|
![]() ![]() • Final Fantasy Crystal Chronicles The Crystal Bearers is out... but apparently it's not that good Go To The CAG Forums, weekly store special threads are at the top ![]() • Wiibrew Megathread: What the hell do you mean I can't update? • TGGS: The Great Game Swap • More Wii Threads in Games ![]() Goon Kronok is in developmental stages of a site he's calling Wii Save. As Kronok puts it: "It's main feature is the ability to browse and download Wii game saves or upload your own after registering. This site is mainly for people who either lost their save, can't get past a certain part or just don't want to bother unlocking every tiny thing in single player just so they can play all the levels with a friend in multiplayer. You can also download Virtual Console game saves. (sorry, no Gamecube) Add News@WiiSave.com to your Wii address book and your Wii will receive weekly updates of all the saves added that week! We'll make it glow! See the FAQ for more info on how to use saves." ![]() • Go Nintendo • IGN's Wii Channel • Nintendo World Report • NintendoLife • NeoGAF Forums ![]() ![]() Wii Package • Wii Console w/grey stand (White only for now) • Clear, round stand for Wii console • Wii Remote w/ Nunchuk • AC Adapter • Composite A/V Cable • Sensor Bar w/ Stand • 2 Batteries • Wii Sports (tennis, baseball, golf, bowling, boxing) * *Not included in Japanese package The Nintendo Wii is Nintendo's fifth home console. Instead of following in their competitor's shoes, Nintendo has decided to move in a different direction with the Wii, featuring a new gameplay experience pushed by a radically different controller, rather than flashy graphics and expensive content. While technologically inferior with regard to specs and features, the Nintendo Wii is betting on simple gesture based controls to push it forward, ultimately relying on the premise that the Nintendo Wii should be enjoyed by every member of the family, regardless of their age or gender. The magical thing about the Wii is that Nintendo has shown that innovation can triumph over flashy graphics. Worldwide sales have been booming, with non-gamers, people that generally don't play video games, jumping in on the fun, leading to the system being virtually impossible to find in stores. The lure of the Nintendo Wii is how it has leveled the playing field - mothers and sons, fathers and daughters are now able to play head-to-head, proving that you don't need 12 buttons, two analog sticks and a D-Pad to enjoy gaming. Controller ![]() CNN's Fortune Magazine dissects the Wii remote. The main unit of the Wii controller is the remote portion. Although it can be held in any number of ways, the standard style is to hold it like a TV remote. The console is able to sense the position and orientation of the remote, opening the door to a huge number of gameplay possibilities. The controller features a built in speaker, allowing sounds and voices to blare from the controller itself. The remote also has an expansion port to allow attachments including the notable nunchuck analog stick attachment. This comes standard, adding an additional 2 buttons and analog stick to the remote. This attachment can also sense its own motion, allowing for an additional gesturing system. Other attachments include the Classic Controller mostly used for Virtual Console games, and a blaster attachment, visually similar to the light gun used in Duck Hunt. The innards of the Wii remote feature a 7 kb memory chip, which allows you to transfer up to 10 Miis onto the controller and to other consoles. Under the main board of the Wii remote sits the rumble pack; the rumble pack registers tactile feedback which - unlike the 360 controller - is able to have its rumble amplified from light to heavy streams, depending on the situation. The Wii remote's wireless link to the Wii console is done via a bluetooth chip inside the Wii remote. Anything and everything wireless is done through that chip. A recently discovered and unused feature of the Wii remote is found on the backside of the board of the Wii remote near the battery pack, which is home to the audio translator. This chip converts analog data such as human speech into a digital data stream which is then sent to the Wii console. While the controller itself features a speaker, it does not house a microphone, so any kind of recording - whether it's VoIP via a headset or attachable microphone - will have to bought separately. How It Works Several of the controller functions are self contained within the controller. The orientation and motion of the remote are measured by the remote itself (as well as the motion of the nunchuk ), then communicated back to the console using Bluetooth technology. Where it get's tricky is measuring the position of the controller in 3D space. For this, the console includes a "sensor bar" which is placed above or below the television screen. There are several IR LEDs in each end of the bar, so when the remote (which has an IR camera the front of it) is pointed at the bar, it can determine where it's pointing and to some degree its orientation in 3D space. The Console One benefit of having relatively low power is the resulting small console, with the Wii coming in at "about the thickness of three standard DVD cases and only slightly longer". The slot loading DVD drive accepts both standard sized DVDs for Wii games and Gamecube sized discs for backwards compatibility. A flap on top of the console can be opened to reveal four Gamecube controller and two memory card ports. The internal 512MB of flash storage for game saves and downloads doesn't seem like much, but the included SD Card slots and USB ports can be used to expand storage. Output from the console comes in a single analog port, which is compatible with Composite, S-Video, and Component video (no digital audio or video available). Additional Controlling ![]() The Wii remote's functions can be expanded by plugging in attachments to the bottom of the Wii remote. The standard attachment is the nunchuck, a small device that features an analog stick and two extra buttons, along with gyration and acceleration detection. The nunchuck is essentially a Wii remote without the IR sensing and a slightly less sensitive accelerometer. There are many third party remotes, both wired and wireless, released to mixed reviews but none are recommended over the official option. ![]() The second device that can be plugged into the Wii remote is the classic controller, mainly used for playing virtual console games. The controller features aspects from all previous Nintendo consoles - NES, SNES, and N64 - meaning that when you play any of the games via the virtual console, the classic controller will best emulate the experience. Gamecube games do not support the classic controller. ![]() The Wii Wheel and Wii Zapper are simply plastic shells that hold the Wii Remote and/or the nunchuck, and as such they are not atually needed to enjoy any games. The Zapper adds to the immersion by allowing the player to hold something like a real 2-handed rifle (minus the stock) and the Wheel does add to the weighted balance of the Wiimote, making it somewhat easier to steer. There are many third-party equivalents, including the Nyko Perfect Shot preferred by some for its realistic pistol shape and spring-loaded trigger mechanism. If you're looking for the one best gunshell the Perfect Shot (or its clones) are the best thanks to their gun shape and nunchuck passthrough, but some dislike the very long trigger pull which can wear out your finger. There are also those who swear by the Nerf Switch Shot EX-3 or the Cobalt Flux Dark Ops Wii Light Gun for it's short trigger pull. ![]() The Wii Balance Board is a pack-in with the Wii Fit fitness game. It allows the player to play soccer, skiing, marble maze rolling, and other minigames by shifting their balance while standing upon the board. It is expected to be supported by future skiing, snowboarding, and skateboarding games. It is wireless and runs on 4 AA batteries. ![]() Wii Motion Plus is a gyroscope add-on for the Wii Remote that adds greater precision in tilt and motion sensing. It comes with Wii Sports Resort (and in some countries Tiger Woods, Grand Slam Tennis, and/or Red Steel 2) as well as sold separately. There is a pass-through port so that it can be used in conjunction with the Nunchuck. It does not work with the Nyko wiimote and reportedly other third-party wiimotes sold outside of North America, so stick with official Wiimotes for this one. Also third-party wireless nunchuck adapters do not work with it. ![]() No one has any clue. ![]() The Thrustmaster T-Wireless NW Wii Classic Controller, despite its good looks, doesn't last, so don't bother with it. The Wii Shop Channel and the Virtual Console In addition to backwards compatibility with physical Gamecube discs, Wii also features a "Virtual Console" for even further access to old games. Games from NES, SNES, N64, Genesis, and TurboGrafx are available to download in an iTunes style. Developers are also able to put up original content in the Wii Ware section of the Wii Shop channel. The Wii Opera browser was the first example of this, but there are also original games similar to those featured over the X-Box Live Arcade service. All Wii Shop Channel and Virtual Console purchases can be "gifted" to another Wii owners whom you have shared console codes with, unless their Wii is from a different region or has a different country setting within the same region. Online Capabilities Users are able to connect directly to Nintendo's WiFi service with the built in 802.11b/g support. Anybody wishing to connect using hard-wired ethernet will have to plug in using a USB adapter available from Nintendo. Once connected the Wii Channels can be used to get weather, news, or browse the web from the comfort of your couch. Even when the console is turned off WiiConnect24 will be on the console, allowing it to download content or updates while users are away. Channels ![]() The Wii console features several "channels" to make the Wii more of a living room device than just a gaming console. The photo channel allows you to access your movies and pictures via an SD card. The news channel, hosted by the AP, makes it possible to read up to the minute news stories from around the world. The forecast channel displays local, national and international weather forcasts. The Everyone Votes channel features polls you can take part in. The list goes on, and more channels will be featured in the future. For example, the message board channel is currently in the works. ![]() Console • 512MB onboard flash storage. • 2 USB ports. • 802.11b/g wireless built in. • SD Card expansion slots. • Communicates with up to 4 controllers over Bluetooth. • Video out available in composite, s-video, or component. • Included OS is "upgradable". Controller • Remote and analog nunchuk sold separatly. • Remote is powered by 2 AA batteries. • Console comes packing in with one Wii Remote and Nunchuk. DS Connectivity • Wii Games are able to wireless communicate with the DS (including Pokemon Battle Revolution and Geometry Wars Galaxies). • DS Game Demos are able to be downloaded through the Wii via the Nintendo Channel. Backwards Compatibility • Has 4 Gamecube controller and 2 memory card slots. • Wavebirds are supported. • Downloaded Virtual Console games will be protected by a proprietary DRM, locked to an account. Virtual Console • Supports distribution of both classic and new games. • Starting prices: NES: $5, TG-16: $6, TurboCD: $8, SNES: $8, Genesis: $8, NeoGeo: $9, N64: $10. They seem to be charging an extra dollar or two for "import" titles or just whenever they feel like it now. ![]() Wii Ware • Supports distribution of brand new downloadable games. • Prices seem to be anywhere from $5-15 so far • Games can also have additional downloadable content (DLC) to purchase Hardware Jargon These numbers are not confirmed by Nintendo. • CPU: IBM "Broadway", clocked at 729MHz. • GPU: ATI "Hollywood", clocked at 243MHz. Integrated chip that includes the GPU, DSP, I/O Bridge, and 2MBs texture memory. • 24MB "Main" 1T-SRAM. • 64MB "External" 1T-SRAM. Misc. • 480p 16x9 is supported, but ranges from game to game. • Nintendo has licensed the Havok physics engine for use on Wii games. • Widescreen is available through the Wii console setup menu. ![]() • My Wii gets really hot when it's off! When you turn the console off and the orange light is lit on the power switch, the console is in 'standby mode', aka WiiConnect24. You can choose to turn it on or off in the Wii Settings menu. When WiiConnect24 is on, the console periodically checks for any channel updates, messages, or Miis sent to you. Because the system isn't technically turned on (the fans aren't blowing), the Wii will become warm to the touch - this is normal. In theory, nothing in the Wii should be damaged by the heat, and the Wii isn't on 24/7 looking for updates, so the system will stay consistently warm and not get warmer over time. However there is circumstantial evidence that leaving the Wii on in Wii Connect 24 mode can cause the following irreparable damage to the GPU... • My Wii suddenly has these weird dots and lines on the screen in certain games! What do I do? ![]() ![]() The GPU has been damaged by overheating. There is nothing you can do to fix it, so hurry and send it in to Nintendo quick before your warranty runs out! This would be a good time to point out that if you register your Wii with Nintendo you get a 90-day extension of your warranty coverage for free. • I don't want to take any chances when it comes to damaging my Wii! How can I avoid such a cruel fate? Well you can turn off Wii Connect 24 in the settings menu, however the Weather and News and other channels will refuse to work. If you don't want that then you can simply turn your Wii off by pressing and holding the power button on the Wii itself (not the Wii remote) for 5 seconds until it turns red (not orange). That will turn the system off completely and will not impede channels that require Wii Connect 24. • I can't get my Wii to recognize my Wireless Router. I immediately changed my router's channel from 6 to 11 (channel 1 works too) and had absolutely no issues. If you don't know how to edit your wireless router, type http://192.168.1.1/ into your url bar, go to security settings, and do what you need to. The Wii supports all wireless security options, from WEP to WPA. • I'm receiving a 5 to 6 digit error code on my Wii! NINTENDOOOO There is a Nintendo Wireless error code listing here: http://www.nintendo.com/consumer/sy...rrors/index.jsp (WILL ONLY WORK WITH INTERNET EXPLORER) For more support, visit Nintendo's Wi-Fi Homepage. • How do I get my Wii's disc drive to glow blue indefinitely? The disc tray's LED glowing and pulsing and being awesome is tied entirely to WiiConnect24. If it's not a new online message, it's not going to do anything, and if you do have a message, it will only glow when it's in "standby mode" (when the power button is orange). The drive will also not glow while you're playing a game. To get it to glow, simply have somebody send a message to your Wii. That, or send one to yourself via e-mail. Set your e-mail up by going to your address book and setting it up by typing in your e-mail address. You'll receive a notification via e-mail that somebody wants to send messages from their Wii. Repond to that e-mail and you'll be set to send messages to your Wii! • My Wii Remotes aren't connecting to my system anymore! nigggawhy? For some reason, the Bluetooth signal in the Wii needs to be 'reset' every so often (a system update shuts the signal down) and attempting to resync your Wii remotes will get you nowhere. Remove the power cord from your Wii console and plug it back in, then resync your controllers. Problem solved! • I thought the Wii was going to be able to connect directly to computer monitors? There exists a VGA cable manufactured by VDigi. It will not support interlaced games (most third-party Gamecube games) - it is progressive only - and you need to have a regular TV to connect the Wii to first in order to switch the Wii to progressive mode in the first place. In order to boot progressive-supporting Gamecube games (all first and second-party NTSC Gamecube games should be support progressive) hold down the B button on the GC controller while booting the Gamecube game. For more info see reviews here and here, or the experiences of our very own Revol here. Revol notes that it can take some fiddling with your monitor's manual adjustment to get the positioning and colors right. • What types of wireless security does the Wii support? While the DS and DS Lite only support WEP, the Wii supports both WEP and WPA/WPA2. • I don't have a wireless router. Help! You can purchase an official Nintendo Wii USB LAN Adapter from Nintendo or stores like BestBuy or an unofficial adapter like the Wii Net Connect by Nyko or Wii Lan Adapter by Intec or Datel LAN Adapter for slightly less. Or you can always just buy a wireless router. The SH/SC The Home Networking Megathread is full of recommendations and discussion and though it is not the cheapest, the venerable LINKSYS WRT54GL is highly recommended by Newegg customers and known to work with the Wii. • How do Friend Codes work? Firstly, we have a Friend Code thread up for goons, along with a website. You can find your friend code by going to your address book under your message/memo board. • How much internal memory does the Wii have? 512MB internal with an SD card slot under the power switch. The Wii now accepts any SD or SDHC card, which go up to 32GB. However, older games such as Guitar Hero World Tour, Rock Band 2, Super Smash Brothers Brawl, and Excite Truck only support regular SD cards. • Am I able to transfer my Virtual Console games to an SD card? You can transfer them to an SD card, but they will only work on your Wii. You cannot play them from SD the card yet, however. Save files can only be transferred if the game has no online component. • Am I going to run out of room if I download all of the Virtual Console/Wii Ware games? You can just copy them to SD cards now so don't worry about it. • Can the Wii play videos from my SD card? It can only play motion jpeg videos (AVI or MOV) from an SD card (for example, the ones recorded by digital cameras) right now. You are better off Twilight Hacking your Wii into playing homebrew so that you can run one of the MPlayer-based media players. See the link to the Homebrew thread near the top. • Is the Wii be region coded? Yes. The Datel Freeloader offered an easy solution for a while, but now you are better off Twilight Hacking your Wii into playing homebrew so that you can run one of the homebrew region-free apps. See the link to the Homebrew thread near the top. • Are the Wii remotes or any other controllers region coded? Can I pick up some from the US and use them on my PAL Wii back in the UK? How about from Japan? Or vice versa? No. Yes. Yes. Yes. They work everywhere! • Will the Sensor Bar work with my projector? The sensor bar is totally independent of your TV and will work with anything. However, the cable that attaches the sensor bar to the Wii is only about 12 feet long. A number of third-party solutions for moving your sensor bar away from the console have been announced. • So, in the meantime, how do I get my projector to work properly with my Wii? You have a few options: 1) Somehow try to work with the length you have with both the sensor bar's cord and the Wii's cords. You may receive a weak signal from the Wii-mote due to the sensor bar being so far away. 2) Make a homemade wireless sensor bar with a boosted signal (old thread found here). 3) Splice the sensor bar's cord and make the extension yourself; the bar's cord is a simple current line - it sends no signal to the Wii. 4) Buy a Nyko Wireless Sensor Bar As for the position of the bar, you may want to put some kind of small table below the screen that will reach just under the picture. Putting it on the floor may require you to actually point the Wii-mote at the floor for the cursor to appear on the screen. Propping it up will alleviate that. And, of course, make sure you go to your Wii Menu and change the setting of the sensor bar so the Wii knows it's under the screen. • Does the Wii come with HD cables packed in? The Wii comes with standard composite cables (red, white, yellow). S-Video and component cables are available separately. Component cables are relatively simple to find, costing no more than $25. S-Video cables are also easy to find, costing $20. • I hooked up my Wii to my widescreen TV with component cables, switched the resolution to 480p, and now the sides are cut off by about an inch or two. What's up with that? Some widescreen TV's default factory resolution is larger than the Wii can output, so attempting to change the picture size to wide or panorama won't remedy the issue. Instead, you'll have to figure out how to get into the TV's service menu and adjust the overscan settings to get the Wii's picture to fit. • What are the differences between composite, S-Video and component cables? ![]() • What is a good component cable to get? These cables at monoprice are a great deal - inexpensive cables work just as well as the $30 Official Nintendo Cable so don't worry. • The Wii isn't capable of HD resolutions? No. It is able to do (and the majority of games support) 480p, but no true HD resolutions. The Wii also supports 4:3 and 16:9. Nintendo has commented that they may release a future version of the Wii that may support both HD resolutions and DVD playback, but there currently are no plans to release it outside of Japan. • What can I use my Gamecube controller for? What about the Classic Controller? For one, you CANNOT use the Classic Controller for Gamecube games. You can, however, use Gamecube controllers for Virtual Console games. • How does the Gamecube controller work with Virtual Console games? While the game is booting up, hold R on the Gamecube controller to be brought to the controller configuration menu. • How, exactly, does the Wii's sensor bar detect where the Wii-mote's aiming? IGN has a really nice article explaining how the sensor bar works titled "Making Sense of the Sensor Bar", where they claim that you don't need the Wii's sensor bar for the Wii Remote to function - which is true, to a point. People have already demonstrated that wireless sensor bars, two candles, or two TV remote controls allow the Wii Remote to function. The sensor bar is nothing more than a simple calibration point that sets up the left and right boundaries for the controller to sense. When you calibrate Zelda in the options menu, the game will ask you to widen or reduce an orange section of the screen until it matches the size of your sensor bar. It does that so it knows where it should place the two boundaries at. That's all the sensor bar does. Nothing more. The cord running from the sensor bar to the Wii is a simple +/- cable that powers the two IR sections of the bar. It's only a matter of time before a 3rd party sensor bar pops on the market that sends out a much stronger IR signal, making it possible to play further away from your TV. Expect to see wireless sensor bars soon as well. • Some of my Virtual Console games (Neo Geo games especially) don't display correctly, except when I pause it with the HOME button on the Wii remote! What is going on? Does it look like this? The problem seems to be an incompatibility between how the Wii outputs Neo Geo games and some PAL VC releases and some televisions and monitors. According to a certain helpful comment from that YouTube video the fix is thus: "* Boot up your NeoGeo VC game of choice * When it loads with the squished screen, hit the Home button on your Wiimote * Head into the Operations Guide * Once inside, plug your nunchuk controller into your Wiimote, then simultaneously press A+Z+1 * You should hear a sound, signaling that the Wii has been set to Interlace mode" "I was told button 2 by nintendo but yes it works." • I really want 1:1 sword/lightsaber control in upcoming game X - why can't I have that? Doesn't Wii Sports Baseball do it? The Wii remote has pointer functionality thanks to the IR lights in the sensor bar and a set of accelerometers that allow it to sense tilt, pitch, and yaw relative to the direction of gravity, as well as sudden acceleration in any direction. It has no way of determining its absolute position in space and thus cannot provide what one would strictly call 1:1 mapping of motion controls. What Wii Sports Baseball does is sense its tilt relative to the direction of gravity to determine the tilt of the bat and sudden acceleration in order to trigger a swing - impressive, yes, but not truly 1:1 control. The sooner you realize what the limitations of the Wii remote are, the more impressive the illusion of total control games like Wii Sports and Wario Ware achieve with it. Wii Motion Plus ought to get us much closer to this ideal of 1:1 control. • Attention! Your video game system rules but your disc drive sucks! ![]() -The problem! +Nintendo disc drives seem to have an extremely sensitive lens inside of them. After a few months of playing in your mother's basement, smoking your pipe and not cleaning: big scary pieces of dust can land on the lens. This will cause disc read errors, loud noises and unhappy goons. This really becomes a problem when you decide to pick up Smash Brothers Brawl. Because of the large amount of data on the DVD, the lens needs to be completely clean in order to read the disc correctly. If you happen to have a dirty lens the wii won't even recognize that you put a game inside of it. -The solution! +So you went out on the midnight launch of smash brothers and expected to play it when you got home? Well since you are in such a hurry, you're going to need to skip down to the next paragraph. Everyone else here needs to contact Nintendo while their warranties are still good. They have a great customer service department and turn around time on your system is pretty drat quick. In about 2 weeks you should be getting a package in the mail with your wii inside, all fixed and better with a new disc drive put inside of it. Sadly, this new drive will also be vulnerable to dust and smoke, but it will be brand new and work great. +Since you are in such a rush to play with your games and everything, I bet you don't have a tri-wing screwdriver now do you. In that case you need to run out to the hardware store and pick up a 1/16" precision flathead screwdriver. This will look just like the screwdriver you would use to fix eyeglasses, but find one with a heavy duty handle on it. Mine was $4 and comes with removable tips that fit inside the handle. This makes for a big, sturdy handle that you can get a grip on. You will also need a regular phillips screwdriver that can be used to get out some small screws, which anyone should have thrown about your toolbox. In case you didn't realize it: Yes, we will now be opening our Wiis and cleaning the lens. -The cleaning! +Google "disassemble wii guide" and find a picture tutorial of someone opening up their machine. Most of the guides will consist of a complete disassembly, but we will only be doing the first couple of steps. You're going to follow along with the guide removing the screws it tells you to on the outside of the machine, then removing the small wire that connects the faceplate (blue light) and opening up the shell. The two black tri-wing screws that sit up front are a bitch to remove. Use that heavy duty handle and all of your strength to push into the screws and remove them. This seems to be the hardest part of the process; once you remove these it's all downhill. Once the machine is open you will notice that right on top of the internals sits the diskdrive, mounted on top of everything important. You will now remove the small metal protector that sits on top of the drive in order to access the lens. The lens is located directly above the center spindle that that the dvd sits on. +Grab a q-tip, some lens cleaner (I used my eyeglass cleaner), and softly dab the lens to apply the cleaner. Very, very gently rub over the lens. You probably won't notice a drat thing, but don't worry you just fixed your wii. In order to confirm this I applied power to my machine and put in smash bros before I screwed the entire shell back together, but be extremely careful if you decide to do the same thing. If the disc spins, you have success! Now use your picture tutorial to replace all of your screws and you are done. -What can I do to prepare myself? +Everyone out there that buys a Wii should also order themselves a tri-wing screwdriver. They are about a buck and will allow you to fix any possible disk drive error you will come across. Google "nintendo tri-wing screwdriver store" and the like to find a store you are comfortable with and order yourself one now. This way once any problem comes up you will be easily able to clean your lens yourself. Any goon with a Nintendo product that is worried at all about the problem should order themselves a tri-wing screwdriver. ![]() If you have any trouble or questions feel free to PM/IM Shibaz for help. ![]() • You can now get an official lens cleaning kit from Nintendo or most major retailers! Cardboard Box A fucked around with this message at Jan 10, 2010 around 05:53 |
| # ? Feb 08, 2009 13:48 |
|
|
| # ? Feb 09, 2010 20:00 |
|
![]() Wikipedia list of Wii games • Every Nintendo Wii game released and to be released. • Release dates for the USA, Europe, Japan, and other countries. • Links to a comprehensive write up of each game. ![]() ![]() ![]() Notable Releases of This Year ![]() ![]() ![]() Notable Releases of the Past Year ![]() ![]() • WiiWare at Nintendo • WiiWare at NintendoLife • Wikipedia list of WiiWare games ![]() ![]() ![]() • For an up to date list of Virtual Console games, visit The second Virtual Console/WiiWare Megathread: We will never be satisfied Cardboard Box A fucked around with this message at Jan 10, 2010 around 05:54 |
| # ? Feb 08, 2009 13:48 |
|
Woo 2009 thread. I reckon Call of Duty World at War should be added to the recommended online games section, very snazzy stuff going on there.
|
| # ? Feb 08, 2009 14:19 |
|
High Voltage just announced today that Animales De La Muerte is going to be a retail game and is no longer to appear on Wiiware, just so you know..TakaM posted:Woo 2009 thread. Being limited to eight players, eight maps and two modes is not what I'd call "snazzy", but I guess there's isn't much competition.
|
| # ? Feb 08, 2009 14:31 |
|
.TakaM posted:Woo 2009 thread. PaletteSwappedNinja posted:Being limited to eight players, eight maps and two modes is not what I'd call "snazzy", but I guess there's isn't much competition. PaletteSwappedNinja posted:High Voltage just announced today that Animales De La Muerte is going to be a retail game and is no longer to appear on Wiiware, just so you know.
|
| # ? Feb 08, 2009 14:46 |
|
Continuing from the last thread: The good review for Sonic and the Black Knight from Nintendo Power means a lot to me, at least, because Nintendo Power are REALLY harsh reviewers. As in, harsher than most other "[X company] Magazine" magazines and most impartial review websites. So, take from that what you will, but methinks Black Knight will be the first 3D Sonic game worth playing since Adventure 2.
|
| # ? Feb 08, 2009 16:37 |
|
Wow, I'd never heard of Animales de la Muerte before; that game looks like a lot of fun. Hopefully given the higher price point and more space to work with in a retail game, they'll give the game a graphical boost. I like the style a lot but it does very much look like a WiiWare game in the current screens.
|
| # ? Feb 08, 2009 16:48 |
|
Handsome Wife posted:Wow, I'd never heard of Animales de la Muerte before; that game looks like a lot of fun. Hopefully given the higher price point and more space to work with in a retail game, they'll give the game a graphical boost. I like the style a lot but it does very much look like a WiiWare game in the current screens. I hadn't heard of it either. It looks pretty funny, to be honest. I am really looking forward to the new House of the Dead game, though! Can't wait for it. So many zombies, so little time.
|
| # ? Feb 08, 2009 16:50 |
|
I'm thinking of getting Blast Works for my nephews' birthday. They're twins turning 6. How appropriate would this be (I'm mainly thinking of difficulty level, is there an easy mode that's actually easy)?
|
| # ? Feb 08, 2009 17:20 |
|
A quick Wii-question, are there any games aside from Super Smash Bros. Brawl and Mariokart that can't have their save-games moved from Wii to Wii via SD card?
|
| # ? Feb 08, 2009 17:58 |
|
Jeremys Iron posted:A quick Wii-question, are there any games aside from Super Smash Bros. Brawl and Mariokart that can't have their save-games moved from Wii to Wii via SD card? Anything with online capabilities I believe. Also, I'm really excited about this year and the Wii's future. House of the Dead, Dead Rising, Dead Space (that's a lotta "deads"), No More Heroes 2, and all of the other wonderous mysteries we haven't seen yet Szmitten fucked around with this message at Feb 08, 2009 around 18:19 |
| # ? Feb 08, 2009 18:16 |
|
Jeremys Iron posted:A quick Wii-question, are there any games aside from Super Smash Bros. Brawl and Mariokart that can't have their save-games moved from Wii to Wii via SD card?
|
| # ? Feb 08, 2009 18:18 |
|
Holy crap, that is an information-packed first post. Nice job. Looking like a strong upcoming year for the Wii. That's welcome news.
|
| # ? Feb 08, 2009 18:30 |
|
I thought Fatal Frame 4 was confirmed as not coming to America?
|
| # ? Feb 08, 2009 18:57 |
|
That OP is like a checklist for me. Awesome job.
|
| # ? Feb 08, 2009 19:11 |
|
Amazon has Wiis in stock for anyone still looking.
|
| # ? Feb 08, 2009 19:28 |
|
Cicero posted:I'm thinking of getting Blast Works for my nephews' birthday. They're twins turning 6. How appropriate would this be (I'm mainly thinking of difficulty level, is there an easy mode that's actually easy)? Blast Works is basically a bullet-hell shmup, so even on Easy it can get pretty tough. I'd only recommend it if your nephew already likes the genre. Heath posted:I thought Fatal Frame 4 was confirmed as not coming to America? Not at all. IGN and Wikipedia have it slated for TBA '09, and Xseed Games all but confirmed it. I expect a release date of Q3 '09 (and a publisher) will be announced at or around E3.
|
| # ? Feb 08, 2009 19:54 |
|
The same question I ask every 3 months: Where the hell is my Pikmin 3 already?
|
| # ? Feb 08, 2009 21:19 |
|
Schitzo posted:The same question I ask every 3 months: Where the hell is my Pikmin 3 already? Let's all hope that this year is a complete opposite of last year. But since E3 is going back to their pre-2007 format this year, I'm hoping that it's going to be a good year.
|
| # ? Feb 08, 2009 21:28 |
|
That is a hell of an OP.
|
| # ? Feb 08, 2009 21:31 |
|
Soooooo.... What the gently caress is up with that Indy game? The controls sound awesome, it uses Havok, it comes with Fate of Atlantis. But it looks awful. I want to be excited for this game because I love Indiana Jones. I guess I should wait to see it in motion. If it ends up looking like a mid-gen PS2 game in motion I wouldn't be too disappointed because PS2 had some okay looking titles. As long as it's fun. And I guess most Wii games look bad in screenshots. Still, I'm worried.
|
| # ? Feb 08, 2009 21:37 |
|
Devil Wears Wings posted:Blast Works is basically a bullet-hell shmup, so even on Easy it can get pretty tough. I'd only recommend it if your nephew already likes the genre. Of course those will probably be too hard for him. Boom Blox is pretty great, as is Mario Kart, not sure if those are out of your price range though.
|
| # ? Feb 08, 2009 21:47 |
|
Since Dead Rising Wii is a port of a two and a half year old game, will it be sold at a full $50 or for less (like how RE4 was only $30)?
|
| # ? Feb 08, 2009 22:26 |
|
shpladoinkle posted:Since Dead Rising Wii is a port of a two and a half year old game, will it be sold at a full $50 or for less (like how RE4 was only $30)? It's not so much a port as it is a complete reworking of the entire game from the ground-up, so probably not.
|
| # ? Feb 08, 2009 22:41 |
|
How are they going to make Dead Space work on the Wii?
|
| # ? Feb 08, 2009 22:44 |
|
^It's $39.99. Not bad, but not a steal like RE4 is. I'm actually pretty stoked for Dead Rising. I wasn't at first, but I've come around. The latest videos on the Japanese site put my fears about lack of zombies to rest. It looks like the game loads zombies on the fly to make up for Wii's limited horsepower. So while there will only be 20-30 zombies on screen at once, walk a little further and another 20-30 will appear (via fade-in), giving the illusion of a seamless mob of zombies crowding the entire mall. So while the screenshots make the mall seem empty, there's plenty of zombies to cause trouble for you. This illusion works particularly well in the service tunnels. My biggest gripe is that Overtime Mode has been made part of the main story. I like the idea of earning it more than having it given to me.
|
| # ? Feb 08, 2009 22:44 |
|
flatluigi posted:That is a hell of an OP. Seriously, a lot of this poo poo I would have never heard of but they're visually enticing. Maybe I'll be spending money on my Wii again.
|
| # ? Feb 08, 2009 23:04 |
|
PaletteSwappedNinja posted:Being limited to eight players, eight maps and two modes is not what I'd call "snazzy", but I guess there's isn't much competition. Cardboard Box A posted:Well no one suggested it last time I asked for additions, but if Heroes 2 is up there, World at War might as well be... Devil Wears Wings posted:The good review for Sonic and the Black Knight from Nintendo Power means a lot to me, at least, because Nintendo Power are REALLY harsh reviewers. As in, harsher than most other "[X company] Magazine" magazines and most impartial review websites. Parts of Secret Rings and Unleashed were good, and those games kinda felt like experiments, so I hope sega has been taking notes on what works.
|
| # ? Feb 08, 2009 23:51 |
|
Thanks for this, OP... for the first time in a while, I'm glad to own a Wii. Also, Dead Space? Seriously? I'm looking forward to that, if only to see how they make it work (or not) on Wii hardware.
|
| # ? Feb 08, 2009 23:52 |
|
Devil Wears Wings posted:It's not so much a port as it is a complete reworking of the entire game from the ground-up, so probably not. It's using the RE4 Wii engine; it's not built from scratch.
|
| # ? Feb 08, 2009 23:58 |
|
Should de Blob be listed in the op as an overlooked game? I thought it didn't get nearly enough attention.
|
| # ? Feb 09, 2009 00:24 |
|
Cicero posted:I'm thinking of getting Blast Works for my nephews' birthday. They're twins turning 6. How appropriate would this be (I'm mainly thinking of difficulty level, is there an easy mode that's actually easy)? I wouldn't say it's really that difficult, but it's not the prettiest game around and the levels are quite long so they'd have to be really into to it for it to hold their interest. The big drawcard with Blast Works is that you can basically create your own shmup from scratch, but I imagine the editor will be a bit too advanced for them to get any real enjoyment out of. raezr posted:Should de Blob be listed in the op as an overlooked game? I thought it didn't get nearly enough attention. It's sold better than Wario Land: Shake Dimension, believe it or not. I'm not sure if that really means anything or that Wario just bombed, but there's a de Blob sequel coming so it can't done too badly.
|
| # ? Feb 09, 2009 01:47 |
|
The upcoming games got me excited as hell. My Wii is a dust-collector and is always taking a backseat to my 360, but 09 is looking to be amazing. At least 15 must have games for me this year on the Wii.
|
| # ? Feb 09, 2009 01:59 |
|
God drat that's quite a list of games coming out. Makes sense, this being the third year of the wii, the devs who were caught off guard after the first year are just polishing up the good stuff.
|
| # ? Feb 09, 2009 03:33 |
|
Since its out in Japan here's some Another Code R/Trace Memory 2 gameplay clips that have turned up: http://www.youtube.com/watch?v=hGk3-tuebpY http://www.youtube.com/watch?v=-dpG8PCZsyY http://www.youtube.com/watch?v=IEJE-cDOv0M http://www.youtube.com/watch?v=ToJvSc3s5vE I'm actually surprised at the seemingly complete lack of voice acting in the game (the characters still mouth words though).
|
| # ? Feb 09, 2009 06:53 |
|
mrkillboy posted:Since its out in Japan here's some Another Code R/Trace Memory 2 gameplay clips that have turned up: The DS game was quite fun, but way too short and easy. Is this one gonna be any harder/longer?
|
| # ? Feb 09, 2009 06:59 |
|
flatluigi posted:That is a hell of an OP. I agree, thanks CBA! There's been a dry spell (in which I've been playing Uncharted and Tetris Party) but there's a hell of a lot to look forward to. I have a feeling I'm the only one who's eagerly awating Wii Sports Resort though. Wii Sports Bowling has become a staple at almost every party I've been to since the Wii was introduced, I wonder if Resort will include something that addictive.
|
| # ? Feb 09, 2009 13:49 |
|
I was just re-reading that fantastic OP again, but I noticed you changed the Dead Space image. Is that an official Wii screenshot? Where on earth did you get it?
|
| # ? Feb 09, 2009 13:53 |



























Any goon with a Nintendo product that is worried at all about the problem should order themselves a tri-wing screwdriver. 







































































































































?
















































