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No Promises posted:The first is some game, for either Mac or PC, where you played as an ant or a colony of ants, and you were in a yard. You had to survive, and build up your colony or something like that if I recall. Also you often had to fight ant lions, which usually spelled out your death. I believe Ant was in the title.
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# ¿ Aug 18, 2009 00:06 |
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# ¿ Apr 27, 2024 15:24 |
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Morpheus posted:Okay this one should be easy. It's a horror game with 3D models and fixed cameras. The 3D models were all made of spheres, aside from that the game had a very Alone in the Dark feel to it. It involved the main character going into a dark and spooky town, where at one point a wolf-creature hunts him. The name began with an E, I know that much, but can't remember the rest.
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# ¿ Sep 9, 2009 17:57 |
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ninety posted:I'm trying to find a free 2D Gundam game in which you were one of a hundred good guys fighting a hundred bad guys in space. It was posted in one of the 'free games' threads years ago but I can't remember a name or anything. I remember the menu where you picked your weapons and stuff being in Japanese. Anyone know anything about it?
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# ¿ Oct 14, 2009 20:39 |
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Boondock Saint posted:No it wasn't any of those, I said it was limited to PC and was not from the Strike series.
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# ¿ Dec 7, 2009 03:30 |
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Flannelette posted:Game I can't remember:
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# ¿ Jan 22, 2010 02:02 |
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sfwarlock posted:Corncob 3d?
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# ¿ Jan 22, 2010 05:23 |
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Johnnyonoes posted:Second was a 1990's PC 3D game where you play a cyborg and you are supposed to find you way off the station you are originally trapped on. I remember the first 10 minutes is you beating the guy in the next cell up for something... I think it had Bio in the name.
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# ¿ Jun 1, 2010 04:10 |
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RunningBuffet posted:I'm trying to remember an old PC adventure game that was first-person. It was actually more like an FPS in movement, as in hold a button to walk around, rather than click the edges of the screen and stuff like Myst. If memory serves, it was set in a weird 1984-ish world, and the main character had sunglasses. And the interface was.. an action figure or something the main character lifted up for you to see? And you'd click on his hands to manipulate things, or something like that.
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# ¿ Jun 1, 2010 22:06 |
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Cubear posted:Was it Battle Beast?
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# ¿ Aug 2, 2010 21:43 |
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nrook posted:I'm thinking of an old shmup, released at some point in the nineties. PC game, shareware, had a health bar, weapon shop, all that style stuff. Shareware. I distinctly remember it having both "air missiles," which could shoot down aerial enemies but not stuff on the ground, and "ground missiles," which did the opposite; the default machine gun could hurt both, though of course it did less damage. The health bar was on one side of the screen, and you could buy a shield which would appear as a health bar on the other side. quote:I'm also thinking of another nineties PC shmup, this one in which you ride some sort of car or motorcycle on a path. You have one weapon at a time, but each time you get a "power up" you get a somewhat different weapon instead of the one you used to have. The fifth level took place in the belly of some beast or dragon, I think. This one is shareware again, and the demo allowed you to play the first set of five games; the second set, which I believe was winter-themed, and the third set, required you to buy the game.
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# ¿ Nov 26, 2010 04:46 |
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Shalashaska_ posted:Windows 95 game, may or may not have been part of a bundle of different games.
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# ¿ Jan 31, 2011 00:57 |
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al-azad posted:The first is basically asteroids. You collected resources to upgrade your circular, flying base and had to buy new weapons for your ship to take out pirates. It had an anime art style and one of the characters was a girl with pink hair.
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# ¿ Feb 22, 2011 02:01 |
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Little Blue Couch posted:There was an adventure game that came out near the end of the era of point-and-clicks, where you were on a train? There might have been some kind of time manipulation thing? It's pretty hazy. I do know that you had a limited time to complete it, and that it was good. Help me remember this good time train game please.
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# ¿ Apr 24, 2011 17:15 |
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Stalin-Chan posted:Anyone remember that sort of Metroid clone, NES game where you have to pick a member of a family (and maybe a dog) and then they transform into some sort of warrior and have to fight through a huge maze underneath their house.
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# ¿ May 24, 2011 22:47 |
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Wrageowrapper posted:This game came out in the mid 90's, maybe '95. It was a side scrolling platformer. Definitely released on the PC cause thats what I played the demo on but it may have been released on other systems. Anyway the graphics seemed rotoscoped or something. I remember being quite impressed by the animation anyway. From memory it was about a ww2 pilot who somehow gets taken back in time. I remember fighting a raptor with a spear and it was cool. I think some amazon turns up at some stage and helps you.
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# ¿ Jun 1, 2011 02:17 |
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Baronjutter posted:Ok guys I've got a tough one, well maybe tough. This seems to come up almost as often as Return Fire.
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# ¿ Jun 28, 2011 20:02 |
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doctor iono posted:I only read about this game in a random Games discussion thread, so my description might be quite poor or off-base. It's a PC game in which you inhabit/possess dead bodies and go back in time to fix their mistakes? I think I remember the setting being foreign, maybe Russian?
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# ¿ Jul 14, 2011 21:09 |
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DasNeonLicht posted:Circa 1993, I remember going over to a neighbor's house to play a black and white game on a Macintosh computer with a mouse. It was a tricky platform-style game set in an older time wherein you played a young adventurer trying to collect a series of orbs for a purpose I can't remember.
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# ¿ Aug 31, 2011 17:44 |
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Medieval Medic posted:Second one is all I really remember is there is a minigame where you have to pave a road, and I think, but am not sure, that a few of the characters were elephants and I think some kind of snake/worm that stands on its tail(which had a shoe? and it was dressed? and had a hat?)
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# ¿ Sep 16, 2011 03:44 |
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Rando posted:Anyone remember a fantasy FPS from the late 90's or so where the models were all digitized claymation?
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# ¿ Oct 9, 2011 00:30 |
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Pingcode posted:The second: You were this floating base, and you could only see out of your own cameras or any units you built, which you conjured up out of the air with energy. One of the early units (the first unit?) was a kind of jet that shot missiles, and the energy bar for your units was also their health, so you could make a unit kill itself by shooting until it ran out of energy. To capture buildings, you had to shoot them with a unit, and your enemy's base was this big floating pyramid. Pingcode posted:The third: You're a hovercraft with a mortar, and the first level has you attacking a base via the beach. There were also modes for wheels and hydrofoils (and something else? Flying?) that were locked initially, and the game made no attempt to stop you from using the wrong modes at the wrong time (eg. switching to hydrofoils on land). Ammo for your weapons was dropped in six packs from the sky, and I think the second weapon you could get was a kind of homing mortar. The menu also had a red motif?
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# ¿ Dec 6, 2011 04:51 |
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Mystic Mongol posted:Trying to remember a PC puzzle game, few years back. Egyptian feel, you had an overview of a grid map that was mostly covered in fog of war. Revealing things charged your staff with scarab energy? Also you found cities which you had to conquor (maybe) with a resource of men, maybe you were gathering food. It was mentioned on the penny arcade frontpage years ago.
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# ¿ Mar 27, 2012 03:59 |
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Whiskey posted:I'm looking for a post apocalyptic racing game. It was PC, from the 90's and the demo featured two tracks, one of which featured a section of a dam on which you could drive. I don't remember there being any weapons on the cars. I'm thinking tyhe name of the game was "RPM" "Drift" "Throttle" or something along those lines. I remember the graphics being quite decent and the sound of the cars being a quite distinctive drone.
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# ¿ Apr 7, 2012 00:01 |
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Suleman posted:Okay, this has been bothering me for a while. I couldn't actually read a whole lot of English at the time, so I can't really say much about the game, other than the basic gameplay stuff.
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# ¿ May 12, 2012 16:36 |
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Dr. Not A Doctor posted:I've another one.
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# ¿ May 14, 2012 18:53 |
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Triangle posted:I used to have this shmup game on my old HD, but it bricked. The game was windows freeware, from top down 2d and probably like 10 years old. The big thing about it was a comprehensive editor with joints and stuff, that allowed you to create your own enemies. There was no actual game, just fighting your creations.
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# ¿ May 26, 2012 02:49 |
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Thievery posted:I was thinking about a game yesterday for no real reason, but I figure i'll ask here anyway. It's a PC game, squad based futuristic humans VS aliens, I think it was. I remember having a demo and you could customise your squads loadout with jetpacks and such. It might have had a multiplayer mode. Probably released around 1996-2000.
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# ¿ Nov 13, 2012 02:22 |
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Recoil maybe?
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# ¿ Dec 27, 2012 00:43 |
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Lizard Wizard posted:Not sure if this is exactly the place for it as it's still very much in development, but I recall reading about this one game that was, as far as I could tell, meant to be a spiritual successor to Creatures. The guy still has a development blog and such, and I recall his kickstarter had this weird trailer with some CGI robots. One thing I distinctly recall from his devblog was that the creatures weren't going to have canned animations, but instead actually walk via the physics engine and thus would have to have viable body structures. Anyone remember the name of this?
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# ¿ Jan 4, 2013 21:44 |
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h_double posted:I am trying to remember the name of a game from the early 90s, I played it on the Atari ST but it very likely it existed on other platforms (e.g. Amiga).
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# ¿ Feb 7, 2013 19:28 |
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dracura posted:There was a game I came across a few years ago for the PC. It was a 2D building destruction simulator where you would place explosives to bring down buildings. The only defining feature I can name that might help this gem get identified is that you could enter numeric seeds to generate levels.
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# ¿ Feb 25, 2013 01:24 |
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baromodo posted:2. Another 90's PC game, turn based chess-like strategy involving monsters and fantasy creatures. It was viewed from overhead as you would see a chess board. I think the map may have been shaped like a strip of land heading into the distance and it had a fog-of-war system IIRC. I think this also had a classical sounding soundtrack, which may have been something by Erik Satie (or similar, downbeat piano stuff).
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# ¿ Feb 25, 2013 02:14 |
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baromodo posted:A bonus question: Which game(s) used Gustav's Holst's "Mars" (from The Planets Suite) as a soundtrack?
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# ¿ Mar 12, 2013 03:12 |
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Darkrenown posted:I bought into a beta of some space game a while back. It has a thread here, but I can't remember it either. You started out with just one ship, I think, and could capture or buy more as you explored the galaxy. Combat involved managing flux, which you could dump out if it got too high but that left you vurnable for a while.
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# ¿ May 17, 2013 21:39 |
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eating only apples posted:A while ago I found a blog by a game's developer, the game was a medieval city-building sim with complex villager interactions. There were seasons and a job assignment system i.e. lumberjacks, tanners, schoolteachers etc. The blog went into huge detail about how the dev tried to implement a crop rotation system, worked really hard on it, then took it out because it didn't improve the game in any way.
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# ¿ Jul 13, 2013 20:50 |
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ToastyPotato posted:This is a recent (I believe unfinished, as of the last time I saw it posted) game.
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# ¿ Aug 23, 2013 21:45 |
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Hakkesshu posted:I'm recalling a PC game from the early days of 3D (think Incubation) that was mainly sidescrolling, but maybe had a rotating camera, that was about this bug thing living inside of a computer. I think its body was a microchip, and I'm pretty sure it had six legs. Don't remember much about the actual gameplay, but it had this gimmick where you could import files into the game, so if you had pictures or music it'd incorporate them into the levels.
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# ¿ Jun 22, 2014 18:21 |
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Baronjutter posted:I've been hunting all over for this simple demolishing company game. You start small and place charges on fairly realistic 2d buildings that then fall apart. It was a challenging game to correctly do imposions. All the ones I find now are lovely flash physics puzzles games. It was 2d and had simple graphics but sought to be a "realistic" sim for demolishing buildings. Help!
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# ¿ Jun 29, 2014 18:15 |
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davey4283 posted:Im looking for the name of a pc game. It probably came out around '97. I remember playing it on win98 machines in middle school.
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# ¿ Nov 8, 2014 18:09 |
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# ¿ Apr 27, 2024 15:24 |
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fobin posted:I'm trying to remember a game that I played in the late nineties or early 2000s (I'm pretty sure it was on Windows 98) where you drove some sort of... futuristic floating tank thing? I remember different missions in it- I think they alternated between attacking enemy bases and defending your own at times. Pretty sure you had missiles and Either the main menu, intro video, or death screen had a rocket on a launch pad at night being destroyed by the enemy. There may have been some missions where you flew, but I remember the driving sections having a very floaty feeling to them- your vehicle would accelerate quickly and slide around a little bit. That's about all I remember from it. Any ideas?
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# ¿ Nov 19, 2014 23:34 |