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PhazonLink posted:The Gamecube controller seems to have extremely polarizing opinions for some reason. I was never a fan of "Large A button, Tiny B button, throw X and Y somewhere in there" compared to the layout of the Xbox or PS2 controllers, but all of them are better than the N64 controller. I have a hard time playing games as much, or as well, as I used to because the ergonomics are just too weird.
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# ? Jun 5, 2016 19:39 |
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# ? Apr 27, 2024 16:14 |
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Jobbo_Fett posted:I was never a fan of "Large A button, Tiny B button, throw X and Y somewhere in there" compared to the layout of the Xbox or PS2 controllers, but all of them are better than the N64 controller. I have a hard time playing games as much, or as well, as I used to because the ergonomics are just too weird. Yeah, I also generally prefer the same sized face buttons of the SNES/PS/Xbox/DS school of controllers, but the feel of the Gamecube controller is really nice. I just hope that the NX has a normal controller again, because Nintendo's normal controllers are really nice, even the classic pro controller for the Wii.
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# ? Jun 5, 2016 19:43 |
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The Happy Mask Salesman's creepy teleporting between poses is absolutely intentional. If I recall correctly, the engine that OoT/MM is made in (a heavily modified Mario 64 engine) does animation blending automatically, which was specifically disabled for the salesman.
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# ? Jun 5, 2016 19:48 |
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The non-animation between poses has been done before - a few examples I can think of include Hexadecimal from Reboot, the Weeping Angels from Doctor Who, and the father from Strangers With Candy. It tends to make a character seem creepier when you don't see them move.
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# ? Jun 5, 2016 20:29 |
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I can't stand the N64 or GameCube controllers. Way too many buttons. Hell, it took me like a month after getting Super Mario 64 to realize there was a Z button.
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# ? Jun 5, 2016 20:39 |
KieranWalker posted:I do know a pretty good retro gaming outlet that sells refurbished games and hardware if you're ever in the market, although I don't know if they do shipping to the UK. They didn't alter any textures for the N64 version, they just rendered those same textures with really bad anti-aliasing. In other words, that muddy look is intended. It's a feature.
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# ? Jun 5, 2016 21:02 |
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The Deku are the best race in Zelda. Those loving chicken people from Twilight Princess are the worst. I think it's really stupid that some fans are so eager for every game to fit in some over-arching timeline, even though they admit that 9 times out of 10 the story in a Zelda game is "meh". I wish the connections between games were more thematic, since they tend to choke creativity. For some reason Wind Waker is set as a distant sequel to Ocarina, and the Zora people in Ocarina who would have no trouble living in the Great Sea of Wind Waker... have now evolved into a race of Bird-people. One day Zelda will get with the times and give us a fully customizable Link/Linkle.
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# ? Jun 5, 2016 21:39 |
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Hell, Gesicht, I'd settle for a story that didn't devolve into "Zelda is kidnapped/otherwise put in danger; Link spends 1/2 to 3/4 of game attempting to rescue her." I think Majora's Mask is actually the last one Nintendo made that doesn't do this. Or you know, flip the stereotype, have Zelda be the one who's saving the kingdom instead. That would be a nice change of pace.
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# ? Jun 5, 2016 22:13 |
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KieranWalker posted:Hell, Gesicht, I'd settle for a story that didn't devolve into "Zelda is kidnapped/otherwise put in danger; Link spends 1/2 to 3/4 of game attempting to rescue her." I think Majora's Mask is actually the last one Nintendo made that doesn't do this. One of the main series games doesn't really play saving zelda as the main point, and another is very much not about zelda needing to be saved for the majority of the game. This isn't counting handhelds that don't have a Zelda. I'd specify which and how, but spoiler free zone. (that said I mean I'd also be all for playing as zelda and female link. Please give me the Female link only game no male option)
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# ? Jun 5, 2016 22:20 |
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As much as I want change, I'm not holding out for Zelda to get a little more progressive. Too bad Zelda won't be this badass again: https://www.youtube.com/watch?v=3M859Lp5_e8
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# ? Jun 5, 2016 23:05 |
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Zain posted:I think this was the first and only Zelda game I've 100%ed. It was just compelling enough to 100%.
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# ? Jun 5, 2016 23:37 |
Inspector Gesicht posted:As much as I want change, I'm not holding out for Zelda to get a little more progressive. Too bad Zelda won't be this badass again: Hyrule warriors does have her slaughtering thousands of monsters and basically kicking ganon in the dick.
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# ? Jun 6, 2016 00:08 |
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Hyrule Warriors was also not developed by Nintendo.
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# ? Jun 6, 2016 01:35 |
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All right, this is finally starting. I remember I watched a different LP of this game while Fae's OoT was still going on and just thinking to myself that I couldn't wait to hear her react to the things that happen in this game. I could hear her calling enemies rude in my head, now I get to hear it for real.
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# ? Jun 6, 2016 01:44 |
KieranWalker posted:Hyrule Warriors was also not developed by Nintendo. True, but Miyamoto did take a noted interest in its development. An amusing note I recall is that they wanted to make it closer to zelda games with dungeons and such, and he basically went 'What? Are you dumb? Make a warriors game. It'll work'
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# ? Jun 6, 2016 01:56 |
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Drakenel posted:True, but Miyamoto did take a noted interest in its development. An amusing note I recall is that they wanted to make it closer to zelda games with dungeons and such, and he basically went 'What? Are you dumb? Make a warriors game. It'll work' Now I'm wondering how it woulda been with dungeon crawling and all that.
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# ? Jun 6, 2016 06:45 |
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All I want to know is what emotion Faerie Fortune thinks the moon is expressing. Also, if I wasn't poo poo at photo editing, I'd put Emil's face up there instead of the Majora's Mask moon as fan art.
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# ? Jun 6, 2016 07:20 |
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A dark lord far, far more evil than Ganondorf ever was. Shiny777 fucked around with this message at 09:10 on Jun 6, 2016 |
# ? Jun 6, 2016 09:04 |
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That's not how I've been pronouncing Drakengard. gently caress. Excited to see this finally starting, though! I'm largely blind myself, so I'm interested to see how it goes.
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# ? Jun 6, 2016 14:01 |
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Shiny777 posted:
This is unsettling as gently caress. By the way, Fae, are you going to use that guest commentator spreadsheet that you made when you were playing OoT?
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# ? Jun 6, 2016 17:35 |
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Ah, I knew that would come up eventually. OoT only had one permanent co-commentator. That was only two schedules and two timezones to work with between me and ChaosArgate. Adding guests was occasionally a logistical nightmare due to timezones and on more than a few occasions at least one of us would either have to stay up late, or get up early. Majora's Mask has three permanent co-commentators. Still two timezones thank gently caress, but now we have to consistently work with three different schedules of three people who each have at least one project other than this one going on. Unfortunately, using the guest spreadsheet would be frustrating as hell and probably lead to delayed episodes while we wait for everyone's schedules to line up. It was a tough decision to make but we decided that for the sake of getting poo poo actually done it would be better just to work between the three of us. That doesn't mean there won't be guests at all, I have a few people already lined up for certain things, and there's bound to be exploration videos and bonus minigames I can pull from the spreadsheet for but I have to let you guys down on this one, sorry
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# ? Jun 6, 2016 17:55 |
Faerie Fortune posted:Ah, I knew that would come up eventually. That's okay, nobody likes my garbage jokes anyways!
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# ? Jun 6, 2016 19:00 |
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Shiny777 posted:
This is creepier than the real moon ingame.
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# ? Jun 6, 2016 19:05 |
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That's okay. Just making sure if you were or not.
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# ? Jun 6, 2016 19:16 |
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Shiny777 posted:
Rude, Emil is far more nicer than anyone here. A nice boy.
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# ? Jun 6, 2016 20:01 |
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Completely understandable, I have enough problems coordinating three people in the same timezone, so I can imagine coordinating schedules across the Atlantic is an incredible headache.
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# ? Jun 6, 2016 20:06 |
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InfinityComplex posted:Rude, Emil is far more nicer than anyone here. A nice boy. Oh, Emil, sure. Taro Yoko, however...
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# ? Jun 6, 2016 21:43 |
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Shei-kun posted:All I want to know is what emotion Faerie Fortune thinks the moon is expressing. He's clearly really happy and excited to be invited over for once in his life. Like just look at that face in the opening and tell me that's not the face of; "Omg! Hi skullkid! Oh my gosh, this is what Earth is like! I can't believe I finally got to come visit!"
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# ? Jun 6, 2016 23:44 |
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This game burned me out by the end of the third dungeon. Though, that could have just been all the crashing on the GC port that would kill my drat progress. Still, this is by far the best Zelda in terms of character writing and art direction. It's amazing that despite being on the same engine, it feels as different to OoT as Zelda II is to LoZ. I've been looking forward to this LP for a while, I'm excited to see Fae find unconventional ways to beat poo poo that will confound her cocommentators. And after reading the posts itt, it's safe to assume the 3DS remake is worth picking up? Like, no way in hell am I going back to the port or playing it on an N64.
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# ? Jun 7, 2016 00:14 |
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I found that the game was exceptionally smooth both on Project 64 and on the Virtual Console.
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# ? Jun 7, 2016 00:16 |
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Rabbi Raccoon posted:I can't stand the N64 or GameCube controllers. Way too many buttons. Hell, it took me like a month after getting Super Mario 64 to realize there was a Z button. I wish the Gamecube controller had a couple more so I could use it to play PS2 games.
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# ? Jun 7, 2016 00:23 |
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Krampus Grewcock posted:And after reading the posts itt, it's safe to assume the 3DS remake is worth picking up? Like, no way in hell am I going back to the port or playing it on an N64. Personally, I swear by the Virtual Console release, but that's because MM 3D changes a ton of stuff and I mostly dislike the changes (I'll point them out as we come across them in the LP). That said, I'm fully aware that I have a minority opinion and if you have access to it, the 3DS version is generally considered to be the way to go.
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# ? Jun 7, 2016 00:28 |
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Artix posted:Personally, I swear by the Virtual Console release, but that's because MM 3D changes a ton of stuff and I mostly dislike the changes (I'll point them out as we come across them in the LP). That said, I'm fully aware that I have a minority opinion and if you have access to it, the 3DS version is generally considered to be the way to go. drat, yet another reason to regret selling off my Wii. Thanks for the input, I'll probably pick it up when the LP gets to where I stopped playing.
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# ? Jun 7, 2016 00:32 |
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Krampus Grewcock posted:drat, yet another reason to regret selling off my Wii. Do you have a Wii U? You can access the old Wii Shop Channel through that. Failing that, the 3DS version is still a really good experience and if you're keeping up with this LP, you'll get to experience the original version through us!
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# ? Jun 7, 2016 00:34 |
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Krampus Grewcock posted:This game burned me out by the end of the third dungeon. Though, that could have just been all the crashing on the GC port that would kill my drat progress. Still, this is by far the best Zelda in terms of character writing and art direction. It's amazing that despite being on the same engine, it feels as different to OoT as Zelda II is to LoZ. I've been looking forward to this LP for a while, I'm excited to see Fae find unconventional ways to beat poo poo that will confound her cocommentators. The 3DS version is really, really good. It looks nice, it's polished, and the gyro aiming is a godsend.
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# ? Jun 7, 2016 00:37 |
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I can understand disliking some of the 3D changes, but overall they simply made the game more accessible without really making it easier, at least if you choose to ignore the handholding guides. The boss fights are technically made more difficult, although you could argue whether that difficulty is artifical. Plus Grezzo added some pretty silly glitches so that's always fun
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# ? Jun 7, 2016 00:39 |
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Artix posted:Personally, I swear by the Virtual Console release, but that's because MM 3D changes a ton of stuff and I mostly dislike the changes (I'll point them out as we come across them in the LP). That said, I'm fully aware that I have a minority opinion and if you have access to it, the 3DS version is generally considered to be the way to go. Considering your opinions on MM, I'm going to assume you dislike the same changes I dislike.
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# ? Jun 7, 2016 00:39 |
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MM3D is definitely a mixed bag
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# ? Jun 7, 2016 02:39 |
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Finally sat down and watched the video and I'm creeped out already. I never played much of MM before, but I don't remember anything other than the very obvious. It was my first time playing a Zelda game as well, and the time limit mechanic turned me off instantly. I'm excited to see where this goes!
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# ? Jun 7, 2016 03:27 |
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# ? Apr 27, 2024 16:14 |
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Its Update Time! Episode 2 - Dog Wants My Bones
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# ? Jun 7, 2016 09:00 |