|
Good lord, Ms "Fallout is actually anti-immigrant allegory" is also apparently co-writing a Star Trek movie? Love to see what she comes up with for that. Wonder if she's up for doing a Starship Troopers remake.
|
# ? Mar 8, 2024 00:56 |
|
|
# ? Apr 28, 2024 01:01 |
i can forgive xenophobia but i draw the line at liking fallout 3
|
|
# ? Mar 8, 2024 01:36 |
|
Hey rope kid, Fallout New Vegas is loving awesome, warts and all. Thank you to everybody that created it. It’s literally the main reason I bought a SteamDeck.
|
# ? Mar 8, 2024 05:08 |
|
Nobody Interesting posted:Wonder if she's up for doing a Starship Troopers remake. I've got my issues with all of the Starship Troopers sequel movies but their one saving grace is that as long as they keep coming out it prevents people from doing a crappy remake like happened with Total Recall and Robocop.
|
# ? Mar 8, 2024 05:14 |
|
Arc Hammer posted:I've got my issues with all of the Starship Troopers sequel movies but their one saving grace is that as long as they keep coming out it prevents people from doing a crappy remake like happened with Total Recall and Robocop. Yeah I can imagine how bland that would be. Why are the crappy remakes always so god drat bland for movies that were liked in a large part because of how over the top they were? You'd think even movie producers wouldn't be that dumb, yet here we are. I know lets do a remake of Rocky horror, but as a serious drama musical without any camp! dr_rat fucked around with this message at 06:23 on Mar 8, 2024 |
# ? Mar 8, 2024 06:21 |
|
Nobody Interesting posted:Good lord, Ms "Fallout is actually anti-immigrant allegory" is also apparently co-writing a Star Trek movie? Love to see what she comes up with for that. Wonder if she's up for doing a Starship Troopers remake. Both Bethesda Fallouts made the terrible mistake of trying to do a racism allegory where the people being discriminated against are actually part of a different species that can be murderously dangerous towards humans. The ghouls of Tenpenny Tower just want to be able to live in peace alongside humans - but if you let them in, they'll bring in feral ghouls and slaughter everyone. Fallout 4 has the Synths, and even when they escape from the Institute's influence there's still an instance of a Synth murdering a person and secretly replacing them with a replica.
|
# ? Mar 8, 2024 06:29 |
|
Fair Bear Maiden posted:This is a way worse quote than the bit about liking Fallout 3, c'mon. ... That quote is literally saying the opposite of what you all are reading.
|
# ? Mar 8, 2024 07:54 |
|
Roy Phillips is more justified in taking over Tenpenny Tower than the Courier is in killing House.
|
# ? Mar 8, 2024 07:59 |
Arbite posted:... That quote is literally saying the opposite of what you all are reading. no what he meant is still really bad
|
|
# ? Mar 8, 2024 09:29 |
|
Chamale posted:Both Bethesda Fallouts made the terrible mistake of trying to do a racism allegory where the people being discriminated against are actually part of a different species that can be murderously dangerous towards humans. The ghouls of Tenpenny Tower just want to be able to live in peace alongside humans - but if you let them in, they'll bring in feral ghouls and slaughter everyone. Fallout 4 has the Synths, and even when they escape from the Institute's influence there's still an instance of a Synth murdering a person and secretly replacing them with a replica. all praise to the vanguard party of ghouls for negotiating with the bourgeoise, petty bourgeoise and national liberals before rousing the lumpenghoul to violently overthrow them in a glorious revolution to reclaim their fruits of labour.
|
# ? Mar 8, 2024 10:31 |
|
Chamale posted:Both Bethesda Fallouts made the terrible mistake of trying to do a racism allegory where the people being discriminated against are actually part of a different species that can be murderously dangerous towards humans. The ghouls of Tenpenny Tower just want to be able to live in peace alongside humans - but if you let them in, they'll bring in feral ghouls and slaughter everyone. Fallout 4 has the Synths, and even when they escape from the Institute's influence there's still an instance of a Synth murdering a person and secretly replacing them with a replica. Look guy/gal/rat bastard, if you go around judging a group of people by their cultural practices in relation to your norms you are literally Hitler. Okay?
|
# ? Mar 8, 2024 14:33 |
|
watho posted:i can forgive xenophobia but i draw the line at liking fallout 3
|
# ? Mar 8, 2024 16:03 |
Chamale posted:Both Bethesda Fallouts made the terrible mistake of trying to do a racism allegory where the people being discriminated against are actually part of a different species that can be murderously dangerous towards humans. The ghouls of Tenpenny Tower just want to be able to live in peace alongside humans - but if you let them in, they'll bring in feral ghouls and slaughter everyone. Fallout 4 has the Synths, and even when they escape from the Institute's influence there's still an instance of a Synth murdering a person and secretly replacing them with a replica. It's not like the ghouls were killing innocent people. Tenpenny wants to nuke Megaton for example. Your synth example doesn't work either considering the railroad is one of two good factions uou can ally with and they have a lot of synth members and their goal is to liberate synths. There's even a town that kills synths simply for being synths.
|
|
# ? Mar 11, 2024 07:02 |
|
Tenpenny wants to nuke megaton. Not the entire residential body of the tower
|
# ? Mar 11, 2024 07:06 |
Never the less, the ghouls aren't naturally disposed to be hostile. They're hostile to Tenpenny Tower because they hsve been denied access to it simply for being ghouls. In the Fallout games rhe wast majority of bad guys are human and any problems they have with non-humans are usually their own fault.
|
|
# ? Mar 11, 2024 07:27 |
|
*deep breath* on october 7 there was a rav- (USER WAS PUT ON PROBATION FOR THIS POST)
|
# ? Mar 11, 2024 07:28 |
|
Alhazred posted:Never the less, the ghouls aren't naturally disposed to be hostile. They're hostile to Tenpenny Tower because they hsve been denied access to it simply for being ghouls. In the Fallout games rhe wast majority of bad guys are human and any problems they have with non-humans are usually their own fault. I agree, it's total BS* that joining the Unity is a game over instead of a win condition What? Marcus said it was cool! *
|
# ? Mar 11, 2024 07:32 |
|
I know right, I made a choice to be an awesome supermutant what's not winning about that!
|
# ? Mar 11, 2024 09:39 |
|
Fallout 3 / aged like milk but offers a ton of places to explore,crap story with plotholes that a supermutant behemoth could fit through,great atmosphere though.loving awful DLC though,mothership zeta is genuinely offensively bad.Followers are good. New vegas / technically a much better game with better story,characters,weapons and in depth gameplay,map’s not as fun to get lost in as 3 though.All the DLC’s are top tier even with their faults.Followers are far more fleshed out but i do miss charon.
|
# ? Mar 12, 2024 15:55 |
|
Just imagine if the NV team had had the setting and development time of 3 available to them.
|
# ? Mar 12, 2024 15:59 |
|
Discendo Vox posted:Just imagine if the NV team had had the setting and development time of 3 available to them. I spent roughly 90% of my first FO4 playthrough thinking "this game would be so absolutely incredible if it gets the New Vegas treatment". It did not.
|
# ? Mar 12, 2024 16:03 |
|
Brazilianpeanutwar posted:Fallout 3 / aged like milk but offers a ton of places to explore,crap story with plotholes that a supermutant behemoth could fit through,great atmosphere though.loving awful DLC though,mothership zeta is genuinely offensively bad.Followers are good. Speaking of Fallout DLC, people always talk up Point Lookout as some kind of redeeming moment for FO3, when to me it always was a horrible, boring waste of time. One of the more baffling aspects of the public perception of modern fallout, imo
|
# ? Mar 12, 2024 16:10 |
|
Point lookout was great to explore but also completely broken in terms of enemy health and weapon damage* *The double barreled shotgun would either do like 100 damage or 5 depending on if the weather was good that day or if your enemy just decided “hey i don’t believe shotguns are even real man”.
|
# ? Mar 12, 2024 17:00 |
|
I lost a companion in the swamp at Point Lookout. They just fell in and I never saw them again lol
|
# ? Mar 12, 2024 17:07 |
|
My main memory of it is every enemy taking 500 bullets to kill.
|
# ? Mar 12, 2024 17:26 |
|
It's old ground at this point and not worth kvetching over again, but it's still remarkable to me that Bethesda purchased the rights to a franchise that clearly draws on a wealth of material such as Mad Max, A Canticle for Leibowitz, and A Boy And His Dog, and for two games in a row their only original ideas have been 'what if Blade Runner was all text and no subtext' and 'let's do a foggy Lovecraftian seaside town for a bit'.
|
# ? Mar 12, 2024 17:31 |
|
steinrokkan posted:Speaking of Fallout DLC, people always talk up Point Lookout as some kind of redeeming moment for FO3, when to me it always was a horrible, boring waste of time. One of the more baffling aspects of the public perception of modern fallout, imo It was competent. It didn't do anything egregiously wrong, even if its story felt more like it should've been a brief sidequest to the main game. Maybe people were either so starved for decent story or the bar had been set so offensively low by The Pitt that it looked like gold. God, gently caress the Pitt and it's asinine moral choice. "Would it be right to depose the violent warlord who put murderers and rapists in charge of his slave workforce within a nonviable city? He loves his daughter!" grobbo posted:It's old ground at this point and not worth kvetching over again, but it's still remarkable to me that Bethesda purchased the rights to a franchise that clearly draws on a wealth of material such as Mad Max, A Canticle for Leibowitz, and A Boy And His Dog, and for two games in a row their only original ideas have been 'what if Blade Runner was all text and no subtext' and 'let's do a foggy Lovecraftian seaside town for a bit'. I need to stand in defense of Far Harbor. It's creative and utilizes their own, original ideas, while giving the player multiple ways of deciding what to do and why they want to do it based off their own ethical compass. It is the only time since the release of Morrowind that I found myself impressed by something Bethesda has done.
|
# ? Mar 12, 2024 17:49 |
|
Far Harbour is legit a great time and it has the best writing in a Bethesda fallout by a country mile.
|
# ? Mar 12, 2024 18:27 |
|
Ironslave posted:It was competent. It didn't do anything egregiously wrong, even if its story felt more like it should've been a brief sidequest to the main game. Maybe people were either so starved for decent story or the bar had been set so offensively low by The Pitt that it looked like gold. The real bullshit of The Pitt is that you can go hogwild and murder your way out and it's very hard and fun to do then there's just a locked door and you don't get to do that and just go and win, sorry
|
# ? Mar 12, 2024 18:30 |
|
Far Harbor was pretty good. Bethesda only seems to be willing to take a chance and do anything interesting post-Morrowind with their DLC. The main games are bland but usually get one piece of DLC that show the company isn't completely devoid of ideas and talent, they're just choosing not to use it.
|
# ? Mar 12, 2024 18:36 |
|
Point Lookout was good other than the enemy balance. Pretty sure there's mods to fix that at least. The Punga dream is one of the cooler things they managed to do with the engine. The Pit was an almost interesting plot/setting. But there are main game questlines that are longer than it. The rest of the content is just searching for ingots.
|
# ? Mar 12, 2024 18:37 |
|
Yeah but the scrap yard is the best part of the Pitt IMO. Just scrambling around the post-nuclear wreck of the Rust Belt, I think it’s the best designed area of the entire game.
|
# ? Mar 12, 2024 18:39 |
|
The plot of PL is absolute nonsense. Even more so than F3
|
# ? Mar 12, 2024 18:39 |
|
Arc Hammer posted:Far Harbour is legit a great time and it has the best writing in a Bethesda fallout by a country mile. Agreed. It's a fun setup and the items it adds are fun to play around with. The main storyline for the add-on is really good and difficult to navigate in terms of what choices you make.
|
# ? Mar 12, 2024 18:41 |
|
Gaius Marius posted:The plot of PL is absolute nonsense. Even more so than F3 I disagree. It mixed the dark roots of spy movie tropes with the inherent post-nuclear absurdity of Fallout, while also showing the way average people suffer and get roped into their hijinks. It's Bond and Goldfinger doing their bullshit long after it made any sense for them to do so, because it's what they've always done. It's a solid enough idea and not incongruous with a lot of the weirdness of Fallout in general, with everyone playing their idiot part with a straight face. I could've seen it as a sidequest in FO2, it just maybe didn't need an entire DLC dedicated to it. oh jay posted:The Punga dream is one of the cooler things they managed to do with the engine. And this.
|
# ? Mar 12, 2024 19:14 |
|
Arivia posted:Yeah but the scrap yard is the best part of the Pitt IMO. Just scrambling around the post-nuclear wreck of the Rust Belt, I think it’s the best designed area of the entire game. This,also the extreme mad maxness of the weapons and armour was awesome. My favourite weapon in all of FO3 the silenced machine-gun and everything to do with the fight arena + the huge battle along the walkways was very fun.Oh and the bridge at the beginning was cool but under utilised. drat now you got me wanting to play FO3 just for the Pitt.
|
# ? Mar 12, 2024 19:18 |
|
If it wasn't for The Pitt, there would be no Raider Ordinance armor. And that would be a shame, because I will never not be amazed at how ridiculous the female version is.
|
# ? Mar 12, 2024 19:28 |
|
I recently replayed the Pitt when I was doing TTW and loved the aesthetic and the crisscross bridge village and the steelyard, the story is dumb and only makes sense if you play it evil and stick with the raiders but whatever it's fine Though come to think of it they did the same thing with Nuka World, I wonder if there's like one dev working there who keeps getting annoyed at the lack of evil options in the main game and awkwardly shoves them all into a tonally dissonant DLC
|
# ? Mar 12, 2024 19:33 |
|
Haha,nice. (Ordinance armour)
|
# ? Mar 12, 2024 19:33 |
|
|
# ? Apr 28, 2024 01:01 |
|
Wolfsheim posted:I recently replayed the Pitt when I was doing TTW and loved the aesthetic and the crisscross bridge village and the steelyard, the story is dumb and only makes sense if you play it evil and stick with the raiders but whatever it's fine I went to Disney World not long after playing Nuka World for the first time and it really made standing in the middle of Tomorrowland pretty surreal. They hit the nail on the head on that one.
|
# ? Mar 12, 2024 19:37 |