|
FanaticalMilk posted:I'm trying to remember a game that was a free doujin PC shmup in which you gained powerups by picking up the pieces of your destroyed enemies. All of the characters were made up of pretty simple objects like squares, rectangles, and triangles and so your ship would eventually look like a giant mass of shapes with no rhyme or reason.
|
# ? Feb 22, 2018 16:32 |
|
|
# ? Mar 29, 2024 14:43 |
|
Indie game, hasn't been released yet. I've only seen one trailer for it at some even last year. It's a first person action RPG aesthetically similar to Dragon Quest Swords. All I remember from the trailer is that it's melee focused (using either a sword or axe), took place in a lush green forest with Dragon Quest-y slime enemies, and it was very beautiful. I think the enemies were hand animated 2D sprites in a 3D cel shaded world.
|
# ? Feb 22, 2018 23:54 |
|
...! posted:I don't. But since the custom text says something about trophies, it's a fair assumption. I wish I knew which goon bought it so I could ask them. I would have thought it was about having a trophy wife, so not about video games at all.
|
# ? Feb 23, 2018 00:18 |
|
al-azad posted:Indie game, hasn't been released yet. I've only seen one trailer for it at some even last year. It's a first person action RPG aesthetically similar to Dragon Quest Swords. All I remember from the trailer is that it's melee focused (using either a sword or axe), took place in a lush green forest with Dragon Quest-y slime enemies, and it was very beautiful. I think the enemies were hand animated 2D sprites in a 3D cel shaded world. Away: Journey to the Unexpected
|
# ? Feb 24, 2018 00:26 |
|
Long shot here... I was a kid in Germany ca. 1991 and my dad took me to an outdoor festival with a cabinet-style arcade game. Here's what I remember: -It was a platformer -You played a space-man astronaut-type person -There was a planet selection screen -It was in color Any ideas? So strange the memories that stay with us. Here's another that should be a bit more familiar since it is more recent. I would troll Game Hippo endlessly in high school instead of doing my homework. This was a free, downloadable puzzle game where you had to destroy demons on a grid-like board using other demons (?) that would shoot out flames in set patterns. The idea was to set off chain reactions to eventually clear the board.
|
# ? Feb 27, 2018 18:46 |
|
Slightly different, i already know the game: Unreal tournament 2004 (or originally for ut2003) I've been looking for a custom map i played as a kid for ages now but i can't seem to find it. Particularly because it had this theme song that for some reason has ear-wormed itself into my brain even after all these years. It's a capture the flag map, a kind of a floating ctf-face style map consisting of two glass domes (blue and red) in this very ethereal style floating somewhere above the clouds. The theme song was a loop of an acoustic guitar playing a few chords, over which a slightly distorted other guitar plays a slow solo/higher notes. It might have been part of a community map pack (but i checked those out and haven't found it in there either). Probably very obscure, but maybe this rings a bell for someone, even if it was just a name. Thanks!
|
# ? Feb 28, 2018 01:17 |
|
ToastyPotato posted:
Hell yeah Cyberdogs! Did you know it's open source now and still being updated? https://cxong.github.io/cdogs-sdl/
|
# ? Feb 28, 2018 03:21 |
|
DasNeonLicht posted:Long shot here... Unlikely stab here but maybe.... https://www.youtube.com/watch?v=tZXM5l4O6SE
|
# ? Feb 28, 2018 15:46 |
|
Light Gun Man posted:Unlikely stab here but maybe.... Hm... close, but not quite. I remember gravity was a factor. The demo had the player losing his life by falling through a hole in the ground.
|
# ? Feb 28, 2018 17:37 |
|
Wamdoodle posted:Hell yeah Cyberdogs! Holy crap. That's awesome!
|
# ? Feb 28, 2018 18:56 |
|
DasNeonLicht posted:I was a kid in Germany ca. 1991 and my dad took me to an outdoor festival with a cabinet-style arcade game. Here's what I remember: Xain'd Sleena? Starts with a planet selection screen. https://www.youtube.com/watch?v=CGL127qYF_0
|
# ? Mar 1, 2018 05:13 |
|
Gromit posted:Xain'd Sleena? Starts with a planet selection screen. You know, this fits my description so perfectly, this must be it. The gameplay definitely seems familiar. This thread is incredible.
|
# ? Mar 1, 2018 18:04 |
|
Okay, this is going to be very very vague, because I'm going from memory from when I was like...10 so 1990 or earlier but: "Game" was for PC, it was on 5.25 in' floppies. I put game in quotations because it was more of a visual story with some game-like elements. Your character was a little guy, I think you were like a stick figure. There were different "chapters" that came on different disks. In one of the chapters I remember you started out walking, got irradiated, became like the hulk, fought godzilla, etc. It sounds like a fever dream but I remember playing/watching it on my dad's old work computer because it would not play on my 1988 Tandy PC, since the Tandy only had a 3.5 floppy. Every once in a while I think back about this thing and wonder what the hell it was called.
|
# ? Mar 1, 2018 18:28 |
|
Dr_Amazing posted:This is probably hopeless because everything I remember is really vague. That almost sounds like Streets of Rage, but I think you said you couldn't select your character. I remember on the Sega version you could select your character but in the arcade version I don't think you could.
|
# ? Mar 1, 2018 18:42 |
|
The one that came to mind for me reading that - noting it could indeed be almost anything - was The Combatribes. The question is doubly complicated because the arcade versions of a lot of multiple character beat-em-ups (Combatribes among them) don't have character select screens, your character selection is based on which spot on the machine you play, so who knows whether or not the game the guy is remembering had different characters or not. Baku fucked around with this message at 19:28 on Mar 1, 2018 |
# ? Mar 1, 2018 19:26 |
|
There was an arcade game in the late 80's that had you moving forward in a shooting car, sort of like Spy Hunter but in an urban setting. When the car got too damaged, you jumped out and then it had the basic structure of Commando, with more rolling dodges, until you found another car.
|
# ? Mar 26, 2018 05:51 |
|
Phyzzle posted:There was an arcade game in the late 80's that had you moving forward in a shooting car, sort of like Spy Hunter but in an urban setting. When the car got too damaged, you jumped out and then it had the basic structure of Commando, with more rolling dodges, until you found another car. The Speed Rumbler https://www.youtube.com/watch?v=57lg9pFUgco (a few minutes in and I haven't seen the player get their car destroyed, but it does happen in this game for sure) ToastyPotato posted:Wasn't there a very similar looking game that let you design the bosses? And another game similar to that one, but with more traditional graphics (and more part variety)? Assuming you're referring to "build your own" shooters, all I can come up with is the Dezaemon series.
|
# ? Mar 26, 2018 06:32 |
|
|
# ? Mar 29, 2024 14:43 |
|
Discount Viscount posted:The Speed Rumbler Yesss, I remember the bamboo sticks for guns now.
|
# ? Mar 26, 2018 06:49 |