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i may or may not have died a few times in body form in various levels so i dont even know if i can get pure white in some of them with just boss kills now.
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# ? May 11, 2015 19:51 |
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# ? Apr 19, 2024 04:34 |
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tendency's a pretty bad system, yeah. my favorite part's that it punishes playing the game badly by making the game harder because gently caress you
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# ? May 11, 2015 20:04 |
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Awesome! posted:i may or may not have died a few times in body form in various levels so i dont even know if i can get pure white in some of them with just boss kills now. quote:While playing online the effect of the server median is session based. The current median will be applied when you load a game. This becomes your starting point for World Tendency for this session. During the course of that particular game you can influence World Tendency events by your
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# ? May 11, 2015 20:09 |
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Unless you play in soul form, in which case you actually can't lower world tendency; you can only raise it. This is why you see bloodstains at the top of the stairs in the Nexus: people kill themselves there after beating a boss so they won't affect world tendency or be invaded. It's also probably why the game forces you to die to the Vanguard or Dragon God, as killing Phalanx raises world tendency in every area and you can't be human until after you kill him. It's a bad, obtuse system but it is gameable if you know how it works. I'm glad they dropped both world and character tendency because it doesn't really add much while making other things kind of annoying.
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# ? May 11, 2015 20:10 |
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i might actually just play offline now since every boss i kill im screwing myself on shifting tendency later apparently
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# ? May 11, 2015 20:23 |
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That doesn't help you. Tendency exists whether you're online or not, it just isn't influenced by the global tendency. Which may be a good or bad thing. If the average tendency is already white then going offline can make your world shift towards black because you aren't getting a positive boost anymore. If you don't want to negatively impact world tendency, kill yourself in the Nexus and play in soul form. Only dying in body form negatively impacts tendency.
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# ? May 11, 2015 20:26 |
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that quote from the wiki says every time you connect you start at the server's median and lose whatever progress you make when you quit. that means if you kill a boss and quit you lose that tendency shift completely
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# ? May 11, 2015 20:29 |
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I'm just saying that playing in body form is what fucks your tendency plans. You have a limited amount of white tendency shifts but an infinite number of black ones. Playing online can help fix that though if the server tendency is high enough to allow you to get pure white with what you have left anyway.
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# ? May 11, 2015 20:34 |
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Manatee Cannon posted:You have a limited amount of white tendency shifts but an infinite number of black ones. Playing online can help fix that though if the server tendency is high enough to allow you to get pure white with what you have left anyway. of course, it looks like killing invading phantoms also moves world tendency white but i probably have about a .01% chance of killing an invader at this point in the game's life.
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# ? May 11, 2015 20:43 |
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I think it is pretty annoying to have a feature of the game tied to kill bosses in succession. Maybe it wasn't as annoying when the game was in its prime and you could get summoned for coop easily. But I view the bosses as a finite supply of something that influences world tendency. I've seen loads of white ghosts of players running around, but I've only been summoned once and I was summoned to fight for the Old Monk.
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# ? May 11, 2015 20:48 |
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You only need to do whatever tendency event opens up in the world before you quit. That's the only reason to set the world to pure white or black and it doesn't take long.
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# ? May 11, 2015 20:50 |
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Manatee Cannon posted:You only need to do whatever tendency event opens up in the world before you quit. That's the only reason to set the world to pure white or black and it doesn't take long. yea i guess that's true. it's just that in this first playthrough i probably won't kill any world's bosses back to back so it's kind of lame since my progress will just keep getting reset
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# ? May 11, 2015 20:58 |
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Awesome! posted:yea i guess that's true. it's just that in this first playthrough i probably won't kill any world's bosses back to back so it's kind of lame since my progress will just keep getting reset Just treat the whole world tendency thing like you would NPC quests in most souls games; you're gonna gently caress it up your first time so don't even worry about it. Just play naturally and then world tendency is something you can worry about if you do an NG+ run and want to see what little bits of game are still left that you haven't seen yet.
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# ? May 11, 2015 21:31 |
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sparkly the crow's dialogue is much better in this game. they should have just copied it over. killed flamelurker. he was pretty cool, if real easy. the drop down shortcut makes it insanely easy to get there. i noticed patches is in the nexus now and he says something about "that priest over there and his followers" being pissed at him but i havent even run into a priest yet. his scripting is all hosed up.
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# ? May 12, 2015 18:26 |
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Awesome! posted:sparkly the crow's dialogue is much better in this game. they should have just copied it over. killed flamelurker. he was pretty cool, if real easy. the drop down shortcut makes it insanely easy to get there. i noticed patches is in the nexus now and he says something about "that priest over there and his followers" being pissed at him but i havent even run into a priest yet. his scripting is all hosed up. there's a priest in the nexus automatically, an apostle too.
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# ? May 12, 2015 18:35 |
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Awesome! posted:sparkly the crow's dialogue is much better in this game. they should have just copied it over. killed flamelurker. he was pretty cool, if real easy. the drop down shortcut makes it insanely easy to get there. i noticed patches is in the nexus now and he says something about "that priest over there and his followers" being pissed at him but i havent even run into a priest yet. his scripting is all hosed up. The Nexus is kinda big, there's a couple side areas; one with a priest (and another dude IIRC) and one with a wizard. They should have been there ever since.... around when you talk to the monumental?
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# ? May 12, 2015 18:41 |
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there were two guys over there. one taught me a few miracles before going to rescue his master. the other guy just laments being a little bitch and says patches threw his master in a pit behind the shrine or something. i assume he's in world 4 somewhere. i assumed the priest he was referring to was the master guy who isnt there yet Awesome! fucked around with this message at 18:49 on May 12, 2015 |
# ? May 12, 2015 18:44 |
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I think if they had rolled World and Soul Tendency into one, the system would have been a lot more well-received. It would have been a lot easier to keep track of things and influence them, at least.
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# ? May 12, 2015 18:48 |
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Awesome! posted:there were two guys over there. one taught me a few miracles before going to rescue his master. the other guy just laments being a little bitch and says patches threw his master in a pit behind the shrine or something. i assume he's in world 4 somewhere. Hm, you're right. He's not supposed to say that until you rescue Urbain. Weird.
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# ? May 12, 2015 18:54 |
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The server average part is what makes tendency a bitch to control, an offline-only system would have been preferable. The world tendency server average is not applied every time you start up the game. It's applied only on your first visit to the Nexus in each play session, just to make a confusing system worse. So in a pinch you can quit outside the Nexus and preserve tendency the next time you start the game, potentially letting you delay going forward or backtracking for pure tendency events across play sessions as long as you don't revisit the Nexus until you're done. Some levels don't let you return to the start so this may not help everywhere. I do like world tendency events, they're a cool way of handling extra areas. It's neat that you can see many of the tendency areas/chars/items even outside of pure world tendency. It's just the server averaging and when it's applied that's crappy. v1ld fucked around with this message at 12:01 on May 13, 2015 |
# ? May 13, 2015 06:00 |
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v1ld posted:I do like world tendency events, they're a cool way of handling extra areas. It's neat that you can see many of the tendency areas/chars/items even outside of pure world tendency. It's just the server averaging and when it's applied that's crappy. Exactly this. It's always bugged me that your personal progress is simply lost without any warning or way of stopping it outside of A) somehow knowing it's going to happen (the game doesn't tell you at all) and B) unplugging your network cable. This is just poor design. It would have been an incredible system if each person's save file managed it separately, because then it's your own actions that change your own adventure in a meaningful way. I've always felt the released version was a result of them wanting to have holiday events that changed world tendency across the board, and they just rushed in a way to allow the server to set world tendencies within your game without having a way to somehow keep track of your original tendency (so it could be set back after the event). But that's just speculation.
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# ? May 13, 2015 16:15 |
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Blasphemeral posted:Exactly this. It's always bugged me that your personal progress is simply lost without any warning or way of stopping it outside of A) somehow knowing it's going to happen (the game doesn't tell you at all) and B) unplugging your network cable. Yeah, it basically just needed to be expanded. As is, the Online World Tendency is always skewed just under Pure White. So if you kill a boss and come back, you'll have everything Pure White unlocked in the zone, but if you ever leave and wait a bit, enough people will die that it'll reset to being just under Pure White again, meaning you need to kill another boss first. If you have no more bosses to kill and are playing Online, you'll never see those events ( see most people with Scirvir, since who wants to suicide run that rear end in a top hat right after getting Body Form. ). On the other hand, if you are playing Offline, if you don't realize dying in Body Form will lower your Tendency, it's an easy way for you to never see the White World stuff, because you'll never get your Tendency high enough to see them. And then if you want to see the Black World stuff, you either have to be absolutely terrible, or you have to do some suicide runs, neither of which really fits with what Black World Tendency gets you. If they had additional ways to get both Tendency types, giving the player more control over it, it'd have been a pretty interesting system. As is you basically either game the system by suiciding your Body Form in the Nexus to bring a world to Pure White as you kill the bosses, then suicide it back down to Pure Black for the benefits that offers in Offline Mode, or just kind of ignore it/check the stuff after you do it in Online since you only need a single boss kill to see it, while never seeing the Pure Black World.
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# ? May 13, 2015 16:35 |
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Awesome! posted:but only if you do it all in one sitting because if you quit you get reset to the server median and then have no more bosses to kill If you want to dick around with world tendancies before you finish this playthrough or when you do a next one, just get a buddy to invade and let you kill them. Or start doing co-op and help kill bosses in the world you want changed. Killing the dragons in Boletaria also shifts toward white iirc. I like world tendancy quite a bit but pure white can be a bitch. Black is ridiculously easy to get and thankfully the one used when farming mats.
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# ? May 13, 2015 17:02 |
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Rookersh posted:As is, the Online World Tendency is always skewed just under Pure White. So if you kill a boss and come back, you'll have everything Pure White unlocked in the zone is dirty colossus a joke boss btw? he was even easier than the leechmonger. i dropped down and noticed a fog door right away, which is strange. hopefully the 5-3 boss makes me work for it a little.
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# ? May 13, 2015 17:51 |
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It ranges from 1-2 bosses short of PWWT depending on the day. Leechmonger/Dirty Collossus are both trivial bosses, yup. For what it's worth the boss of 5-3 is one of my favourites in the series, but it's not what you're probably expecting.
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# ? May 13, 2015 23:05 |
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Most of the bosses in Demon's Souls are a bit of a joke even when you don't abuse the geometry to remain utterly safe from them (for instance, Dirty Colossus can be cheesed by standing behind the torch and spamming ranged attacks because the flies he shoots will die to the fire and mostly not even reach you).
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# ? May 13, 2015 23:58 |
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Just beat the game and I have to agree that most of the bosses were complete pushovers, but the false king was a pretty fun challenge. Lots of tension in that fight because holy heck having to run all the way back up to him each time is kind of a pain, but I love how the boss music is a callback to the game's intro. What a loving good game. (time for NG+)
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# ? May 14, 2015 00:42 |
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Fun fact: if you're in soul form with the fog ring on and walk slowly, the False King won't notice you and he won't move. Then you can poison him to death. He's a fun fight normally but they just didn't account for some things. That's Demon's Souls boss design for you.
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# ? May 14, 2015 00:47 |
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Was it a bug that the dragon kept roaring and shooting fire while I fought the False King? It was kind of distracting to have that going on the whole time while I'd try to concentrate, and it stopped when I actually defeated the boss...
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# ? May 14, 2015 01:13 |
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The server median tendency thing is a good thing, since it means all you have to do to get the pure white events is to kill a single boss. Since the pure white events also tend to be in the -1 or -2 areas, it's not hard to get those done quickly. It makes getting pure black events a bit tougher, but there's like two pure black events that are actually worthwhile so that's not that big of a deal.
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# ? May 14, 2015 02:01 |
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What's all the brown poo poo that looks like maybe gross rain that's immediately around me in 5-2?
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# ? May 14, 2015 02:19 |
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I assumed it was poo poo rain.
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# ? May 14, 2015 02:20 |
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Wildtortilla posted:What's all the brown poo poo that looks like maybe gross rain that's immediately around me in 5-2? Really.
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# ? May 14, 2015 02:39 |
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Manatee Cannon posted:Fun fact: if you're in soul form with the fog ring on and walk slowly, the False King won't notice you and he won't move. Then you can poison him to death. He's a fun fight normally but they just didn't account for some things. That's Demon's Souls boss design for you. They patched out being able to stack poison and disease/plague so I'm pretty sure they knew.
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# ? May 14, 2015 02:50 |
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Genocyber posted:The server median tendency thing is a good thing, since it means all you have to do to get the pure white events is to kill a single boss. Since the pure white events also tend to be in the -1 or -2 areas, it's not hard to get those done quickly. It makes getting pure black events a bit tougher, but there's like two pure black events that are actually worthwhile so that's not that big of a deal. Agreed that starting at +2 is nice, but there's no need for a server tendency for this. They could've just set initial tendency to +1 or +2 statically by world, mimicking what we have today as a starting value. Dropping the server average would just mean that your tendency no longer gets pulled towards +1/+2 from your current value when you restart and visit the nexus - taking away control from the player being the bad part of the server average. Server overrides to pure black/white on Halloween / Valentine's is cool, but that doesn't need the average either.
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# ? May 14, 2015 04:22 |
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Read posted:For what it's worth the boss of 5-3 is one of my favourites in the series, but it's not what you're probably expecting. e: it was a few random pure stones so worthwhile. also garl respawns apparently e2: he doesn't respawn. i guess the astraea kill got me to pure white and that was black phantom him even though he didnt look red Awesome! fucked around with this message at 05:25 on May 14, 2015 |
# ? May 14, 2015 04:43 |
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Yeah Garl has a phantom and killing it is part of a character side quest in 5-2. Also, for more How to Break Demon's Souls: you can just shoot Astraea to death with a bow from the cliff to the right. She heals but you can outpace it with a high dex character or the Lava Bow. You don't have to fight Garl if you kill her first (his black phantom still shows up though).
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# ? May 14, 2015 08:36 |
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the dragon god "fight" made me dislike bed of chaos even more. it's almost exactly the same mechanically but the environment and boss itself are much cooler. and instead of hitting a lame little bug once you get a few shots on the dragon's big stupid face
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# ? May 14, 2015 17:40 |
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The good luck message someone left outside the fog gate to the boss in 1-4 is the worst part of getting back to the boss. The game won't show me Enter Fog unless I'm moving, but I can't press X to enter it while moving, if I stop moving X changes to Read Message, I can't press triangle to switch, and if you gently caress around too long the elevator goes back down. edit: if I have 20/16 Str/Dex and don't intend to increase them further, would it be better to upgrade my winged spear along the basic or quality path? I have a blessed mirdin hammer +3 and a dragon claymore +3, and I want the winged spear for straight physical damage. Wildtortilla fucked around with this message at 14:03 on May 16, 2015 |
# ? May 16, 2015 13:35 |
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# ? Apr 19, 2024 04:34 |
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the disguise yourself as a fat official thing might be my favorite thing out of either souls game so far
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# ? May 16, 2015 18:54 |