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danifestmestny
Jun 11, 2003

Lincecum, Cain, and pray for rain

Good god I just installed the gigapack and it took forrrrever to open to the region, and this PC is more than up to par as far as what's recommended to play.

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Martytoof
Feb 25, 2003



Awesome.

Awesome to
the MAX.



What are we talking about in terms of "forrrrrever"?

I installed the gigapack and it basically looked like it hung the game, so I removed everything but the essentials. Now it turns out I could have just been impatient?

thesurlyspringKAA
Jul 8, 2005
Talent-less, skill-less, and bad at school, but at least I don't molest children!!!! 2.2!!!!!!!


haha Now you fools see why I keep my game as unmolested as possible!

danifestmestny
Jun 11, 2003

Lincecum, Cain, and pray for rain

Martytoof posted:

What are we talking about in terms of "forrrrrever"?

I installed the gigapack and it basically looked like it hung the game, so I removed everything but the essentials. Now it turns out I could have just been impatient?

It was a good 7 or 8 minutes from the time I clicked the sc4 icon to open it to get to the region screen.

smr
Dec 18, 2002

We Want The Cup.


theodop posted:

Has anyone else seen this lovely bug that I have? It seems to gently caress up the bottom of large regions on my map, and it also fucks with any connections that are on that border. Here's a screenshot of what it looks like:



EDIT: I started out with Rush Hour, unpatched, with NAM. I deleted NAM, patched the game and added the essentials mod but it still hosed up that bottom-most region when I tested saving it.

2nd EDIT: I emptied my plugins folder and it still does it with every region I save. I guess I'll be re-installing.

Are you playing at the highest resolution? This was a bug with the game where it can't render large city plots at the highest resolution right, so you get that lovely bar across the bottom. No fix for it that I know of other than not playing at the highest res the game supports

Martytoof
Feb 25, 2003



Awesome.

Awesome to
the MAX.



danifestmestny posted:

It was a good 7 or 8 minutes from the time I clicked the sc4 icon to open it to get to the region screen.

I have no idea how you managed the patience to actually wait 7 or 8 minutes -- I would have considered it "broken" at maybe 40 or 50 seconds of unresponsiveness

Oh well, at least now I know why

danifestmestny
Jun 11, 2003

Lincecum, Cain, and pray for rain

Martytoof posted:

I have no idea how you managed the patience to actually wait 7 or 8 minutes -- I would have considered it "broken" at maybe 40 or 50 seconds of unresponsiveness

Oh well, at least now I know why

There wasn't a whole lot I could do but wait for the game to load to the region so I could exit back out of it completely. Now way was I actually going to see what kind of load time there would be when I selected a city.

MikeJF
Dec 20, 2003



Dootman posted:

This is a known problem running at that resolution. It's just a minor graphical glitch that only occurs on super huge city lots in region view and doesn't affect game play at all. The only way to get rid of it would be to run the game in a lower resolution.

A friend of mine has the same glitch on a not-super huge sized city lot in 1920x1200. That make sense?

Although I personally consider it punishment for the fact he's running Simcity at 1920x1200 and I'm not.

MikeJF fucked around with this message at Mar 2, 2008 around 06:09

Dootman
Jun 15, 2000

fishbulb

MikeJF posted:

A friend of mine has the same glitch on a not-super huge sized city lot in 1920x1200. That make sense?

Although I personally consider it punishment for the fact he's running Simcity at 1920x1200 and I'm not.

I have no experience with resolutions above 1600x1200, so I cannot say how the bug will manifest itself with those resolutions. Regardless, the only solution I know of is to use a resolution below 1600x1200.

Lakitu7
Jul 10, 2001

Watch for spinys

Vanshnook posted:

http://ifile.it/15m7nzc

This contains parks sized 1x2, 2x2, 1x3, 2x3, and 3x3.
Thanks. Your approach seems much less OCD-requiring than the other stuff out there.



That region preview bug is probably the same reason that you end up with a blank square if you minimize the game while you're saving, which is the same reason I ended up with an all-blank region from minimizing it while importing one. But, I haven't had your particular manifestation of it at 1280x1024.

Even on my old system, the game only took something like 30-40 seconds to load with the megapack. It's only a little less than that on my new one, but still, I don't know why you're doing so badly with it. Try grabbing the Dat packer from SC4Devotion. That's a utility to compile/compress your plugin directory into a .dat file so that it (supposedly) loads faster. I haven't messed with it because my plugin folder has been in too much of a state of flux lately, but you guys might as well give it a go.

Hikaki
Oct 11, 2005
Motherfucking Fujitsu Heavy Industries

Has anyone made or discovered any recreations of real life cities? SC1 and 2 had scenarios that featured some and it was awesome; I still mourn the lack of scenarios in the later games. Sometimes I just want to manage a new nice looking city but not have to build it up first.

banana allergy
Jan 19, 2006



Opals25 posted:

This is my latest city. Its entirely commuter into the industrial city east (top in this orientation) and the soon to be CBD to the South (right in the image)

Its coming along great I think, and the train system is packed to the brim.


This is beautiful.

Sir Unimaginative
May 2, 2007

I'm interplanetary, bitch
Let's go to Mars




Dootman posted:

I have no experience with resolutions above 1600x1200, so I cannot say how the bug will manifest itself with those resolutions. Regardless, the only solution I know of is to use a resolution below 1600x1200.

I don't know.... I didn't get it back when I ran fullscreen 1920x1200, and I don't get it now at windowed 1920x1080.

Wings_SWMud
Oct 13, 2003

People who try to pretend they're superior make it so much harder for those of us who really are. Philistines!

toot toot I'm an industry that should have died 50 years ago


there is a grand total of one railway line, going up the valley, but it is pretty popular!





and of course as satisfying as it is to make lovely downtown areas the reality these days is often more this:

Renounced
Nov 8, 2005



Sir Unimaginative posted:

I don't know.... I didn't get it back when I ran fullscreen 1920x1200, and I don't get it now at windowed 1920x1080.

That post may or may not get some questions so I'll just preempt them incase, but the way to run Sim City 4 in a window is by adding -w to the shortcut arguments. Could be OP material, since I know I like to run these sorts of games in a window so I can gently caress with other stuff while the city is idling.

e: clarity

Renounced fucked around with this message at Mar 2, 2008 around 12:16

Griffon
May 14, 2003



So I played for about 4 hours and was making alot of money. Then it just shut down on me.. lost everything..

Why no autosave, Maxis? WHY!

SplitSoul
Dec 31, 2000

"bestiality is still legal in many countries, including much of Europe"

Don't bother to change it it will just be back SJWtard. - "somethingawful dotcom BITCH!ahahahaha"


Dumb question, but where are all the buildings contained in the gigapack? I patched the game and put it into the plugin folder, but I'm not seeing many new options, only a few. Are they not ploppable or what?

Opals25
Jun 20, 2006

TOURISTS SPOTTED, TWELVE O'CLOCK

I'm pretty sure a lot of the new buildings are with CAM, and I believe are not plopable. I'm not running with the latests pack though. I've already got 2 gigs of mods...

As for load times, Yeah, they get a bit long when you start packing in the mods. Look on SC4 Devotion for the DAT Packer (if it hasn't come up already) it tends to help the game all around.

Martytoof
Feb 25, 2003



Awesome.

Awesome to
the MAX.



It's really interesting to see you guys who play with a clear objective in mind.

Myself, when I fire up SC4 I basically just throw down some zones haphazardly, plop some streets around in some fashion that looks interesting, then get frustrated when it doesn't work out.

I'm pretty sure I have SC4 ADD

Armacham
Mar 3, 2007

Then brothers in war, to the skirmish must we hence! Shall we hence?

Martytoof posted:

It's really interesting to see you guys who play with a clear objective in mind.

Myself, when I fire up SC4 I basically just throw down some zones haphazardly, plop some streets around in some fashion that looks interesting, then get frustrated when it doesn't work out.

I'm pretty sure I have SC4 ADD

The biggest thing you can do without too much planning ahead is to intelligently place neighborhoods. Don't just plop down a 30x30 tile of residential and expect everything to work out. When I start out I like to place subdivisions with lots of dead end roads and 1 square sized lots. In the empty spaces between the lots you can place trees, and later parks, playgrounds, and other recreational areas.

Also its really important and has been mentioned before, but don't build ANY public service or gift buildings until you absolutely have to if you want to maintain a balanced budget.

edit: here's a city I've been working on this week. This image is a little out of date, but you get the idea. I'm just about to pass 50k residents. I'm doing the standard region play strategy of putting power plants, industry, waste to energy in a neighboring city.

Armacham fucked around with this message at Mar 2, 2008 around 17:46

wolfman101
Feb 8, 2004

PCXL Fanboy

Anyone else getting a bug where areas are displayed as flat grasslands in the region view? Or that water transfer deals get reset every time you exit a map?

SplitSoul
Dec 31, 2000

"bestiality is still legal in many countries, including much of Europe"

Don't bother to change it it will just be back SJWtard. - "somethingawful dotcom BITCH!ahahahaha"


Can somebody walk me through the loving hole digging process? I'm about to destroy my keyboard with my forehead here. I'm trying to make a sunken highway with walls and I'm ending up with either triangular incisions in the landscape, which are impossible to reverse with the same tools, or large fuckoff holes in which my highway is one or two tiles away from the walls. The best part is loving up once, having to reload the city and start over.

Lakitu7
Jul 10, 2001

Watch for spinys

wolfman101 posted:

Anyone else getting a bug where areas are displayed as flat grasslands in the region view? Or that water transfer deals get reset every time you exit a map?

Don't minimize the game when it's saving, or it won't render the region preview. If you're running windowed, or with a custom resolution, this may happen more.

Grand Fromage
Jan 30, 2006

You wildly underestimated my liver's ability to metabolize toxins.

wolfman101 posted:

Anyone else getting a bug where areas are displayed as flat grasslands in the region view?

That happens if you switch out of the game while you're saving and exiting to region. Stay in until it finishes.

apathetic poster
May 8, 2002



Lakitu7 posted:

drat, man. It's cool to have someone here that knows so much. If you know other people who're in the City Planning field, or who are students of it, is playing SimCity common? Or is it looked upon as too flawed and ignored.

I'm in grad school for city and regional planning, pretty much every classmate of mine from a middle-class background played a lot of SimCity as a kid. I've been in arguments over the relative accuracy of the urban modeling portion (consensus is that it's not accurate for a number of reasons) but everyone agrees that it's still a very fun game.

wolfman101
Feb 8, 2004

PCXL Fanboy

thanks for the quick answer. Now my problem is half my city has decided they want to walk a couple miles in order to get to a bus stop and take the bus somewhere. It is nice but I think it is probably a bug.

wolfman101 fucked around with this message at Mar 2, 2008 around 19:53

Armacham
Mar 3, 2007

Then brothers in war, to the skirmish must we hence! Shall we hence?

that's weird.. are they passing by other perfectly good bustops to get to that one?

Bleepblorp3587
Jun 1, 2003



Does the environment rating act as a pop cap?

Everything else in the opinion poll box is entirely or almost entirely green, but my environment rating is in the toilet. This is a high density residential and commercial city, so there's no industry I can knock down to improve the rating. What can I do, aside from passing the relevant ordinances, to reduce pollution? I've already got an extensive public transport network.

Armacham
Mar 3, 2007

Then brothers in war, to the skirmish must we hence! Shall we hence?

Irish Bandit posted:

Does the environment rating act as a pop cap?

Everything else in the opinion poll box is entirely or almost entirely green, but my environment rating is in the toilet. This is a high density residential and commercial city, so there's no industry I can knock down to improve the rating. What can I do, aside from passing the relevant ordinances, to reduce pollution? I've already got an extensive public transport network.

plant trees and parks wherever there is any empty space

wolfman101
Feb 8, 2004

PCXL Fanboy

Armacham posted:

that's weird.. are they passing by other perfectly good bustops to get to that one?
Yes.

I think demolishing a road to put down an avenue screws up the traffic simulator. Everything is completely borked since I did that. There is also a bunch of homes with 2 block commutes that list as long commute times and go through periods of joblessness.

The Macaroni
Dec 20, 2002
...it does nothing.

Question about the Giga plugin pack from the OP: do I just unzip it in the Simcity plugin directory, or is there any installation process? Sorry if this has already been answered, and thanks to the OP!

Lakitu7
Jul 10, 2001

Watch for spinys

Unzip it to the plugin directory. You can use either the one in Program Files or the one in My Documents.

Box wine
Apr 6, 2005

ah crap


Can anyone help me with my health care? I have a 300,000 pop city pretty densely packed and all my facilities are maxing out and going on strike. I figure it's because my city is so densely packed that they get overfilled. I've plopped down an absurd amount of facilities but they all just get maxed out. I tried playing with sliders but it doesn't seem to help much. This is pretty much my only problem that keeps popping up as the city grows. Is there any solution other then to spread out my population?

Armacham
Mar 3, 2007

Then brothers in war, to the skirmish must we hence! Shall we hence?

Box wine posted:

Can anyone help me with my health care? I have a 300,000 pop city pretty densely packed and all my facilities are maxing out and going on strike. I figure it's because my city is so densely packed that they get overfilled. I've plopped down an absurd amount of facilities but they all just get maxed out. I tried playing with sliders but it doesn't seem to help much. This is pretty much my only problem that keeps popping up as the city grows. Is there any solution other then to spread out my population?

You'll have to try to reduce the ambulance funding so that each hospital has a very small radius of effect and then fill in the new gaps with additional hospitals. Think of how many people are in just a single high rise apartment building in this game, with each hospital maxing out at around 5000 patients.

Box wine
Apr 6, 2005

ah crap


Armacham posted:

You'll have to try to reduce the ambulance funding so that each hospital has a very small radius of effect and then fill in the new gaps with additional hospitals. Think of how many people are in just a single high rise apartment building in this game, with each hospital maxing out at around 5000 patients.

Thanks. Also, overlap doesn't help any correct?

Metajo Cum Dumpster
Mar 20, 2005


Please to post more screen shots of huge rear end cities/regions. They are always fun and I need ideas for a new region.

DaddyBigBucks
Sep 28, 2003

Kerry Fraser is a beautiful man, and his semen keeps my skin looking soft and smooth...

Starting off is always the hardest part, I find myself nitpicking every decision because I am planning too far into the future for stuff like highways, rail, parks, etc.

Sometimes this game is too much work

Bluecobra
Sep 11, 2001

The Future's So Bright I Gotta Wear Shades

Does anyone know which addon I need to remove to disable these trees? I already removed "CP_MaxisOak_Replacement_Mod", "CP_PalmToLodgepole", and the "BSC Props Jeronij Vol 03 Trees Seasonal Woods" folder.


Lakitu7
Jul 10, 2001

Watch for spinys

Haha those giant freakin redwoods show up in places if you don't plant them?
I thought the answer would be obvious, but I was surprised to find only those two things in the essentials/aesthetics/trees folder, so I don't know either.

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wolfman101
Feb 8, 2004

PCXL Fanboy

DaddyBigBucks posted:

Starting off is always the hardest part, I find myself nitpicking every decision because I am planning too far into the future for stuff like highways, rail, parks, etc.

Sometimes this game is too much work
I tend to start with suburban sprawl and then once I can't sprawl anymore I start bulldozing my city a little bit at a time and changing it into something better.It doesn't work as well as starting with a plan, but whatever.

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