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There is a small village near where I grew up which according to legend managed to somehow annoy a local lord in medieval times - while he couldn't properly get back to them, he managed to officially change their settlement's name to “Sixtnitgern“ (Bavarian for “one dislikes seeing [them]“), a name which it continues to carry even now
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# ¿ Jul 1, 2015 13:35 |
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# ¿ Apr 27, 2024 14:46 |
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quote:If the familiar dies or is dismissed by the sorcerer, the sorcerer must attempt a DC 15 Fortitude saving throw. Failure means he loses 200 experience points per sorcerer level; success reduces the loss to one-half that amount. However, a sorcerer’s experience point total can never go below 0 as the result of a familiar’s demise or dismissal. A slain or dismissed familiar cannot be replaced for a year and day. A slain familiar can be raised from the dead just as a character can be, and it does not lose a level or a Constitution point when this happy event occurs. The rules for wizards are the same. I don't think it'll happen, mind you.
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# ¿ Nov 25, 2015 12:50 |
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So your normal Dwarf Fortress game then
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# ¿ Aug 11, 2016 15:11 |
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Taciturn Tactician posted:Yeah, but 5th level in baby. You thought NPC classes were bad, you haven't seen baby classes. ?
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# ¿ Dec 8, 2017 21:33 |
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Cabbit posted:Phones aren't magical items-- this is D&D, not Mage: the Ascension. And even if it was, phones have been part of the Consensus for a looong time. Wait, did I understand you right that phones actually run on magic in the WoD universe and nobody realises it?
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# ¿ Jun 9, 2018 12:40 |
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# ¿ Apr 27, 2024 14:46 |
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Acerbatus posted:the what? Behold: https://www.theduckwebcomics.com/Gamer_Dilbert/5636111/
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# ¿ Jul 19, 2020 19:32 |