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Mr. Wookums posted:How did Die By the Sword age? I have a feeling if I tried it again, I'd just toss it for bad controls. After all, there have not been any games that have tried the same system since. Unfortunately, though, the game suffers from the "open up every window that is minimized and resize them all to really small squares" problem that a lot of older games happen to have. Because of that, I usually play it in Linux via Wine (although it still likes to sometimes mess with my desktop widgets) or in VirtualBox.
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# ¿ Mar 6, 2009 02:56 |
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# ¿ May 11, 2024 00:47 |
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A Fancy 400 lbs posted:Would disabling the PowerNow! feature in the BIOS for AMD CPUs, thereby stopping the clock speed changes, fix this? http://www.amd.com/us-en/Processors/TechnicalResources/0,,30_182_871_9706,00.html
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# ¿ Mar 10, 2009 06:30 |
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buttweed posted:Does the online component of freespace 2 still work? General details on multiplayer: http://www.hard-light.net/wiki/index.php/Portal:Multiplayer Getting started guide: http://www.hard-light.net/wiki/index.php/Multiplayer_Getting_Started_Guide
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# ¿ Mar 19, 2009 02:25 |
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Overwined posted:Whatever default is for the program. 800x600? Not sure.
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# ¿ Dec 19, 2009 05:10 |
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Mierenneuker posted:Still waiting for Operation Flashpoint GOTY Edition to become available again (they no longer have the license to sell it). At this rate, I may have to contact their support department in the near future. How outrageous!
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# ¿ Sep 26, 2010 03:19 |
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TehGherkin posted:Thanks, the driver was exactly what I needed, my computer and Freespace 2 are picking it up and a quick test run has shown me that it mostly works, the right stick and back triggers (considered Z-Axis), however, doesn't seem to register at all. http://redcl0ud.1.forumer.com/index.php?showtopic=2155 They will also work for 64-bit Windows, except because Microsoft doesn't allow unsigned drivers on 64-bit Windows, you either have to manually start Windows with driver signing disabled (press F8 on startup and select the option to disable driving signing), or install a test signing certificate (which, last I checked, adds the words Test Mode to the corner of your desktop.)
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# ¿ Dec 9, 2010 16:52 |
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ymgve posted:It might just be nostalgia blurring my memory, but I remember this game as being less buggy. So far I've encountered quite a few bugs I don't remember from ten years ago - like in the middle of the combat training, it suddenly started playing the cut scene from the first "fight" again. doctorfrog posted:You can hold down CTRL to speed through the combat animations, but the menu-battler style is still something you'll have to click through. Takes the edge off. (Many of the combat animations are worth watching a few times, though.)
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# ¿ Mar 16, 2012 11:29 |
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# ¿ May 11, 2024 00:47 |
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Dr Snofeld posted:Whenever it goes on sale I think about picking up Total Annihilation, but I got really overwhelmed by Supreme Commander and could't play it, and I worry that TA is the same. Does it have a huge learning curve? Also, SupCom only has 1 type of engineer unit. TA has a ton of different type of engineers across all 3 levels. You have your air construction engineers, your submarine engineers, your land engineers, vehicle engineers, etc. There are a lot more units to deal with. Upgrading to the next tech level is also different. In SupCom, you upgraded your factories. In TA, you have to use a level 1 engineer to build a level 2 factory. To build a level 3 factory, you have to build a level 2 engineer of that factory's type, then use it to build the level 3 factory. TA also features a much more diverse set of units than SupCom, and none of them really give you an indication as to how they are supposed to be used. It will be a lot of experimentation or Internet searching to figure out what the units can do. It is still a great game, though, especially when played against friends. It is still one of my favorite RTS games of all time.
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# ¿ Mar 25, 2012 06:47 |