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I'm looking for a giant robot combat game from the mid-to-late nineties on the PC that I played at a friends house. It was a Fighting-Robots game, where you were part of a resistance movement. You fought in Europe/Asia/Australia/Africa, where you were trying to take out assets from the enemy (there were 3 kinds; Power plants, factories, and military bases). They were square icons on a continent map. You'd click on them, and you'd get an intelligence brief about what sort of enemy forces you'd be facing. You also had bases that might come under attack that you'd need to defend. There was some story line about the company that developed the mechs (I can't remember the in game term) kept better versions for themselves, then staged a world-wide take over. I just remember when you switched between continents, it would take you to a "secret base". Europe was "Owl Base" and Asia was "Crab Base". I can't remember Africa or Australia's names. The game was timed in days, and if you took too long, there was a cut scene where the Corporate dudes kill everyone in the North American resistance base, and then game over. Guesticles fucked around with this message at 09:16 on Mar 15, 2012 |
# ¿ Mar 15, 2012 08:02 |
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# ¿ Apr 28, 2024 23:50 |
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duckfarts posted:Strategy? This sounds kind of Front Mission-y. Was this on PC or console? PC, it was was realtime FPS type (you were in the cockpit of your giant robot) Edit: Samfucius posted:The second is a really old game for the macintosh where you're at a research facility in the jungle and your job is to take pictures of dinosaurs. You never had much film on your person. The only other being in the facility was like a robot or alien or energy being or something. The part where you were underwater staring into unbroken dark blue fading to black waiting for one of those huge sea dinos with huge teeth to swim out of the dark freaked me right the gently caress out. The graphics were really early 3d. It wasn't Nanosaur by chance, was it? Edit 2: No, it looks like its more than likely Dinosaur Safari Guesticles fucked around with this message at 09:27 on Mar 15, 2012 |
# ¿ Mar 15, 2012 09:15 |
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SlenderWhore posted:I downloaded this free turn-based 2d RPG game a few years back and forget what it's called. The few things I remember are that there's a central character who is a "dark ninja/'I'm an angsty experimental warrior who wants to be good!'" archetype and he becomes one of the bad guys a quarter of the way through and doesn't rejoin the party until the game is almost over. There were lots of party members. I recall an Indiana Jones type of gunslinger who traveled around with his female summoner companion. And one white-mage girl reveals she was raped by enemy soldiers about halfway through the game in a ridiculously hammy scene that this particular game is infamous for. I think there may have been an air-ship battle scene where you jumped from ship to ship. Was this one of the Wild Arms series?
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# ¿ Apr 10, 2012 17:43 |
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James Garfield posted:I don't remember much here, but this was a game where you built towers on floating islands that shot at each other. I think it was almost all multiplayer, and it was magic-themed. There was definitely a crossbow tower that had less range than the other towers but could shoot in an arc instead of a straight line. It might have been free. I think I played it for a while in 2006 or so. Almost definitely NetStorm:Islands at War
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# ¿ May 7, 2012 15:40 |
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Guesticles posted:I'm looking for a giant robot combat game from the mid-to-late nineties on the PC that I played at a friends house. Reposting with some new info. I came across a post else where where someone gave the base listings Eagle-Base - North America Owl-Base - Europe Dragon-Base - Asia Lion-Base - Africa Wolf-Base - Australia Jaguar-Base - South America But other than that the game was from around the same time as Xcom, still no name or anything.
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# ¿ May 31, 2012 02:58 |
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chairface posted:This sounds like Metal Marines which had PC and SNES versions that were pretty popular. sorry, not that one. It was a First-person perspective robot combat game like MechWarrior.
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# ¿ May 31, 2012 10:17 |
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baromodo posted:1. An (MS-DOS?) 90's shareware space combat game. It probably came from the cover of a UK PC magazine. It was in blocky 3D and the view was from a cockpit perspective. It involved shooting spaceships and asteroids (which would break into smaller rocks in classic fashion). When your ship was destroyed you would automatically assume control of another ship on your side which was previously AI controlled. The most memorable thing was the classical soundtrack, which I believe was Gustav Holst's The Planets: Mars (https://www.youtube.com/watch?v=L0bcRCCg01I). I'm thinking of two games that sound like this (which might possibly be the same game). Were you trying to defend a station, and was your AI wingman mentioned in the fluff as being a 200-year old cyborg? Or were you sort of flying along a wrap-around "track" of space. You couldn't turn left or right, but you could flip 180 and 'strafe' left and right.
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# ¿ Mar 1, 2013 08:53 |
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baromodo posted:I don't remember there being anything like a plot or station, my memory is pretty vague about it though. There were several AI ships on your side, no personality or back-story from what I recall. The defining feature was that you would assume control of a friendly AI ship if your current ship was destroyed (and the kick-rear end music of course). If memory serves, it controlled like a sort of proto-xwing, in full 3D space and there was a radar (maybe). The graphics were very primitive, simple polygons. I'm wondering if it was ever made into a full game at all, it probably came on a PC gamer cover disc as an indie effort. That sounds more like the 200 year old cyborg one. I played the shareware demo on one of those 250 shareware titles CDs. I don't think there was any music, so it could just be a different 3D space shooter. But I do remember that when your ship was exploded, you were teleported to your wingman's craft.
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# ¿ Mar 4, 2013 18:34 |
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Fil5000 posted:I'm pretty sure this is LineWars II: http://en.m.wikipedia.org/wiki/LineWars_II That's what I was thinking it was too.
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# ¿ Mar 10, 2013 20:38 |
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Al! posted:This is a long shot but all I can remember is a Mac shareware game from the mid to late 90s with pre-rendered 3d sprites, top down level-based asteroids-like gameplay, upgrades or power ups and most importantly traffic cones in space. Was it Lunatic Fringe by chance?
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# ¿ Apr 26, 2013 04:58 |
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Painful Dart Bomb posted:Another one I remember playing around the same time was a mech combat one where you had weapons like remote control guided missiles. You could also jump out of your mech and hijack others, including a scorpion one? The hijack mechanic sounds like G-Nome.
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# ¿ May 2, 2013 02:03 |
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# ¿ Apr 28, 2024 23:50 |
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Shugotenshi posted:A friend of mine back in the 90s had a Genesis game; I think it was an action game somewhat like Mario but with item gathering. I know some levels had a candy theme but the most memorable part was that the first boss had a rock-paper-scissor game to beat him. Graphically it looked like a very early Genesis game. Googling Genesis Rock Scissors Paper Boss tells me Alex Kidd in the Enchanted Castle. https://www.youtube.com/watch?v=H7jI4q2b65I
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# ¿ Jun 23, 2013 11:41 |