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Quarex posted:You know what I think this game needs to be deeper and more interesting, is an obnoxious cavalcade of leaderboard statistics. Not just most murders/most zombie kills/most ammunition spent/whatever, but "most kills with newbie gear" and "fewest accomplishments while wearing ghillie suit" and "most dicks sucked for night-vision goggles." This game needs factions. It needs defendable forts and cities that you can clean out of zombies and increase the loot/whatever while you have it and have to defend it against other factions. It needs a better AI for zombies, The Horde that slowly shuffles a certain path from city to city, village to village, eating everything and everyone who hasn't enough manpower and big enough guns to stop it. I know "it's still alpha you dumbfuck!", but it is getting seriously boring to do the same raids again and again. Also, why the gently caress there isn't a way to deploy bipod/rest your gun against fence or rock or something like that, while every single other ARMA 2 mod has this?
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| # ? Jun 6, 2012 07:54 |
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| # ? May 23, 2013 17:01 |
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Shadefyre posted:Part two of tank[BMR-2] time:http://www.youtube.com/watch?v=mXT-3ZmjJWQ How do yall spawn vehicles into the game?
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| # ? Jun 6, 2012 07:56 |
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Wait, you're telling me I should be in third person most of the time? poo poo that's why I keep dying.
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| # ? Jun 6, 2012 08:25 |
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Volt Catfish posted:Wait, you're telling me I should be in third person most of the time? Well you can turn the camera and peek behind corners with it while not exposing yourself sooo..
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| # ? Jun 6, 2012 08:32 |
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Nebelwerfer posted:Well you can turn the camera and peek behind corners with it while not exposing yourself sooo.. Yeah, it's also usually much easier to use the freelook to check around you then to actually turn around, especially indoors where turning is super clunky. It's bound to Left Alt by default I believe.
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| # ? Jun 6, 2012 08:59 |
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Kekeke! posted:So after unloading 9 rounds at a guy pinned down in a tower and missing every single one, I think I need to practice my marksmanship with the CZ. Is there an easy way to do this in the regular game client? Just adjust your zero-ing for the range you are shooting...
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| # ? Jun 6, 2012 09:00 |
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Eddy-Baby posted:I just lost a character that I think had nearly everything. NVG, GPS, M4SD, DMR, even a rangefinder. I had a coyote backpack, with antibiotics to sweeten the deal. It just goes to show that even 14 days in, you can still lose everything to a man in a bush with a silencer as you're running obliviously across a field. We have a party of SIX now, (at this rate, we should make a clan) and I always say, STAY IN COVER, but they get a little sloppy now and then. Me and some other guy have the right idea, whenever they bunch up to refill water, check map, kill an animal, it's me and the other right-idea dude just like
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| # ? Jun 6, 2012 09:01 |
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simosimo posted:We have a party of SIX now, (at this rate, we should make a clan) and I always say, STAY IN COVER, but they get a little sloppy now and then. Me and some other guy have the right idea, whenever they bunch up to refill water, check map, kill an animal, it's me and the other right-idea dude just like Hahaha, one of my best kills were two pubbies, nose stuck in the city sign, asking help with it's cyrillic name in sidechat. I stood behind them for good minute, before I switched to the direct chat, said "It's Otmel ya dummies" and dumped a magazine of 5.45mm in them as they turned. I only took the beans and left their pump-actions there, giving them chance to retrieve them and a valuable lesson how you should always have a look-out. Nebelwerfer fucked around with this message at Jun 6, 2012 around 09:07 |
| # ? Jun 6, 2012 09:05 |
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simosimo posted:We have a party of SIX now, (at this rate, we should make a clan) and I always say, STAY IN COVER, but they get a little sloppy now and then. Me and some other guy have the right idea, whenever they bunch up to refill water, check map, kill an animal, it's me and the other right-idea dude just like There are two ways to play this game. One is the play super conservatively and try to acquire the best items in the game. I suggest all players do this, until they are content with that. Then once you realize all your awesome gear has you so paranoid that you never leave a single location, you'll start having fun.
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| # ? Jun 6, 2012 09:26 |
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Yep, we went into Cherno at night for blood packs, and they all went to the top of the town hall. Guess what I did...hid in a shack and shut the door and became friends with a jerry can. gently caress THAT NOISE I've too much to lose!
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| # ? Jun 6, 2012 09:27 |
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Being able to have fun without even doing anything is the best part of the game. Meant in two ways. One, just lying in the grass hoping for the zombies to stop circling the building you want to enter can be fun. Two, briefly walking around the same area looking for loot on multiple different servers can be fun. One server will have a full array of canned food and water, another will be nothing but empty tin cans, and the one I just entered will have a roof full of dead newbies with flares set up around them. (I am pretty surprised that whoever killed them was not still up there to kill me upon finding it, actually) Is there a way to get the Makarov from a new player, given that I have an empty M1911 and cannot seem to find any other weapons no matter how many buildings I enter without being able to defend myself? Do you just take the pack and hope for the best?
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| # ? Jun 6, 2012 09:47 |
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Quarex posted:Is there a way to get the Makarov from a new player, given that I have an empty M1911 and cannot seem to find any other weapons no matter how many buildings I enter without being able to defend myself? Do you just take the pack and hope for the best? Sidearms (and their ammunition) are exceedingly common on grocery stores. I've gone into some and found 3 or 4 in just one store.
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| # ? Jun 6, 2012 10:33 |
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Quarex posted:Is there a way to get the Makarov from a new player, given that I have an empty M1911 and cannot seem to find any other weapons no matter how many buildings I enter without being able to defend myself? Do you just take the pack and hope for the best? Just aim at the corpse and press "Gear" when it appears. The backpacks are separate from the regular inventory, you have to open yours in the gear screen if you want to stuff things in there.
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| # ? Jun 6, 2012 10:34 |
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Throwing frag grenades in this engine has to be the least intuitive and random thing. I've practiced throwing a bunch in DayZ and they go so far I'm pretty sure I'm superman. Even trying to be easy on the strength they still bounce around like loving superballs and go nowhere near where I'm trying to put them. So I went into arma 2 training and finally figured out where the grenade training was and it's not even really explained. Anyone got any hot tips for frags?
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| # ? Jun 6, 2012 11:09 |
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Grenades, both from launchers and thrown, are really horrible to aim in ArmA, and it's really just a case of getting a feel for different ranges in training. In Day Z, I've found grenades are most useful when thrown through a door into a building, as you don't have to worry about range so much.
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| # ? Jun 6, 2012 11:21 |
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dads_work_files posted:Grenades, both from launchers and thrown, are really horrible to aim in ArmA, and it's really just a case of getting a feel for different ranges in training. In Day Z, I've found grenades are most useful when thrown through a door into a building, as you don't have to worry about range so much. Yeah my general plan has always been to keep at least one for when I know someone is hiding in a church or something like that.
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| # ? Jun 6, 2012 11:27 |
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Gazaar posted:Yeah my general plan has always been to keep at least one for when I know someone is hiding in a church or something like that. You need to make sure that you're actually inside the building: grocery stores have weird blocking on the doors that requires you to either run inside to toss or arc it at the very bottom in hopes of getting it in (for some reason knee height works)
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| # ? Jun 6, 2012 11:46 |
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I have a grenade on me currently, but I'm buggered if i'm ever going to use it. I'm an original OFP player and know the plight of the throwing system. I just know if I use it, my party will go up in flames with me. I was holed up in a building, and threw a tin can out of the door, and where does it land. Just in the doorway, nice. From a game-design standpoint, does anyone know why interiors are so clunky? Is it because the game account collision models for your third person model and not just first person models (although I think they're the same for OFP/ARMA?). So your assault rifle is like a giant barge-pole you have to navigate in a tight space. Surely the devs must of seen this during testing. I don't mind clunky, but when you try and turn around in a building and you can't even move, that is a bit stupid. I do not look forward to the day I find someone in an apartment with me.
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| # ? Jun 6, 2012 11:51 |
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Nebelwerfer posted:This game needs factions. It needs defendable forts and cities that you can clean out of zombies and increase the loot/whatever while you have it and have to defend it against other factions. It needs a better AI for zombies, The Horde that slowly shuffles a certain path from city to city, village to village, eating everything and everyone who hasn't enough manpower and big enough guns to stop it. I know you get the Alpha part, because you quoted it and stuff.... but you're missing the sandbox part of it. Get over it.
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| # ? Jun 6, 2012 11:58 |
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It's a sandbox with no water, shovels, or pails. There's only a rusted out empty can that the maker of the sandbox expects you to cut yourself on so you have to dig in the sandbox for a tetanus shot.
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| # ? Jun 6, 2012 12:05 |
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simosimo posted:I have a grenade on me currently, but I'm buggered if i'm ever going to use it. I'm an original OFP player and know the plight of the throwing system. I just know if I use it, my party will go up in flames with me. I think we can only (desperately) hope that they clean this kind of silly poo poo up with arma 3.
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| # ? Jun 6, 2012 12:36 |
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Ran into a church, got shot in the leg, emptied the whole clip of my makarov into the guy that shot me. Then the zombies that were chasing me walked through the doorway. I managed to kill them but I was full of holes and bleeding everywhere and by the time I had bandaged myself I was at 1870 blood. At this point the unconscious attempted murderer tried to stand up so I finished him off. After that, somebody else ran in with an enfield and attracted every zombie in cherno to the church! This game is great when you get the hang of it.
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| # ? Jun 6, 2012 13:13 |
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Yes it is. I think I am literally addicted. I don't think i've been so addicted to a game since like, 2001 when I used to play Runescape. We've had a 4 day weekend here in the UK and I've pretty much been playing Day Z, sad fuckin' git.
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| # ? Jun 6, 2012 13:15 |
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A buddy of mine met Rocket at E3 yesterday:quote:Hey, I was at E3 today and met Rocket, the developer of this mod. I talked to him for about five minutes about the mod, so I'm just gonna go through how the conversation went.
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| # ? Jun 6, 2012 13:49 |
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That's amazing! I love how the survivor is totally holding a Lee Enfield as well.
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| # ? Jun 6, 2012 14:22 |
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I'm so glad ARMA is being recognised now by alot of people, most people who i've seen on DAY Z bought ARMA for the mod. I bet BI are absolutely loving it too. It can only mean great things for the game, and the modding community too. Good times ahead!
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| # ? Jun 6, 2012 14:40 |
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Okay so he does get it. Who ever thought an ArmA 2 mod would be the most important and awesome mod since Counter-Strike? I bet it's a couple years before we see an actual Day Z game, but the idea of Day Z in ArmA 3 is super exciting. A lot of the core issues with the mod are really ArmA 2 issues.
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| # ? Jun 6, 2012 14:41 |
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quote:...he believes that Day Z is the first step towards Bohemia gearing up to make it into a full standalone game out of recognition for the opportunity to make something very different and the clear interest people have in it. Grey Fox V2 fucked around with this message at Jun 6, 2012 around 15:39 |
| # ? Jun 6, 2012 14:49 |
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td4guy posted:A buddy of mine met Rocket at E3 yesterday: I would buy the hell out of that shirt. Seriously.
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| # ? Jun 6, 2012 14:51 |
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I've had a lot of fun with the game in the past, did some really cool poo poo. However, I can only sneak so long, hunt pubbies so long, before it gets kind of boring and repetitive. The survival aspects are what they are, its just not enough to justify doing it over and over. To me, at least. There's so much time one can dedicate running from town to town, getting weapons, eating, drinking, not freezing. That's a lot of setup time if you're thinking of doing stuff in the game. What's the point? So you can sneak around more and maybe sit on a hill for 3 hours to hunt a few pubbies? Yes I realize that we can set traps, do this or that, I guess I'm just tired of running from town to town doing that. I want to get in the game and play it every now and then instead of getting ready to play it. There are a lot of things to do in the game, just not a lot of reasons to keep on doing it. For me, at least. Lately, when I've played, I've just tried to 'survive' as long as I can in the coastal cities not even caring about who is shooting me, if I starve, or whatever. I've been more entertained by other random people's actions in the game. Is that guy gonna shoot me or not? If he does, I don't care. I don't have anything on me I care about losing, and I'm just gonna respawn and do it all over again anyway. I've gotten a big kick out of what people do or do not do. A lot of times people will ignore me just as much as shoot me. Some will ignore me, and then shoot me later. One guy shot me three times, saw I wasn't dead...and just ran the gently caress away for no reason. I know I'm going to get bored with that soon. I really wish they'd add more stuff in the game that doesn't have to do with managing another survival constraint. Being able to join groups in game would go a hell of a long way to satisfy those who love/hate banditry. You wanna lone wolf and kill everything? Go ahead. You wanna group up and kill everything? Go ahead. You want to group up and announce your hippie commune in the Cherno Fire Station? More power to you. Yes it sounds like happy horseshit but people can get the sense of 'belonging' or whatever because there are certain advantages to being in a Group as far as ARMA is concerned. Depending on difficulty setting, you may get diamonds on your HUD showing each member of your group and where they are. Your Group Leader will show up with chevrons so everyone knows who it is, and can give waypoints on your screen (with commands!). Group members will 'auto' report locations of people they spot (man, unknown, 11 o'clock). I also wish they'd do something more with adjusting zombie spawns. Not so much the number, but their timing and I suppose... conditions. I've had a lot of guns before and wanted to use them. I thought it would be loving awesome to roll into town with a group of like-minded survivors/bandits and totally clear a city of zombies. If only for an hour. That way, despite the the conceits of 'persistence', you'd still get a feeling that you accomplished some task that made a difference. Sure, make it tough, make it take a lot of ammo. However, despite the fact that I know this is a zombie surival simulator, it is deflating to kill 12 zombies in a row only to have one respawn within 10 feet of you. If they're going to keep coming, they at the very least have to come from somewhere far off. Sorry for the probably disjointed wall of par-of-normal-Dayz-forum-poster bullshit. However, just wanted to throw out some poo poo so no one thinks I'm just dissing the mod for the gently caress of it. Doctor Butts fucked around with this message at Jun 6, 2012 around 15:19 |
| # ? Jun 6, 2012 15:16 |
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Whats the rationalization to take away server wide chat? How else will we be able to lure/stalk people to their doom if we cant get them to unwittingly give us their location?
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| # ? Jun 6, 2012 15:18 |
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Has anyone spawned and ran through a BIG town attracting every zombie, just for shits and giggles? When I die I think i'll try that out. It's funny enough having 15 zombies after you, but a whole towns worth?
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| # ? Jun 6, 2012 15:24 |
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I've been wanting to for a while now but then Max Payne 3 came out for PC and...yeah my free time just evaporated.
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| # ? Jun 6, 2012 15:48 |
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simosimo posted:I'm so glad ARMA is being recognised now by alot of people, most people who i've seen on DAY Z bought ARMA for the mod. I bet BI are absolutely loving it too. It can only mean great things for the game, and the modding community too. Good times ahead! Really? Personally I think DayZ is successful in spite of the pretty poo poo engine it's running on.
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| # ? Jun 6, 2012 16:14 |
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Backov posted:Really? Personally I think DayZ is successful in spite of the pretty poo poo engine it's running on. It's not like there's a lot of alternatives out there, though.
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| # ? Jun 6, 2012 16:22 |
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A few things: Is there a good tutorial for rebuilding vehicles? I can't figure out what I need or even what vehicles I can even rebuild...they all look burnt out Is it posible to get a bigger pack? If so, how would I go about accomplishing this feat
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| # ? Jun 6, 2012 17:40 |
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BizarroBrian posted:
Yup, there are several different packs you can get, I believe the ALICE pack is the biggest. To change packs, you gotta find one you want, drop your current pack in the gear menu, pick up the one you want, and simply open up the pack you dropped to get the stuff you put in it, if any. I've had good luck finding packs in the apartments in Elektro and Cherno as well as grocery stores.
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| # ? Jun 6, 2012 18:18 |
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Got my first murder today. Some pubbies were talking in side chat about where they were in Electro so I decided to try and track them down. I accidentally stumbled right into the building they were in. It was a two story school-type looking building with a ladder that went to the roof. I cleared the first floor and was about to walk out when I heard a soda can pop upstairs followed by footsteps. My heart started racing. I slowly walked up the stairs to the second floor. As I got to the second floor, I saw a survivor's pack move into one of the rooms. I kept moving slowly until I was in the same room as the survivor. He was looking down at some loot and I put one Remington shell into his back. He immediately fell over. I forgot that there was a consciousness system in the game and decided to wait to loot him until I could make sure the floor was clear. I made sure there were no others on the floor I was on and backtracked to the room my kill was in. As soon as I got in the doorway, he regained consciousness and I quickly shot him 2 more times until I heard flies. By this time, his friends on the roof saw that their buddy had just been killed and I decided to rush to the ladder they were most likely going to be climbing down. Then I hosed up. I got impatient while the dead guy started telling them that I was here and decided to just climb the ladder since they seemed pretty clueless. I was greeted with a revolver to the face.
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| # ? Jun 6, 2012 18:23 |
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Thom and the Heads posted:Got my first murder today. Some pubbies were talking in side chat about where they were in Electro so I decided to try and track them down. I accidentally stumbled right into the building they were in. It was a two story school-type looking building with a ladder that went to the roof. I cleared the first floor and was about to walk out when I heard a soda can pop upstairs followed by footsteps. My heart started racing. I slowly walked up the stairs to the second floor. As I got to the second floor, I saw a survivor's pack move into one of the rooms. I kept moving slowly until I was in the same room as the survivor. He was looking down at some loot and I put one Remington shell into his back. He immediately fell over. I forgot that there was a consciousness system in the game and decided to wait to loot him until I could make sure the floor was clear. That school is a hot place to be. You've got a good lookout of the streets, view of another accessible rooftop, view of the grocery store, and more. I was murdered there by a couple dudes that took advantage of me dealing with zed.
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| # ? Jun 6, 2012 18:32 |
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| # ? May 23, 2013 17:01 |
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George Zimmer posted:Yup, there are several different packs you can get, I believe the ALICE pack is the biggest. To change packs, you gotta find one you want, drop your current pack in the gear menu, pick up the one you want, and simply open up the pack you dropped to get the stuff you put in it, if any. I've had good luck finding packs in the apartments in Elektro and Cherno as well as grocery stores. Coyote Elite is the biggest of the bunch, 24 slots Also ALICE bags tend to bug on spawn, way to actually pick one up is to remove the pile of loot under it first before you can access it.
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| # ? Jun 6, 2012 18:41 |



























