy it the way Gerald never could.
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# ? Jan 7, 2016 10:26 |
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Shwqa posted:Mother 1 is a terrible game to play. And I have an earthbound avatar. Yeah it's pretty skippable. For what it's worth, all of Mother 3's callbacks pretty much are for Mother 2. Mother 1 feels like a weird prototype for its sequel, and it plays like an excruciatingly difficult version of an old-timey Dragon Quest. The only spoiler that matters going forward is the hosed-up way that Giygas came to earth.
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# ? Jan 7, 2016 12:28 |
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irlZaphod posted:I started playing Super Mario RPG last night, suck it America check the loser who doesn't have a snes hooked up at this very moment
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# ? Jan 7, 2016 13:40 |
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Looper posted:check the loser who doesn't have a snes hooked up at this very moment
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# ? Jan 7, 2016 13:52 |
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Looper posted:check the loser who doesn't have a snes hooked up at this very moment The only old console I have set up is a PS2. Sigh
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# ? Jan 7, 2016 14:24 |
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I thought Wii U was a retro console, it's as powerful as the PS3.
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# ? Jan 7, 2016 14:27 |
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PAL update (week of January 7):quote:WII U eSHOP DOWNLOADS NA update (week of January 7): quote:WII U eSHOP Bigley's Revenge is another memefest by the Meme Run guy, so look forward to seeing that poo poo on your home menu until the end of time. Drill Dozer's pretty good, NSMBU is redunant (and requires a wiimote), all those NES lightgun games are varying levels of trash but Bayou Billy is the worst. gently caress Bayou Billy.
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# ? Jan 7, 2016 15:06 |
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Ikari Warriors had a brief "cheat code" that let you continue - I still remember it, in fact - and I abused that to get to level three of the game. There were four levels and each one is several hours long, mostly because you will die a lot. Eventually on level three, I died and respawned behind a U-shaped pipe and couldn't get out. Every time I would die, usually from time running out, I would respawn in the same spot. Eventually I had to give up, and I never played it again. Bayou Billy... I know that I eventually beat the first stage where you kick crocodlies in the beak, but the next stage was, I think, adriving stage and I don't think that I ever beat it.Patter Song posted:If we're dumping the NES library on here, I'd appreciate it if Square Enix got off its rear end...not for the old Final Fantasies, but for the old Dragon I still had my old trapezoidal GBA, but I eventually plumped for a GBA SP (the model with the really great backlighting and a charger) mostly so that I could play Dragon Quest I-III and Final Fantasy Legend without having to sit directly under the sun. DQ games on the GBC are bum-ugly and have a really limited field of view, but they are well-balanced, play like a dream, have fun animations and, mostly in the case of III, have the most content of any iteration of the game. I had never really heard until yesterday about the Ambassador programme with the 3DS. I don't mind that I missed that, but whatever jackass is responsible from keeping Metroid: Fusion and Minish Cap off of the 3DS VC still deserves a royal beating. I actually have GBA carts of both of those games, I just want to play them on a system not made for the hands of an 8-year-old. *I am aware that Fusion is on the Wii U, but I want something portable and I actually have a Game Boy Player.
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# ? Jan 7, 2016 16:37 |
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JustJeff88 posted:I had never really heard until yesterday about the Ambassador programme with the 3DS. I don't mind that I missed that, but whatever jackass is responsible from keeping Metroid: Fusion and Minish Cap off of the 3DS VC still deserves a royal beating. I actually have GBA carts of both of those games, I just want to play them on a system not made for the hands of an 8-year-old. That's on whoever designed the 3DS hardware. As is, the system is not nearly strong enough to do proper emulation of GBA games. The ambassador games work by loading the ROM files into legacy GBA hardware that's still present in the DS chips in the 3DS hardware so technically speaking, the games play fine, but you miss out on several VC amenities, like sleep mode or suspend saves and Nintendo is not willing to put out VC products that don't meet their standards.
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# ? Jan 7, 2016 16:41 |
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ChaosArgate posted:That's on whoever designed the 3DS hardware. As is, the system is not nearly strong enough to do proper emulation of GBA games. The ambassador games work by loading the ROM files into legacy GBA hardware that's still present in the DS chips in the 3DS hardware so technically speaking, the games play fine, but you miss out on several VC amenities, like sleep mode or suspend saves and Nintendo is not willing to put out VC products that don't meet their standards. Wow, that is genuinely surprising. Thanks for letting me know.
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# ? Jan 7, 2016 16:44 |
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I wonder why that's the case but the 3DS can host ports/remakes of Wii games like Xenoblade and Donkey Kong. Even if somebody told me I wouldn't understand because I don't actually know enough about how that stuff works.
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# ? Jan 7, 2016 16:50 |
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Is it still true of the New 3DS XL?
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# ? Jan 7, 2016 16:51 |
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In Training posted:I wonder why that's the case but the 3DS can host ports/remakes of Wii games like Xenoblade and Donkey Kong. Even if somebody told me I wouldn't understand because I don't actually know enough about how that stuff works. Nintendo hardware has never been the most logical thing.
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# ? Jan 7, 2016 16:54 |
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In Training posted:I wonder why that's the case but the 3DS can host ports/remakes of Wii games like Xenoblade and Donkey Kong. Even if somebody told me I wouldn't understand because I don't actually know enough about how that stuff works. Emulation is an entirely different beast than running a port. With emulation, your hardware has to be good enough to emulate another system's CPU, sound and graphics hardware and sync them all up at the same time. That's a really tall order for a machine like the 3DS. Xenoblade wasn't actually possible til the n3DS and for both the ports of Xenoblade and DKCR, I imagine the engines for those games could be scaled down juuuust enough to run on the 3DS. thexerox123 posted:Is it still true of the New 3DS XL? It might, but Nintendo's probably in no rush to find out.
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# ? Jan 7, 2016 16:54 |
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In Training posted:I wonder why that's the case but the 3DS can host ports/remakes of Wii games like Xenoblade and Donkey Kong. Even if somebody told me I wouldn't understand because I don't actually know enough about how that stuff works. Probably just because nobody has taken the time to code a true GBA emulator for 3DS.
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# ? Jan 7, 2016 16:54 |
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Supposedly the Nu3DS can achieve three to four times the clock speed of the older model, so the amount of emulation possible is (way) higher. Yes, it can run GBA theoretically (and possibly already does through homebrew). However, I don't think Nintendo wants to split VC between the "two" systems seeing as most ordinary people still consider it just one.
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# ? Jan 7, 2016 17:00 |
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I don't really understand why they don't sell their Games in NA on virtual console. I know Squenix wants people to buy their mobile versions of these games but surely Nintendo isn't taking as big a cut as Apple does. If especially like some of the weird game boy ones that will never see mobile release.
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# ? Jan 7, 2016 17:16 |
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For scope, probably the most accurate SNES emulator in existence right now is bSNES, which requires a 3 GHz processor to run. The SNES CPU is clocked at 3.58 MHz. Good emulation requires really, really good hardware and the 3DS is not up to snuff. You might be able to get something going on n3DS and homebrewers can definitely get GBA emulation working, but it's not great. I have no idea about the current state of homebrew GBA emulation on 3DS, but SNES emulation is a big game of "which of these two emulators run this game I want to play best," which is generally not a good sign. Just as another reference point, the PSP, AKA portable homebrew city, has tons of emulators but I can't say any of them are spectacular. They'll run, but not well. I tried playing NES Punch Out on a PSP and it crashed mid fight against King Hippo, and that was just NES.
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# ? Jan 7, 2016 17:18 |
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ChaosArgate posted:For scope, probably the most accurate SNES emulator in existence right now is bSNES, which requires a 3 GHz processor to run. The SNES CPU is clocked at 3.58 MHz. Good emulation requires really, really good hardware and the 3DS is not up to snuff. You might be able to get something going on n3DS and homebrewers can definitely get GBA emulation working, but it's not great. I have no idea about the current state of homebrew GBA emulation on 3DS, but SNES emulation is a big game of "which of these two emulators run this game I want to play best," which is generally not a good sign. The GBA emulation on 3DS is actually really good (basically perfect for normal use in the vast majority of games) if you have a new 3DS with low enough firmware so that homebrew can get access to the full power of the n3DS. With newer firmwares it's pretty hit or miss though but it will probably get a lot better over time.
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# ? Jan 7, 2016 17:22 |
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ChaosArgate posted:For scope, probably the most accurate SNES emulator in existence right now is bSNES, which requires a 3 GHz processor to run. The SNES CPU is clocked at 3.58 MHz. Good emulation requires really, really good hardware and the 3DS is not up to snuff. You might be able to get something going on n3DS and homebrewers can definitely get GBA emulation working, but it's not great. I have no idea about the current state of homebrew GBA emulation on 3DS, but SNES emulation is a big game of "which of these two emulators run this game I want to play best," which is generally not a good sign. GBA games might be firmly in the maybe list with N3DS, but SNES games straight up wouldn't happen anyway due to the screen resolution being taller than the 3DS display. ChaosArgate posted:Emulation is an entirely different beast than running a port. With emulation, your hardware has to be good enough to emulate another system's CPU, sound and graphics hardware and sync them all up at the same time. That's a really tall order for a machine like the 3DS. Xenoblade wasn't actually possible til the n3DS and for both the ports of Xenoblade and DKCR, I imagine the engines for those games could be scaled down juuuust enough to run on the 3DS. Xenoblade and DKCR aren't cases of emulation either, they're ports. The studios got the games running on 3DS hardware properly, rather than convincing the games they're working a real Wii, no, really, they're working on real
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# ? Jan 7, 2016 17:44 |
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Neddy Seagoon posted:GBA games might be firmly in the maybe list with N3DS, but SNES games straight up wouldn't happen anyway due to the screen resolution being taller than the 3DS display. SNES games are generally 256x224, they can fit on a 3DS screen, which is 240 pixels tall.
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# ? Jan 7, 2016 17:46 |
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ChaosArgate posted:SNES games are generally 256x224, they can fit on a 3DS screen, which is 240 pixels tall. A couple of them ran at 512x448.
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# ? Jan 7, 2016 17:48 |
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Technically, yes, some did run at double resolution, but they are few and far between, and often just used for menus and Kanji rendering. Definitely not something that would affect the vast majority of games.
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# ? Jan 7, 2016 18:37 |
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Psp emulation is good actually
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# ? Jan 7, 2016 18:41 |
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voltcatfish posted:Psp emulation is good actually I have a PSP 2000 and tried emulation just to see; I was quite impressed. I've also had positive experiences with Dolphin (GC & Wii) as I wanted to play NSMB and Punch-Out! with a less stupid controller, despite owning the games already.
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# ? Jan 7, 2016 19:47 |
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Reminder for any US people who are getting the Shovel Knight amiibo today - you have to update to the latest version of the game before it'll work.
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# ? Jan 9, 2016 01:10 |
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voltcatfish posted:Psp emulation is good actually it's like... acceptable, sure.
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# ? Jan 9, 2016 01:22 |
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PaletteSwappedNinja posted:Reminder for any US people who are getting the Shovel Knight amiibo today - you have to update to the latest version of the game before it'll work. Oh thanks, I forgot about that. I guess I should just buy one online now for store pickup tomorrow, because gently caress driving around town because all of the eBay superstars scooping them up for a pittance of profits.
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# ? Jan 9, 2016 08:49 |
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fozzy fosbourne posted:I'm kind of curious what he decision process is behind Bayou Billy here. Like are they all snickering in emails at Nintendo hq, too? "what's that?" "the metroid one" "i don't know what that is. give them bayou billy"
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# ? Jan 9, 2016 09:15 |
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Nintendo-made games on europe Wii U VC that are still inexplicably not on NA VC Super Mario RPG Metroid Zero Mission (EU VC release date: March 2015!!!) Animal Crossing Wild World Zelda: Phantom Hourglass Zelda: Spirit Tracks Fire Emblem: Shadow Dragon (July 2015) Brain Training (June 2015) Kirby Mass Attack Kirby Canvas Curse Mario vs Donkey Kong (the actual DK94 sequel) Waverace 64 Big Brain Academy (June 2015) The 7th Guest fucked around with this message at 09:30 on Jan 9, 2016 |
# ? Jan 9, 2016 09:27 |
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NOA views the VC as a promotional tool for new games, so you'll probably get Zero Mission around the release of the bad 3DS game, Mario RPG alongside Paper Jam, etc. also you missed best GBA game Kuru Kuru Kururin
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# ? Jan 9, 2016 09:45 |
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i think that one was never released in america but i guess they could put it up in NA too, hertz be damned. same with Devil World
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# ? Jan 9, 2016 09:51 |
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Dunno why they don't just spread the good releases out, instead of constantly giving us D-List GBA/SNES games.
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# ? Jan 9, 2016 10:00 |
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Rirse posted:Dunno why they don't just spread the good releases out, instead of constantly giving us D-List GBA/SNES games.
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# ? Jan 9, 2016 10:06 |
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Quest For Glory II posted:hertz be damned Handheld games have no concept of NTSC or PAL framerates.
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# ? Jan 9, 2016 13:41 |
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# ? May 26, 2024 22:49 |
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Admiral H. Curtiss posted:Handheld games have no concept of NTSC or PAL framerates. Hour did the super gameboy handle it? Would PAL SNES games have a different framerate than the game boy?
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# ? Jan 9, 2016 14:24 |