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greatn
Nov 15, 2006
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Jibba Jabba posted:

Reading over the current storyline, I just realized that the prisoner that refused the pardon deal is Haley's father.

I really like how the plot ties together so many subtle elements.

could you link to the strip where she reads the note about her father? I thought he was somewhere other than azure city.

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greatn
Nov 15, 2006
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Given the things Xykon has at his siposal, what in the world could the shadowy monster actually be? Virtually the only thing bigger than anything he's used so far that I can think of would be the Tarrasque, but the creature is way too small to be the tarrasque.

greatn
Nov 15, 2006
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Parahexavoctal posted:

Ever since the other week, when Roy attacked Xykon and Xykon said "Unholy crap!"...

I've been hearing Xykon as having Strong Bad's voice.

I've always heard him as the robot devil from Futurama.

greatn
Nov 15, 2006
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Leikr Elferston posted:

I will pay you to put me back on your ignore list

Come on man, that really isn't necessary.

Yeah, that arrow sequence to me felt like a specific response to speculation, almost.

greatn
Nov 15, 2006
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Rincewind posted:

Especially because the arrow scene isn't even necessarily just a response to speculation-- it's also a callback to the oracle's prophecy about Belkar.

Oh yeah, she did say he would indirectly cause the death of either V, Roy, that paladin woman or her horse, all of which the arrow whizzed by(except the horse of course). Personally, I hope it is the horse somehow, even though it is on the celestial plane and can't be summoned by her.

greatn
Nov 15, 2006
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Kahrytes posted:

It's a joke about how there's nearly ALWAYS a person in a D&D party who really wants to play the evil character, alongside the freakin' Paladin and Knight of the Forest and blah blah blah.

Don't rangers have to be good in alignment? He's obviously evil, but he should be good, based on the rules. Or is it only that they must START good in alignment? I can't imagine Belkar at any point eve having been good though.

Maybe this is no longer a rule in D&D 3.5, but they started the game in 2nd edition.

greatn
Nov 15, 2006
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Leikr Elferston posted:

They started the game in 3.0 and moved to 3.5. Belkar has been evil all along. He did however suffer shrinkage during the transition

Ohhhhhh.

If they want to be really confusing they can try Hackmaster 4th edition sometime.

greatn
Nov 15, 2006
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Backdoor Blanche posted:

Did that game ever accomplish anything other than ruining Knights of the Dinner Table and turning the comic from an entertaining spoof of DnD and other RPGs to a big advertisement/errata for the game?

In point of fact the amount of the comics in the magazine have remained consistent, they've just upped the page count adding articles on hackmaster(and 3.5 sometimes) rules. The comics themselves are not even in fourth edition, so it does not serve as errata for the game. Advertisement for it... well I'd say the game itself is more advertisement for the comic than the other way around.

I've always had fun with it, though we're starting a 3.5 game soon and I'll be trying to get my GM to switch our various characters over.

Still, Hackmaster has enabled me to have characters such as a pixie fairy berserker, so I can't fault it too much.

greatn
Nov 15, 2006
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Wanderer posted:

I've been published in KoDT twice.

I tend to agree with the general thrust of the conversation, though; the strip is great when it's about gaming and gamers, and falls right on its rear end the moment it tries to do romance/family/other plots.

Exception being the times when Bob has tried to get his family to game. Like when he was babysitting his nephew and niece and made them play Dawg the RPG, or when his dad agreed to play that wild west game(cattlehack?).

greatn
Nov 15, 2006
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But asking something to surrender is a free action.

greatn
Nov 15, 2006
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Haha, that was awesome. Also, a zombie's brain doesn't command it's body. You could theoretically chop it to all sorts of bits, but as long as it had an HP left it would still be moving. Undead and constructs are immune to critical hits and called shots, in general.

greatn
Nov 15, 2006
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Lurdiak posted:

Quick, someone match up the average HP of a death knight with the increased velocity D6 damage of a falling dragon head so we can figure out how high they're fighting!

It'll be totally math!

I'll assume a d10 hit die(since it used to be a paladin, or are those d8?), and 12th level. I'll assume a 14 constitution, because why not. So, 85 hp just for a nice number.

I think falling damage is just a base d6 per ten feet, the same for dropping something on you damage. So at an average of three they would be about 280 or 290 feet up, but could be as low as 140-150 feet, or in the worst case scenario, 850 feet up. It could of course, be much higher and be tons of overkill. This isn't taking damage reduction into account.

greatn
Nov 15, 2006
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Fuego Fish posted:

I wouldn't think that something falling on you has a base damage like that. I mean, there's no accounting for size or weight whatsoever. That'd make a bucket falling from a second storey window do as much damage as a Goddamn house from the same height.

Eh, I'd say if something weighs at least as much as you do, it would be the same as if you fell and hit the ground.

greatn
Nov 15, 2006
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Volga Boatman posted:

all undead use d12 for their HD and have no constitution score

Oh, I thought a Death Knight would just use the same HP as the Paladin he was before he died.

greatn
Nov 15, 2006
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NAh, not Haley's father. That was dismissed rather quickly haley's father is being held in Tyrannica or soemthing by somebody. Likely Elan's dad.

greatn
Nov 15, 2006
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Brannock posted:

Isn't Elan's dad a warlord? From what I remember of the Elan/Nale storyline, Elan was raised by the mother, and Nale by the father.

What I mean to say is I think Elan's dad the evil warlord is the one who rules the country which has Haley's dad hostage.

greatn
Nov 15, 2006
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Yeah, as a PC I once got our party to attack an Arch-Lich. To be fair, I DID NOT KNOW he was an Arch Lich, and thought he was a regular Lich, which we had defeated before, and I was a Paladin with a really powerful holy avenger sword which I had not had the last time I killed a lich.

Also the lich referred to himself as a son of a lich. So I thought "He must be weaker than a normal lich" even though that makes no sense. No, he was an Arch-Lich, crowned prince of the undead kingdom we were currently in. Total party wipe in two rounds. Except for one guy who managed to teleport out.

greatn
Nov 15, 2006
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Spaz mk. 2.0 posted:

They're in a city and had roughly a day to prepare. I'm sure there was one lying about somewhere. Also, bypassing Xykon's damage reduction (fifteen to everything that isn't a magical blunt weapon) probably would have made some difference.

I was just commenting on how he didn't see how that oil would have been useful to him.

Wait, Xykon has 15 DR against a +5 greatsword because it is not a blunt weapon? That's ridiculous. By the time you get up to +5 it shouldn't matter that it ain't blunt. Who wrote these rules?

Even given that, the +5 greatsword with undead smiting ability, even up against that DR, is certainly more useful than a 1d10 damage shillelagh, essentially making that oil useless to him.

greatn
Nov 15, 2006
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Have there been any psionic characters in the comic yet? I really can't recall any.

greatn
Nov 15, 2006
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Wolfsheim posted:

To be fair, Nale's crew was just the three of them versus four of the Order.

I'm pretty sure it was six on six.

Durkon vs. Druid, Nale and Harry Potter and Demon Chick and Half Ogre versus Roy, Elan, Haley, and V, and Kobold's son vs. Belkar.

Oh, you're talking about the hotel fight, though.

greatn
Nov 15, 2006
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I'm remembering this from second edition, but do Paladins also have that field of -1 to all evil creatures, which stacks and is cumulative? Giving Xykon about a -20 anywhere he stands in the room to all rolls?

greatn
Nov 15, 2006
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clockworkjoe posted:

This new strip worries me. Basically, it's such an obvious set up for Xykon to whip out something to totally destroy them all in one fell swoop that I'll feel cheated if that's what happens. I second happy elf's concerns. Please don't let this mark the time when OOTS begins to suck.

And oh god, please don't let it be a wish spell that lets Xykon beat them. That would be stupid beyond words.

How about Time Stop?

greatn
Nov 15, 2006
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I think the main problem is that plot twists and resolutions seem hollow without foreshadowing. They seem like deus ex machina. Even though Xykon is certainly capable of making a symbol of insanity it seems like a deus ex without foreshadowing.

greatn
Nov 15, 2006
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This is why I prefer to play Neutral characters, because I find the whole idea of "Oh this guy is evil, I can't associate with him", or "oh this guy is good, gently caress that" retarded.

greatn
Nov 15, 2006
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Efreet saiid posted:

So you would have no problem asociating with somebody who was immoral and sadistic?

So many creatures are automatically labelled evil. Goblins, for instance. They are evil... why? It seems like they have society. They kill humans, but it seems that's mainly becaus humans are always killing them, too.

Then you have guys like Bob. Bob's a beet farmer. He's evil, but all he does is farm beets, because he's not particularly inclined to do much with that evil. Maybe he cheats on his taxes and sells beet wine to underage girls. Ok, so he's kind of evil, still what warrants judgement. Should I just kill the dude cause he's evil?

And if a guy is immoral, in whose eyes? If we were playing D&D in the 1950's suburban god-fearing America, would gay people have the CE alginment?

greatn
Nov 15, 2006
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Panty_HaX0r posted:

Isn't Belkar technically the new leader of the hobgoblins, assuming they're not all dead, since he actually killed their old leader? It will probably be a moot point but it would be funny if he were in charge of the leftovers in the event Xykon and Redcloak left them for whatever reason.

Also I agree with the idea that Xykon has an "Ain't that the damnedest thing..." look rather than one of terror.

Redcloak is the leader now, since that guy ceded leadership to him. Someone would have to kill redcloak to claim leadership.

greatn
Nov 15, 2006
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Brannock posted:

What about that one paladin who offed herself, then?

Symbol of insanity is actually permanent, so killing herself may have been out of insanity.

greatn
Nov 15, 2006
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Sorcerers can cast whatever they want as long as they know the spell and have a slot left.

greatn
Nov 15, 2006
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If just charging with everyone was such an effective tactic, why the hell didn't he do it in the first place?

greatn
Nov 15, 2006
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Moshmo posted:

New Strip Up
And site slow.

He needs to go ahead and change the strip schedule to tuesday thursday and saturday. Then we can get the strips a day late and be back to our normal monday wednesday friday schedule. Did anyone catch the strip before the site went down and mirror it?

greatn
Nov 15, 2006
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farraday posted:

You forgot a day.

I also caught the update immediately but it was already down by the time I clicked the link.

I assume he would skip Sunday, because gently caress it, it's Sunday.

Edit: Finally got through. Glad to see the brotherhood of evil escape, but I hope now we can finally go back to the battle we REALLY wanted to see.

greatn fucked around with this message at May 29, 2007 around 19:15

greatn
Nov 15, 2006
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farraday posted:

poo poo, what are us heathens going to do for entertainment then other then have wild crazy sex?

drat you Bgaesop! Just before I posted a waffleimage you have to go and be a better person then me.

Also, love the reference to Holy Grail.

I'll have you know I'm a heathen and I have perfectly normal, conservative sex, thank you very much. As a matter of fact, my girlfriend hates it. So there.

greatn
Nov 15, 2006
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Earlier in the thread someone mentioned you could make a cure minor wound wand with infinite charges for really cheap.

Well, I looked it up, and all the rules for creation seem to indicate wands have just 50 charges. I didn't see any rules that allow me to increases the charges up to infinite. Where is that rule located? Because I have an Aaracockra air cleric on Athas right now and if he could make an infinite charge cure minor wounds on the cheap it sure would be excellent.

greatn
Nov 15, 2006
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Xykon really should have been dead by now. It doesn't make much sense that spellcaster would survive in a room full of paladins he doesn't even know how to hurt for any length of time.

greatn
Nov 15, 2006
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Vicissitude posted:

Cure Light Wounds wands are the most cost effective.

You could make a magic item that would have infinite charges. The DMG has rules for use-activated/continuous effect magic items.

A wand is Spell Level x Caster Level x 750gp. Cure Light Wounds is a 1st level cleric spell, castable by 1st level clerics (all magic items are assumed to be at the lowest caster level) so the cost is 750gp. To create it yourself, you pay half the gp cost and 1/25 the cost in XP (375gp and 30xp).

To make a use-activated item (not necessarily in wand form) it's Spell Level x Caster Level x 2000gp. Pretty drat cost effective for infinite Cure Lights for after combat. 2000gp to buy it in a shop (but unlikely to be available, thanks to good old fashioned capitalism). 1000gp and 80xp to craft it yourself, provided you have Craft Wondrous Item.

Likelihood of ever getting that much scratch on Athas is pretty low for a bird-man cleric though. The cure minor is much more affordable and does the same job, only slower. 1000 cp(ceramic pieces = gold pieces except for metal items), if I had that much, I'd buy a house and retire.

greatn
Nov 15, 2006
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High Altitude Hair Stylist posted:

Depends on what level he is and what defensive spells he knows. And how do we know he doesn't know how to hurt them? I thought the last time we saw him he was just being attacked, I don't recall that he was confused about how to hurt them.

Well, he didn't, going by today's strip. He was using fireballs and lightning bolts in the comic with 50% miss chance, Redcloak had to tell him why those don't work, and had to tell him which spells would work against the foes.

With flying creatures, 17 should be able to attack him at once(8 around him, and a 3 by 3 square right above him). All 8 on bottom would have flanking bonuses. All of them have smite evil. He's a sorcerer with sorcerer AC and doesn't it take a monster concentration check to cast spells when you're taking damage? All of these were mid-level Paladins too. Even a lich shouldn't stand a snowball's chance in hell against those kind of odds.

Here's an idea. Isn't Roy's dad still in that chamber? He retains his spellcasting powers, right? Wonder if any of his illusions could come into play, or if any of his illusions are already IN play.

greatn
Nov 15, 2006
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Ferrinus posted:

He's undead, with like twenty d12 hit dice, so really he's just as durable as a death knight would have been in his place. I mean, sure, his AC could be better, but most of the paladin ghosts in that room are the ghosts of like level seven or eight characters.

With a +7 or 8 BAB, that should be plenty to easily hit the guy. Those weapons are gonna do the same amount of damage whether they're 8th or 18th level(not accounting for combat feats that improve damage).

greatn
Nov 15, 2006
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Hm, an 18 or so is exactly the AC I would have guessed. With flanking bonuses you would hit, on average. That's precluding any other bonuses they have to hit, whether from weapon finesse, focus, specialization, strength(if their 'ghost' type has strength), or other feats.

greatn
Nov 15, 2006
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Ferrinus posted:

Liches actually get an innate +5 natural armor, and then you factor in Xykon's dexterity and any items he may be wearing, and then you factor in stuff like Mage Armor or Shield.

The big thing, though, is his massive innate damage reduction, which not a single paladin in that room is equipped to pierce. Liches get like 15/Bludgeoning and Magic, and every paladin in that room has some variety of katana!

But there would be no damage reduction vs smite evil, right? Thiugh that AC does sound better now.

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greatn
Nov 15, 2006
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Ferrinus posted:

Hilariously, there would. I mean, there's Damage Reduction pierced by "good" attacks (most demons have that), but 15/Bludgeoning and Magic doesn't care about the alignment of the attacker. Smite Evil would only "pierce" the DR in the sense that it vastly increases the raw damage dealt and so ensures that some eventually gets through.

I thought Smite Evil was a spell like ability and would do damage much as a magic missile or fireball would do damage. I don't really know how exactly damage reduction works though.

If Xykon were hit with a fireball, for instance, would the first 15 damage not take? I only recently converted and am still on 2nd edition thinking, where instead of DR you require a certain + to hit, and a magic spell or magic ability would do damage regardless. Do these magic abilities not get around DR?

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