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WarpDogs posted:Hey there! The game I've been working on, Villager Monsters, just launched on Kickstarter today. That little snake playing snake in the corner is cute.
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# ? Sep 13, 2017 00:35 |
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# ? Jun 13, 2024 14:27 |
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WarpDogs posted:Hey there! The game I've been working on, Villager Monsters, just launched on Kickstarter today. I wanted to play Stardew Valley with my 4-year-old but she didn't like that you fight monsters in it (even though you don't have to). She wanted to just go and make friends with them, so this looks 100% her jam. She can play as a girl, right?
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# ? Sep 13, 2017 03:00 |
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Lol which part of the orc-looking sprite reads as gender coded to you? e: seconding that the snake joke is cute as gently caress
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# ? Sep 13, 2017 06:48 |
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SaltyJesus posted:Lol which part of the orc-looking sprite reads as gender coded to you? I thought homeboy there with the 5 o'clock shadow was the PC, considering he's in almost all of the gameplay gifs on the kickstarter page.
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# ? Sep 13, 2017 07:24 |
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ah, fair. I was working off of the gif posted in the thread, my bad
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# ? Sep 13, 2017 07:27 |
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i dub thee Goondertale
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# ? Sep 13, 2017 08:16 |
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Hmmm so I guess Divinity: Original Sin 2 is out tomorrow. I have too many games!
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# ? Sep 13, 2017 16:51 |
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D:OS2 coming out at the same time as Mordhau alpha, goddamnit
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# ? Sep 13, 2017 17:32 |
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The Ukiyo wood art guy is back. I'm honestly thinking about getting the MGS or SotC one. https://www.kickstarter.com/projects/1499165518/ukiyo-e-heroes-boss-fights
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# ? Sep 13, 2017 17:40 |
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Renoistic posted:The Ukiyo wood art guy is back. I'm honestly thinking about getting the MGS or SotC one. I think I like those two the best, too.
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# ? Sep 13, 2017 17:54 |
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I'd play Edo Gear Solid and enjoy it more than the real MGS. Also that's definitely my favourite of the prints, yeah.
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# ? Sep 13, 2017 18:18 |
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Lemon-Lime posted:I'd play Edo Gear Solid and enjoy it more than the real MGS. Have I got good news for you!
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# ? Sep 13, 2017 18:23 |
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ImpAtom posted:Have I got good news for you! The second one is feeling it's age, but still awesome.
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# ? Sep 13, 2017 18:28 |
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ImpAtom posted:Have I got good news for you! I've played the first four Tenchu games extensively. Someone get Acquire and Konami to work together on making a new Tenchu game in the MGS5 engine, please.
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# ? Sep 13, 2017 18:50 |
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Renoistic posted:The Ukiyo wood art guy is back. I'm honestly thinking about getting the MGS or SotC one. that flintlock should have a bamboo extension on it
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# ? Sep 13, 2017 19:10 |
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Memento posted:I wanted to play Stardew Valley with my 4-year-old but she didn't like that you fight monsters in it (even though you don't have to). She wanted to just go and make friends with them, so this looks 100% her jam. She can play as a girl, right? I'm curious about this too; some of the people I might try to convince to back will want this.
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# ? Sep 13, 2017 20:21 |
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I miss the Tenchu games now. Tenchu Z was ok too, I enjoyed the co op aspect of it but once you got the map layout down, you could clear them in about a minute or two, tops. I used to be that rear end in a top hat who would drop into random games with all my max gear and just murder everything before anyone got a chance to.
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# ? Sep 13, 2017 20:59 |
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Memento posted:I wanted to play Stardew Valley with my 4-year-old but she didn't like that you fight monsters in it (even though you don't have to). She wanted to just go and make friends with them, so this looks 100% her jam. She can play as a girl, right? That's so insanely adorable! Yes, you can play as a girl. I'm not super happy with the WIP sprite so I don't feature it a lot, but you'll be able to choose your gender and look and can change it at any time
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# ? Sep 14, 2017 03:18 |
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Lemon-Lime posted:I've played the first four Tenchu games extensively. Alternatively: http://store.steampowered.com/app/418240/Shadow_Tactics_Blades_of_the_Shogun/ (Admittedly this is more Commandos: Sengoku edition than MGS but ninjas, but still)
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# ? Sep 14, 2017 15:52 |
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i gotta be straight with you guys... it pains me to say it, but yooka laylee... yooka laylee is bad i waited until the update to give it a fairshake again, but it's still bad, rampo is still bullshit, everything sucks
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# ? Sep 14, 2017 18:22 |
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I have not gone back to that game since launch week.
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# ? Sep 14, 2017 18:34 |
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The Homestuck game... is out? We just got our choice of Steam key or DRM-free.
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# ? Sep 14, 2017 21:07 |
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Yeah, Part 1 is out today. It's supposed to be actually quite good for a short (3ish hours) adventure game that doesn't actually require knowledge of Homestuck to enjoy.
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# ? Sep 14, 2017 21:10 |
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WarpDogs posted:That's so insanely adorable! Yes, you can play as a girl. I'm not super happy with the WIP sprite so I don't feature it a lot, but you'll be able to choose your gender and look and can change it at any time Oh yeah. It's on.
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# ? Sep 15, 2017 01:14 |
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Yes, the Homestuck game is good - short, but absolutely packed with writing. (Every pair of inventory items has a unique message when used together!)
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# ? Sep 15, 2017 02:53 |
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WarpDogs posted:That's so insanely adorable! Yes, you can play as a girl. I'm not super happy with the WIP sprite so I don't feature it a lot, but you'll be able to choose your gender and look and can change it at any time Sold so hard. Good luck! Looks like you're on track to make it, glad to be along for the ride.
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# ? Sep 15, 2017 03:02 |
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Kurtofan posted:i gotta be straight with you guys... it pains me to say it, but yooka laylee... yooka laylee is bad I found the controls very annoying and didn't play past the very start.
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# ? Sep 15, 2017 03:04 |
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To anyone who wants a quick first-look description, I played about an hour of the overblown Kickstarter success Homestuck game, Hiveswap. At its core, it's a point and click adventure game but you probably already knew that. Although the writing is, of course, fantastic as expected and the art is, of course, rather well done and the music is, of course, pretty great... the game itself definitely feels like it was slapped together. I encountered at least 4 immersion-breaking (not really something you expect of an adventure game but here we are) bugs in the first hour alone and it really irked me hard. The scenes and screens sometimes shift oddly, as though the engine didn't know how to handle a 1080 display (the game's default resolution is below that, windowed) and there is one very early scene transition you'll make more than once that freezes the game for 10+ seconds to load but nothing else seems to cause the same loading issue. I also encountered a scene where the display for opening a box was tucked to the side of the screen, like I was seeing the behind-the-scenes of the game. Despite the writing being good, I now think Andrew Hussie's comedy is best done in small bites and not in any format longer than, say, 15 minutes of time. I was a serial reader for Homestuck so I never had to deal with massive text dumps outside of the rare massive update. This matters because the game really is just a massive dump of Hussie humor as, astoundingly, every single thing has a unique text interaction with every single other thing in the game. The first room you start off in has more than a dozen things you can look at and get a jokey text description of... and then the first 4 things you pick up ALL have unique text when you try to use them on everything you can look at in the room. It's pretty insane and led me to spending 30 minutes at the beginning of the game just reading everything interacting with everything else, making a save, and deciding I was instead going to play the game and just run through it a second time to read everything at a later time. Also it feels like the game doesn't have any sound effects. It's weird because you get used to this fact for all the animations in Homestuck (in which just music plays while you watch a thing occur) but in a video game it doesn't feel like it fits at all. Some of the musical transitions between cinematic and game are mastered incorrect, so scene transitions can be jarring. The "combat" system isn't really a combat system at all, it's just another scene of point-and-click combine the right stuff Adventure game with no fail state. So, yeah, I'm kinda mixed on it. I'm glad they managed to pull through and build the thing despite The Odd Gentlemen stealing their money and running but I feel like the game could have used a more open beta-testing period before the full release. Lord knows the Kickstarters would have gladly tested it but they didn't take advantage of that fact. DaveKap fucked around with this message at 00:07 on Sep 16, 2017 |
# ? Sep 15, 2017 22:57 |
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DaveKap posted:To anyone who wants a quick first-look description, I played about an hour of the overblown Kickstarter success Homestuck game, Hiveswap. I didn't back this at the time, since I never read the comic, but I've checked out a bit of gameplay video here and there... I know there was an Odd Gentlemen controversy and this was actually made on a fraction of the money that they raised, but a lot of people are not wise to that, so this bodes preeetty bad in the bang for your back territory. There's some great animation here and there, background art is detailed, music is nice (if repetitive af), but at a glimpse overall it looks a lot cheaper than the launch trailer would make you believe. This might be comic related but there are some weird graphical choices, like descriptions appearing as courier-type font on grey rectangles, and as you pointed out there's zero voices and sound effects. Again, I've only watched maybe 30 minutes altogether but lacking so much audio really hurts the experience imo. Voices are pretty much standard issue for adventure games, it's so weird that for such a short game they don't have them. Not to toot my own horn but we're working on a game with a shoestring budget and we're also doing the every-item-on-every-hotspot-or-item-gets-custom-response, and it's not exactly a short game... And we're gonna pony up and voice everything because it's a huge part of the experience. Again, no idea how much this game really cost, but it feels a bit like skating by while relying on the fandom eating it up just because it's their favorite comic characters (or, actually, world, I understand these are new characters). Anyway, maybe it sounds like I'm hating on it - I'm actually not, there's some beautiful stuff here, but not being a fan of the IP I wasn't really drawn in. If and when all episodes are out I'd be curious to play it through, and maybe they'll get some revenue and add some kind of voices and sound DLC, I think it would make a big difference.
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# ? Sep 16, 2017 07:51 |
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DaveKap posted:Edit: Apparently this is 1 of 8 parts. What the gently caress...
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# ? Sep 17, 2017 18:25 |
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Divinity: Original Sin II released on Thursday and seems to be quite successful with more than 75,000 concurrent players on Steam last night. Right now it's at 85,000+, in fact. Getting positive reviews too, so good for Larian.
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# ? Sep 17, 2017 20:58 |
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Phlegmish posted:Divinity: Original Sin II released on Thursday and seems to be quite successful with more than 75,000 concurrent players on Steam last night. Right now it's at 85,000+, in fact. Getting positive reviews too, so good for Larian. It owns, BTW.
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# ? Sep 17, 2017 21:35 |
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It's absolutely living up to the hype, though I haven't gotten a chance to run Dungeon Master Mode or PvP yet
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# ? Sep 17, 2017 21:59 |
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I just couldn't get into the first one. It felt like kind of a grind.
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# ? Sep 17, 2017 22:13 |
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It's definitely very oldschool in its sensibilities. You really have to approach it as a video game first, a world & story second or you'll just get stomped by everything.
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# ? Sep 17, 2017 23:53 |
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I'm not really enjoying it at all. The pacing is really off and I spend more time trying to find which part of the map has the mobs I'm supposed to fight rather than just playing and enjoying myself. I'm level 4 in the swamps and the only enemies I have left to fight seem to be a bunch of basilisks on the beach and a group of level 6 skeletons I can't beat.
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# ? Sep 17, 2017 23:59 |
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From the Composer of Skyrim - Soule Symphony No. 1Description posted:Symphony No. 1, "The Northerner" (Opus 1) will mark Jeremy's first foray into the grand traditions of classical music. This symphonic work is planned to feature live players and singers in addition to the innovative technologies for which Jeremy has become known. Risks and challenges posted:"I will be working with the same team that has provided reliable and excellent support throughout my career. Recordings aren't easy to make, but if planning is done within a reasonable time frame, the process can go smoothly. As we have delved into the initial planning stages of the recording session, scheduling for the summer months affords us enough planning time for a recording of this nature." -Jeremy Support this project posted:Estimated delivery Sep 2013 Update #23 - Feb 9 2017 Good Morning Northerners! posted:This update is long overdue, and for that, I apologize.
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# ? Sep 18, 2017 02:34 |
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Project launched March 2013. Estimated delivery September 2013. quote:The symphony as it stands is more than 6 times the scale of what I initially envisioned, and simply put, that will take at least 6 times as long to complete. Well it's been four and a half years, so he's currently sitting on nine times as long with no end in sight.
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# ? Sep 18, 2017 02:48 |
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What I know thanks to kickstarter is to never ever back a game or anything else. death is certain
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# ? Sep 18, 2017 02:48 |
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# ? Jun 13, 2024 14:27 |
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I basically backed Barkley 2 to pay for Barkley 1 and NuRen to pay for Flowerguy's Pool Party and if anything comes out of it all the better.
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# ? Sep 18, 2017 02:54 |