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Xenomrph
Dec 09, 2005

AvP Online Encyclopedia


Welcome to the Aliens vs Predator Let's Play Megathread!


TABLE OF CONTENTS
Aliens vs Predator: Gold Edition (PC) DONE
Alien vs Predator (SNES) DONE
Aliens vs Predator 2 (PC) IN PROGRESS Updated: 2/7/10


ALIENS



In the beginning, there was 'Alien', and it was good.

It followed a group of space-truckers who stumble across a lifeform that grows inside a living host, and proceeds to stalk them throughout their spaceship and kill them one by one before getting blown out of an airlock by the lone survivor, Ellen Ripley.
'Alien' received critical acclaim for its acting, directing, and creature design and effects. Not to mention it scared the poo poo out of people and instantly created one of the most memorable sci-fi/horror monsters of all time.

In 1986, we learned that there were more Aliens, and we went to war.

57 years had passed, and Ellen Ripley was back, but so were the eyeless monsters with acid for blood, and this time there were hundreds of them. Ripley fought alongside a group of Colonial Marines until all that was left was Ripley herself, and the monstrous Alien Queen, the biggest bitch of them all.

In fact, here's a montage video of all 4 Alien movies in 5 minutes flat.


PREDATOR



In 1987, a US special forces team in Central America learned that there are creatures from beyond the stars that hunt humans for sport in 'Predator'.

The creature picked them off one by one, until only Maj. Alan "Dutch" Schaefer was left, who mortally wounded it and escaped as it blew itself up.


In 1988, Dark Horse comics got the license to do Aliens comics, and created some of the best-selling movie-tie-in comics ever created. A year later, they started a successful run of Predator comics, as well, expanding on the events of the movie. In late 1989, however, an editorial meeting led to the creation of one of the most memorable creature-crossovers ever done: Aliens versus Predator.

Click here for the full 581x900 image.

The series was a runaway success, even leading special effects master Stan Winston to put a nod to the comic series in the followup Predator movie in 1990, 'Predator2'.


Aliens vs Predator, or "AvP", has since spawned a multitude of materials, including 3 novels, a large number of comic books, several video games, and two feature films. While the quality of these materials varies greatly, there is no denying that crossing over the Alien and Predator franchises was a huge hit with fans.

The first Alien-related video game was ‘Alien’ on the Atari-2600, a Pac Man clone that had you navigating the air ducts of the space ship Nostromo in an effort to evade the Alien (or in the case of the game, Aliens). Since then there have been side-scrolling shooters, first-person shooters, top-down action games, cell phone games, and several arcade games, including two light-gun games, the most recent being “Aliens: Extermination”.
Predator has seen its share of video games as well, starting with ‘Predator’ on the NES, which put you in Dutch’s shoes against Central American rebels and ultimately the deadly Predator itself. There have been subsequent games based on the two movies, as well as a handful of cell phone games, as well as one recent standalone console game where you play as the Predator, called “Predator: Concrete Jungle”.
The first “AvP” game was on the Super Nintendo, and had you fighting as a Predator in the far future against waves of Aliens on the planet Vega 4, ultimately tracking down and killing the Alien Queen as your greatest trophy. Later AvP games were seen in arcades, on PCs in the form of the popular first-person shooters, and even on handheld devices and cell phones, most recently in the form of the ‘AvP: Requiem’ movie tie-in game on the PSP.

You can find a full list of Aliens, Predator, and AvP games here.

What is the point of this thread?

We're going to play through as many Aliens, Predator, and AvP games as we possibly can (and would make entertaining/interesting Let's Plays). Most will be video LPs, but there will be some screenshot LPs as well. Furthermore, this thread has its own theme song (credits to Holy Light of Demons).


How does this thread work?

Each game will get its own OP, linked to from this one. That should help keep things organized - people can come to this OP to see links to different games as they get LPed, and then those posts will include the links for gameplay videos and the like for those particular games.
I'll be doing most of the LPs, mostly in the form of video LPs with audio commentary over them offering up a silly amount of Alien/Predator/AvP trivia and the like. However, other people can contribute with their own LPs of games as well. If you want to LP a game that I already played, or planned to play, by all means go ahead and do it; I'll put a link to your stuff in that particular game's post. I plan on LPing a lot of games, though, even if other people do them as well. Hopefully it won't get too complicated with a lot of games going and potentially a lot of people doing their own thing, but we can cross that bridge as we come to it.
Multiplayer is a-okay, although not many of the games even have it – we can do collaborative efforts for multiplayer content if there’s interest.
For those interested, you can download a ROM pack of almost all of the old Aliens, Predator, and AvP games from the AvPGalaxy downloads section. The pack doesn't contain emulators, though; you'll have to provide your own.


Who am I?

I'm Xenomrph, and I'm a recovering AvP fan. I've been an Alien fan for 15 years, and a Predator fan for a bit less. I have a ridiculous collection of Alien, Predator, and AvP merchandise and the like, including every movie on DVD, all the novels, all the comics but 1, and almost all of the games. I've got other random stuff like art books, scripts, making-of materials, etc. And most importantly, I know a crazy amount of useless AvP trivia, a good amount of which will get rattled off in my LP voice-overs. Some bits of trivia might get repeated between games, but that's only because I don't expect everyone to watch every video I do - if there's relevant trivia for 'AvP2' that I previously mentioned in a video for 'AvP1', it's only because I want the commentaries to be somewhat self-contained for each game; viewing the LP for 'AvP1' isn't a requirement to enjoy the 'AvP2' LP, especially since the games are almost totally unrelated anyway.

FAQ

What Aliens/Predator/AvP novels should I read?
What Aliens/Predator/AvP comics should I read?
What do Predators like to do in their spare time?

Xenomrph fucked around with this message at Feb 08, 2010 around 03:55

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Xenomrph
Dec 09, 2005

AvP Online Encyclopedia


Aliens vs Predator: Gold Edition (PC)





TABLE OF CONTENTS
Campaign Videos
Marine Campaign
- Derelict [post, Viddler]
- Colony [post, Viddler]
- Invasion [post, Viddler; no-commentary version: Viddler]
- Orbital [post, Viddler]
- Tyrargo [post, Viddler]
- Hangar [post, Viddler]
Predator Campaign
- Waterfall [post, Viddler; alternate intro video]
- Area 52 [post, Viddler]
- Vaults [post, Viddler]
- Fury 161 [post, Viddler]
- Caverns [post, Viddler]
- Battle [post, Viddler]
Alien Campaign
- Temple [post, Viddler]
- Escape [post, Viddler]
- Ferarco [post, Viddler]
- Gateway [post, Viddler]
- Earthbound [post, Viddler]
Bonus Videos
Marine Bonus
- Temple [post, Viddler]
- Vaults [post, Viddler]
Predator Bonus
- Invasion [post, Viddler]
- Escape [post, Viddler]
Alien Bonus
- Invasion [post, Viddler]

Aliens vs Predator: Gold Edition was released in 1999 from Rebellion studios, and promised intense action as all three major species in the AvP franchise, with the tagline The 3 deadliest species in the galaxy just met their match. Each other.

The game features one singleplayer campaign as each of the species, the Alien, Predator, and Marine, and features different gameplay elements for each one. The three campaigns do not intersect, or even make mention of one another, although the original plot ideas for the game had all three campaigns taking place in and around “Pandora Base” on an unnamed planet, and had the characters actually crossing paths. The singleplayer campaigns do pit you against the other two factions in combat, however.
Multiplayer allowed players to pick the species of their choice and go at it in standard deathmatch, team death match, and various other "gimmick" gametypes such as Alien Tag (one player was an Alien, killing the Alien made you respawn as an Alien, and the only way to score points was to be an Alien and make kills), as well as a "skirmish" mode against infinitely respawning enemy Aliens in both singleplayer and co-op gameplay.


Colonial Marine



The Colonial Marine is your basic foot soldier, thrust into combat with 2 extraterrestrial species that want to turn him inside out and generally ruin his day. He’s not very durable, he’s not very fast, he can’t jump very high, but he’s armed with all kinds of rapid-fire weapons that will hopefully keep his enemies outside of arm’s reach… and help him survive the next 20 seconds. The Marine plays like you’d expect from a first person shooter – you’ve got guns, you shoot at things, and you pick up health packs, armor kits, weapons, and ammo, and you shoot at anything that isn’t human. The Marine campaign is the easiest to just pick up and play… and is also hands down the most terrifying campaign in the entire game. So terrifying, in fact, that the original stock version of the game came with a free voucher for Big Dogs brand underwear. I am not joking.


Predator



The Predator is an intergalactic big-game hunter, armed with all sorts of fun high-tech toys and accessories. He’s far more durable than the Marine, not as mobile as the Alien, and his weapons are substantially more powerful than the Marine arsenal, but with a much slower fire rate. He doesn’t pick up armor or ammunition, and instead uses an energy reserve to power all of his weapons and abilities, including health recovery, firing weapons, and cloaking. Cloaking makes you almost invisible to human enemies (Aliens can see you regardless), although you are limited in what weapons you can use while cloaked. The Predator also has 4 different “vision modes” he can use, each specialized for each species. Basic vision is real-color vision, identical to the Marine’s basic vision. Thermal vision (blue) is for targeting Marines, Electrical vision (red) targets Aliens and certain other enemies, and PredTech vision (green) targets Predators and their equipment. Certain weapons will “lock on” to an enemy in its respective vision mode, as well.


Alien



The Alien is the most unique of the three species, featuring no ranged attacks, very limited health, but exceptional speed, the best vision modes, and the ability to climb on any surface and recover health from killed enemies. In this regard, the Alien is the most challenging and disorienting to play, but also often the most fun. Most enemies can be killed in one hit, and the Alien can recover health by headbiting enemies (“live” headbites recover more health than “dead” headbites) or by simply clawing at their corpses. The Alien sees through a “fisheye” perspective, with enemies giving off pheromone signatures which are visible even in complete darkness: humans are blue, Predators are green, and other Aliens are red. Nonliving enemies have no pheromone signature. The Alien also has a “navigation” mode for seeing in complete darkness, but this mode eliminates the pheromone signatures. Obviously the largest limitation for the Alien is that it has to be point-blank to do any damage, and that is often a huge liability when all his opponents have ranged attacks that deal massive damage. In this regard, the Alien has to be fast, cunning, and out-think his enemies in order to close the distance and take them apart.

AvP: Gold Edition is $5.00 on Steam as of January 16th, 2010
If you don't have it and have any interest in playing it, YOU WANT TO GET IT.
It has the lovely Gold Edition FPVs in-game (whereas my LP videos use the stock AvP1 vids), but you can download the original in-game briefings.
If you're running the new Steam version of the game, just replace the files in \SteamApps\Common\AvP Classic\ to get the original videos back.


Multiplayer Stuff

Giragast posted:

AFAIK, vanilla AvP can't play against Gold out of the box, there is however one patch for the original that apparently brings it up to speed with Gold (it simply being pre-patched).

Patch is here. Make sure you get the right one for the locale.

Also, Xenomrph and I have been using myavp as it fixes a few things and allows alt-tab without breaking the game. We use the stable version at the top of this page.

The Hamachi channel is open for anyone who wants to play:
Channel name: "avp game"
Password: "avp"

We're also using the official AvPGold map pack, so it's worth downloading.

Xenomrph fucked around with this message at Jan 17, 2010 around 02:05

Xenomrph
Dec 09, 2005

AvP Online Encyclopedia


AvP1 Marine level 1, "Derelict" (Viddler, GameVee).

First level of the Marine campaign, basically meant to introduce you to the gameplay basics and some of the mechanics of the Marine.

New weapons and equipment this level

M41-a Pulse Rifle:

Standard-issue Marine weapon, it’s got a 99 round magazine and an alternate fire of straight-firing grenades that explode on impact. It’s your mainstay weapon and you’ll find the most ammo for it. You’ll find yourself using it the most… mainly because you’ll inevitably run out of ammo for your other weapons. Point and shoot, it gets the job done.

Medpack:

Just like it sounds, it heals you instantly to full health. Immediately uses up the full medpack even if you only recover 1% health from using it, so think carefully on if you want to use one or not.

Motion Tracker:

Straight out of the movie ‘Aliens’, the motion tracker gives you an approximate location of enemy movement in a 180-degree arc in front of you, for a range of about 30 meters. The higher pitched the beeps, the more imminent your demise. Stay frosty!

Flares:

Your best way to illuminate the dark corridors and be able to see your death coming. You get infinite flares, but can only throw 4 at a time; after that, you have to wait for one to burn out before you can throw another. You’ll find yourselves using these a lot.

Image Intensifier:

Your other method for image enhancement, the Image Intensifier changes your view to a washed out, grainy green, and disables your motion tracker. It has its uses in completely pitch-black environments where 4 flares just won’t cut it, otherwise you’re better off with your infinite flares and the motion tracker.

Xenomrph fucked around with this message at Oct 14, 2008 around 07:10

Hydra Duke of Cola
Dec 31, 2007


Sweet, I've been looking forward to this since you talked about it in the Trespasser thread. Are you doing one campaign at a time, or alternating levels?

charismaslover
Dec 03, 2006

Evening, Commissioner…

Didn't see it mentioned in the OP, but are you planning on doing one campaign at a time and then onto the next (such as Marine then Predator then Alien) or are you going to juggle each campaign and update a level at a time?

Looking forward to seeing more.

Edit: Beaten to my question.

Xenomrph
Dec 09, 2005

AvP Online Encyclopedia


I'm doing one campaign at a time, one level at a time. I think it'll keep people from getting confused, and it'll let me keep things straight and get into a sort of "pattern" with recording each species' campaign. I'll definitely be doing it one campaign at a time for AvP2 since each race actually has a continuous storyline from one level to the next. That isn't quite the case in AvP1, although each Marine level starts roughly where the previous one ends.

Zero000
Mar 08, 2008

Woof.


For a second, I thought dinosaurs were going to pop out after I heard Research Indicates' voice.

ZeeToo
Feb 20, 2008



You've got an oddly soothing voice for a scary game.

Johnny Law
Feb 09, 2008

- harmless -


Woohoo! We're on an express elevator to hell; going down!

Plavski
Feb 01, 2006

A one, and a two and a five... three, sir!


I like to keep this LP handy... for close encounters.

Looking forward to more. I could never build up the courage to play. AvP2 was freaky enough and I hear it was nothing compared to this.

Speedball
Apr 15, 2008


Research Indicates. Hahaha.

This game uses most or all of the sound effects from Alien and Aliens...which is pretty nifty, really. Especially for the doors.

Plavski
Feb 01, 2006

A one, and a two and a five... three, sir!


Speedball posted:

Research Indicates. Hahaha.

This game uses most or all of the sound effects from Alien and Aliens...which is pretty nifty, really. Especially for the doors.
I love the authentic M41A pulse rifle sounds in these games. It really makes fighting hordes of Aliens way more

Speedball
Apr 15, 2008


Plavski posted:

I love the authentic M41A pulse rifle sounds in these games. It really makes fighting hordes of Aliens way more

It gets even better. One of the Alien-player levels takes place on a ship almost identical to the Nostromo, and it's got almost every set we see in the first movie, including the Mother room and stuff. They did a good job on that.

Cainer
May 08, 2008


Thanks for LPing this game. I used to love it as a kid. Now I wish I could get it to work on my newer pcs.

Anticheese
Feb 13, 2008

$60,000,000 sexbot


Curse you for the Research Indicates gag!

Ah well, thanks for LP'ing this game.

DarthBlingBling
Apr 19, 2004

Pretentious

This would be on my dream business card!


So which AvP games are you missing?

Xenomrph
Dec 09, 2005

AvP Online Encyclopedia


Plavski posted:

I like to keep this LP handy... for close encounters.

Looking forward to more. I could never build up the courage to play. AvP2 was freaky enough and I hear it was nothing compared to this.
Yeah, this game is a LOT scarier than AvP2 - in AvP2, the enemies are all scripted and there's a set number of them and where they'll spawn and whatnot. It allows for some "cinematic" moments, but once you've played the game a couple times you sort of know what's going to happen.

In AvP1's Marine campaign, the number of Aliens and their placement is somewhat random. Some enemies are in the same place every time, but for the most part the Aliens spawn randomly in the air vents above your head and just sort of home in on you. It's more prevalent in some of the later levels as opposed to the first one, but it really dials up the tension when you literally don't know how many Aliens are in the level or where they are.

Speedball posted:

It gets even better. One of the Alien-player levels takes place on a ship almost identical to the Nostromo, and it's got almost every set we see in the first movie, including the Mother room and stuff. They did a good job on that.
A lot of the levels have homages to the Alien films and whatnot, yeah. Some of the Gold Edition multiplayer levels are actually re-creations of scenes from the movies they didn't cover in the game itself, too - there's a level called Leadworks which is the tunnel system from the end foot-chase sequence in 'Alien3', and there's "Hadley's Hope" which is a re-creation of the colony from 'Aliens' (it even has the Medical bay with facehuggers floating in stasis tubes, and Aliens can come out of breakaway panels in the ceiling in the Ops room, etc).

DarthBlingBling posted:

So which AvP games are you missing?
According to the "List of Alien/Predator games" I posted in the OP... pretty much next to none, actually. I don't have a PSP so I don't have the AvP Requiem game, and I have the Alien Trilogy and Alien Resurrection games on PlayStation but don't have an actual console to play them on anymore (sold the PS1 so my sister could buy herself a PS2) so I guess I'd be legally in the clear to download emulated copies since I actually have physical copies of them...

For people looking at playing the old Aliens/Predator/AvP games, the guys at AvPGalaxy actually put together a ROM pack of the old games. It's about 30MB and contains:
Atari 2600: Alien
Commodore 64: Alien, Aliens (US), Aliens (UK), Alien 3, Predator, Predator 2, Xenomorph
Sega Master System: Alien 3, Predator 2
Game Gear: Alien 3
Sega Genesis/Mega Drive: Alien 3, Predator 2
Gameboy: Alien 3, AvP: Last of his Clan, Aliens: Thanatos Encounter
NES: Alien 3, Predator
SNES: Alien 3, AvP
Atari Jaguar: AvP
Atari Lynx: AvP
Arcade: Aliens, Alien 3, AvP

I can't vouch for the stability of the games in that ROM pack. I already had most of the games in that ROM pack except for, like, the Atari2600 and C64 games. The pack also doesn't include emulators to play those games.
If posting a link to that ROM pack is , I won't do it.

I'm also thinking of doing some sort of trivia contest/internet "scavenger hunt" or something in this thread. I've got a lot of random duplicate Aliens/Predator merchandise lying around. A few old toys I've got two of for some inexplicable reason, some old comics, little LEGO pulse rifles, trading cards, just miscellaneous stuff. I'd pay for shipping (assuming it wouldn't be extravagant) and you guys would end up getting essentially free goodies and the like.
I wouldn't do wacky super-difficult trivia stuff, and I'd try not to make it the sort of questions or whatever that you can just go to Wikipedia or IMDB and look up instantly, it'd actually take a bit of thought. And not all the questions or searches would be AvP-related, either.

Thoughts?

particle409
Jan 15, 2008

"Thou tongueless crook-pated whore-master!"


Zero000 posted:

For a second, I thought dinosaurs were going to pop out after I heard Research Indicates' voice.

ZeeToo posted:

You've got an oddly soothing voice for a scary game.

That got me pretty good. After Trespasser, you got me all excited. Still looking forward to this LP though.

rejutka
May 28, 2004

The body, the body. Oh, yes!


First off, thank you for the thread. Many, many happy hours were spent in college doing college stuff multiplayer AvP. The best one ever was just me and one other guy, as a pulse rifle marine and an alien respectively. Ten of the tensest minutes I ever had playing a game.

Never played AvP2. I kinda got annoyed when they patched in a save option on the first one. The big gaylords.

I'd enjoy a trivia contest, even without the chances of loot.

Unacknowledged
Jul 20, 2004

Nobody likes me.

I bought this years ago but could never beat any of the campaigns. I'm really looking forward to seeing these to the end.

Hydra Duke of Cola
Dec 31, 2007


I'm game for trivia (and I plan on contributing material later in some form) since I'm a huge fan of the series.

Anonononomous
Jul 01, 2007


I hope you're planning to have MP sessions for AvP 2. I'll definitely reinstall if that's the case.

Xenomrph
Dec 09, 2005

AvP Online Encyclopedia


Anonononomous posted:

I hope you're planning to have MP sessions for AvP 2. I'll definitely reinstall if that's the case.
I don't know about *recording* multiplayer sessions yet, but if people want to play multiplayer stuff in AvP1 or AvP2, I'm all for it.

ChickenHeart
Nov 28, 2007

Giving well-deserved and non-metaphorical flak to the Imperium's high-and-mighty since 8-905-854.M41

Aw drat, how did I miss this thread until now? I spent a good portion of the early 2000's playing both of the PC AVP games, but the multiplayer chaos in AVP 2 was the best. Whether it was sneaking up on an Exosuit as an alien and head-biting the exposed pilot, pinning heads to the wall as a Predator, or laying a hail of covering fire for your injured buddies as they tried to make it to the exit of an Evac map, the game was surprisingly-fun for all the glitchiness and balance problems it had. Hell, I think the servers are still populated after all these years, though cheating might be rampant.

And Xenomrph, you best be showing the awesome cheats you can unlock in this game; if you skimp out on "John Woo mode," you'll be forever hailed as a horrible monster. That, and make sure to get the The AVP Launcher and the "Spawn npc" console commands for some more cheaty goodness (Skirmish mode + a personal squad of heavily-armed, but utterly incompetent Marines/synths/civies = hours of fun).

And please do a run through of the Jaguar and Arcade versions of AVP; both were great games in their own right and are incredibly hard to find outside of unreliable emulators.

Xenomrph
Dec 09, 2005

AvP Online Encyclopedia


I fully intend to do the AvP arcade game, as well as the Alien3 arcade game. AvP on Jaguar is notoriously unstable, although the 0.4 version of the only Jaguar emulator out there actually handles AvP better than the 0.5 version does. Not really sure why.

Speedball
Apr 15, 2008


Ohhh, the AVP ARcade game is soooo fun. I think it's one of my favorites ever. If I had money and a place to put it, I would so hunt down machine of that and put it in my garage.

IIRC, aren't the characters in the arcade game somewhat based, physically at least, off the novel protagonists of the first two AVP books?

site
Apr 06, 2007


I was following your progress in the Sandcastle, but now that it's out I want to say I'm really digging it. The commentary is great and I'm really liking the spliced in scenes from the movies.

I would eventually like to see some Alien Trilogy if possible. I played it at my friend's house many years ago and at the time it was pretty spooky. They used pop up and fogging to their advantage by just making all the hallways dark.

Anyways, good work.

Baby Nanny
Jan 04, 2007
Anime-Free Avatar Foundation (AFAF) Member

Are you going to be doing any AvP1/2 multiplayer? Some of my best multiplayer experiences were in avp2... fun as hell game that still has quite a few servers up.

Xenomrph
Dec 09, 2005

AvP Online Encyclopedia


Speedball posted:

Ohhh, the AVP ARcade game is soooo fun. I think it's one of my favorites ever. If I had money and a place to put it, I would so hunt down machine of that and put it in my garage.

IIRC, aren't the characters in the arcade game somewhat based, physically at least, off the novel protagonists of the first two AVP books?
Apparently the old AvP arcade game was meant to be a tie-in for an old AvP movie project that got scrapped, although Schaefer is named for Arnold's character from the first Predator movie.

Mumphster posted:

Are you going to be doing any AvP1/2 multiplayer? Some of my best multiplayer experiences were in avp2... fun as hell game that still has quite a few servers up.
Like I said 5 posts above yours, yes.

If any of you are behind a router, AvP1 requires some port-forwarding fuckery. I've forwarded my ports, but haven't actually had a chance to test multiplayer in AvP1 over direct TCP/IP yet. AvP2 multiplayer still works just fine - I was playing some of it online last week, and there actually wasn't much cheating, it was kinda shocking.

Mr. Dragoon
May 07, 2008


I played the hell out of AvP2 and never got to see the first one. Off to a good start.

Bat Ham
Apr 22, 2008


Bookmarked. I've got fond memories of this after a buddy loaded it up onto a bunch of computers back in school. Even if you have no idea what you're doing, playing multiplayer as an Alien is all kinds of fun.

Propaganda Hour
Aug 25, 2008


This is awesome, I played through the second AvP game so many years ago and it kicked a ton of rear end. Is there any connectivity between the two games because it doesn't really seem like there would be, mostly because the second game really has no basis in canon.

Great voice, picture in picture was awesome. Hope this gets updated very regularly.

Xenomrph
Dec 09, 2005

AvP Online Encyclopedia


Propaganda Hour posted:

This is awesome, I played through the second AvP game so many years ago and it kicked a ton of rear end. Is there any connectivity between the two games because it doesn't really seem like there would be, mostly because the second game really has no basis in canon.

Great voice, picture in picture was awesome. Hope this gets updated very regularly.
FOX seems to think the "expanded universe" stuff is canon, and AvP2 doesn't really contradict anything anyway.

As for links between the "plot" of AvP1 and AvP2... not really. The Marine campaign from AvP2 name-drops one of the level locations from the Marine campaign of AvP1, and that's pretty much it.

ChickenHeart
Nov 28, 2007

Giving well-deserved and non-metaphorical flak to the Imperium's high-and-mighty since 8-905-854.M41

Is it possible to brighten up the game for later videos? AVP gets incredibly dark, which tends to lead into confusion for viewers as they struggle to make out basic geometry in the levels. I can't remember if the game itself had a brightness slider.

Also, how well does the game run for you? Even with patches, my game slows to a crawl whenever anything involving particles of stuff (acid drips, smoke, gunfire) appears onscreen. It looked like you had the same problem when meeting the first bug, but that may have just been the video hiccuping.

Xenomrph
Dec 09, 2005

AvP Online Encyclopedia


ChickenHeart posted:

Is it possible to brighten up the game for later videos? AVP gets incredibly dark, which tends to lead into confusion for viewers as they struggle to make out basic geometry in the levels. I can't remember if the game itself had a brightness slider.

Also, how well does the game run for you? Even with patches, my game slows to a crawl whenever anything involving particles of stuff (acid drips, smoke, gunfire) appears onscreen. It looked like you had the same problem when meeting the first bug, but that may have just been the video hiccuping.
The game itself has no brightness/gamma slider - the first "test" video was actually a LOT darker, and what you're watching now is after doing a brightness/contrast filter in Sony Vegas Pro. I *can* make it brighter, but it starts making it look "washed out" and it looks all lovely.
About the best I can do for future videos is make liberal use of flares and the image intensifier, I guess. vv If it makes you feel any better, the Alien and Predator campaigns aren't as dark as the Marine campaign, which is trying its damnedest to scare the poo poo out of you.

As for how well the game runs, it runs just fine for me. AvP1 has serious issues with WindowsXP, and even bigger problems with nVidia cards (especially the 7 series or later). The frame rate drop when I met the first Alien was just the video getting weird, when I play the game it really doesn't slow down, even with details on full and everything. The latest version of FRAPS was even optimized specifically for old Direct-Draw games like AvP1.

Grandmaster Goofy
May 28, 2007



I can't wait to see you take on AvP: Extinction. Not many believe me when I tell about a AvP strategy game...

Xenomrph
Dec 09, 2005

AvP Online Encyclopedia


Grandmaster Goofy posted:

I can't wait to see you take on AvP: Extinction. Not many believe me when I tell about a AvP strategy game...
While I do own that game on Xbox, I don't have a gamebridge or a video card that would let me record my TV or whatever, so I'm not sure how I'd record it.

Fun trivia, though: the guy who voiced Harrison (the Marine character you play in AvP2) voiced the narrator in AvP: Extinction.

Stux
Nov 17, 2006


Xenomrph posted:

According to the "List of Alien/Predator games" I posted in the OP... pretty much next to none, actually. I don't have a PSP so I don't have the AvP Requiem game, and I have the Alien Trilogy and Alien Resurrection games on PlayStation but don't have an actual console to play them on anymore (sold the PS1 so my sister could buy herself a PS2) so I guess I'd be legally in the clear to download emulated copies since I actually have physical copies of them...

PS1 emulators will let you use your legit copies by playing them from your computers CD/DVD drive.

Xenomrph
Dec 09, 2005

AvP Online Encyclopedia


Stux posted:

PS1 emulators will let you use your legit copies by playing them from your computers CD/DVD drive.
No poo poo? I didn't know that. I'll have to harass my sister and get my copies of Alien Trilogy and Alien Resurrection from her - she took them with her when she took her PS2 with her to college.

Some Cool Guy
May 14, 2007

by angerbotSD


Awesome to see this get LP'd. I've been wanting to play these games for some time, but the lack of available copies in the midwest have stymied my efforts. Looking forward to seeing the rest.

Also, you're definitely doing the Capcom arcade game? Because it's one of the best ever made. Also,  Synthetic Dutch Schaefer. 

Some Cool Guy fucked around with this message at Oct 01, 2008 around 08:56

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