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Anonymous Robot posted:No notes for shogun nerf/AR buff? It takes 5-6 shots to kill a blue swat at like 15m with the Reinfeld. It's completely useless now.
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# ? Sep 13, 2013 23:35 |
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# ? Jun 13, 2024 06:36 |
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New Nightclub is awesome!
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# ? Sep 13, 2013 23:35 |
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Holy poo poo, the Saiga is super accurate now.
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# ? Sep 13, 2013 23:37 |
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I've got the shotgun damage perks and a first responder black and grey dude took two shots center mass at about fifteen feet with the Reinfeld. The gently caress.
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# ? Sep 13, 2013 23:45 |
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New Big Oil Day 1 is awesome!
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# ? Sep 13, 2013 23:45 |
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Guillermus posted:It takes 5-6 shots to kill a blue swat at like 15m with the Reinfeld. It's completely useless now. Guess I need a new gun for Rats.
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# ? Sep 13, 2013 23:46 |
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Please tell me they didn't gently caress up the Mosconi.
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# ? Sep 13, 2013 23:47 |
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Vargs posted:Please tell me they didn't gently caress up the Mosconi. Just a range nerf.
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# ? Sep 13, 2013 23:47 |
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There are tons of undocumented changes to weapons and weapon attachments.
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# ? Sep 13, 2013 23:49 |
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Skoll posted:Just a range nerf. Twenty feet on a black and grey with shotgun damage perks, center mass, staggered and had to hit again. Headshot on a green at about the same range, staggered and needed a followup shot. Range and damage nerfed.
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# ? Sep 13, 2013 23:50 |
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Just did overkill nightclub. There were at least eight dozers & a new place for vault to spawn. Streets are well lit now and there are cameras in the back by the security doors. Took my silenced 308 and I want to say head shots were knocking them down but not killing.
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# ? Sep 13, 2013 23:51 |
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Capn Beeb posted:Twenty feet on a black and grey with shotgun damage perks, center mass, staggered and had to hit again. Yes, they overnerfed shotguns in my opinion. I'm speccing out of shotgun skills now and I'm getting SMG's and other utlity stuff. My fully Modded CAR-4 and AK5 now destroy everything with little to no recoil at all.
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# ? Sep 13, 2013 23:51 |
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Tokubetsu posted:Just did overkill nightclub. There were at least eight dozers & a new place for vault to spawn. Streets are well lit now and there are cameras in the back by the security doors. Knocking who down? Tans? I could never get a silenced 308 to kill tans with headshots outside of close range even with all relevant skills pre-patch. ...I hope unsilenced 308 still kills tans in one headshot
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# ? Sep 13, 2013 23:56 |
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Tokubetsu posted:Just did overkill nightclub. There were at least eight dozers & a new place for vault to spawn. Streets are well lit now and there are cameras in the back by the security doors. We had two vaults on nightclub. One with two bags of cash which was the main objective and another with 4 bags of coke. Mission payouts are MUCH lower now as a whole and the 5% spending cash rule seems to have changed.
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# ? Sep 13, 2013 23:57 |
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@locust9: Just in case you want to know how much more hurt OVK is now. Roughly 4x to 6x damage. Keep yer head down. #payday2 drat. I can't wait to get home.
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# ? Sep 13, 2013 23:58 |
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The flashbangs effects stay much longer and even effects your vision for longer after the flash is done. That anti flashbang perk might be more useful now. My poor eyes...
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# ? Sep 13, 2013 23:58 |
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Jesus, the game is incredibly hard now. Don't see how you can do overkill heists without an organized group with voicechat, and even then only at high-ish levels. I'm kinda feeling they went too far in the other way while rebalancing.
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# ? Sep 14, 2013 00:01 |
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Welp. They nerfed 308. Unsilenced with headshot bonus no longer kills tans in 1 hit.
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# ? Sep 14, 2013 00:01 |
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KoldPT posted:Jesus, the game is incredibly hard now. Don't see how you can do overkill heists without an organized group with voicechat, and even then only at high-ish levels. I'm kinda feeling they went too far in the other way while rebalancing.
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# ? Sep 14, 2013 00:03 |
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zylche posted:You didn't play Payday 1 did you? Only in a free weekend, IIRC. I might just be angry at how I feel they've taken away my easy overkill
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# ? Sep 14, 2013 00:04 |
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Tokubetsu posted:Welp. They nerfed 308. Unsilenced with headshot bonus no longer kills tans in 1 hit. Yes it does
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# ? Sep 14, 2013 00:04 |
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Tokubetsu posted:Welp. They nerfed 308. Unsilenced with headshot bonus no longer kills tans in 1 hit. This is pretty much how I feel about that, but it won't affect me much unless Tans now take three silenced headshots, or Greens two. How's the kill rate with the Firebreather or Overkill muzzles?
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# ? Sep 14, 2013 00:05 |
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Tokubetsu posted:Welp. They nerfed 308. Unsilenced with headshot bonus no longer kills tans in 1 hit. Bolow posted:Yes it does
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# ? Sep 14, 2013 00:05 |
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I have a tank on my 308 so maybe that's enough to bump it over the top?
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# ? Sep 14, 2013 00:07 |
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Stubby equiped 308 with tech4 headshot damage will still 1-shot tans. It's the 4 bulldozers behind him you gotta worry about.
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# ? Sep 14, 2013 00:07 |
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A.I. still doesn't carry bags to save its life. I threw two into the street on Jewelry Store Normal and they didn't even mask up. Nightclub Overkill certainly has a busy office...
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# ? Sep 14, 2013 00:08 |
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Broose posted:Stubby equiped 308 with tech4 headshot damage will still 1-shot tans. It's the 4 bulldozers behind him you gotta worry about. My stubby 308 is not killing in one headshot.
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# ? Sep 14, 2013 00:10 |
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KoldPT posted:Jesus, the game is incredibly hard now. Don't see how you can do overkill heists without an organized group with voicechat, and even then only at high-ish levels. I'm kinda feeling they went too far in the other way while rebalancing. gently caress no.
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# ? Sep 14, 2013 00:12 |
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Ok, the random framing frame day 2 ambush when you stealthed day 1 thing is definitely true cause I just had it. Pro so no way it was a glitch from restarts and I brought 8 paintings out of 8 so that can't be it. I'm also sure it wasn't the civilians cause I literally ran from the train to them as soon as I traded the last painting and they didn't even spawn. It also specifically said ambushed on the objective reminder thing. I guess it's just a retardedly low chance cause I've solo stealthed ff like 45 times and this is the only time I've experienced this. ALSO WOW UPDATE
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# ? Sep 14, 2013 00:14 |
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Wow. The damage is just insane. A gang member can take out my armor bar with one shot from a mac-10 spray. And I'm a tech with the armor bonus wearing the heaviest stuff you can.
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# ? Sep 14, 2013 00:14 |
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They changed the stats on all the barrel extensions. The stubby adds less damage but significantly reduces recoil, the tank adds roughly the same amount of damage with a bit less of a reduction in recoil, and the firebreather now adds the most damage with a very slight reduction in recoil.
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# ? Sep 14, 2013 00:15 |
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Isaacs Alter Ego posted:Wow. The damage is just insane. A gang member can take out my armor bar with one shot from a mac-10 spray. And I'm a tech with the armor bonus wearing the heaviest stuff you can.
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# ? Sep 14, 2013 00:16 |
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Goddamn my slow internet connection. I've been waiting all week for this and now I'm twitching like a drat addict waiting for it to download. Someone save me a spot in the mumble rooms, I'll be there shortly!
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# ? Sep 14, 2013 00:17 |
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Just tried out the new IZMHA. They really brought it in-line with the other shotguns. Knocks people down like nothing else but takes a while to kill them at medium range. Does rather unpleasant things to enemies in close range. Lacks the single-shot face-melting punch of the Mosconi, Renfield or Locomotive, but it has 70 shells for you to spray with and a fast, magazine based reload.
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# ? Sep 14, 2013 00:20 |
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They really bumped up visibility stupid high for the 308 and Mosconi. You can't bring either one on a job at all unless you want High visibility, and both were my favorite weapons (and as a Mastermind I'm almost always the stealth crowd control guy). FUUUUUUUUU... Guess it's time to pick a new favorite weapon.
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# ? Sep 14, 2013 00:22 |
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Alkydere posted:Just tried out the new IZMHA. They really brought it in-line with the other shotguns. Knocks people down like nothing else but takes a while to kill them at medium range. Does rather unpleasant things to enemies in close range. Lacks the single-shot face-melting punch of the Mosconi, Renfield or Locomotive, but it has 70 shells for you to spray with and a fast, magazine based reload. Guess that is accurate - time to buy one! King Vidiot posted:They really bumped up visibility stupid high for the 308 and Mosconi. You can't bring either one on a job at all unless you want High visibility, and both were my favorite weapons (and as a Mastermind I'm almost always the stealth crowd control guy). Shumagorath fucked around with this message at 00:26 on Sep 14, 2013 |
# ? Sep 14, 2013 00:24 |
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Loco is absolutely terrible now, takes about 3 head shots from 2 feet away to put down a tan.
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# ? Sep 14, 2013 00:24 |
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UberJumper posted:Loco is absolutely terrible now, takes about 3 head shots from 2 feet away to put down a tan. If they seriously nerfed the shotguns this badly they're going to have to dial it back, otherwise it'll be hell. I didn't think any of the shotguns were overpowered previously except the mosconi.
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# ? Sep 14, 2013 00:26 |
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On overkill you basically don't want to ever get hit. I was on the roof of bank getting hit once from across the road and losing 3/4 shields.
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# ? Sep 14, 2013 00:26 |
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# ? Jun 13, 2024 06:36 |
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Well, I guess Payday 2 was fun while it lasted. Loco/Reinbeck have been nerfed into the ground to the point of uselessness (and this is as a shotgun enforcer), the changes to Overkill are exactly the wrong thing to have done (one first responder bullet does 40% damage to the enforcer armour) and should have been kept for a Overkill+ difficulty mode. Since non-Overkill heists give so little XP the only way to keep on levelling past 50 is to stealth everything on Overkill, the violent approach is completely out.
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# ? Sep 14, 2013 00:27 |