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Apologies for the abrupt slowdown. Regular updates should be underway again by Wednesday/Thursday.
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# ? May 18, 2015 02:58 |
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# ? Jun 5, 2024 04:22 |
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No worries. I'm looking forward to it continuing. Also, wear the ring!
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# ? May 19, 2015 23:47 |
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We're in the endgame anyways, no big rush. Wear the ring!
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# ? May 20, 2015 01:11 |
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Page 35 posted:Elanor, today dressed in a silver gown of gossamer silk, turns to look at you searchingly as you walk underneath the hawthorn arch. She smiles and asks if you are feeling brave today. : SOOOOOOOOOOT! Page 26 posted:'You have seen what will come to pass if you fail in your quest: death and nothing but death. Now let us see whether your future holds something different in store.' : Um, about that... Page 41 posted:Elanor takes your hand once more and brushes the surface of the water again. The water is icy to your touch this time. A shiver of indefinable apprehension runs through you. I think that it's inaccurate to refer to this as sequence breaking given that the book is designed to allow for a bit less linearity in your decision making. But something's breaking here, regardless. Page 70 posted:
Page 60 posted:The hairs on the nape of your neck begin to bristle as you step quietly between the Greenbark trees. You sense you are being watched. This brings us to familiar ground. So let's assume that we survived the elves (again) on Midsummer's Day (2.0), rewon the dragon's favor, and called both the name and bluff of the elven king. That would put us here: Page 126 posted:You shake your head. 'Better that I retain it for now. If we are to be allies, what better token that I fight for the elves than that their king has entrusted me with his royal symbol?' Please note that retreading each of these steps is entirely possible with the book's structure, and not averted by possessing the correct codeword. Page 232 posted:The Elf King tells you there are about twelve thousand elves here in the forest, and a very few spread across the rest of the world who are too far away to be reached in time. Page 256 posted:Later, seated in a ring with the elven elders, you are planning your defence of the Tree of Life when a messenger runs into the clearing and bows to the king. 'The Westermen are moving, sire, in two columns. They are heading for the Tree of Life - more men than there are ants in a Gwelph tree.' Page 11 posted:You know without doubt that your best plan is to call upon the dragon that has promised its help. Certain in the knowledge that it will obey you, you set off for the Bonehill to enlist its help. : Puff - I summon thee! Page 83 posted:'Great Garoshtar, aid me now. Listen to and respect your friend's wishes - the forest needs your help.' Garoshtar's great head rises slowly above you and his red eyes bore into yours. : If this doesn't make me famous as all get-out, I don't know what will. Character Sheet posted:Jay 'Lanky' Sherman the Starveling
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# ? May 22, 2015 04:03 |
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We've just gotta ride the dragon.
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# ? May 22, 2015 13:33 |
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Can't not ride a dragon when the opportunity presents itself.
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# ? May 23, 2015 03:48 |
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Hmm. Ride the huge dragon into a battle with a load of evil men and tear some poo poo up, or get off the stop before? As it has been prophesied, so shall it be. Ride the dragon.
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# ? May 23, 2015 10:50 |
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Page 228 posted:Garoshtar sights one of the columns of men that are blundering their way through the forest, flattening trees and bushes as they go. There are thousands of soldiers, most of them sweating inside chain armour. Near the front is a contingent of three hundred crossbowmen, all dressed in the same mail and uniform, obviously mercenaries. There is no sign of any infernal machines with this column. Character Sheet posted:Jay 'Lanky' Sherman the Starveling
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# ? May 23, 2015 18:31 |
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We didn't ride a dragon not to attack.
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# ? May 23, 2015 19:25 |
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They don't have what we're looking for, and there's a hundred crossbowmen. Maybe the dragon can survive that, but we certainly can't. Search for the other column!
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# ? May 23, 2015 19:38 |
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The elves can take them, we've got to stop the machines heading for the Tree itself. Go for the other column.
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# ? May 23, 2015 19:55 |
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I'm more worried about the other column.
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# ? May 24, 2015 10:25 |
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Page 248 posted:Garoshtar's great body puts the men in shadow for a moment as he swoops overhead and you are satisfied to see the soldiers below like helpless little ants on the forest floor. Death: impaled on a tree : Did I do it? Did I die famously? : Personally, I'm a bit surprised that you don't have AGILITY. I guess acquiring those street smarts just took up a bit too much of your formative years. Page 273 posted:If you have AGILITY turn to 286. Death: impaled on a tree x2 : Seriously? Let's try NOT riding a dragon. Page 247 posted:You wait in Elvenhame until the elven scouts report on Garoshtar's success. They tell you that the great dragon has attacked the Westermen and set them back in confusion. After many attacks, however, he was wounded by many crossbow quarrels and forced to land and sleep so he could heal himself. He has won you precious time, however, and the defence of the Tree of Life is now set in hand. : Though he only fought for us briefly, he did so fiercely. His flame will be our guiding light. : Yeah, but I never was one for all the pyrotechnics that accompany a dragon in full conflagration. They're just tacky. : So are you saying he burned like a- : Garish-star? : I think we might pay a price for that. Page 57 posted:By the time you are directed to where the King of the Elves is preparing the defences, he is in position with his elven army in the trees around the Tree of Life itself. Page 434 posted:A faint hissing can be heard above the heavy tramp of feet. The thick trees dampen sound so they must be very close. The Elf King and his subjects are ready in the branches with their bows. A few of the bravest elves gather around you beneath the great Greenbark trees. The Westermen have come to the Tree of Life. The fate of the whole world hangs in the balance. The hissing of their infernal engines grows louder, a foreign unnatural sound, a desecration of nature. Birds fly up from their path and the animals of the forest run in panic from the clanging metal monstrosities. The two columns of men are converging on the tree at the same time from opposite directions. : While this would usually be the time to run back and forth making an inspiring speech, you sylvan-heels made every step of the way here miserable. You're on your own for this. Character Sheet posted:Jay 'Lanky' Sherman the Starveling
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# ? May 24, 2015 19:58 |
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Man. That dragon really has a problem with the whole concept of "flying high enough not to get shot". Dumb lizard. Let's go take on the stompy mechabots at 423.
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# ? May 24, 2015 22:18 |
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Let's be brave and stupid on page 423.
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# ? May 25, 2015 00:35 |
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Take on the robots.
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# ? May 26, 2015 01:39 |
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Page 423 posted:You stand your ground bravely and the elves are ready to fight beside you, hidden in the trees, from where they can shoot with deadly accuracy. A group of men surrounded by shieldbearers shuffle forward and hew down two great trees at the edge of the clearing. The air is alive with the whine and whoosh of the elven arrow shafts, many of which find their mark with uncanny accuracy, but whenever a Westerman is dropped to the floor two others take his place in the struggle to bring their engine of destruction to bear. : Fame and glory, here I come! : Infernal...Statue? Page 390 posted:The Westermen fall back behind their weapon of destruction and the shieldbearers cluster around the statue itself, behind which a great cylinder on huge wheels hisses and steams. The massive boiler is connected to the armoured statue by a hose. Suddenly a plume of steam rises out of the top of the statue's helmet with a shriek like a banshee, and its face, which had been resting on its huge iron chest, slowly rises to look at the tree. There is a great roar from the Westermen. They look upon this thing with awe. It is their talisman, a moving demonstration of their invulnerability. Its powers to wreak havoc must be terrifying if a whole army of cruel slavers like the Westermen look upon it with such reverence. : Oh, look who's suddenly unprepared to just shoot anyone and everyone through the lungs first and ask questions later. Almond-eyed jag-offs! Page 369 posted:The statue is shaped like a man, bearing a ten-foot sword and clad head to toe in plate armour. Steam hisses out of vents behind its ears giving it a supernatural horror. The hose which joins it to the great boiler snakes out across the grass behind it, slithering on as the Infernal Statue takes slow strides towards the Tree of Life with the great sword held high. Character Sheet posted:Jay 'Lanky' Sherman the Starveling
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# ? May 26, 2015 03:43 |
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Let's try and stop it with our bare hands.
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# ? May 26, 2015 05:08 |
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Yeah, we should get in the way.
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# ? May 26, 2015 12:40 |
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Protect the primary! (rush it)
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# ? May 26, 2015 14:43 |
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Page 359 posted:You must decide how you will face this monstrous machine of destruction. Character Sheet posted:Jay 'Lanky' Sherman the Starveling Ratatozsk fucked around with this message at 03:33 on May 29, 2015 |
# ? May 27, 2015 13:50 |
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Go for the power cord, 84!
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# ? May 27, 2015 14:26 |
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Yeah, they've mentioned the hose twice now and it's a pretty obvious weak point so try something else and hope we get the option to target it.
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# ? May 28, 2015 05:30 |
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I love how the unarmed combat choice is worded so that any character can pick it, makes it really obvious that it is a really dumb idea. So let's go to 84 and unplug this thing.
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# ? May 28, 2015 05:37 |
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Ugh. Posting from awful app messed up the previous update. Will fix that later on a more wieldy platform. EDIT: fixed. Page 84 posted:As the Westermen close in on you with swords and maces, you defend yourself as best you can while the Infernal Statue hews great lumps of green stained wood from the trunk of the Tree of Life. You fight like a hero, but for every foe you kill two more take his place. At the last your feet are knocked out from under you and your body is pierced by countless sword thrusts. You have failed the forest: it will be destroyed by the Westermen. Death: Countless Sword Thrusts to the everywhere We've picked up on the important clues, but the book wants us to get there via another route. Page 327 posted:As you get close to the Infernal Statue you realize there is nothing you can do against it with your bare hands. It must have been designed by a genius. There is no weak spot you can see. Your fists and feet pound the metal casing but it is only you who is getting hurt. You cannot even stop it chopping at the tree. It just ignores you as though you were no more than a flea. Several Westermen close in, intent on finishing you off while the machine destroys the tree. You will have to think of something else. For any metagamers out there, this book has 500 pages. Character Sheet posted:Jay 'Lanky' Sherman the Starveling Ratatozsk fucked around with this message at 03:34 on May 29, 2015 |
# ? May 28, 2015 16:37 |
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Something something something... hosed. Cue scream.
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# ? May 28, 2015 19:31 |
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Yeah, hose it up.
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# ? May 28, 2015 21:24 |
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Page 397 posted:A sudden leap not only carries you to where the hose lies unprotected on the ground but temporarily leaves your many assailants behind. You have one chance to sever the hose with your dagger. If you take it you will be surrounded by the enemy. OK, I think it's clear where we're headed. Page 144 posted:You back off and reach a rock behind which you can take cover. Great job guys. If you had picked up on the deeply buried, subtle clues, you'd have chosen to take the dagger- : What dagger? -take the dagger and finish this for good! Page 28 posted:Fearing death at any moment, plunge your dagger into the rubber hose that connects the great boiler to the Infernal Statue, which is still hacking chunks out of the Tree of Life. The hose breaks and the ends whip round with dreadful force. The Westermen coming to attack you are scythed off their feet by the hose, and you are bathed in a fog of hot steam. You stagger out of the fog where you were safe, because it is unbearably hot, and watch as the Infernal Statue seems to run down like a clockwork toy. It bends, bows and then rolls down into the deep blue pool. : Finally! Fame and fortune here I come! Page 500 posted:The Westermen are routed. They have faced a dragon, the elves and a hero among mankind and they have had enough. They are easy to pick off as they flee through the forest much more slowly than the elves can follow. In their panic, they break into smaller and smaller groups and the elves have no difficulty in killing them. They show no mercy: the Westermen die in their tens of thousands. They will leave the forest, never to return. The Tree of Life lives on and Elanor and the elves will tend it till it has made a full recovery. : Oh damnit all. : The real treasure is right there inside you. : My miraculously appearing dagger will be right there inside you if you lay a finger on me. : So now what? : Maybe if we hoof it fast enough, we can still catch some of that innkeeper's feast. At least then I won't be pissed off and starveling. Character Sheet posted:Jay 'Lanky' Sherman the Starveling
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# ? May 30, 2015 01:17 |
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While I haven't taken part in any votes - yet - well done everyone on getting to the ending! Looking forward to the next book. Hopefully our allies are more useful in future
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# ? May 31, 2015 06:57 |
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It wasn't that desperate a battle, we had infinity freed villagers backing us up
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# ? May 31, 2015 15:17 |
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So that's a "successful" run of Green Blood, although if it were truly fame we were seeking we might have hit the jackpot with the innkeeper's feast about halfway through. At least, that's the closest we got to making a name for ourselves. The book experiments a bit with removing some of the linearity that CYOAs are often forced to employ, but with some mixed effects. We were a single choice away from completing the game without really knowing why we were doing what we were doing, or exactly why the Westermen were so darned evil. Granted, we also neatly sidestepped the chance to get an earlier introduction to the whole shebang. Had we spoken to the old lady in the inn at the start, we get a quick little motivation check. Sucessfully answering that yields: Page 14 posted:'Yes it would, more terrible than you can know. The stench and dross of the cities is purged and cleansed by the forest. The trees absorb the foul air of man's pollution, his burning and smelting, and give it back to the world again clean, fresh and ready to breathe. The forest is the lifeblood of the world; without it the world will choke, gag and die. The sin of man, his waste, his poisons, are made good again by the life force of nature. You feel something of this, don't you?' The woman looks at you approvingly. The flute protects us from getting eaten by a tree and this intro also might lead the reader to more readily trust the talking owl and hit the plot dump before acquiring the alliance of all our NPCs. Regarding the final encounter, there actually are multiple ways to defeat the Infernal Machine, although our path is open to pretty much any character. If we decided to look for a weakness, and had AGILITY, however... Page 157 posted:Squirming quickly round to the statue's back you work at the screws. Two come free and the head starts to tilt. With one great forearm smash you knock it off and the Infernal Statue lurches back from the Tree of Life. Inside the machine is a small man who cannot defend himself. You rain blows down on his head and he slumps forward, knocking the strange levers inside the machine and sending it striding towards the deep blue pool. So ripping the damned thing's head off is a possibility. There are also a few possibilities through SPELLS that may initially strike the reader as counter-intuitive. Most of these target the above mentioned pilot of the machine, who can be mind controlled, baffled, or just plain nauseated with the common end result of tripping into the pool. CHARMS and SWORDPLAY are both non-starters and default to the UNARMED passage. I'll be covering messing around with the dragon and the elf king in the next update, and any other points readers may have been particularly curious about. With those all wrapped up, we'll be moving on the the second book. Quick little bit about the second book. I really appreciate those who've stuck with the thread through a bit of an uneven update schedule and a few missteps in getting things going. I usually like to keep series in a single thread to make it more approachable for those who may join at a later date, but I'm also a bit tempted to start a new thread to grab a few more readers/voters. I fully plan on completing the series one way or another, but it's much more enjoyable for me if there's a bit more chatter between updates. Just thought I'd throw that out there - if you have particularly strong feelings one way or another, please feel free to discuss in the thread or via PM. If not, just pretend this paragraph never existed.
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# ? Jun 2, 2015 04:22 |
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Ratatozsk posted:So ripping the damned thing's head off is a possibility. Ratatozsk posted:Quick little bit about the second book. I really appreciate those who've stuck with the thread through a bit of an uneven update schedule and a few missteps in getting things going. I usually like to keep series in a single thread to make it more approachable for those who may join at a later date, but I'm also a bit tempted to start a new thread to grab a few more readers/voters. I fully plan on completing the series one way or another, but it's much more enjoyable for me if there's a bit more chatter between updates. Just thought I'd throw that out there - if you have particularly strong feelings one way or another, please feel free to discuss in the thread or via PM. If not, just pretend this paragraph never existed. While more readers would always be a plus, having the whole series in one thread is easier for archiving purposes. Just link it here if you decide the new thread is the way to go.
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# ? Jun 2, 2015 05:45 |
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So let's talk about the Elf King. There were several possible ways to "defeat" him and gain his help. Without FOLKLORE or the codeword Speculum, we have to face a challenge of some type, options including ARCHERY, CUNNING, and a few others. Let's explore magic first. If we ask to prove ourselves in a magic duel against a Westerman (our obvious foes) rather than the Elf King, we meet:Page 92 posted:'You would have us risk our lives in battle with a hundred thousand Westermen, yet you will not dare to face one elfin a duel? You are no better than the other humans.' The king's voice is loaded with contempt. 'We will have no dealings with you. Slay the coward.' This is actually the result of asking for any trial (combat, etc) vs a Westerman rather than the appointed elf. But anyways, back to the magicking. The easiest way to navigate that is to cast Choking Fog which hits the king pretty hard. He submits almost instantly, and we're given the choice to cancel it, or let it run it's course. The result of the fun choice here? Page 365 posted:The King of the Elves is retching helplessly on the floor. The look of horror on the faces of the other elves is of embarrassment and shame as much as fear for their king. He can no longer even speak - this spell seems to have dire effects on elves. He is dying. The hard look on your face as he gives up the ghost with a ghoulish death rattle turns to one of fear as you realize the elves are going to kill you. You should have spared their king. Twenty arrows all find their mark in your body and you too are dead. Anyhoo, the king summons illusions of doubles so there's some 1/3 guessing (I don't believe there's a tell) for targeting your spells, but Visceral Disruption correctly aimed will also bring a quick victory. Bafflement buys a turn to select a better spell, though it does allow us to force a submission out of the king via Tower of Will, a spell that the immortal monarch is reasonably otherwise immune to. So let's check out what happens when we cross arrows with elves first. Page 159 posted:A slender elf with moon-coloured hair steps forward to answer his monarch's summons. He carries a bow of silver-chased ivory, and the fletching of the arrows in his quiver is purest white. 'Your opponent will be Hundranas,' the Elf King tells you. He points to a tall tree. 'That branch will be the target.' The first option is a bit dull; we trade shots then default to combat. The second gives us the chance to "push your skill to the very limits in an attempt to prove beyond argument who is the better archer" while Huldranas attempts to match our shot, which leads to us shooting his arrow in half in midair. There is something to be said for not having to muck about with a luck roll to pull something like that off. The third option is simply further evidence that the Elf King is a jerk. Our shot is clearly the superior and the king magics the retort (which he insists upon) to match it. If we go the route of CUNNING, the king throws a few tricks at us, starting with one similar to Daedalus and the conch shell and escalating to a response requiring SPELLS. If we at any point insist that he respond to a challenge that we set: Page 221 posted:You go to stand in front of the Elf King. Then, smiling, you stand on one foot and spin around in a complete circle. You end with a bow, like a dancer acknowledging applause. 'That's the task,' you say. 'Just do as I did: turn around.' Going for a challenge of UNARMED COMBAT is simply a matter of grappling the lighter elf opponent we're given, and SWORDPLAY is just a matter of attacking our opponent's weak side and not bleeding out in the process. That's about it for the King. Next time we'll hit some highlights from the dragon, and barring any pending requests to fill in some gaps for the readers, we'll head on to the next book.
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# ? Jun 3, 2015 03:21 |
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So wait, why can't the Elf King turn around?
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# ? Jun 3, 2015 04:11 |
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For an immortal perfect being, the elf king really has some strange quirks. Is the circle dance some sort of elf folklore or just too embarrassing for the king to complete?
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# ? Jun 3, 2015 05:00 |
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Yeah, I'd probably go with a new thread that you link here. Not a big deal either way.
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# ? Jun 3, 2015 16:07 |
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MysticalMachineGun posted:So wait, why can't the Elf King turn around? I think we're to assume that his immortal pride will not be sullied by such an undignified act or something. Anyhow, on to the dragon! There aren't as many ways to wrangle him, but they are nonetheless entertaining. We are of course unable to kill the dragon by any method. If we choose to ask it to teach us the wonders of magic: Page 185 posted:The dragon tells you that because you have disturbed it from its slumbers it seems appropriate to begin by teaching you the spell of sleep. It starts to recite the words of the spell, but chooses to demonstrate on you to show what the effect is like. Unfortunately it is a dragon sleep-spell and will keep a puny mortal like you asleep for a hundred years. By the time you awake the forest will be no more. Your selfish thirst for knowledge has sealed the destruction of the forest and all the things that live in it. That's a bit of a downer. For something a bit lighter (figuratively speaking, at least), let's ask it for treasure. Page 194 posted:The dragon flicks its tail and licks its lips. 'Walk into the cavern and behold my hoard. It has been garnered from the palaces of the whole world. Many of my pieces are old, so very old, that they have a tale to tell.' This just gets better... Page 19 posted:The dragon bats you out of the cavern and sends you rolling down the bank like a golden cannonball. You struggle to your feet while the ancient beast mocks you. ...and better. Page 39 posted:Your plight is hopeless. You will never stagger out of the great forest weighed down as you are. One of the dark denizens of the deepest dark tracts of wood will catch you and skin you for the exotic hide you now wear. You will never escape. Because of your greed, the Forest of Arden is doomed. So, with that we have the end of Green Blood. We'll have a change of scenery for our next adventure - Down Among the Dead Men. See you there soon!
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# ? Jun 4, 2015 03:22 |
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As a brief aside, this title has been adapted for the iOS by Inkle, also known for translating the Sorcery! series and the absolutely fantastic 80 Days. Check it out here. CHOOSE ONE OF THESE CHARACTERS posted:The Adventurer : I can be a Mariner, Adventurer, Swashbuckler, or a Buccaneer? Why the hell is Warlock even on that list? Glossary of Skills posted:AGILITY MARKSMANSHIP takes the place of ARCHERY, BRAWLING replaces UNARMED, and we add SEAFARING as another option. These give us some possibilities to mull over, but let's check out the scene on which we enter this mess: Prologue posted:'Pirates!' The roar of cannonfire thunders across the waves as the word leaves the captain's lips. Hurtling out of the billowing plumes of smoke comes a barrage of iron shells. Each is larger than a man's fist, and strikes with a force that splinters the oak beams of your ship and shatters men's skulls like eggs. The mainmast takes a direct hit and topples, crushing the sailors standing under it. Well, that's a hefty lead-up. So please vote on our character class and we'll be rolling in a day or two!
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# ? Jun 4, 2015 03:51 |
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We have to be a Warlock because reasons.
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# ? Jun 4, 2015 03:55 |
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# ? Jun 5, 2024 04:22 |
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Warlock gets the best starting gear.
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# ? Jun 4, 2015 05:16 |