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Here's why Jordi Chin is better than Aiden Pearce: Aiden Pearce is cool but rude, but Jordi Chin is a party dude.
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# ? Sep 5, 2014 11:57 |
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# ? Jun 10, 2024 08:38 |
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So is the Grenade launcher on the first mission something you can always get or is it random and you got the jackpot. Because Grenade launchers are the best
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# ? Sep 5, 2014 13:54 |
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You can buy every weapon immediately. As to whether or not the grenade launcher is always on sale during the first mission, I'm not entirely sure, but I think it is always on sale. The game gives you a lot of weapons so you really don't need to visit the gun store at all.
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# ? Sep 5, 2014 14:38 |
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HACKING HACK HACK HACK-A-HACK The way they mystify digitization is so bad. "EVERYTHING IS CONNECTED MONEY ALL MINE YES BITCOIN I AM WIZARD" WaltherFeng fucked around with this message at 15:51 on Sep 5, 2014 |
# ? Sep 5, 2014 15:38 |
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The Heavenator posted:You can buy every weapon immediately. As to whether or not the grenade launcher is always on sale during the first mission, I'm not entirely sure, but I think it is always on sale. The game gives you a lot of weapons so you really don't need to visit the gun store at all. But... grenade launcher!
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# ? Sep 5, 2014 15:39 |
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The Heavenator posted:You can buy every weapon immediately. As to whether or not the grenade launcher is always on sale during the first mission, I'm not entirely sure, but I think it is always on sale. The game gives you a lot of weapons so you really don't need to visit the gun store at all.
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# ? Sep 5, 2014 15:46 |
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The fact that you can take out an enemy base entirely through hacking is such a good idea. The fact that you can take out an enemy base entirely through the use of a grenade launcher is such a bad idea. Two videos in, and I can already say this game would be more interesting if it limited firearms. Aiden, since he's trying to be a new kind of superhero, relying solely on hacking would give the game more dynamic. The game would be less of a clone of another game. This was touched on in the video, but Aiden's design is bad. Not because any specific part of it doesn't make sense, or because he blends into the background. No, it is bad because it looks too good, and he stands out too much. He's not going to be inconspicuous at anytime. His mask isn't going to fool anyone. The developers obviously tried making Aiden into a more modern superhero, and his wardrobe reflects that. His mask has his symbol. His baseball cap has his symbol. His leather jacket has his symbol. One look at him and he is instantly recognizable as the protagonist of the game, even for the people on the street. Players could see that triangular symbol and associate it with Aiden. This itself isn't bad, but it doesn't fit with the world of the game. Aiden had to have bought all of his clothes, which means that they would be accessible to everyone else in the game world, which means that the player should see NPCs following a fashion trend. I only saw/noticed one NPC that wore a jacket similar to Aiden's, and that was plain white with a standard front, unlike Aiden's that seems to button at the collar and falls at an angle instead of straight down. If more NPCs wear jackets like Aiden's or if the symbol becomes a brand logo a lot of these problems will be fixed. Until then, Aiden is constantly dressed in costume, sometime revealing his true identity to everyone.
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# ? Sep 5, 2014 16:13 |
Fairly sure Ubisoft does this so they can sell affiliated merchandise (worked with AssCreed). The fact that it kills any immersion that remained after the terrible artifacting and the protagonist's perpetual cold is obviously secondary. I'll second that the part where you remotely detonate grenades and drop boxes at people by camera looks fairly fun. Makes me wish they'd expand the whole Rube Goldberg machine of death concept instead of throwing in mechanics simply for the sake of them being there.
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# ? Sep 5, 2014 16:32 |
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anilEhilated posted:Fairly sure Ubisoft does this so they can sell affiliated merchandise (worked with AssCreed). Yep. For just $1 200 you too can own Aiden's jacket.
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# ? Sep 5, 2014 16:40 |
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Now I too can be like my favorite superhero, just as soon as I finish these 300 cigarettes.
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# ? Sep 5, 2014 16:43 |
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I don't really feel Aiden as being anything but a total monster so far. I mean you just straight-up went in and murdered like a dozen guys. Yeah, the news broadcast was trying real hard to sell them as 'evil mercenaries', but the counter-argument the government rep made about 'Yeah, they were soldiers, and now they're working in private security, how does that make them evil?' was pretty solid. And yeah, they were spying on everybody in the city, but I can sort of understand why they felt they needed that level of surveillance to deal with people like Aiden running around doing whatever the gently caress they want. While that doesn't make it right, there probably are better ways to deal with that kind of government overreach than by proving them entirely right by going in and murdering everybody who works at these sites with a grenade launcher. And yeah, I'm sure they'll turn out to be the big bad in the end and doing a big evil thing that 'only you can stop', but that doesn't justify your actions at this stage. Yeah, if you go around killing every person you see, I'm sure some of them will turn out to have deserved it, but that's entirely incidental to the killing spree you just went on.
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# ? Sep 5, 2014 18:41 |
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The Heavenator posted:Yep. For just $1 200 you too can own Aiden's jacket. This is worse than the $100 Delsin jacket in so many ways.
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# ? Sep 5, 2014 19:16 |
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kalonZombie posted:This is worse than the $100 Delsin jacket in so many ways.
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# ? Sep 5, 2014 19:46 |
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Valentin posted:If, like the makers of this game, you come from an alternate universe in which the Mag Mile and the Loop are the only notable things on the Chicago islands, you'll love this. Most media seems to think that Chicago is only downtown and some trendy neighborhoods on the northside while the southside and westside goes unnoticed unless it's some news report on the gangwars and shootings. Only current TV show I can think of right now that even does the southside is Shameless on Showtime which is a fun watch since am a southsider. bman in 2288 posted:Also, everything looks way too clean for Chicago. It's super off-putting. And there are some places I don't even recognize, though I can chalk it up to design choices and me not having been in Chicago for a while. Yeah downtown is clean for the most part but not this clean, also one thing they are missing is the homeless people around downtown. Oh yeah I also notice they also seem to combine Solider Field (Where the Bears play on the lakefront) with this Wrigley Field since I think I noticed some Roman columns on the stadium as you guys were passing by.
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# ? Sep 5, 2014 21:09 |
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Watch_Dogs's Chicago: it's not horrible enough!
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# ? Sep 5, 2014 21:39 |
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I'm pretty sure I was able to turn off the online part of the game. There was a notice that it would reset my notoriety but I'm reasonably certain I turned it off before I quit playing.
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# ? Sep 5, 2014 21:40 |
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Not to mention the guy making the crank calls (who was basically just a patsy, and actually just making crank calls) was just straight up murdered in broad daylight. Not roughed up or questioned or something, straight out murdered. That escalated to murder pretty quick! I suspect that'll be a running theme.
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# ? Sep 5, 2014 21:42 |
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Well you can straight up murder him like was in the video or you can knock him out with your TACTICAL BATON. But nothing changes since that dude disappears from the story regardless.
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# ? Sep 5, 2014 21:47 |
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As is the way of all lethal/nonlethal systems these days, I suppose.
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# ? Sep 5, 2014 21:49 |
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Night10194 posted:As is the way of all lethal/nonlethal systems these days, I suppose. Is the baton actually nonlethal? Because I haven't seen anything about it that makes it seem any less dangerous than, say, a metal pipe, and Adien certainly isn't using it in a 'nonlethal' way. His favorite trick seems to be cracking the side of someone's knee to drop them down, and then hitting them on the back of the neck, right at the base of the skull.
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# ? Sep 5, 2014 22:04 |
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Gothsheep posted:Is the baton actually nonlethal? Because I haven't seen anything about it that makes it seem any less dangerous than, say, a metal pipe, and Adien certainly isn't using it in a 'nonlethal' way. His favorite trick seems to be cracking the side of someone's knee to drop them down, and then hitting them on the back of the neck, right at the base of the skull. It counts as nonlethal, yes. You can also shoot them in the legs which gets you "neutralized" exp instead of "killed" exp. And to be fair, that comment can be directed toward any game with lethal/nonlethal mechanics.
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# ? Sep 5, 2014 22:09 |
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SSNeoman posted:It counts as nonlethal, yes. You can also shoot them in the legs which geys you "neutralized" exp instead of "killed" exp. Yeah, it kind of reminds me of Assassin's Creed, where one of the unarmed takedown animations has you grab the guy by the head and very clearly break his neck, and then he falls to the ground and wiggles around during the 'I'm hurt' animation.
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# ? Sep 5, 2014 22:11 |
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SSNeoman posted:It counts as nonlethal, yes. You can also shoot them in the legs which gets you "neutralized" exp instead of "killed" exp. Yeah, the real secret is that if you do enough damage to knock someone unconscious for more than a few seconds, then you've probably caused massive brain damage at the very least.
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# ? Sep 5, 2014 22:17 |
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The thing is that the game itself can't decide if your Baton of Bludgeoning +1 is a lethal or nonlethal weapon. In some missions there is some guy it is specified you have to knock out for some reason, but more on that in a later video, so you have to use you baton. In other missions it tells you to kill people, and you can use the baton on them and it counts as a kill. It uses the same animation in either case. In short, gently caress off Ubisoft.
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# ? Sep 5, 2014 22:34 |
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I consider as the gold standard of non-lethal gameplay a game called "Robin Hood: The Legend Of Sherwood", which supplies you, or, to be precise, your minions, with an infinite supply of rope. (That's as far as the games I've played. Your mileage may vary.) And in this game Aiden could simply activate a short-range WiFi connection to an enemy's trousers to make them stick together and prevent movement. supermikhail fucked around with this message at 22:59 on Sep 5, 2014 |
# ? Sep 5, 2014 22:39 |
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supermikhail posted:I consider as the gold standard of non-lethal gameplay a game called "Robin Hood: The Legend Of Sherwood", which supplies you, or, to be precise, your minions, with an infinite supply of rope. (That's as far as the games I've played. Your mileage may vary.) I always thought the best non-lethal takedowns were in the Batman: Arkham Noun series. Where in most cases you could tell that A: the takedowns were nonlethal, and B: the target was still going to stay down for a while.
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# ? Sep 5, 2014 23:08 |
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Yes, they're alive. No, they're probably not going to be walking for a few years.
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# ? Sep 5, 2014 23:11 |
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I am sad that for a game this magical about hacking set in Chigago, they probably won't let you break into the field museum, hack Sue, and stomp her around the streets.
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# ? Sep 6, 2014 01:08 |
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The Heavenator posted:Remember Me is interesting to compare to Watch_Dogs in that it has serval similar elements but it does them much better. Also I totally will being LPing Remember Me sometime in the future. Well that's something I can't wait for. I love that game.
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# ? Sep 6, 2014 01:46 |
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Another annoyance I had with the game was the goddamn vibrating sound your phone makes whenever receiving a call from someone. Might be just me, but god, is that just one of the most annoying sounds to hear when playing the game. You can't even change it, either.
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# ? Sep 6, 2014 02:24 |
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Bruceski posted:I am sad that for a game this magical about hacking set in Chigago, they probably won't let you break into the field museum, hack Sue, and stomp her around the streets. Read the "Dresden Files" novel Dead Beat.
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# ? Sep 6, 2014 02:50 |
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Who the hell goes to a kid's birthday party dressed as a hobo? And with no present, I might add.
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# ? Sep 6, 2014 13:43 |
Okay guys, okay, I'd just like to settle one thing, get one thing straight here, alright? Now, I checked the Saints Row wiki and in Saints Row 2 there's two weapons you have to unlock via missions, and those are the Mini-Gun and the Pimp Cane which doubles as a kickass shotgun. Every other gun can either be bought with ingame money, or is unlocked by beating side activities. Well, except one, the assault rifle with a grenade launcher requires you to get every single combat trick, which includes shooting someone in their crotch.
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# ? Sep 6, 2014 14:57 |
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Yeah, but I bet it costs more money for the good ones then what you can get early game, and the other good ones are probably locked behind said side activities. Its not a matter of the grenade launcher being buyable so early, but that it was so cheap he could buy it right away, literally the first thing he bought.
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# ? Sep 6, 2014 15:26 |
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The Heavenator posted:The thing is that the game itself can't decide if your Baton of Bludgeoning +1 is a lethal or nonlethal weapon. In some missions there is some guy it is specified you have to knock out for some reason, but more on that in a later video, so you have to use you baton. In other missions it tells you to kill people, and you can use the baton on them and it counts as a kill. It uses the same animation in either case. If anything they hosed up by not explaining the baton better and that you can use it to satisfy both objectives.
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# ? Sep 6, 2014 16:02 |
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Sleeping Dogs has spoiled me on these sorts of games because it used guns relatively rarely. With focusing on hand-to-hand combat things felt very visceral, particularly with the environment takedowns. Is there anyone who didn't cry out in sympathy the first (or tenth) time Wei Shen stomped on a guy's knee? You don't get that feeling with a grenade launcher.
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# ? Sep 6, 2014 18:25 |
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And of course, when you DID get a grenade launcher in the late game (you get it for two missions, I think the fourth and third to last) it was like being a wind of destruction and it was beautiful; all the enemies hid behind really explosive cars. I love that game so much Basically if you have the choice between dogs, go for sleeping. They're even re-releasing it on ps4 and I think Xbone, you have no excuse.
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# ? Sep 6, 2014 20:35 |
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geri_khan posted:Who the hell goes to a kid's birthday party dressed as a hobo? No amount of hacking in the world could beat "The Healer" though.
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# ? Sep 6, 2014 22:43 |
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ManlyGrunting posted:And of course, when you DID get a grenade launcher in the late game (you get it for two missions, I think the fourth and third to last) it was like being a wind of destruction and it was beautiful; all the enemies hid behind really explosive cars. I love that game so much Well, if you have a friend or two and want a fun hide and seek multiplayer game, Watch Dogs is superb. Since they've added the ability to specifically invade friends, I've lost quite a few hours to it. Go for Sleeping Dogs for a fantastic open world game, grab Watch Dogs for the funniest multiplayer shenanigans involving the taco truck.
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# ? Sep 6, 2014 23:47 |
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# ? Jun 10, 2024 08:38 |
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Bruceski posted:Sleeping Dogs has spoiled me on these sorts of games because it used guns relatively rarely. With focusing on hand-to-hand combat things felt very visceral, particularly with the environment takedowns. Is there anyone who didn't cry out in sympathy the first (or tenth) time Wei Shen stomped on a guy's knee? You don't get that feeling with a grenade launcher. I got confused for a minute because I thought you were talking about this game. I keep getting those two confused.
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# ? Sep 6, 2014 23:57 |