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Steelion
Aug 2, 2009
Super missiles work, and since they do so much damage all at once they work very well against ghosts that don't sit still very long.

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RareAcumen
Dec 28, 2012




Yeah, I basically only used super missiles and charged shots on them so they never felt like they took long to beat down. I thought it was kinda refreshing, honestly, since most normal enemies have so little health it's nice to find something you can actually wail on for a bit.

SkinCrawling
Oct 9, 2012

drat, the Ice Beam is a lot cooler than the Wii version. Like with the other weapons they had to get rid of the effects. :smith:

If you go into the ship there's a path that you can't cross at this point without a upgrade. Unfotunately it comes up way too late and backtracking out of the ship isn't fun at all.

FPzero
Oct 20, 2008

Game Over
Return of Mido



help I'm buried under 2 feet of snow

have a video in which we explore snow and snow that is in liquid form

Bruceski
Aug 21, 2007

The tools of a hero mean nothing without a solid core.

FPzero posted:



help I'm buried under 2 feet of snow

have a video in which we explore snow and snow that is in liquid form

re 4:30



Ice beam? Tell me more about that.

Faerie Fortune
Nov 14, 2004

Yessss I knew you guys would get it, I love this forum :3:

Also FP watching this video I got mad at you for those awful puns all over again I am going to come to your house and replace all of your pens with ones that don't work :colbert:

Bruceski
Aug 21, 2007

The tools of a hero mean nothing without a solid core.

Faerie Fortune posted:

Yessss I knew you guys would get it, I love this forum :3:

There was an LP a few months ago http://forums.somethingawful.com/showthread.php?threadid=3737351

FPzero
Oct 20, 2008

Game Over
Return of Mido

Re: "I am not a smart man" and comments about a huge map. I play a lot of Super Metroid romhacks in my free time. Some are good, some are great, some are bad. Right now I'm playing an ungodly huge one that has no business being as large as it is. It's probably 4x the size of the original Super Metroid for no reason other than to be large and confusing. My friends have told me that I have some major sunk cost fallacy syndrome going on with it and they're honestly probably correct. I finally have all the upgrades in it after playing it on and off for the last month. The ingame timer on the file select is at 20 hours 58 minutes and who knows how much actual time I've spent playing. Probably closer to 35 hours.

Anyway, there's a huge map to go with it. It was so big that imgur compressed it so I'm hosting it on my dropbox. Hopefully it doesn't kill my hosting.

7873 x 4339px, 1.6MB

Yes, that's about 6 Golden Torizo fights and 4 Ridley fights in there. There's also apparently a 21-door locked door hunt to open the path to the final boss spread out through the whole world. I haven't brought myself to begin that yet. If not for this map, I would never had even started playing it. Probably shouldn't have started anyway but here we are. I live here now.

Rabbi Raccoon
Mar 31, 2009

I stabbed you dude!
And I thought Redesign was big...holy poo poo.

Morroque
Mar 6, 2013
I heard Retro actually did use voice-acting for Samus as early as this game. Every other proper Metroid game had Samus do a narration of events thus far as the opening sequence, but usually with only text. Retro had Jennifer Hale narrate it, but cut it from the game at a later point. The voice files are still on disc. (Though, it's nothing you wouldn't have figured out already.) https://tcrf.net/Metroid_Prime#Samus_monologue

FeyerbrandX
Oct 9, 2012

Faerie Fortune posted:

I am going to come to your house and replace all of your pens with ones that don't work :colbert:

That and the sock things are an ancient Chinese curses aren't they?

Carbon dioxide
Oct 9, 2012

The grav suit doesn't even let you swim in lava? Come on now, Metroid. I expected better than that.

Meaty Ore
Dec 17, 2011

My God, it's full of cat pictures!

Carbon dioxide posted:

The grav suit doesn't even let you swim in lava? Come on now, Metroid. I expected better than that.

Lava still damages you, but you can jump out of it now if you fall in.

Moxie
Aug 2, 2003

Was that the first Metroid in this LP? I didn't finish the game for some reason but I think I faced a Metroid much earlier, with dramatic music.

CaptianKatsura
Feb 28, 2011

I'm not Katsura, I'm Captain Katsura!

Moxie posted:

Was that the first Metroid in this LP? I didn't finish the game for some reason but I think I faced a Metroid much earlier, with dramatic music.

There were Metroids in the Phendrana Space Pirate lab.

NGDBSS
Dec 30, 2009






That map is a horrendous mess. Even Other M for all its faults (which are myriad) didn't have nearly the bullshit and lack of connectivity this thing does.

Cartheon
Jun 1, 2014

Help me, Oppan. You're my only hope.
Stalactites hold on tight. Stalagmites push up with all their might.

CaptianKatsura
Feb 28, 2011

I'm not Katsura, I'm Captain Katsura!

Cartheon posted:

Stalactites hold on tight. Stalagmites push up with all their might.

I personally find the easier method to be: Stalactites are on the ceiling because they have a "c", stalagmites are on the ground because they have a "g".

Carbon dioxide
Oct 9, 2012

Stalactites hang because they have 'tit' in them and titties hang too.

Zanzibar Ham
Mar 17, 2009

You giving me the cold shoulder? How cruel.


Grimey Drawer
Stalagmite is the 'Tales of' spell where rocks come from the ground to destroy things, as such Stalactites must be the ones on the ceiling.

Mordaedil
Oct 25, 2007

Oh wow, cool. Good job.
So?
Grimey Drawer
I remember from an old issue of Donald Duck, where they made the rule of thumb be stalactites are on the ceiling because a capital T forms an arrow and a capital M forms two upwards arrows.

Phy
Jun 27, 2008



Fun Shoe

CaptianKatsura posted:

I personally find the easier method to be: Stalactites are on the ceiling because they have a "c", stalagmites are on the ground because they have a "g".

The shorter mnemonic I learned: StalaCtites Come down from the Ceiling, StalaGmites Grow up from the Ground.

This information has never been useful in my life except for when people are confused about which one is a stalactite and which is a stalagmite.

AlphaKretin
Dec 25, 2014

A vase to face encounter.

...Vase to meet you?

...

GARVASE DAY!

God drat, there are a lot of ways to remember the difference between stalactite and stalagmite.

Speaking of huge maps of Super Metroid, I used to have a huge image which was the in-game map of Super Metroid with each tile replaced by the actual graphics for the area. Unfortunately it was several computers ago and I never saw the whole thing because I couldn't actually open it without the old shitbox crashing. I wonder if I could find it again?

E: Wow, first result on Google without even any qualifiers to distinguish from a guide map. That was easy. Not actually :nws:http://www.snesmaps.com/maps/SuperMetroid/SuperMetroidMapZebes.png:nws: but the tags mean people with SALR won't automatically load a 16k*14k image. Hopefully this doesn't count as hotlinking, it's not like any image host will take it.

Holy poo poo I never took a close look at it, it's annotated. Whoever made this is dedicated.

AlphaKretin fucked around with this message at 15:59 on Jan 24, 2016

Rabbi Raccoon
Mar 31, 2009

I stabbed you dude!

AlphaKretin posted:

God drat, there are a lot of ways to remember the difference between stalactite and stalagmite.

Speaking of huge maps of Super Metroid, I used to have a huge image which was the in-game map of Super Metroid with each tile replaced by the actual graphics for the area. Unfortunately it was several computers ago and I never saw the whole thing because I couldn't actually open it without the old shitbox crashing. I wonder if I could find it again?

That would have helped me so much as a kid. I hate the maps in that game, they don't help with poo poo.

A Curvy Goonette
Jul 3, 2007

"Anyone who enjoys MWO is a shitty player. You have to hate it in order to be pro like me."

I'm actually just very good at curb stomping randoms on a team. :ssh:
Does the Trilogy version expand the aspect ratio to 16:10 or 16:9? Even when I first played I always thought the 4:3 seems to be really limiting with how much you can actually see.

KeiraWalker
Sep 5, 2011

Me? Don't worry about me...
Grimey Drawer
Yes, the trilogy version does have 16:9 aspect ratio. It's not perfect, obviously... the HUD elements are just stretched wider and the cutscenes are zoomed in to fill in the extra space, but having a wider field of view is a godsend.

Mordaedil
Oct 25, 2007

Oh wow, cool. Good job.
So?
Grimey Drawer

Rabbi Raccoon posted:

That would have helped me so much as a kid. I hate the maps in that game, they don't help with poo poo.

The guide that you could get with some copies of the game (I got two somehow) had portions that were pictured fully and some sections that were just black bars, like Maridia. Guess where I was stuck for 2-5 years of never finishing the game. :shepicide:

Faerie Fortune
Nov 14, 2004



This will make sense in about a week

Bruceski
Aug 21, 2007

The tools of a hero mean nothing without a solid core.

Yay frog nuggets!

Rumda
Nov 4, 2009

Moth Lesbian Comrade

Bruceski posted:

Yay frog nuggets!

Frog nuggets are the best

FPzero
Oct 20, 2008

Game Over
Return of Mido



Still underwater today but this time we have biology chat!

EagerSleeper
Feb 3, 2010

by R. Guyovich
You say that this could be considered a ho-hum part of the game, but to me it's actually one or my favorites. I actually like the intro track to the submerged frigate crash a lot more than the main theme (probably just because the intro theme gets overlooked a lot, and I'm trying to make up for that), and Phazon Mines is one of my favorite areas of the game.

I'm really looking forward to seeing the next update. :allears:

Edit: Say what you want about Space Pirates having questionable ideas about safety, they make excellent rest stations. The aquarium was a nice touch.

EagerSleeper fucked around with this message at 06:11 on Jan 27, 2016

C-Euro
Mar 20, 2010

:science:
Soiled Meat
One of my favorite details in this game is that you can see the electrical conduits running from the power generators you activate to whatever they're powering.

Also per your conversation on not getting notice of where items are, one of the concept art galleries you can unlock has a production map of the entire game, which marks where every item in the game is located. When I finished the game one missile expansion short, you can bet your rear end I painstakingly scoured that map looking for the one I had missed. I found it too!

Shei-kun
Dec 2, 2011

Screw you, physics!
Joey, if it makes you feel any better, I'm older than the Famicom.

Not by much, but I am.

Carbon dioxide
Oct 9, 2012

I'd like to note that Fae thinks these are cute:

FPzero
Oct 20, 2008

Game Over
Return of Mido

I know those are like, colorized electron microscope photos or some similar process but in a way they do look kind of cute in a creepy way. They look like they're made of pillows.

They're cute in the same creepy way the sea pig is cute.

Faerie Fortune
Nov 14, 2004

Tardigrades are adorable and look like they're made of paper and I love those little guys so much :3:

grimlock_master
Nov 1, 2013

Fuck you, suzie

Faerie Fortune posted:

Tardigrades are adorable and look like they're made of paper and I love those little guys so much :3:

Also pretty much invulnerable. They survive in OUTER SPACE

FPzero
Oct 20, 2008

Game Over
Return of Mido



Look at them swim(?) they're paddling like dogs!

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german porn enthusiast
Dec 29, 2015

by exmarx

Carbon dioxide posted:

I'd like to note that Fae thinks these are cute:



that's because they are cute. that first picture looks like a gerbil in a space suit.

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