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poo poo man don't link your privates that's gross dude. e: (love your lp though )
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# ? Mar 10, 2015 18:02 |
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# ? Jun 3, 2024 05:11 |
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Apparantly my browser at home just didn't register when I hit 'pulish' which is what you hit when you're done and want to send it to the world. It should be fine now, I guess it just tells you it's private when you go to watch a video that is uploaded but not published.
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# ? Mar 10, 2015 18:15 |
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Son of a bitch of course this goes up when I have less than an hour before I have to leave for work. Oh well, it'll give me something to look forward to when I get home.
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# ? Mar 10, 2015 19:02 |
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The puzzle at 40 minutes: it's not random. Rock blunts sword, sword cuts scroll, scroll covers rock.
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# ? Mar 10, 2015 21:38 |
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Bruceski posted:The puzzle at 40 minutes: it's not random. Rock blunts sword, sword cuts scroll, scroll covers rock. It's rock-paper-scissors but scissors don't exist in this game. Also, I'd be down for some Nosgoth at some point. Have it installed but can't bum any of my friends into trying it out.
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# ? Mar 11, 2015 02:13 |
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Regarding firearm jamming, I thought that when your gun misfires it enters a jammed state where you have to use it a few times to clear the jam and get it functional again. It even has an extra short cooldown when jammed so you can get the frantic feeling of trying to fix the stupid thing in the middle of a fight. So when you maxed out the skill, the gun was still jammed from the last time you used it. Kind of surprised that unequipping it cleared the jam, since that would allow you to sort of sidestep the whole jamming mechanic by just quickly unequipping and reequipping the gun whenever it fails.
Crigit fucked around with this message at 02:28 on Mar 11, 2015 |
# ? Mar 11, 2015 02:26 |
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Somehow, I was expecting all resistance boost items to go to Smashmouth, as I reckoned the endgame would be the death of all other party members as fated to be food bearers while he just ambles on along with nigh-invulnerability while flinging two-fisted death and occasional Bear'ing it up. You should totally do another dive into DoomRL when this year's update lands at some point!
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# ? Mar 11, 2015 13:51 |
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Steak Eater posted:It's rock-paper-scissors but scissors don't exist in this game. I'll play Nosgoth, can't get more than 1 of my friends to play either. I can't believe that you haven't played Crawl before Agent! It's one of the best roguelikes, imo. Of course, if you like roguelikes and don't mind DOS emulation, I would also recommend Ragnarok. Too bad ranged weapons kinda blow in general. Seems better to just have 2 mages in the back row in terms of damage output in both Grimrock 1 and 2.
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# ? Mar 11, 2015 17:40 |
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Jade Star posted:Well, Olesh has been known to fall asleep on Agent during longer videos... Hey, that's my original claim to fame
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# ? Mar 12, 2015 00:32 |
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It's my sweet melodic voice that does it. Those dulcet tones man.
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# ? Mar 12, 2015 01:55 |
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We should get dudes together from the thread for nosgoth as a goonrush thing.
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# ? Mar 12, 2015 07:11 |
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Episode 10 - Youtube OH man an update in only a week. It's a pi day miracle.
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# ? Mar 16, 2015 17:17 |
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Agent355 posted:Episode 10 - Youtube Did you only record at 360?
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# ? Mar 16, 2015 17:43 |
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No but when videos are first put on youtube and are processing youtube processes the lower resolutions first. As time goes by the higher qualities will be available but I always post as soon as ~a~ version is available. If you want it prettier give it a couple hours or w/e
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# ? Mar 16, 2015 17:49 |
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Very nice. I'd wondered what the deal with those riddle graves were! Also, when you charge up items you don't actually have to use them/expend the mana. As I recall, if you let go of the mouse button while the cursor is outside the item icon the charge won't actually go off.
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# ? Mar 16, 2015 21:46 |
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The shuriken is definitely somewhere in that suicide elemental room, but I couldn't be bothered to figure out where.
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# ? Mar 16, 2015 21:48 |
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Also Agent, you're right with the purpose of the ethereal blade, it's for killing elementals. Of course, the fact that it would be on your caster makes it pretty well pointless for you. The fact that it can only do a little bit of damage in the best of circumstances further makes it a bit worse than it seems like it ought to be. Demicol posted:The shuriken is definitely somewhere in that suicide elemental room, but I couldn't be bothered to figure out where. Could also be possible that the suicide bomber bird took the one that it got hit with and hosed off to never be seen again.
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# ? Mar 16, 2015 23:37 |
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I love what they're doing with actual dimensionality in these dungeons, with multiple tiers to walk on per floor.
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# ? Mar 17, 2015 06:48 |
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Are you ever going to clear up LL Cow J's inventory by putting his skulls in a bag Agent?
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# ? Mar 17, 2015 10:37 |
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Neruz posted:Are you ever going to clear up LL Cow J's inventory by putting his skulls in a bag Agent? Why put the skulls in the bag when we can put other things in a bag? I want a LL Cow J to be covered in skulls!
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# ? Mar 17, 2015 11:57 |
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Tetrakarn posted:Why put the skulls in the bag when we can put other things in a bag? I want a LL Cow J to be covered in skulls! Unless you can use a sack-o-skulls as a melee weapon.
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# ? Mar 17, 2015 14:29 |
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SlayVus posted:Did you only record at 360? I was hoping this was a pi day joke.
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# ? Mar 17, 2015 17:38 |
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The best thing about this Let's Play is that it got me to start playing Nosgoth, which I've been having a lot of fun with. Also, it is a good Let's Play to watch.
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# ? Mar 18, 2015 14:52 |
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Grimrock 2 for mac released, 40% off all platforms ! Go get.
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# ? Mar 18, 2015 21:59 |
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Do the skulls count if they're in a bag, or does the skull have to be in your actual inventory?
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# ? Mar 22, 2015 08:44 |
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MechaCrash posted:Do the skulls count if they're in a bag, or does the skull have to be in your actual inventory? They do count if they're in a bag, that's why I keep bugging Agent to put them in a bag. Agent is unfairly prejudiced against items that increase the size of his inventory and let him carry more things.
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# ? Mar 22, 2015 08:51 |
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Neruz posted:They do count if they're in a bag, that's why I keep bugging Agent to put them in a bag. To be fair, he also doesn't seem to want to put other stuff in the bag with the alchemy ingredients (like potions or torches or spare food) so they stack automatically, but still obsesses over them being stacked.
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# ? Mar 22, 2015 09:07 |
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Especially considering he has a Minotaur with infinite weight capacity.
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# ? Mar 22, 2015 09:16 |
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I like the mental image of a minotaur reaching into his bag for a new axe and having skulls fall out. You're not even my real dad. Also he doesn't have infinite weight limit, he will eventually hit cap and be unable to move, but he will suffer no ill effects of being above 75% capacity or something which he normally would. The skulls stay where they are. Never negotiate with terrorists.
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# ? Mar 22, 2015 09:53 |
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We'll win in the end and history will remember us not as terrorists but as revolutionaries!
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# ? Mar 22, 2015 10:15 |
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I also hate it when you reach back for a skull and slice your poo poo open on a hatchet. Only happens with bags.
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# ? Mar 22, 2015 17:48 |
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More Skulls for the Skull
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# ? Mar 23, 2015 00:15 |
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Eventually, I'm going to buy this game and I'm going to make sure to keep every box and every bag just to spite you.
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# ? Mar 23, 2015 05:14 |
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Nighthand posted:Eventually, I'm going to buy this game and I'm going to make sure to keep every box and every bag just to spite you. Make sure to PM him lots of pictures of your nice efficient organized inventory.
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# ? Mar 23, 2015 05:40 |
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I'd just like to point out that he did put all of his alchemy regents in a bag.
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# ? Mar 23, 2015 07:05 |
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Only because they kept breeding.
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# ? Mar 23, 2015 07:06 |
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Also proof that despite his claims Agent does negotiate with terrorists.
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# ? Mar 23, 2015 07:22 |
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If the reagents take up 6 of the 9 spaces in a bag, and 3 replicate, filling every slot, will they still replicate more and autostack? Or do they not replicate if there's no room? Also, get a box o' rocks. So your beloved friends have a home.
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# ? Mar 23, 2015 09:22 |
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Reagents replicate into the inventory regardless as to whether they're in a bag or not which is why Agent has to keep moving extra reagents into his reagent bag. I have no idea what happens if there is no room in the inventory to replicate.
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# ? Mar 23, 2015 09:23 |
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# ? Jun 3, 2024 05:11 |
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Neruz posted:Reagents replicate into the inventory regardless as to whether they're in a bag or not which is why Agent has to keep moving extra reagents into his reagent bag. If they're in a bag, they replicate in the bag. If there are no empty spots in the bag (such as the case as having >=1 of each ingredient and having already having had 3 replicate, or having >=1 of each ingredient and filling the rest of the bag up with rarely used items), they replicate in place, possibly excepting the case of them being greater in quantity than whatever the max stack size is for alchemical ingredients. Agent has to clean up his inventory because he drops new found herbs onto his alchemists portrait and they don't automatically stack into existing bag stacks. Agent then normally cleans up his bags because he likes having everything in a single stack.
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# ? Mar 23, 2015 11:04 |