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CupcakeCamper
Jan 8, 2008
Who killed the Milkman?

Jo posted:

I've heard performance takes a serious hit when it comes to using immediate mode (a la glBegin() and glEnd()) versus using display lists.

If I'm rendering geometry that moves, changes textures, and has dynamic lighting, can I still use display lists?


Yes, you can still use display lists, just do those modification before you call it.

Just try it out with some code and see. I haven't done OpenGL in a couple of months, but checking to see if animation within the object would be good to figure out.

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