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Amateur Saboteur
Feb 5, 2010

by LITERALLY AN ADMIN

Eckertmania posted:

Two Ghosts, a Turian Sentinel, and a Salarian Infiltrator. I was using a Harrier IX, and the Infiltrator was using a Valiant III
Ok, thanks.

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GulMadred
Oct 20, 2005

I don't understand how you can be so mistaken.

Zoran posted:

  • Take a turian havoc soldier that has both Cryo Blast and Havoc Strike. Use Cryo Blast on a shielded or armored enemy, and then hit it with Havoc Strike. Does that set off a cryo explosion?
Yes, it does. I played a solo Bronze Cerberus game (mostly to test out Explosive Rounds, which are seriously underwhelming compared to their counterpart in the original Mass Effect game) and I saw a few examples of "[Cryo Explosion] Assault Trooper" after landing a Havoc Strike.

tiberion02
Mar 26, 2007

People tend to make the common mistake of believing that a situation will last forever.

subroc posted:

Holy poo poo I've played 322 hours.

212 here.

Also, holy poo poo Krogan Soldier is amazing. Max out grenades and carnage for constant FIRE EXPLOSIONS :getin: and bring your extra grenade mod. 6/6/6/5/3 is amazing. Krogan melee for your backup attack when carnage is on CD (rarely)

Zoran
Aug 19, 2008

I lost to you once, monster. I shall not lose again! Die now, that our future can live!

randombattle posted:

1) Yep
2) Nope dr caps at 90% or 95% I don't recall which.
3) Yep Paladins are the only class in the game who can freeze phantoms solid with their cryo shield.

The whole patch has made paladin's like the best class in the game with full shield heals and every tech combo at their fingertip.

GulMadred posted:

Yes, it does. I played a solo Bronze Cerberus game (mostly to test out Explosive Rounds, which are seriously underwhelming compared to their counterpart in the original Mass Effect game) and I saw a few examples of "[Cryo Explosion] Assault Trooper" after landing a Havoc Strike.

Thanks, guys. I tried testing the first thing with Cryo Ammo instead of Cryo Blast, but I think it turns out that Cryo Ammo only sets up combos on freezable enemies. Just to confirm, GulMadred: you were using Havoc Strike on something that wasn't already fully frozen, correct?

Shame about damage reduction getting capped. Not that it matters much except for that gimmick, but still.

Comrade Blyatlov
Aug 4, 2007


should have picked four fingers





Lagomorphic posted:

Yeah the Volus is a support class and you certainly filled that role. I think it works well. You certainly made objectives much easier.

Looks like it works as well as I'd hope. I'm gonna respec for full stasis, though.

Adrian Owlsley
Aug 6, 2010

This galaxy only has room for one karaoke champ.

Zoran posted:

That's completely untrue.

I think it's true, havoc strike does set off cryo explosions but not on shielded or armored enemies since they're not fully frozen. https://www.youtube.com/watch?v=0AkqiZqqoDI https://www.youtube.com/watch?v=PixyW8yozJc

Zoran
Aug 19, 2008

I lost to you once, monster. I shall not lose again! Die now, that our future can live!

Adrian Owlsley posted:

I think it's true, havoc strike does set off cryo explosions but not on shielded or armored enemies since they're not fully frozen. https://www.youtube.com/watch?v=0AkqiZqqoDI https://www.youtube.com/watch?v=PixyW8yozJc

Huh, that's funny. Snap Freeze will definitely set up Cryo Explosions on anything (I was doing that for hours this afternoon), but apparently Cryo Blast/Cryo Ammo will not.

Edit: can someone check whether Cryo Shield acts like Snap Freeze (set up on anything) or like the other cryo powers (only sets up when the enemy gets frozen)?

Edit 2: Same for Sticky Grenades with Cryo Ammo (also, please double-check that Sabotage sets up a tech burst, because I may have messed that up). This test may require a teammate with a power that can detonate combos. Thanks in advance!

Zoran fucked around with this message at 05:09 on Oct 10, 2012

subroc
Jun 5, 2004

Holy crap, Cryo Explosions are so good. I'm speccing my Paladin right out of melee and going for a 6/6/6/x/x.

Edit: poo poo! No respec cards left.

Comrade Blyatlov
Aug 4, 2007


should have picked four fingers





Oh my god. I GET the fury now.

Teeter
Jul 21, 2005

Hey guys! I'm having a good time, what about you?

Everything is so ruthless now. Feels like so many more executions now that just about any unit can (and does) do it

Psion
Dec 13, 2002

eVeN I KnOw wHaT CoRnEr gAs iS
Elotana where are my pro Turian builds for the new two?

also I burned like 1.5 million and got exactly one UR. A Typhoon IV. :mad:

Gordon Shumway
Jan 21, 2008

Some thoughts:
Collectors :stare:.

So now pubbies are farming White/Geth/Silver. Congrats Bioware, you really showed 'em. Also, I hate this new thing where the game counts down if 3 out of 4 people ready up. Is it so loving hard to just wait? What is the problem there? If the fourth person takes forever, he can get booted, that's why there's a kick option.

Lagomorphic
Apr 21, 2008

AKA: Orthonormal

Psion posted:

Elotana where are my pro Turian builds for the new two?

also I burned like 1.5 million and got exactly one UR. A Typhoon IV. :mad:

I got both Volus, 2 wraiths and a harrier.

Donald Kimball
Sep 2, 2011

PROUD FATHER OF THIS TURD ------>



subroc posted:

Holy crap, Cryo Explosions are so good. I'm speccing my Paladin right out of melee and going for a 6/6/6/x/x.

Edit: poo poo! No respec cards left.

Paladin is a lot of fun. I never played him much before, but watching things explode in a cloud of frost might be more enjoyable than biotic explosions.

For me, the anti-farming changes make much more sense when I view them in the context of the upgrade lottery and buying Microsoft points.

Comrade Blyatlov
Aug 4, 2007


should have picked four fingers





Lagomorphic posted:

I got both Volus, 2 wraiths and a harrier.

I got almost exactly the same, less the Wraiths.

Doctor Spaceman
Jul 6, 2010

"Everyone's entitled to their point of view, but that's seriously a weird one."

Donald Kimball posted:

For me, the anti-farming changes make much more sense when I view them in the context of the upgrade lottery and buying Microsoft points.
I'm just glad that I don't have to quit half of the Gold lobbies I get into. Farming FBW was stunning boring, and pretty poo poo to play on a bunch of classes.

Psion
Dec 13, 2002

eVeN I KnOw wHaT CoRnEr gAs iS

Lagomorphic posted:

I got both Volus, 2 wraiths and a harrier.

I actually don't mind you getting all of those except the Harrier. :v:

UnknownMercenary
Nov 1, 2011

I LIKE IT
WAY WAY TOO LOUD


London/Collectors/Gold was such a nightmare. :stare:

MadBimber
Dec 31, 2006
There is a whole lot of :qq: going on in this thread. Maybe more than I've seen since people learned about the Vanguard de-sync bug.

The Collectors really can be tricky and some of their units seem cheap (I'm lookin at you, possessed scion), but considering they've been out for, what, 12 hours? It's too early to tell whether they're really broken or not. I've had a lot of success against them on gold so far, sometimes extracting, sometimes dying on extraction. They're not that bad, even with pubbies. I admit, preatorian rushes during the objective waves can just absolutely gently caress you. I guess it's probably not possible to beat Collectors without consumables.

Really, I've probably laughed harder after this DLC than any other time during playing ME3. Abomination nukes are too funny.

Amateur Saboteur
Feb 5, 2010

by LITERALLY AN ADMIN
I 'clearly' don't understand how this new system works since I wasn't able to make mad crazy combos with my Salarian Engie so someone please inform me, which classes are the big winners from this explosion change?

MadBimber
Dec 31, 2006

Amateur Saboteur posted:

I 'clearly' don't understand how this new system works since I wasn't able to make mad crazy combos with my Salarian Engie so someone please inform me, which classes are the big winners from this explosion change?

Paladin is godtier for cryo/fire explosions.

Comrade Blyatlov
Aug 4, 2007


should have picked four fingers





Good lord the Geth are bullshit after this buff.

Felinoid
Mar 8, 2009

Marginally better than Shepard's dancing. 2/10

Dr. Abysmal posted:

So you can get a hack objective inside of the reactor when it's at 100% on the hazard Reactor map. It seemed to politely wait until our hack was finished and then immediately slammed the doors shut and fried everybody.

There was a wave 6 escort earlier tonight that went through the reactor. I did what had to be done. :colbert: (And then revived them all afterward. :shobon:) Fun fact, krogan on silver doesn't get quite killed by the reactor, and you can even come out with more than one bar of health if you abuse cover DR. The first match on Hazard Reactor I just locked myself in there as many times as I could just because I could. "This radiation reminds me of home. :getin:"

Lagomorphic
Apr 21, 2008

AKA: Orthonormal

Two Finger posted:

Good lord the Geth are bullshit after this buff.

Yup, with all the fuss over collectors the fresh hot bullshit that is the Geth Bomber has kind of flown under the radar.

KnoxZone
Jan 27, 2007

If I die before I Wake, I pray the Lord my soul to take.
Nothing like taking a squad of Volus into battle against the Collector hordes :black101:

SurreptitiousMuffin
Mar 21, 2010

quote:

Challenges: #1,513 (Top 3%)
Woo. :geno:

Thanks to the guys who did the volus run with me. That was incredibly cool. Recon Mine is horribly broken on bronze: I got about 4000 points in a single detonation. The blast radius is huge. I took the little bastard for a spin on gold later and he was still amazing.

Amateur Saboteur
Feb 5, 2010

by LITERALLY AN ADMIN

Lagomorphic posted:

Yup, with all the fuss over collectors the fresh hot bullshit that is the Geth Bomber has kind of flown under the radar.
They can stay under the radar for all I care, it's when they fly over cover and bomb my rear end I get pissed. :argh:

Also, I found this post that cleared up my previous concern; Salarian is now a niche geth counter apparently and can't combo poo poo for Collectors (which is where I tried it out).

Shirkelton
Apr 6, 2009

I'm not loyal to anything, General... except the dream.

Lagomorphic posted:

Yup, with all the fuss over collectors the fresh hot bullshit that is the Geth Bomber has kind of flown under the radar.

I don't mind the Bombers so much. Even playing as a human Adept, I don't particularly mind the Geth in general.

Dr. Red Ranger
Nov 9, 2011

Nap Ghost
It may just be that the get bomber isn't very much affected by overload due to armor or something, but I just played around with my human engineer against some silver geth and the bomber drones would just shake a bit and take no damage. No effect, no damage; it's as if overload somehow went through them. It may have also been lag but that's a new one for instant-hit powers. In other news they make hack objectives even worse; enjoy getting flushed out of the hack circle into pyros and stunlock hunters constantly.

Samurai Sanders
Nov 4, 2003

Pillbug
I've been using the asari adept for the first time, what enemies should I be using pull on and what enemies should I be using reave on?

Also I got an eagle pistol, it's powerful but the recoil sure is something.

Comrade Blyatlov
Aug 4, 2007


should have picked four fingers





DelicateVJeff, I give you an A+ in dramatic timing.
We're getting swarmed by collectors on loving London hack, the three of us barely staying alive, and next thing I know I hear a CerbAdept Smashing everything in sight.

You are the wind beneath our wings.

zxqv8
Oct 21, 2010

Did somebody call about a Ravager problem?
This game has become quite a bit more difficult, even with the newly acquired techsplosion powers at our disposal. It only needs a few tweaks to remove the extra annoying poo poo and it'll be at a good challenge level to be even more fun.

I'd say ditch the shields on the bombers, and make the super-rape projectile weapon the scion shoots move noticeably slower so you can have a chance to dodge it. As it is now, it's almost like a ravager, banshee, and geth prime all in one.

As I said before, they're surely going to make some changes, but I don't think that they'd need to do much more than that to really dampen the irritation factor the new faction makeups can provide.

SurreptitiousMuffin
Mar 21, 2010
There's so much new stuff, a lot of big things fall under the radar.

quote:

----------------------------------------------------------------------------
October 9, 2012
----------------------------------------------------------------------------

New weapon mods available
- Assault Rifle Thermal Scope
- Assault Rifle High-Velocity Barrel
- Shotgun Omni-Blade
- Shotgun High-Velocity Barrel
- Sniper Rifle Thermal Scope
- Sniper Rifle High-Velocity Barrel
- Pistol Heavy Barrel

Singularity Power
- Duration of singularity decreased from 25 to 8 seconds (October 2 balance changes missed this)

Cryo Explosion Power Combo
- Like Biotic Explosion or Tech Burst combos, this combo can now occur without killing the target.
- The target must still be fully frozen to be detonated.
- Damage increased from [50-125] to [75-200]
- Impact radius decreased from [3-5] meters to [2-4] meters

Fire Explosion Power Combo
- Like Biotic Explosion or Tech Burst combos, this combo can now occur without killing the target.
- Impact radius decreased from [3-6] meters to [2-4] meters
- Damage decreased from [150-375] to [100-250]
- Damage-over-time damage decreased from [20-50] to [12.5-31.25]

Bug Fixes
- Fixed issue where you could get an unlimited number of the new character cards
- Fixed issue allowing players to see the unreleased Retaliation kits in the character selection screen

Also, here are some additional changes that were included with the Retaliation DLC or missed in our patch notes.
- Geth Pyros can now stomp players who are downed
- Marauders can now stomp players who are downed
- Atlas now moves faster
- Atlas rocket will add a small damage-over-time effect on players that prevents shield regeneration for a short time
- Geth Prime drone now attacks players
- New map layout for Firebase White and Firebase Glacier
- Wave changes to Geth faction to account for new Geth Bomber enemy
- Wave changes to Cerberus faction to account for the new Dragoon enemy
- Weapons in the lobby show their rarity as a border around the weapon
- Can now see the last pack you purchased in the store
- Consumables now show statistics in their descriptions
- Destroyer's missile launcher now shows "Hawk Missile Launcher" in the kill feed instead of "Missile Launcher"
- When 3 of 4 players are ready in the lobby, there is a 20 second countdown before the match automatically begins
- Promoting a character preservers name and appearance, and doesn't assign any talent points
- Carnage power can now set up Fire Explosion power combos

LogicNinja
Jan 21, 2011

...the blur blurs blurringly across the blurred blur in a blur of blurring blurriness that blurred...
I unlocked both the Turians. Not really sure what to do with them.

The Havoc I specced for melee, not realizing that Havoc Strike isn't Biotic Charge. Havoc Strike-> Heavy Melee is fun and all, but I die so much and so fast.

The Ghost... that makes more sense, just cloak->overload->ratatatatatat. I did unlock the harrier, which is pretty nice here, but oh god my lack of ammo.

Alteisen
Jun 4, 2007

by FactsAreUseless
Praetorians are way to sync kill happy.

GulMadred
Oct 20, 2005

I don't understand how you can be so mistaken.

Samurai Sanders posted:

I've been using the asari adept for the first time, what enemies should I be using pull on and what enemies should I be using reave on?
Pull is used on things with health* (to prime them for a Reave detonation), on Guardians (to followup with another Pull, or simply to let your teammates shoot them to death), and to interrupt Phantoms (since they'll stop moving briefly to activate their power-immunity shield; you can then Reave and shoot them). Very rarely/situationally, it can be used against an armored/shielded target - it won't damage or incapacitate the target, but it will provide a half-second of stagger which might be sufficient to line up a headshot (or sneak past, or run away, etc).

Reave is used on everything else. Be aware that its actual effectiveness against shields is lousy, but you should use it anyways. A shielded Reaved enemy can be detonated by Sphere, Warp, Throw, etc... If nothing else, your Reave damage will interfere with the target's shields regeneration, and meanwhile you'll be keeping yourself alive via Reave's secondary Damage Resistance effect.

* Except Seeker Swarms. You can hit them with Pull, but they keep moving normally and I haven't succesfully detonated any of them. Just Reave and shoot them instead.

Alteisen posted:

Praetorians are way to sync kill happy.
That's a bonus. The animation is stupidly long and your character almost invariably gets shot to death, so the Praetorian just wastes time while your allies retreat and/or regroup. I've seen a few sync-kills which would have turned into a full team wipe if the Praetorian had simply kept on fighting normally.

GulMadred fucked around with this message at 07:12 on Oct 10, 2012

Samurai Sanders
Nov 4, 2003

Pillbug

GulMadred posted:

Pull is used on things with health* (to prime them for a Reave detonation), on Guardians (to followup with another Pull, or simply to let your teammates shoot them to death), and to interrupt Phantoms (since they'll stop moving briefly to activate their power-immunity shield; you can then Reave and shoot them). Very rarely/situationally, it can be used against an armored/shielded target - it won't damage or incapacitate the target, but it will provide a half-second of stagger which might be sufficient to line up a headshot (or sneak past, or run away, etc).

Reave is used on everything else. Be aware that its actual effectiveness against shields is lousy, but you should use it anyways. A shielded Reaved enemy can be detonated by Sphere, Warp, Throw, etc... If nothing else, your Reave damage will interfere with the target's shields regeneration, and meanwhile you'll be keeping yourself alive via Reave's secondary Damage Resistance effect.

* Except Seeker Swarms. You can hit them with Pull, but they keep moving normally and I haven't succesfully detonated any of them. Just Reave and shoot them instead.
Yeah I definitely noticed the reave explosion effect, teaming up with a volus adept. It was pretty awesome.

appropriatemetaphor
Jan 26, 2006

Anyone else getting like ridiculous lag?

Otherkinsey Scale
Jul 17, 2012

Just a little bit of sunshine!
I was worried that was just me. Servers must be under some stress with everyone wanting to try out the new stuff.

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Dezinus
Jun 4, 2006

How unsightly.
Goddamn Dragoons are some bullshit. It's like a fast Brute with a rapid-fire Phantom gun. And a stomping boot.

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