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ulmont
Sep 15, 2010



SpRahl posted:

and gently caress ninjas (except solo fairy ninjas)

Uh-huh.

SpRahl posted:

Having someone that can cast alchemy spells is also nice, the spell school is pretty solid and it allows you to mix potions for mad amounts of cash.
...
Monks get psionics, Ninja's alchemy and Samurai Wizardry. In my opinion the Samurai is probably the weakest of the three both the monk and ninja though can become extremely powerful and Id recommend any party have one or both.

I'll give you the leveling bit.

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SpRahl
Apr 22, 2008


ulmont posted:

Uh-huh.


I'll give you the leveling bit.

Bishops also get alchemy and if mad cash from potions is all youre interested in, you only need one alchemy character for that.

Genpei Turtle
Jul 20, 2007



Wizardry thread is here now for anyone interested.

(and Ninjas are awesome, instakilling thrown darts is amazing )

The MSJ
May 17, 2010

9CL BRONY SPOTTED


Basically in Wizardry 8, have at least one guy that can instakill. It's a lifesaver.

And make sure to steal a keycard from one of the townspeople's house (in the spaceport town) that allows you to open their bank vault and get you a sweet sword that can be pretty overpowered early in the game.

Hidden Asbestos
Nov 24, 2003
[placeholder]

I wasn't sure whether to post this in the new Wizardry thread but it seemed more appropriate here.

I posted previously that I've found the audio in Wizardry 6 to have horrible popping before and after every sound effect. It was unbearable so I developed a fix for DOSBox to remove the issue. Here's how you can do the same:

1. Locate your 'Wizardry 6' installation folder. It should contain two sub-folders: DOSBOX and Wizardry 6.
2. Rename the DOSBOX folder to DOSBOX_backup
3. Download my updated DOSBox from here: http://www.davidwaltersdevelopment.com/labs/#dosbox
4. Extract the DOSBOX folder from this download into the Wizardry 6 folder as a replacement.
5. Open the "Wizardry 6" sub-folder, it's full of files for the game.
6. locate the file 'dosboxWizardry6.conf' and open in a text editor (it's the 8Kb one)
7. Scroll down to the line that says 'pcspeaker=true', it's on about line 139
8. below it add a new line that reads: popfix=true
9. Save and close the file. Run Wizardry 6 from the usual shortcut and hopefully the sound is better.

It doesn't fix the background sounds playing too frequently though, I just turn them off because they're pretty crappy anyway. Not sure if the game ever had music.

BiggerJ
May 21, 2007

What shall we do with him? A permaban, perhaps? Probate him for a few years? Or...shall we employ a big red custom title? You, the goons of SA, shall decide his fate.

Hidden Asbestos posted:

I wasn't sure whether to post this in the new Wizardry thread but it seemed more appropriate here.

I posted previously that I've found the audio in Wizardry 6 to have horrible popping before and after every sound effect. It was unbearable so I developed a fix for DOSBox to remove the issue. Here's how you can do the same:

1. Locate your 'Wizardry 6' installation folder. It should contain two sub-folders: DOSBOX and Wizardry 6.
2. Rename the DOSBOX folder to DOSBOX_backup
3. Download my updated DOSBox from here: http://www.davidwaltersdevelopment.com/labs/#dosbox
4. Extract the DOSBOX folder from this download into the Wizardry 6 folder as a replacement.
5. Open the "Wizardry 6" sub-folder, it's full of files for the game.
6. locate the file 'dosboxWizardry6.conf' and open in a text editor (it's the 8Kb one)
7. Scroll down to the line that says 'pcspeaker=true', it's on about line 139
8. below it add a new line that reads: popfix=true
9. Save and close the file. Run Wizardry 6 from the usual shortcut and hopefully the sound is better.

It doesn't fix the background sounds playing too frequently though, I just turn them off because they're pretty crappy anyway. Not sure if the game ever had music.

You should make a thread for this in the GOG.com forum because it'll eventually become unfindable here.

BiggerJ fucked around with this message at May 26, 2013 around 03:21

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Quantumfate
Feb 17, 2009


So! I've never used GoG before, but I decided to try it so I could give darklands and ultima underworld a shot. I like the early elder scrolls games and the old D&D dungeon crawlers, so underworld one and two seem right up my alley. As for darklands, I'm really looking forward to project eternity, and people really recommend it.

A couple questions though!

First, what do I do in darklands. Like, what is the point or what should I be striving to do?

Next, while it's cool that GoG set up my games for me on the computer with automatic dosbox shortcuts and all, I prefer to use my tablet to play old dos games. Weirdness of that aside, if I were to try and launch darklands or ultima through a dosbox command line, how would I do that? Or do my GoG downloads not let me?

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