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Shakra posted:Here is this: If you get a chance, I updated the image with a strider, I couldn't resist when Sneaky Monkey suggested it: Sneaky Monkey posted:Can there be a strider walking around the base? I can't think of how to Goon-ify it, though. I'll be back in a few minutes with an anchoring base for the guys who want cables to put in their submissions. Also, that strider was shamelessly taken from someone else's submission that I found in the combined version. Whoever the original artist is, I'd like your permission to use that in my picture. If not I can take it out.
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# ? Aug 15, 2008 00:31 |
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# ? Apr 19, 2024 07:05 |
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Shakra posted:Here is this: There's also a dead end next to the new Fallout tile, behind the Citadel. Guess this could be on purpose, but I doubt it. EDIT: Never mind, the dead end is all around that block, so it can't be on purpose.
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# ? Aug 15, 2008 00:33 |
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There seems to be a lot of street items missing from the newest version. I know its just a mock-up though. Do you have a folder going with all the submissions to make a final copy at the end? Edit: nvm, I'm blind Not necessarily if it is a gif with a transparent shadow layer. VVVVVVVVVVVVVVVVVVVVVVVVVVV Zombie Quail fucked around with this message at 00:36 on Aug 15, 2008 |
# ? Aug 15, 2008 00:34 |
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Angelwolf posted:As awesome as the citadel looks, doesn't it need a shadow? I mean, I know it might look a bit odd having a huge-assed shadow stretching across the city but it also looks a bit strange without it. Yea, but this means that giant rear end shadow would have to be drawn over a bunch of buildings. And since the city is most likely to be reorganized at least a few times before it is finalized, a shadow for the Citadel will have to wait until just before the finalization of the buildings affected by the shadow.
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# ? Aug 15, 2008 00:34 |
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sov68n posted:Yea, but this means that giant rear end shadow would have to be drawn over a bunch of buildings. And since the city is most likely to be reorganized at least a few times before it is finalized, a shadow for the Citadel will have to wait until just before the finalization of the buildings affected by the shadow. Wouldn't having the shadow as a layer help with that? v:)v (I dont know, I used paint for all my submissions) edit: VVVVVVV Got'cha a dmc delorean fucked around with this message at 00:39 on Aug 15, 2008 |
# ? Aug 15, 2008 00:36 |
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Angelwolf posted:Wouldn't having the shadow as a layer help with that? v:)v (I dont know, I used paint for all my submissions) No, what I mean is that if a shadow goes over a building, the shadow has to be customized to go over the building correctly, otherwise it just looks weird.
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# ? Aug 15, 2008 00:37 |
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sov68n posted:No, what I mean is that if a shadow goes over a building, the shadow has to be customized to go over the building correctly, otherwise it just looks weird. We can just have the OP reorganize so the shadow only goes over field lots.
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# ? Aug 15, 2008 00:44 |
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Welp. That guy's screwed. Any advise anyone? I'm happy with it now, but recommendations, especially regarding shading, are appreciated.
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# ? Aug 15, 2008 00:47 |
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Sneaky Monkey posted:
Have a line of guys in orange vests ready to jump in the pit, with guards nearby holding guns in case any of them try to run.
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# ? Aug 15, 2008 00:51 |
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I did the best I could on this but I still think it could use some cleanup. Feel free to do that if that's your thing. Mainly the curb on the ramps for the side corners needs work. Also none of the sidewalk lines lined up properly (except at the top) and the 2:1 was actually off by a pixel on the right side (of the original roads/intersection). And of course the center could use something, as well as a bunch of confusing-rear end arrows and signs.
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# ? Aug 15, 2008 00:54 |
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If you want a cable, put this on the roof of your building. Repost your edited submission when you're done. Here is the image that will determine the layout of the cables: Click here for the full 1024x768 image. Deutsch Nozzle fucked around with this message at 00:59 on Aug 15, 2008 |
# ? Aug 15, 2008 00:55 |
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Roflex posted:I did the best I could on this but I still think it could use some cleanup. Feel free to do that if that's your thing. There should be some sort of statue in the middle.
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# ? Aug 15, 2008 01:00 |
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Thriftwood posted:There should be some sort of statue in the middle. I figure it could go at more than one intersection, so I left it mostly empty. Think of it as another template rather than a submission.
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# ? Aug 15, 2008 01:02 |
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Here is my simple addition. I was trying to go for something like "Danger: Goon Medics" on the side, just didn't turn out right. Can I do anything to improve it? Nurse Fanny fucked around with this message at 01:15 on Aug 15, 2008 |
# ? Aug 15, 2008 01:10 |
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My work in progress Not sure what it is, a zombie store I guess
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# ? Aug 15, 2008 01:11 |
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JonoT45 posted:
Troll: Don't use photobucket. Serious: Shorten the patient cab, it's waaayyy too long. Go find a picture of an ambulance on Google to compare it to.
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# ? Aug 15, 2008 01:11 |
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Freelancepolice posted:My work in progress Do you think you could make it into the zombie in scanning room from HL: Opposing Force?
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# ? Aug 15, 2008 01:12 |
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sov68n posted:Troll: Don't use photobucket. My excuse is that it's a Type-I ambulance they have really long modular compartments, plus it would be super tough. Also, swapped from photobucket. Nurse Fanny fucked around with this message at 01:16 on Aug 15, 2008 |
# ? Aug 15, 2008 01:14 |
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Oh. I guess it just looks really weird since I'm used to stubbier ambulances in my area.
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# ? Aug 15, 2008 01:15 |
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Boiled Water posted:Do you think you could make it into the zombie in scanning room from HL: Opposing Force? I can't remember that bit, what was it exactly and I can try something.
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# ? Aug 15, 2008 01:15 |
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I started a pet island, but I'm rubbish at buildings so if anyone wants to make one to put in it.. I'm going to add some more animals tomorrow and add some people in there Click here for the full 846x440 image. Edit: I'm also going to make a gate/bridge tomorrow I think.
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# ? Aug 15, 2008 01:15 |
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JonoT45 posted:My excuse is that it's a Type-I ambulance they have really long modular compartments, plus it would be super tough. Also, swapped from photobucket. Also, its an ambulance for goons.
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# ? Aug 15, 2008 01:17 |
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Rose posted:I started a pet island, but I'm rubbish at buildings so if anyone wants to make one to put in it.. Needs giraffes:
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# ? Aug 15, 2008 01:19 |
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Rodent's Revenge anyone?
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# ? Aug 15, 2008 01:22 |
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Clayren posted:Needs giraffes: Or T-Rexs in Raptors taxiing onto a runway ready to launch a strike against the Stegosauruses.
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# ? Aug 15, 2008 01:25 |
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[Edit - restarted CS2 and it cleared itself up]
Bog Chef fucked around with this message at 01:33 on Aug 15, 2008 |
# ? Aug 15, 2008 01:25 |
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Here is my thing with a support structure for the citadel. I altered it slightly to be a roof for a shack. Hope it still works for you.
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# ? Aug 15, 2008 01:28 |
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Freelancepolice posted:My work in progress It reminds me of the office in Re-Animator that had a two-way mirror looking into the zombie-dad's asylum/cell. But because that's inside, maybe you could change it into a zombie "zoo," where people would look in the mirror with a kiosk and kids with balloons and a ticket counter, although of course in the back would need to be a hole in the building of a kid getting his legs bitten off by a zombie cat and a mad scientist/John Kerry look-a-like zombie who's been decapitated and holding his head in a medical tray (that would incorporate some Re-Animator stuff). GIS Re-Animator if you don't know what I'm imagining.
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# ? Aug 15, 2008 01:30 |
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Bog Chef: Mine sure don't do that, and I'm using CS2 as well. I'd try re-importing them? Still hugely in-progress, McLowtax: People: Added! I might throw in some Fry Guys milling around looking distraught too. I'm not happy with how any of them look except Hamburglar, though. Birdie I'll probably redraw since it isn't obvious she's been shot and is currently bleeding to death. Hamburglar will probably be stealing a car when I decide to draw a car. Still need to add the door, brick textures (I would have done that awhile ago but it proved difficult, so I gave up), the white things on the roof, and generally more details/make the place look trashier. Also add seats to the interior. Man, this is time consuming but fun.
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# ? Aug 15, 2008 01:31 |
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I like the zombie zoo idea, I'll go with that.
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# ? Aug 15, 2008 01:33 |
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Shakra posted:This is just It scares me how well that emote and your avatar go together... This is going to beyond amazing, and I love that every goon, no matter how little, can contribute here. B-E-A-Utiful. Amazing work for such little time. Will try to knock up some more/finish the X-Files tomorrow, and look forward to expansion!
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# ? Aug 15, 2008 01:39 |
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Suggestions: -A blue Tron light cycle cutting off the red one -The giant bed is clipped by the street. -a Crackhead Clubhouse -Fan's throwing poo poo on the field at the stadium I have a Macbook with no mouse so I'm not going to attempt to make anything. But this thing looks awesome.
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# ? Aug 15, 2008 01:46 |
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I made a traffic controller for the traffic circle I don't think he understands how traffic works. Dammit I am so addicted to these now.
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# ? Aug 15, 2008 01:53 |
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Something seems off about all the shadows in the water areas. The ones that overlap onto something else are tinted blue like on the boat near Godzilla or the patch of land near the giant head.
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# ? Aug 15, 2008 01:56 |
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Roflex posted:I did the best I could on this but I still think it could use some cleanup. Feel free to do that if that's your thing. I want to use this but it needs to have corners that fit the building plots.
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# ? Aug 15, 2008 01:59 |
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Rose posted:I started a pet island, but I'm rubbish at buildings so if anyone wants to make one to put in it.. Give the island some land on the outside of the fence too, make it look like it's rising out of the water a bit you know?
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# ? Aug 15, 2008 02:03 |
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Updated. No Photoshop, so this too much too long in MSPaint. Click here for the full 1152x698 image. The road should work now, if it doesn't let me know.
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# ? Aug 15, 2008 02:08 |
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If I'm going to make some traffic lights and poo poo, are we going to decide on a location? Just saying, for a sense of consistency all traffic lights and signs will need to be Australian/American/European/Whatever.
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# ? Aug 15, 2008 02:13 |
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Coleridge49 posted:If I'm going to make some traffic lights and poo poo, are we going to decide on a location? All of the above... on each corner.
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# ? Aug 15, 2008 02:16 |
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# ? Apr 19, 2024 07:05 |
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Starting on a GoonU or maybe Goon Junior College. Any ideas to make it great? This is the start of a dorm maybe? Click here for the full 1246x730 image. ButtWolf fucked around with this message at 02:21 on Aug 15, 2008 |
# ? Aug 15, 2008 02:19 |