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Rougey posted:Also pretty happy with how this one turned out: That fat loving clown is here to wreck some poo poo.
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# ? Oct 23, 2014 07:52 |
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# ? Jun 10, 2024 18:54 |
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Sempai...Rougey posted:
Oh my, so sad i'm nearly out of mask slots that i can't have Dr Rockso.
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# ? Oct 23, 2014 08:00 |
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DoombatINC posted:The Opera mod for HL1 did this and it was baller. If you had the speed reload perk, you'd throw your empty pistols away and draw another matching pair. http://youtu.be/MsuH1msEkvM?t=2m30s Throwback topic: ghost tree T6 change moving target to include pre-nerf suitdodge, worth every point. It would make gunning for the skill directly oppose the purpose of taking bulletproof, though. But I think the John Wick was a tie-in with more than one purpose; the first was movie tie in for financial value, the second was to test run the additional heister before the actual heister dropped. So far people have mentioned OVK employees as heisters(the 'farb excepted[he's not an employee anymore, but ]), but really, it's possible that additional heisters can be a DLC vector, so ignoring the complaints about horrid file bloat related to every client having to retain pay-for characters, who would you like to see as additional heisters? My entry is to retool the L4D cast as heisters. It's only fair for the whole Mercy Hospital thing, I would think. Plus Francis might be a fairly natural fit.
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# ? Oct 23, 2014 08:02 |
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Tulip posted:Oh my, so sad i'm nearly out of mask slots that i can't have Dr Rockso. This is my number one wishlist item for the Halloween update. Didn't they quadruple the number of mask slots last Halloween? I could sure use that again.
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# ? Oct 23, 2014 08:06 |
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Mistle posted:My entry is to retool the L4D cast as heisters. It's only fair for the whole Mercy Hospital thing, I would think. Plus Francis might be a fairly natural fit.
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# ? Oct 23, 2014 08:11 |
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The White Dragon posted:Nick, dude. Nick. "I'm sick... and tired... of bein' sick and tired! Somebody drop a med bag!" Plus Nick's already a crook. Let's give his criminal record more achievements.
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# ? Oct 23, 2014 08:27 |
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Oh no. OH NO. We cannot open this can of worms. The genie will not go back in the bottle. The pager responses alone. 'Ohyeah nothingwronghere I was just talking with my buddy Keith about this one time that a pager went off by itself and-' 'Uh-huh, yeah, that's great, whatever.' Or just Nick's general Nickness I guess. 'One of them bulldozer assholes!' Nick...Nick does work too well. I'd rather not dwell on it. Shady Amish Terror fucked around with this message at 08:33 on Oct 23, 2014 |
# ? Oct 23, 2014 08:31 |
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Did they stealth nerf saws + unlimited ammo when you ammo bag? It works for everything but my saw.
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# ? Oct 23, 2014 08:33 |
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Ha, they nerfed Bulletstorm saws? Well, gee, I guess we wouldn't want people getting too much convenience out of this top-of-the-skill-tree tool for circumventing lengthy gameplay delays, now would we?
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# ? Oct 23, 2014 08:35 |
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Bulletstorm never worked with saws I'm pretty sure. And I mained Enforcer from day 1.
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# ? Oct 23, 2014 08:48 |
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Manuel Calavera posted:Bulletstorm never worked with saws I'm pretty sure. And I mained Enforcer from day 1. This. The skill that you want for improving sawbitch is berserker and then damaging yourself via fall damage until you're near downed. As awesome as it would be, bulletstorm never worked for saw.
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# ? Oct 23, 2014 08:51 |
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So it turns out that changing your name to SEE JOHN WICK IN THEATERS gets you kicked from pubbie servers almost instantly
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# ? Oct 23, 2014 08:54 |
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So, wait. I never really took Bulletstorm for any of my builds, because it seemed too gimmicky, but doesn't it seem like it would be REALLY loving OBVIOUS that Bulletstorm doesn't work with saws, if you tried it out? Why the gently caress do people keep telling me it does? Yes, yes, I know, thread title. But still. drat.
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# ? Oct 23, 2014 08:57 |
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Shady Amish Terror posted:So, wait. I never really took Bulletstorm for any of my builds, because it seemed too gimmicky, but doesn't it seem like it would be REALLY loving OBVIOUS that Bulletstorm doesn't work with saws, if you tried it out? Why the gently caress do people keep telling me it does? Saws don't deplete when you don't actually hit something with them so maybe pubbies are just so dumb that they think they have it because they're sawing at the air. You know, sort of like how they're too dumb to realize that Keanu is great.
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# ? Oct 23, 2014 09:07 |
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So is it Dallas doing a Keanu impression for Wick?
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# ? Oct 23, 2014 09:25 |
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It really sounds like it. It's not obvious during most of the vocal call-outs, few and far between as they are, but the pager answers (which are also apparently all pretty boring, from what I've heard so far), well, they sound very clearly like Dallas' voice actor doing a weak Keanu impersonation. Disclaimer, I have severely damaged hearing, so take my impression of that with a grain of salt. I'll be honest, I hope they can either nab Keanu at some point for a couple hours of call-outs for his character, or at least go whole-hog and make tons of ridiculous movie references in their bestbad Neo impersonation, because what's in there so far is loving weak. The main thing Wick has going for him is the bizarre pubbie rage.
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# ? Oct 23, 2014 09:27 |
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I don't get the complaints about pubbies. Every time I've played with random players, they've been pleasant or at worst silent; no one raged or abused kicking powers. Maybe I just got lucky though. Anyway, what's the general opinion on the Rogue line? I like it, mostly for the huge dodge bonuses and weapon swap time reduction, but I feel that Blending In and Walk-in Closet clash with dodge. Because that line puts so much emphasis on dodge, if you don't use the suit, you're better off picking another line. But because you're using the suit, neither the reduction of armor slowness granted by Blending In nor the armor bag equipment are useful. I also find it extremely strange that Blending In gives Rogues only +1 concealment, but +5 concealment to Muscles (probably a mistake though.) Those two skills should be replaced, and maybe the 25% pierce chance part of the last skill too (because pierce is complete crap.)
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# ? Oct 23, 2014 09:33 |
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Falsum posted:I don't get the complaints about pubbies. Every time I've played with random players, they've been pleasant or at worst silent; no one raged or abused kicking powers. Maybe I just got lucky though. I wish they'd make pierce better. Maybe by making it punch through shields but that might be "too good".
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# ? Oct 23, 2014 09:37 |
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According to Viklund's Twitter earlier, this guy is Keanu, not Bain nor Dallas.
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# ? Oct 23, 2014 09:37 |
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Rogue really blows. It would actually be really quite nice if one of the dodge bonuses plus the capstone (pierce is poo poo, but weapon swap speed +80% is great) were crew skills.
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# ? Oct 23, 2014 09:39 |
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Simon Viklund said this guy is Wick's VA: http://www.imdb.com/name/nm0288387/?mode=desktop It's hilarious that Wick will call out to the other heisters by name, but they don't acknowledge him at all. All of their "hey come here" lines are generic when targeting him.
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# ? Oct 23, 2014 09:39 |
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Lester Shy posted:Simon Viklund said this guy is Wick's VA: Chains actually will call him Wick.
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# ? Oct 23, 2014 09:40 |
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Shima Honnou posted:Chains actually will call him Wick. Chains is the only guy in the crew who gives a poo poo about Wick since they were army buddies, the other guys try to pretend he doesn't exist and only tolerate his presence because of Chains.
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# ? Oct 23, 2014 09:41 |
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Well, by playing with pubbies, you yourself are pubbing. It's not like pubbies are universally bad; it's just that your odds of running into shitheels without recourse is much higher without some sort of attached community recognition, and there's a lot of shitheels out there, which is almost always the case with any game. Also, that's sort of surprising, as far as the VA, because it legitimately sounds like he's trying to sound like Dallas trying to sound like Keanu, which is
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# ? Oct 23, 2014 09:41 |
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Hey, John Wick is great, I don't care what the naysayers are slingin'. I am now able to play as a Hawaiian character in a game other than Civ 5
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# ? Oct 23, 2014 09:42 |
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Somehow my stupid tired brain interpreted that to mean we clearly need the late great IZ as our next celebrity heister, complete with a Ukulele skill tree and the ability to block guard LOS in casing mode as mobile cover. I should probably take a nap now because I am apparently a horrible person at the moment. E: Insensitive fat joke aside, I would love to have a skill to distract guards with in casing mode, even if all it did was draw there LOS, that alone could be huge in some maps. Hell, if there's not any more fat to trim in the Mastermind tree, just add it to one of the Ghost skills to support your buddies with, that tree could always use some buffing. Shady Amish Terror fucked around with this message at 09:48 on Oct 23, 2014 |
# ? Oct 23, 2014 09:46 |
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The White Dragon posted:Rogue really blows. It would actually be really quite nice if one of the dodge bonuses plus the capstone (pierce is poo poo, but weapon swap speed +80% is great) were crew skills. Would a dodge crew skill really benefit anyone though? Everyone who relies on dodge should be using Rogue, everyone who doesn't is using armor, and all armors except the suit have -20% dodge or worse.
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# ? Oct 23, 2014 09:46 |
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Falsum posted:Would a dodge crew skill really benefit anyone though? Everyone who relies on dodge should be using Rogue, everyone who doesn't is using armor, and all armors except the suit have -20% dodge or worse. I can only imagine that would help someone who's already running suit/rogue, and to be honest, after feeling the armor bonus of ICTV, aced Bulletproof, and some levels in Armorer, I don't think I'd want to even level Rogue, it'd just feel like a poor substitute compared to gradually becoming a Bulldozer.
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# ? Oct 23, 2014 09:49 |
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Crew skill: negate dodge penalties, usher in the return of the true invulnerable Ghostforcer (who would undoubtedly be more of a Techforcer in order to really max out that armor). ...I like my casing mode buff thing better, Overkill please do that, I love loving around unmasked on stealth heists, tia.
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# ? Oct 23, 2014 09:51 |
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What if Ghosts could pick up items, interact with stuff and do everything you could normally do masked?
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# ? Oct 23, 2014 09:59 |
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Shima Honnou posted:I can only imagine that would help someone who's already running suit/rogue, and to be honest, after feeling the armor bonus of ICTV, aced Bulletproof, and some levels in Armorer, I don't think I'd want to even level Rogue, it'd just feel like a poor substitute compared to gradually becoming a Bulldozer. Crew perks don't stack though, and they'd already have it. Rogue, or rather relying on dodge instead of armor, is really different from other defenses because they allow the player to move really fast while having decent survivability. It's not just that you ignore 65% of the damage, but because you move significantly faster than ICTV users, you don't get shot at as much. You don't really want to tank damage with it, because unlucky rolls will screw you over.
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# ? Oct 23, 2014 10:01 |
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MariusLecter posted:What if Ghosts could pick up items, interact with stuff and do everything you could normally do masked? Then Ghost would be pretty useful instead of mostly laughable. Falsum posted:Crew perks don't stack though, and they'd already have it. I'm pretty loving unlucky so I try to avoid anything that's inherently out of my control, such as chance to dodge. I'd rather tank the damage all day with armor than end up dunked on because the game decided I wasn't worthy.
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# ? Oct 23, 2014 10:01 |
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MariusLecter posted:What if Ghosts could pick up items, interact with stuff and do everything you could normally do masked? The issue would still be that Ghost is a non combat tree in a game 99% about shooting cops. The stealth/random item poo poo talents need to be condensed some more in favour of giving the tree more combat talents.
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# ? Oct 23, 2014 10:14 |
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Well, since anything's better than just "Dodge better" as a perk, I figured I'd give it a try at fixing this poo poo deck. For starters, we could just add in critical shots. Make the Rogue deck give better crits more likely. Probably throw in something for ghost that boosts crit damage or something. Failing that, make it agility based. Faster run speeds with Elusive being the only dodge-oriented thing. Could probably be less detectable when running or something. Failing even THAT, boost concealment. Rogues are good for sneaking in weapons, right? Like, maybe a boost for silenced weapons or knives or something. Added fun, let's just give all the armors the same concealment as the suit does. Also, you could totally fit Dead Presidents into the deck system. Make something more viable in there. Again, just suggestions. Don't wanna be too broken like "invisible while crouching" or "every gun is now silenced, suppressor or not". MariusLecter posted:What if Ghosts could pick up items, interact with stuff and do everything you could normally do masked? Love it. "Oh, I'm just checking to see if this drill works by putting it on this safe." or "Oh I'm just boosting the reception here with this doodad." And of course, "I'm just activating this timelock because GenSec let me. They also let me have exclusive access to your vault."
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# ? Oct 23, 2014 10:14 |
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Mistle posted:John Wick was a tie-in with more than one purpose; the first was movie tie in for financial value, the second was to test run the additional heister before the actual heister dropped. A WWE crossover. I'd love to see Macho Man Randy Savage as a heister going "OH YEAAAAAAAAAAAAH everything is fine." over the pager. Or Hogan spotting the shields with "IT'S THE WALL, BROTHER!"
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# ? Oct 23, 2014 10:24 |
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Kikas posted:A WWE crossover. I'd love to see Macho Man Randy Savage as a heister going "OH YEAAAAAAAAAAAAH everything is fine." over the pager. This guy gets it and I would pay money for this.
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# ? Oct 23, 2014 10:25 |
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OR John Cena as the cloaker who just clotheslines you instead of dropkicking and goes "The Champ's here!" when beating you on the ground. Kikas fucked around with this message at 10:49 on Oct 23, 2014 |
# ? Oct 23, 2014 10:37 |
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Shady Amish Terror posted:E: Insensitive fat joke aside, I would love to have a skill to distract guards with in casing mode, even if all it did was draw there LOS, that alone could be huge in some maps. Hell, if there's not any more fat to trim in the Mastermind tree, just add it to one of the Ghost skills to support your buddies with, that tree could always use some buffing. MariusLecter posted:What if Ghosts could pick up items, interact with stuff and do everything you could normally do masked? That first one I actually had as part of my skill revamp, and I thought I had something like the second, but actually not quite. (Honestly being able to do stuff in casing mode sounds way too strong when it applies and then becomes 100% worthless on maps where you can't be in casing mode.) Since I keep bringing it up, here it is. It's old and terrible, with a few neat ideas seeded in. I've started thinking about making a new version, both in light of Overkill's recent random smattering of changes, and as part of the design talks that have been cropping up. John Murdoch fucked around with this message at 10:40 on Oct 23, 2014 |
# ? Oct 23, 2014 10:37 |
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Kikas posted:OR John Cena as the cloaker who just clotheslines you instead of dropkicking and goes "The Champ's here!" when beating you on the ground. He's gotta be invisible too, though. Because we can't see him.
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# ? Oct 23, 2014 10:37 |
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# ? Jun 10, 2024 18:54 |
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No but real talk time: what heists and what changes you'd like to see with the Day/Night cycles when they drop? Hopefully during crimefest as well. I'd love to see a day version of the Art Gallery, filled with civilians looking at art, but with some blank spaces at the wall. Midway through the heist, a truck drives up to the gallery, with more art. The guy riding with the art walks up to the front desk, goes back to the truck with a guard, and then both of them carry the art to the camera room. Gives LOTS of potential. Also it never made sense to me how Day 1 Watchdogs is during the day, and when you arrive at the docks it's nighttime, so I hope they fix that and make it a little bit more interesting, like maybe the warehouse is open, but full of boxes in transit during daytime, making it you can only access the catwalks above from the outside. Or maybe smaller ships are at all the docks, and the loot boat positions it so you have to get through that small ship.
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# ? Oct 23, 2014 10:49 |