Are you getting the Wii U? This poll is closed. |
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Yes | 9031 | 65.25% | |
No | 1191 | 8.60% | |
Maybe | 808 | 5.84% | |
I'm an idiot | 460 | 3.32% | |
Waluigi | 1603 | 11.58% | |
Waa | 748 | 5.40% | |
Total: | 13841 votes |
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horriblePencilist posted:New Club Nintendo code! Thanks for a Pokemon White code! quote:I noticed that in a lot of my DS-games, the slip with the PIN-code is missing. Is that normal? Am I missing something here? Only 1st/2nd party games have codes.
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# ? Nov 22, 2012 00:22 |
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# ? May 27, 2024 05:01 |
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horriblePencilist posted:New Club Nintendo code! quote:I noticed that in a lot of my DS-games, the slip with the PIN-code is missing. Is that normal? Am I missing something here?
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# ? Nov 22, 2012 00:41 |
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So I was watching a TotalBiscuit video where he talked about what the Trine 2 devs said about the Wii U eshop, they said it was a great system where they were able to set their own pricing and sales, and updates cost nothing for them to do (ps3 and 360 don't do this) so he speculated that there will be a lot of indie and "premium indie" titles on Wii U. This excites me greatly.
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# ? Nov 22, 2012 00:42 |
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That's weird, Super Mario 3D Land doesn't have a code.
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# ? Nov 22, 2012 00:54 |
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I really enjoy the fact that I can play TTT2 using the pro controller while the gamepad mirrors the action and my wife watches television.
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# ? Nov 22, 2012 01:06 |
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horriblePencilist posted:Emulation is a fickle thing. You'd think it's just a matter of running the software, but the architecture can differ quite nicely.
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# ? Nov 22, 2012 01:14 |
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KIM JONG TRILL posted:I haven't caught up with the thread to see if you did this, but I had to do the same thing. I would have liked to get the eShop promotion, but the other stuff didn't seem like a big deal to me. If you do a lot of digital purchases you're going to need an external harddrive regardless of what model you get. I'll need to figure out a few more titles but this looks like it's going to be a lot of fun.
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# ? Nov 22, 2012 01:16 |
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I picked up a basic Wii U and Nintendo Land on launch day and I'm planning to bring it over to my parents' house for the Thanksgiving weekend. Besides the included GamePad, what controllers will I need to buy for 4 players to play together?
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# ? Nov 22, 2012 01:17 |
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Techniichan posted:I picked up a basic Wii U and Nintendo Land on launch day and I'm planning to bring it over to my parents' house for the Thanksgiving weekend. Besides the included GamePad, what controllers will I need to buy for 4 players to play together? 4 Wii Remote Plus controllers at least, not sure if you need nunchucks for anything really. E: 3 if it's just 4 players total, actually.
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# ? Nov 22, 2012 01:19 |
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They said on the Giant Bomb stream Metroid needs nunchucks but that's about the only game.
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# ? Nov 22, 2012 01:20 |
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Wasnt tekken both huge and supposed ta be on the eshop? Wha happen?
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# ? Nov 22, 2012 01:23 |
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If anyone wants to see 4 hours of Funky Barn Jeff from GiantBomb streamed from his house earlier http://www.twitch.tv/giantbomb/b/341914882 Skip to about 10 min for it to start.
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# ? Nov 22, 2012 01:42 |
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Skunk Ape posted:4 Wii Remote Plus controllers at least, not sure if you need nunchucks for anything really. They can be regular Wiimotes for most games. For some reason there were some rumours that Plus would be mandatory, but that isn't true at all. But if you're buying new remotes, they may as well be Pluses.
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# ? Nov 22, 2012 01:44 |
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Chaltab posted:For reference, the SNES processor runs at 3.6 MHz, but to perfectly emulate the hardware through software, you need at least a 3GHz processor. Most emulation doesn't even try for that and takes massive shortcuts, and the more intricate the system being emulated, the more those shortcuts have to be tailored to a specific game. What? In high school my friend had this little handheld emulator system with a 166mhz processor that he overclocked to 333mhz by popping off the back and drawing a line between two connections with a lead pencil - and it played most snes games perfectly!
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# ? Nov 22, 2012 01:46 |
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treiz01 posted:What? In high school my friend had this little handheld emulator system with a 166mhz processor that he overclocked to 333mhz by popping off the back and drawing a line between two connections with a lead pencil - and it played most snes games perfectly! Note what you just said - "most." We're talking running a perfect emulation - you could throw any rom you want at it and have it run without a hitch.
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# ? Nov 22, 2012 01:48 |
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Rirse posted:I really hope in the future just merge the Wii Mode into the regular mode. I mean if you can use a Wii Mote with the Gamepad, then why deny using it on Wii games? As stated earlier it's booting into "wii mode" but there's a little more issues with this. Wiis don't have a real os on the system. They're pretty much bootstrapped with a basic ios system but every single game comes with its own copy of ios that is loaded when the game is launched. This is why for example Wii can read SDHC now but Smash Bros still cannot as it uses a way older IOS on it. Considering all the different versions it would be extremely difficult to develop something that patched this on the fly for the Wii U and likely extremely costly.
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# ? Nov 22, 2012 01:50 |
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Chaltab posted:For reference, the SNES processor runs at 3.6 MHz, but to perfectly emulate the hardware through software, you need at least a 3GHz processor. Most emulation doesn't even try for that and takes massive shortcuts, and the more intricate the system being emulated, the more those shortcuts have to be tailored to a specific game. I have been playing emulated SNES games for over a decade, and the emulation was pretty much perfect all the way back in 2001 or so. What the hell needed processing power 3000 times greater than the original processor? Edit Huh, I stand corrected Underwhelmed fucked around with this message at 02:01 on Nov 22, 2012 |
# ? Nov 22, 2012 01:50 |
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Techniichan posted:I picked up a basic Wii U and Nintendo Land on launch day and I'm planning to bring it over to my parents' house for the Thanksgiving weekend. Besides the included GamePad, what controllers will I need to buy for 4 players to play together? Regular Wiimotes will be enough for all but two of the games - Zelda and Metroid both require MotionPlus, and Metroid also requires a Nunchuk.
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# ? Nov 22, 2012 01:50 |
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treiz01 posted:What? In high school my friend had this little handheld emulator system with a 166mhz processor that he overclocked to 333mhz by popping off the back and drawing a line between two connections with a lead pencil - and it played most snes games perfectly! Precise emulation requires a moderate amount of hardware. Most emulators run a lot of crazy hacky things to make it operate as well as can be expected.
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# ? Nov 22, 2012 01:50 |
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treiz01 posted:What? In high school my friend had this little handheld emulator system with a 166mhz processor that he overclocked to 333mhz by popping off the back and drawing a line between two connections with a lead pencil - and it played most snes games perfectly! Pirated/reverse-engineered hardware is a lot more efficient than what we usually speak of when we talk about brute-force hardware emulation handled purely in software. A lot of the well known emulators have spent years perfecting subroutines that are patched specifically to handle certain games, because it's way too costly on processing and framerates. Some games need all kinds of magic because of how the audio syncs to the video, or because of how the signal was sent out for pseudo-hires, and it took them forever to get layer sorting worked out for a lot of titles. When you code a real software emulator you need to recreate all the timing and functionality of the original hardware, not just fake the results out which is what something like Snex9x does (which is still rather intensive resource-wise). Underwhelmed posted:I have been playing emulated SNES games for over a decade, and the emulation was pretty much perfect all the way back in 2001 or so. What the hell needed processing power 3000 times greater than the original processor? This is wrong, and only applied to a handful of games that were specifically worked on for years.
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# ? Nov 22, 2012 01:53 |
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Underwhelmed posted:I have been playing emulated SNES games for over a decade, and the emulation was pretty much perfect all the way back in 2001 or so. What the hell needed processing power 3000 times greater than the original processor? Just what Rawrbomb said - We're talking about a 1:1 simulation of the hardware here. Emulators use all sorts of tricks to cut that down, it's just not a technical 1:1 emulation anymore.
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# ? Nov 22, 2012 01:53 |
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Rawrbomb posted:Precise emulation requires a moderate amount of hardware. Most emulators run a lot of crazy hacky things to make it operate as well as can be expected. I know about this, they frame drop and poo poo like that to approximate.
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# ? Nov 22, 2012 01:53 |
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Here's a rad article by the creator of bsnes, the ultimate in anal retentive SNES emulation technology, on emulation and the shortcuts emulators take. http://byuu.org/articles/emulation-2/
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# ? Nov 22, 2012 01:55 |
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^^^ I was about to go look that up, everybody interested in emulation at all should just read that stufftreiz01 posted:I know about this, they frame drop and poo poo like that to approximate. It's far more intense than just frameskipping. Some games had all kinds of crazy sprite compression that was never truly understood, or used the audio processing in creative ways that made recreations sound hissy or poppy for a decade until a better hardware-software translation was devised.
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# ? Nov 22, 2012 01:56 |
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treiz01 posted:What? In high school my friend had this little handheld emulator system with a 166mhz processor that he overclocked to 333mhz by popping off the back and drawing a line between two connections with a lead pencil - and it played most snes games perfectly! "Perfect" in the context of this conversation is about authentically replicating the performance of the original hardware, and not about sheer performance or feature-adding or even how well the games run, which is not necessarily the same thing.
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# ? Nov 22, 2012 01:56 |
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Chronojam posted:^^^ I was about to go look that up, everybody interested in emulation at all should just read that stuff http://en.wikipedia.org/wiki/GP32 Hey there we go! That's what it was. And whatever their methods, I just hope that we see a decent number of legacy titles. I don't often bust out my Nes or Snes and I would definitely like to use the controller as a local portable for doing so. Fergus Mac Roich posted:Here's a rad article by the creator of bsnes, the ultimate in anal retentive SNES emulation technology, on emulation and the shortcuts emulators take. Wow, that explains a lot. I can't believe the incredible complexities involved. treiz01 fucked around with this message at 02:04 on Nov 22, 2012 |
# ? Nov 22, 2012 02:00 |
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Probably already discussed, but is this seriously sharing game saves across all users? NSMBU allows for three shares for all users? What's the point of having user accounts at all?
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# ? Nov 22, 2012 02:26 |
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treiz01 posted:http://en.wikipedia.org/wiki/GP32 Hey there we go! That's what it was. I remember the immense respect I had for them once they explained how they had to strip the chips in order to read their pathways. That's dedication right there. And truthfully speaking, it's the only way you'll ever see any kind of PS3 or 360 emulation, in the year 2030, when someone actually feels the need to do it. Probably gonna buy a Wii U next month or January I think. Do the games let you play international players? Anyone enjoying NSMBU with players from Asia?
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# ? Nov 22, 2012 02:30 |
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Smuckles posted:Probably already discussed, but is this seriously sharing game saves across all users? NSMBU allows for three shares for all users? What's the point of having user accounts at all? TVii is supposed to store your settings per-user, right? Maybe it's up to the software developer.
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# ? Nov 22, 2012 02:31 |
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skywalker6705 posted:Probably gonna buy a Wii U next month or January I think. Do the games let you play international players? Anyone enjoying NSMBU with players from Asia? NSMBU doesn't have online multiplayer, and I think Miiverse for that particular game is region-locked, too.
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# ? Nov 22, 2012 02:31 |
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I'm itching for some online multiplayer over the holiday break, but can't decide between Sonic Racing or Black Ops 2... Any goon recommendations? Do more people seem to be playing one or the other? I heard the Blops 2 community was a bit lacking on launch, but dunno if that's still the case, and haven't heard anything about Sonic. Also, if I just got Mario Kart 7 recently, is Sonic racing gonna feel too similar?
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# ? Nov 22, 2012 02:33 |
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Skunk Ape posted:4 Wii Remote Plus controllers at least, not sure if you need nunchucks for anything really. Supercar Gautier posted:They can be regular Wiimotes for most games. For some reason there were some rumours that Plus would be mandatory, but that isn't true at all. PaletteSwappedNinja posted:Regular Wiimotes will be enough for all but two of the games - Zelda and Metroid both require MotionPlus, and Metroid also requires a Nunchuk. Thanks for the replies!
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# ? Nov 22, 2012 02:35 |
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Skunk Ape posted:I'm itching for some online multiplayer over the holiday break, but can't decide between Sonic Racing or Black Ops 2... Sonic Racing is great - It's basically Diddy Kong Racing where you change vehicles in real-time a la Mario Kart 7, but all three play really differently so it's not superficial like Mario Kart 7. Plus it's only $40.
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# ? Nov 22, 2012 02:36 |
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Personally, I'm glad the devs didn't cut their time by adding online multiplayer to NSMB; that thing would have been a mess. Still, a mode where you can play with someone else using the gamepad over the internet would have been hilarious. One guy would try to survive, while the other one would place blocks as inconveniently as possible. I suppose it'd be impossible to clear a level in the later worlds, but still.
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# ? Nov 22, 2012 02:43 |
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Skunk Ape posted:Also, if I just got Mario Kart 7 recently, is Sonic racing gonna feel too similar? Right now I'm getting my rear end kicked by the difficulty in Sonic Transformed. So if you think Mario Kart 7 isn't challenging enough, I'd get it. Plus like Artix74 said the price is nice. So far from all of my Wii U friends they are saying the online on it is lagless regardless of game so that's another selling point but who knows how long that stays true.
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# ? Nov 22, 2012 02:44 |
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Does NSMBU not separate saves by Nintendo ID? My wife made herself an account tonight and all my worlds showed up when she loaded the game.
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# ? Nov 22, 2012 02:45 |
So I just bought one of these on a whim, but really it looks amazing. Scoured ebay to see how much people were flipping them and honestly I'm surprised I'm not seeing anything above $500, it must not be as popular as the Wii? If I want to get some more controllers, would it be better off buying Wii controllers or even just the Pros?
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# ? Nov 22, 2012 02:48 |
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Disappointing Pie posted:Does NSMBU not separate saves by Nintendo ID? My wife made herself an account tonight and all my worlds showed up when she loaded the game. My girlfriend and I just noticed this fifteen minutes ago, too. It's pretty disappointing.
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# ? Nov 22, 2012 02:48 |
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Disappointing Pie posted:Does NSMBU not separate saves by Nintendo ID? My wife made herself an account tonight and all my worlds showed up when she loaded the game. Judging by the posts in this thread, I would say that is true.
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# ? Nov 22, 2012 02:49 |
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# ? May 27, 2024 05:01 |
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After sending my gamepad back to Nintendo it turns out that my Best Buy got 15 more deluxe models in today...I could've kicked myself.
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# ? Nov 22, 2012 02:54 |