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Dr. Video Games 0031
Jul 16, 2004



Salt Block Party posted:

Anything for Titan Quest and expansion? I mean, it doesn't look too complex, but what are some good skills to take and masteries to avoid and such.

Popular combinations are Warfare/Dream Mastery for the ultimate melee machine. Or Hunting/Dream Mastery for potentially devastating bow attacks that can decimate entire groups at a time. Hunting/Rogue is also popular for spear wielding.

These are hands down the most powerful classes, but not the only playable ones. I recommend against Dream being your primary mastery, despite it being the most overpowered one. It works best as a backup and you can pretty much attach it to any other mastery and make a powerful class.

I recommend, once you get a certain distance into the game, to download and try out TQ Defiler. It's a very handy program. It's technically a cheat program, but respecs in Titan Quest are absurdly expensive and Defiler makes it easy. It also has a few other handy features, such as character cloning. Clone your character, respec him, experiment without fear of gimping yourself and wasting large amounts of time, and have fun.


edit: Also in the later difficulties, you'll get access to +skill equipment. Horde these, as they're the best modifiers in the game. The reason is that there's a skill cap. You can use +skill gear to get to that cap and then remove excess points and put them into other skills. You can max out a ridiculous number of skills this way.

Dr. Video Games 0031 fucked around with this message at Aug 14, 2009 around 18:57

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Dr. Video Games 0031
Jul 16, 2004



Bo-Pepper posted:

I picked up Jagged Alliance 2 from gog.com last night and dicked around a little bit. I don't really have a full handle on the whole thing yet. What do I need to know from the beginning so I don't end up screwing myself later on?

Also, how should I build that first commando you get to customize?

This thread will explain things much better than I will be able to in a single post. I suggest reading through that and installing the mod it talks about, even on your first game.

Dr. Video Games 0031
Jul 16, 2004



MY FANTASYS.zip posted:

We really need a wiki to house all the tips from this thread. I bet the games I mentioned earlier in this page have tips, but since this thread is so massive, it would take forever to find.

I wish we still had the in-thread search function

Dr. Video Games 0031
Jul 16, 2004



Salt Block Party posted:

Anything good to know for Bully?

Don't grind carnival tickets for the moped, as tempting as it seems. It's very cool, but ultimately not very useful and cops will chase after unless you wear a dorky looking helmet you can't take off at will. Just ride the fastest bicycles instead.

Dr. Video Games 0031
Jul 16, 2004



Kneel Before Zog posted:

I promised a friend I'd play Crusader Kings with the expansion until I was addicted but never got around to installing. The game can't be that complicated right?

http://forum.paradoxplaza.com/forum...ad.php?t=331766 Get the patch linked on the bottom.

Try playing as a medium power duke somewhere at first, like maybe Apulia or Flanders. (I like Apulia). If you want to play as a kingdom, Sweden is pretty simple.

Dr. Video Games 0031
Jul 16, 2004



The correct answer is to not give a poo poo about getting 100% on everything because the scans just bog down the play experience and are generally worthless.

Dr. Video Games 0031
Jul 16, 2004



And learn to combo glides and air dashes for maximum maneuverability.

Dr. Video Games 0031
Jul 16, 2004



I'm going to play Steamband tomorrow, what are some basics I should know? It's going to be my first angband variant. Also if it's a terrible choice for my first band, let me know.

Dr. Video Games 0031
Jul 16, 2004



al-azad posted:

You still need to pick a lock and grab the plastic explosives and several enemies are in your way while doing so. You're going to get attacked no matter what and you'll likely get hit several times. Finally there's that guard at the end of the temple you have to fight unless you have a high speech and at least 6 intelligence to get the option to convince him not to fight.

The temple is completely retarded and even the developers said so. Download the mod and get rid of it.

Or just suffer through it? It takes 30 minutes tops and is pretty easy. It sucks, but it's over fast and you can get on with the rest of the game after.

Dr. Video Games 0031
Jul 16, 2004



hadji murad posted:

Can someone give me a simple overview of the Jobs in Disgaea. So much of the the info out there is so poorly written.

My last save got erased, want to power through the game this time, then work on 2 and 3.

Stat growth on level-up is based entirely on a unit's base stats, the ones it ends up with after you create it. Leveling up an out of date character becomes trivially easy later on and it's worth it to 'transmigrate' a character's soul into a newer, better, upgraded class every 2 or so tiers. This starts you off at level 1 again, but it gives you higher base stats, and you end up with a much better character as a result.

There's no intricate job tree or anything to memorize, just some classes open up every once in a while when you get a high enough level in other classes, usually they're just straight up higher ranked and better than the previous class.

Characters also keep track the total number of levels they've ever gained and you get even more bonus stats from these, but they're not something you really have to care about unless you really want to do the bonus bosses and stuff, which it seems like you don't. Powergamers will pick a single map, abuse it in a way they can get 200 levels at once, and repeatedly do that and transmigrate the character back to level 1 repeatedly until it's stored thousands of levels and is stupidly powerful. It's pretty time consuming and almost completely pointless. To simply beat the game, you don't have to do this.

Dr. Video Games 0031
Jul 16, 2004



projecthalaxy posted:

Shoot the other people until they fall down.

Any tips for Rainbow Six Vegas 2? I am using a SPAS and the starting machine gun right now. Are there consensus best weapons/armor loadouts?

Two words: Raging Bull.

Dr. Video Games 0031
Jul 16, 2004



cAtf00d posted:

About 1/4th of the way through Persona 3: FES and the game is handing my rear end to me.

I think my problem lies in the Fusion menu. I just can't figure out how to use that thing strategically. It's clear that fusing personas is the key to success in this game, but I have yet to find the reason/rhyme. I mean I've got 8 of them on me, and they're decent, not great ... I can fuse a bunch of them into other decent, not great combinations, but I can't see what makes them an improvement over my current stock ...

Even after playing 40 hours, I get the feeling this system has flown completely over my head.

I'd like to get a little bit more specific.

As someone who's only played Persona 4 and about 3/4ths of the way through Persona 3, what are the most important things I should know about FES? If I still have my old save, I plan on using that for my new game, but is there anything else I should know about regarding the new or changed mechanics? For example, I don't remember if changing personas end your turn in 3 or not, do they? edit: And if I don't have my old saves, what changed about stat grinding?

As for your question, it's been too long since I played 3 to really help you out. In P4, I find it perfectly acceptable to have personas that just specialize in certain things and switch between them often. There's no hidden secret about fusing really, just fuse often and always fuse the latest ones when you gain levels. Maybe the reason you're having so much difficulty is that you're not exploiting weaknesses as much as you should be?

Dr. Video Games 0031 fucked around with this message at Sep 21, 2009 around 06:24

Dr. Video Games 0031
Jul 16, 2004



Lakbay posted:

I got the Titan Quest Bundle from the d2d sale, made a ranger (hunting/nature masteries), got him to level 11 and am getting my assed kicked because I have no way to deal with groups that started becoming frequent around level 8. I randomly threw points everywhere so I believe my character plain sucks.

Tips? should I stick with this character or play something else? While pretty, the static maps will probably only make me once on normal.

The main problem with TQ is that there's no way to know what's viable before you try out a specific class, and the maps are static so it makes finding the right combination a complete pain.

I heavily recommend for anyone to download a trainer or cheat program like TQ Defiler and use its feature that wipes all your skills and returns your skill points to you, allowing you to respec again in-game.


As for a bow character, Hunting/Dream and Hunting/Rogue are the most viable, by far. Hunting/nature isn't terrible, though. I played co-op, so I can't attest to how easy it is to level this character on your own, but I spent my first 15-20 levels on nearly 90% hunting skills. For going against big groups, by far the most important skills are Puncture Shot, Scatter Shot, and Volley. The combination of these three skills, when facing a group of enemies, make you do more damage than any other class in the entire game.

Throw in some dream mastery buffs or rogue mastery +piercing damage and you're a monster. Before you get scattershot and volley though, both top tier skills, you're pretty ineffective. That's why I blitzed straight to them ignoring the secondary class. The other problem is single target damage wont be as high as some other classes, and you may have to engage in a lot of kiting against some bosses.

The reason why this skill combination is so powerful is that if Piercing Shot procs, the arrow will travel through every single enemy on its path (it checks when you fire, not when it hits an enemy). When you have scattershot, those fragments will come out of every enemy that gets hit by a single arrow. With volley procing as well, that's three arrows at once traveling through all enemies and causing an insane amount of fragments to appear at once, causing absurd damage. Again though, this is easier with at least one other player to back you up online.



For a probably easier class to play as, you may want to consider a warrior combo for your first game. They're pretty fun, especially with the rag-doll physics you don't get to see as an archer, and they can also be really drat powerful. Warfare/Dream is the most popular and probably most overpowered class in the game, it can do the highest single-target damage out of any class, and has lots of AoE abilities. But really, warrior combined with a lot of other classes can be strong. Warfare/fire is a nice hybrid class, warfare/earth can give you nice defensive abilities, warfare/rogue can make for a really nice spear oriented class, and so on.

Also it's been said before, but Dream mastery is the most overpowered one in the game. It's abilities can go with literally every single other mastery and any combination with Dream is a good combination, so don't be bashful about picking it.

Dr. Video Games 0031 fucked around with this message at Sep 23, 2009 around 03:34

Dr. Video Games 0031
Jul 16, 2004



Hmm, well, thanks for dispelling any curiosity I had about that game. Now I know I can safely ignore it. Is Persona 2 any better? (the one in english, of course)

Dr. Video Games 0031
Jul 16, 2004



Which one comes first, Innocent Sin or Eternal Punishment?

Dr. Video Games 0031
Jul 16, 2004



Mayor McCheese posted:

Really, where? I didn't see Monster Hunter (unless it was in acronym) in the last 61 pages otherwise I'm not sure what you're suggesting.

I think he means to check the game's megathread: http://forums.somethingawful.com/sh...hreadid=3158796

Dr. Video Games 0031
Jul 16, 2004



What should I know about Digital Devil Saga? I played through the first 'dungeon' once but haven't played it in years since. I'm thinking about going back to it. I'm kind of surprised that this isn't in the wiki, so go hog wild with suggestions.

Dr. Video Games 0031
Jul 16, 2004



Dr. Video Games 0031 posted:

What should I know about Digital Devil Saga? I played through the first 'dungeon' once but haven't played it in years since. I'm thinking about going back to it. I'm kind of surprised that this isn't in the wiki, so go hog wild with suggestions.

Asking this again on the new page. I played an hour into it now, just did the scene at the karma temple. Anything really important I should know about? Also what are the best stats to focus on for your main character? Anything else you can think of to mention would be appreciated.

Dr. Video Games 0031
Jul 16, 2004



Necc0 posted:

I just downloaded Hitman: Blood Money on Steam. What should I know?

A simple tip: Don't leave your suit behind. Doing so requires a suit retrieval fee, meaning you earn less. Always find a way to leave a level with your original equipment and suit.

Dr. Video Games 0031
Jul 16, 2004



If you care about the plot in X, then you're playing the games for the wrong reasons.

Just start off with X3:TC. It's the best in the series and there's no reason to play the older games at all.

Dr. Video Games 0031
Jul 16, 2004



Lordspam posted:

Any tips for Persona 4?

The wiki page on it covers pretty much everything: http://www.drumandface.info/wsik/index.php/Persona_4

I can't really think of anything important to add.

Dr. Video Games 0031
Jul 16, 2004



GeneralFai posted:

Some people act like turdfaces when someone suggests that a poster "read the guide" in this thread, but I think it's appropriate sometimes. Persona 4 is a complicated game and it's full of things that you might probably will miss your first time through without a guide to refer to. Feel like playing without one? Go for it; have fun. The game's a blast and there's a certain charm to diving in with no clue as to what to do. If you're going commando, though, keep in mind that there is a point toward the end during which your dialog choices will determine whether the game stops right there and you get the "bad" ending or if the game continues and you get to try for the "good" ending.

That having been said, my advice would be to save often and to probably even set up two memory cards for your saves. "That sounds silly," you might say, but remember that later when you jump up and shout "gently caress, IF ONLY I COULD GO BACK TWO WEEKS AND DO IT DIFFERENTLY!" Also, grab a pen and paper and schedule your time after making notes about who's available when.

Oh! And get those social links up as early as possible. It's very satisfying to fuse two personas on a special fusion day at a high link level and see the new persona's base level jump up by ten or more!

Yeah, there are two big "Guide dang it" days. First of which is december 3rd. Just remember that date, when it rolls around you'll want to consult a guide to verify your decisions. Second of which comes after fighting the "final" boss.

Although, I'll recommend against using guides and 'sperging out about how to play the rest of the game. Just chill with who you want, although I'll recommend hanging out with fellow party members for reasons that become obvious.

Dr. Video Games 0031
Jul 16, 2004



Guide Dang It

Persona 3 does not have any moments where using a guide is more or less mandatory for continuing the game, yet some games (including Persona 4) do. Recommending guides in these moments can't be blamed, because their enjoyment could be severely hampered if they don't consult one.

In the case of Persona 4, there's been several people who were completely oblivious to the fact that there was yet another dungeon and a "true ending." The specific set of events you must do to unlock are almost impossible to find without a guide or someone telling you what to do.

Dr. Video Games 0031
Jul 16, 2004



Because your friend is mentally retarded, it doesn't mean everyone else's is

I played co-op right from the very beginning with 3 other people and had a blast. The game was made for co-op, and it's substantially better in it. Play it and ignore the single player.

Dr. Video Games 0031
Jul 16, 2004



Ledneh posted:

Is the wiki known to be down or something right now? Browser just goes to the "welp there's no server here" box immediately, I was hoping to go look up the Last Remnant

Seems to be. In the meantime: http://forums.somethingawful.com/f/...esult?qid=30117

Dr. Video Games 0031
Jul 16, 2004



People with platinum can now search again, and if they preface their search with threadid:2969807 they can search through this thread only. Pretty handy.

Dr. Video Games 0031
Jul 16, 2004



Those are just the tank controls the series has had since its inception. They will always have them.

You're lucky you can freely aim your gun now, that wasn't in the series until RE4.

Dr. Video Games 0031
Jul 16, 2004



Captain Novolin posted:

I believe you also keep levels if you die.

Also on the Dead Rising front: Soccer Balls are the best weapons in the game. They bounce all over and do a ton of damage. Bouncy cubes are good for knocking dudes over, and do a decent amount of damage to the clown boss in case you run out of ammo.

Also the weapons the clown boss have are the best melee weapons in the game.

There are books in the game that increase the durability of certain types of melee weapons. Without them, they will break on you in a matter of minutes. The books stack exponentially. Two 4x durability books give you 16x durability, 3 ("triple-booking") give you 64x durability and will pretty much last you the entire game. Use these for the best melee weapons you find.

Dr. Video Games 0031
Jul 16, 2004



Captain Novolin posted:

Just picked up Torchlight off steam. Anything I need to know about this (or ARPGs in general?)

Start your first game on hard, trust me. It's a very easy game.

Dr. Video Games 0031
Jul 16, 2004



A shrubbery! posted:

As in the actual time, not ingame time? Will I be missing out on anything if I only play at night?

No, ingame time.

Dr. Video Games 0031
Jul 16, 2004



Smirking_Serpent posted:

If you make your way through it and hate it, still give AC2 a shot. It fixes every problem from the first one and is a massive, immersive game with so much more to offer.

I wouldn't say it fixes every problem, the controls are still finicky as gently caress, and Ezio will go leaping off into a direction you weren't even looking at from time to time. Except this time, it doesn't mean instant death if Ezio decides on his own that he'd like to take a dip.

Dr. Video Games 0031
Jul 16, 2004



gmq posted:

No, it doesn't. Well, at least the slim doesn't.

Normal PS2 also does not reset when opening the disc tray.

Dr. Video Games 0031
Jul 16, 2004



So what should I know about Shin Megami Tensei: Devil Summoner 2? I played through the tutorial, and it seems interesting, but every SMT game seems to have its own stat that you should prioritize, and their own quirks that you should know.

Dr. Video Games 0031 fucked around with this message at Jan 30, 2010 around 02:57

Dr. Video Games 0031
Jul 16, 2004



Dr Snofeld posted:

I couldn't find any tips for Way of the Samurai. The copy I got from Goozex didn't come with a manual so I have no idea what I'm getting into.

The game is designed around multiple playthroughs. It's pretty small and short, but it also actively prohibits save scumming if I recall correctly. It's less about its mediocre combat and more about the choices you make that affect the unfolding scenario, picking a side, and trying to see the events from all the possible perspectives. Things like swords and such are persistent between playthroughs as long as you don't die. I haven't really played it enough to give any real in-depth advice.

Some people can beat it a dozen times and get all the best equipment and such but to me the payoff isn't worth it. It's a novel idea for a game but doesn't turn out all that well. I heard part 3 was a lot better, and I have no idea about 2.

Dr. Video Games 0031
Jul 16, 2004



Titan Quest: Dream Mastery is the most overpowered mastery in the game. You can use it with literally any other mastery and you will instantly have a viable class that can take you through the whole game.

Archers basically shoot out exploding shotgun blasts of arrows once you get them built up enough. They are great against groups (they are actually capable of doing more raw damage than any other type of character against large groups), but are kind of tough to play by yourself. The rogue mastery or dream mastery are good matches for it. With the hunter/warrior or hunter/rogue combos, you can also make yourself a pretty bitchen' spear class.

Unfortunately there are some mastery combinations that just suck. And also unfortunately the degree to which they suck doesn't become apparent until either late in the game or partway into the next difficulty level. I don't remember if you can undo entire masteries, but respeccing isn't cheap anyways. I suggest that you google a little program called TQ Defiler to edit your save and basically give you free respecs.

Dr. Video Games 0031
Jul 16, 2004



Yeah the infinitely respawning enemies there were a bummer. Also, the couple of "place turrets to fend off a massive onslaught of combine" sections were kind of lovely. Easily the two worst parts of the game, in an otherwise great FPS.

Dr. Video Games 0031
Jul 16, 2004



ConanThe3rd posted:

So, what's the 411 on Final Fantasy Tactics: War of the Lions?

How worried should I be of permadeath and how big a deal is Faith/Brave when all is said and done?

Unless they changed it in the PSP version, plot characters can't permamently die. Everyone else is more or less expendable, although allowing them to die would be a pretty big loss of your time investment. It's not like Fire Emblem where you lose out on a specific character and set of skills forever.

Also, again unless they changed it in the PSP version, you have time to recover your dead allies before they die for good. You should very rarely actually lose anyone to permadeath. And if you do, it's because you were being extremely sloppy. Just reload a save and play better.

Faith and Bravery aren't huge deals unless you plan to min-max all your characters (which is a pretty big pastime among FFT fans, granted). Otherwise, all you have to do is notice who has high faith, make them your casters, and make your high bravery people your melee guys. Low faith is actually better for the melee guys but it's not really a big deal. Low bravery benefits almost nobody.

The best general FFT tip anyone can give is to get the job point up ability on every single character and use it constantly.

Dr. Video Games 0031
Jul 16, 2004



Astfgl posted:

[*]Your income (aka commerce) is the little stack of gold coins, above the research beaker.
Just a quick little correction to avoid confusion, commerce is actually the raw yield harvested by cities and is represented by a single gold coin. That raw yield is transformed into science, gold (the stack of coins previously mentioned), culture, and espionage depending on the percentages you set at the top left corner of the screen.

Otherwise, your overview is great. For a brand new player to Civ and TBS gaming in general, I recommend you do the Civ 4 tutorial, then read this man's post to get a fair grasp of the basic mechanics. Then mess around on Settler difficulty for a whole game. You'll probably fail in some fundamental way, but that's ok. Once you have some time with the game under your belt, head to the Civilization Fanatics' War Academy and read the introductory courses there. Particularly, Sulla's Civilization IV Walkthrough (super old and meant more for pre-release hype, but still really good for beginners) and Sisiutil's Strategy Guide for Beginners, which is up to date, comprehensive, and contains all the game's fundamentals and basic strategies in an easy to read and understand format.

Dr. Video Games 0031
Jul 16, 2004



Orvin posted:

I figure here is a good a place as any to ask this question.

Is there a big difference between Persona 3 and Persona 3 FES?

Is the extra content in FES a must have, or will just playing Persona 3 be enough if I only plan on playing through 1 time.

FES adds a new social link, adds a few new features like weapon fusion, rebalances the personas a bit, just has more items and equipment in general, makes the social links easier overall, new ways to raise your social stats, and more. The changes are small but numerous and add up to make it a much better game. It also adds The Answer, pretty much another game that's a sequel of sorts. You use the original cast, minus a character or two with a new one thrown in, and it's 100% pure dungeon crawling with really lovely cutscenes and plot points thrown in. No social links or time management stuff or any of that from P3. It's entire purpose is to flesh out one of the characters a bit better and explain what exactly happened in the ending. Overall though, The Answer is a lovely experience and shouldn't be what encourages you to buy FES.

There's also a remake of sorts coming out for the PSP this July. Persona 3 Portable is going to be more or less a complete overhaul that I hear is better in almost every way. Almost all of the social links have changed dialog, they redid a lot of the old mechanics like the tiredness deal. They added new events, new social links, the ability to control your entire party (normal P3 works kinda like FF13, you control the main character and everyone else is AI controlled), and more. And then they went all out and made a second playable character, a female, that completely changes like over half the game, including all of the social links, a ton of major plot points are altered, and more. P3P is shaping up to be really awesome and the upgrade FES should have been.

So, if you have a PSP, I would recommend waiting for P3P to come out and buy that, and ignore the PS2 titles completely. If you do not have a PSP, FES is the better game, but The Answer is arguably the main attraction and it's sub-par. If you already have P3, you have to consider if the surcharge is worth it for the new stuff in FES. If you don't already have P3, then I don't even know why you're asking this question, get FES, it's the better game despite The Answer being a disappointment.

Dr. Video Games 0031 fucked around with this message at Mar 10, 2010 around 20:49

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Dr. Video Games 0031
Jul 16, 2004



Alternatively, treat TFTD the same way you treat Enforcer and Interceptor. Pretend it doesn't exist.

It's pretty much the same thing as UFO Defense, but shittier in almost every way. There's no reason to play it.

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