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Felinoid posted:Well, there is brain development to think about. A human brain doesn't finish developing until...somewhere around early 20s, I think? So all the kids may have centuries of experience, but trying to run that experience through an 8-year old's brain... Yeah. Mid-20s, actually. The generally accepted age is that the frontal cortex continues to develop till around 25 years of age. DoubleNegative posted:Video LPs are much easier and require a lot less overall work than a screenshot one. With videos, you record ahead of time and do a quick encode for commentary. Then you schedule an hour or whatever and talk over a few videos. Then you do some basic audio editing, encode, and publish. I'd actually say it depends on the game. I mean, usually, sure, VLPs are easier but depending on the game and your workflow, the difference in time can be negligible and your control over the final product could be greater. When I did Dark Crusade, I took screenshots as a I played, but as it was an SSLP I was able to frame and pose angles in specific ways only possible as an SSLP. This allowed me to tell a narrative LP in precisely the way I wanted to. In term of time spent screenshotting images versus recording game footage, the difference was minimal and I spent far, FAR less time having to edit audio commentary and video footage so I actually found that to be a pretty quick SSLP. Again, depends on the game, though VLPs usually take less time.
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# ? May 26, 2016 02:40 |
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# ? May 20, 2024 22:51 |
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So one thing I found kind of amusing when I played through the game: Lightning has to return to The Ark at 6am each day. It gives her a brief period of down time. But remember, time stops... even more than it already has, when she's up there. I don't really think it's that much of a spoiler to say each day starts at 6am. So, she returns literally the instant she left, from an outside perspective. To everyone that's not Hope, Lightning is just non-stop Saving people 24/7 for the entirety of the game, no breaks.
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# ? May 26, 2016 18:35 |
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Weeble posted:I don't really think it's that much of a spoiler to say each day starts at 6am. So, she returns literally the instant she left, from an outside perspective. [] Actually, the first day started at 9 pm. [/] Although, how long has been Lightning active as the savior? Did she wake up this morning at 6 am (after the 500 year slumber), Hope told her to go crash Snow's party and she was, okay
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# ? May 26, 2016 19:54 |
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Omobono posted:Although, how long has been Lightning active as the savior? Did she wake up this morning at 6 am (after the 500 year slumber), Hope told her to go crash Snow's party and she was, okay Judging from the intro sequence it was already evening when she went to "save" Snow. Also that conversation with Hope in update 2 makes it sound like she made a beeline there as soon as she woke up (assuming her first briefing took place in the time-frozen ark). So my guess would be that she either awoke in the afternoon or early evening on that day.
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# ? May 26, 2016 20:18 |
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Omobono posted:[] Actually, the first day started at 9 pm. [/] I'm assuming there was a de-crystalizaton process first, and if there was, I like to imagine it was like the unfreezing sequence from Austin Powers. Only they replaced 'can't stop externalizing internal voice loudly' with 'had even more of her personality surgically removed'.
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# ? May 26, 2016 20:33 |
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The whole "hundreds of years have passed" becomes even more meaningless when you realize that everything was just stagnant for those hundreds of years. Basically no advancement in technology or knowledge and people still have the dumbest problems that should have been addressed ages ago. Sure, it's the apocalypse, but it's such a slow burning one people should've done things instead of doing nothing. Of course, you can argue that that's part of the game's writing, but I doubt it.
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# ? May 26, 2016 23:08 |
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I kinda get the feeling like the whole "time's been stopped/slowed" thing wasn't really necessary. It's a cool sci-fi plot device and all, but it doesn't seem like it'd make much of a difference in the story if it was eliminated altogether. In fact, it actually makes this whole Armageddon deal feel less intense than it probably should be. (I'm basing this on having never played the game or completed the story, so get a cheap chuckle out of my ignorance if this becomes a major story issue later.)
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# ? May 27, 2016 01:23 |
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Benach posted:The whole "hundreds of years have passed" becomes even more meaningless when you realize that everything was just stagnant for those hundreds of years. Basically no advancement in technology or knowledge and people still have the dumbest problems that should have been addressed ages ago. Sure, it's the apocalypse, but it's such a slow burning one people should've done things instead of doing nothing.
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# ? May 27, 2016 02:27 |
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Benach posted:The whole "hundreds of years have passed" becomes even more meaningless when you realize that everything was just stagnant for those hundreds of years. Basically no advancement in technology or knowledge and people still have the dumbest problems that should have been addressed ages ago. Sure, it's the apocalypse, but it's such a slow burning one people should've done things instead of doing nothing. Am I misunderstanding something? From the intro episode, I got that time as it exists is still moving - otherwise how could we now be 500 years in the future - but human aging/creation has ceased. So externally humans continue to move through the fabric of spacetime which doesn't necessarily negate the possibility of technological advancement.
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# ? May 27, 2016 03:04 |
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Blind Sally posted:
Thanks. So I should also take type of LP into account when looking at time between updates.
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# ? May 27, 2016 03:10 |
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Magic Pants posted:Am I misunderstanding something? From the intro episode, I got that time as it exists is still moving - otherwise how could we now be 500 years in the future - but human aging/creation has ceased. So externally humans continue to move through the fabric of spacetime which doesn't necessarily negate the possibility of technological advancement. There's a significant amount of apathy implicit in this though. When you cannot give birth, age, or die there's not a whole lot of point to living, since you are effectively immortal and all you have is time. Also, time still moves but it has been rendered nigh-meaningless due to the above. Necessity is the Mother of Invention after all and when you don't need anything, you tend to not invent anything.
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# ? May 27, 2016 03:15 |
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It's probably time=progress that is stopped completely. I mean day/night cycles are still a thing and many watches rely only on their internal mechanism that you could only stop if molecular motion would be stopped and that wouldn't be a very fun game. So it's probably 500 years passed=500x365days passed but nothing happened that would really tell one day apart from the other.
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# ? May 27, 2016 15:12 |
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Benach posted:The whole "hundreds of years have passed" becomes even more meaningless when you realize that everything was just stagnant for those hundreds of years. Basically no advancement in technology or knowledge and people still have the dumbest problems that should have been addressed ages ago. Sure, it's the apocalypse, but it's such a slow burning one people should've done things instead of doing nothing. I don't know... This might be overthinking things but in a lot of Buddhist/Hindu writing, 12k years can pass like days go into nights and the same thing can and often does happen. Hell years pass a lot in judeo/christian story telling in almost the same way. It's hard to really say here if this is what they're going for in the same religious storytelling, but honestly I don't know if this really is a deal breaker. If people don't die or have no reason to move forward in life, I have full belief that things just don't or won't get done. So maybe it's just that whole "If Death could be postponed indefinitely; we would not actually go on postponing it indefinitely."
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# ? May 27, 2016 16:05 |
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It's mostly just despair, People did try to fix their situation. But after a few centuries of fruitless work, you cant blame them for giving up.
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# ? May 27, 2016 20:51 |
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It feels kind of similar to the LISA apocalypse; there's no more kids and most people have stopped giving poo poo one. At least they haven't stopped wearing shirts. Well, except for lightning sometimes.
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# ? May 28, 2016 04:33 |
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I always took it as being like Death's dimension in the Discworld books: there's not really any time any more, as time implies change. Just an ever-present 'now' where things are sometimes different. Yeah, your food goes cold if you leave it out, sometimes it gets darker, but it's not really the same thing.
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# ? May 28, 2016 19:24 |
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Monsters can still breed and stuff, its only humans that are dying out due to Etro's death and the cycle of life and death being broken, I have to wonder if this was Caius's grand plan but I am guessing he probably didn't care about what happened after Etro died.
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# ? May 28, 2016 22:02 |
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Judge Tesla posted:Monsters can still breed and stuff Can they? There's a mechanic that sort of contradicts that.
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# ? May 29, 2016 00:58 |
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Update 6: The First Intermission (Polsy) Music Lumina's Theme Datalogs quote:God's Plan quote:Mythology: Eradia and the World's Remaining Time quote:Locations: Nova Chrysalia quote:Legends and History: Nova Chrysalia's Past quote:Legends and History: The Lost Hours
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# ? May 29, 2016 03:25 |
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Would it be spoilers to talk about why Light Slash is really really good for the super-late/end game? I like the game mechanics behind why it becomes good.
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# ? May 29, 2016 03:55 |
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I'm totally excited Fedule, who doesn't love numbers? We're playing a JRPG!
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# ? May 29, 2016 04:03 |
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So this episode, we offered Erotica to make God's Tree grow, and we learned that God cannot see Lightning when she disappears up her own rear end.
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# ? May 29, 2016 06:57 |
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So I guess that you aren't going to be using the super broken DLC known as Yuna or the even more broken Fem-Cloud?
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# ? May 29, 2016 08:19 |
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Archenteron posted:So this episode, we offered Erotica to make God's Tree grow, and we learned that God cannot see Lightning when she disappears up her own rear end. Never has truly been me appropriate than here.
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# ? May 29, 2016 11:47 |
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How did the Chaos change the rotation of the planet's orbit?
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# ? May 29, 2016 14:11 |
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When I first played this game, I didn't like Lumina all that much. Whenever she showed up, it just meant 'oh god now I have to watch a cutscene with people talking for another ten minutes'. Now, though, I can appreciate how much fun she has making GBS threads on Lightning the whole time. As for Schemata talk, I typically went with one heavy physical attacker, one heavy magical attacker, and then one mixed bag so that I could keep attacking while the other two recharged.
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# ? May 29, 2016 15:27 |
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Scalding Coffee posted:How did the Chaos change the rotation of the planet's orbit?
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# ? May 29, 2016 19:03 |
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Indeterminacy posted:The physics reason would have to be that bits of the world were actually destroyed, giving the overall world itself less mass, and so in order to conserve angular momentum it spins faster? I don't think they worried too much about the physics though; Hope handwaves it as "spacetime was damaged", so don't worry about it, it can't be that important, right? ... Ahahahahahaha!
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# ? May 29, 2016 19:15 |
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Indeterminacy posted:The physics reason would have to be that bits of the world were actually destroyed, giving the overall world itself less mass, and so in order to conserve angular momentum it spins faster? I don't think they worried too much about the physics though; Hope handwaves it as "spacetime was damaged", so don't worry about it, it can't be that important, right? ... I'm just gonna go ahead and spoil that shockingly, this game does not give the slightest poo poo about the physics of spacetime and is handwaving the gently caress out the missing time.
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# ? May 29, 2016 19:47 |
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Drinking game: take a shot if the number 13 appears. For some strange reason, this game is obsessed with that number. What could it be?
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# ? May 29, 2016 20:15 |
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Air is lava! posted:Drinking game: take a shot if the number 13 appears. For some strange reason, this game is obsessed with that number. What could it be? Because they lost the thirteenth hour of each morning and night? Artix you lied to us!
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# ? May 29, 2016 20:23 |
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Besides that, there have been a few examples so far. From the top of my head, there are 13 days in total and the mercenary team which was supposed to kill the dragon specifically consisted of 13 people.
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# ? May 29, 2016 20:46 |
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Across the series, 13-1 had 13 chapters which seems reasonable until you realise it takes 3 to get paradigms and 11 is ten times the length of the others.
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# ? May 29, 2016 20:48 |
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You have Red XIII. There might also have been some game with a variation of 13 in its name, and some big shot who was involved with the FF games or Square-Enix.
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# ? May 30, 2016 04:14 |
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Air is lava! posted:Drinking game: take a shot if the number 13 appears. For some strange reason, this game is obsessed with that number. What could it be? Blind Sally and I had a drinking game for every utterance of the word Chaos in-game. We got to like 15 I think... in the first 20 minutes alone.
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# ? May 30, 2016 05:46 |
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Hope disappeared 169 years ago, which is 13 squared.
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# ? May 30, 2016 10:14 |
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I fuckin love Lightning Returns. it is the best
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# ? May 30, 2016 19:47 |
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Update 7: Under the FDA's Radar (Polsy) Music Luxerion (Luxerion - Morning) Reverent Souls (Luxerion - Afternoon) Crimson Blitz
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# ? Jun 2, 2016 20:47 |
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Not only FF4 does the whole "Cure doesn't work" thing, FF5 does it as well. After Galuf's death, the party tries everything to get him back, but nothing works and it's really sad.
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# ? Jun 2, 2016 22:02 |
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# ? May 20, 2024 22:51 |
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I don't know why you were so hung up on the unusable medicine. It's probably simply supposed to heal something Lighting doesn't have. Sampling someones cancer medication doesn't seem like a good idea.
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# ? Jun 2, 2016 22:08 |