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Hrmmm... Okay, think I'm just going to Shadow Keeper something reasonable. Hah.
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| # ? May 14, 2009 09:48 |
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| # ? May 20, 2013 20:48 |
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The most unfair part of Baldurs Gate is when you randomly walk into a wizards house and are attacked by 3 Helmed Horrors, 3 invisible stalkers and a Doom Guard. Another complaint is that party member in-fighting is not foreshadowed. It's really annoying when a Paladin decides to murder your evil wizard at random, with no warning other than, saing gently caress You Nigga You Dead.
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| # ? May 14, 2009 10:05 |
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Mecha Labrador posted:Did the original have the difficulty slider? Because by default, using the BG2 engine, it's set at normal rather than core. I'd imagine that if it just used core rules, then yeah, it would be a lot more difficult. If I remember right, in the original Baldur's Gate reducing the difficulty slider also reduced the amount of XP you got from enemies, because it was "less challenging." Except that just gimped your party, making it harder in the long run. A round of applause for Baldur's Gate, everyone!
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| # ? May 14, 2009 10:34 |
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Virtual Surreality posted:Sanctum, you started a BG2 thread, yet have never played BG1? And your reason for not doing so is the opinions of others? I'm not trying to threadshit, but that's just wrong. I stand by my post. Most people wont even finish BG2 + ToB so why get them started on BG1 when they'll get burnt out or completely turned off from the series altogether? Between everything you and tranceMD have said in favor playing BG1 first I want to play the game even less, it really sounds like a hardcore D&D adventure that I would very much not enjoy playing. Anyway, most people here still seem to echo the same things about BG1, so you can keep dropping arguments otherwise but I just don't feel it's a good idea to recommend new players start with BG1. I won't do it. ![]() So what BG1 mods are you recommending? Is this the right BG Tutu?
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| # ? May 14, 2009 11:00 |
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Page Downfall posted:I just reinstalled this having never got very far the first time I tried it years ago. I never picked up the original BG so I think I'm happy to just work through BG2 in the meantime. You do get more pips every few levels, but I'm afraid I can't be much more specific than that. For instance my thief just hit level 8 and got another pip. I gave her short swords so she can competently use that inaccurately named dagger of venom. Fun fact, even though it says it does poison damage, it actually just does a point of regular damage every round. Very handy for backstabbing spellcasters though, they get automatic casting failure for a while as long as they miss their save.
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| # ? May 14, 2009 11:12 |
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Yes. You want EasyTutu, ideally.
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| # ? May 14, 2009 11:13 |
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So it says it makes BG1 to 2 (tutu!), does that mean I can be a kensai/mage? ^^^^ someone took this seriously so now you are reading a disclaimer I saw easytutu here but I got a headache trying to figure out what you needed just to install it. If you have some link that'd be helpful. Sanctum fucked around with this message at May 14, 2009 around 12:31 |
| # ? May 14, 2009 11:35 |
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I think I installed poo poo in the wrong order or something because I'm getting awesome bugs where some spells have single line descriptions that aren't related to them at all, unable to exit some rooms with enemies and getting completely random floating text when I try. Here's hoping a reinstall and just installing the minimum of things works as I'm feeling for a sorceror/swashbuckler dual run after feeling too bored with the pace of a M/F/T solo run with bugs.
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| # ? May 14, 2009 11:44 |
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Sanctum posted:So it says it makes BG1 to 2 (tutu!), does that mean I can be a kensai/mage? You can be a kensai/mage, yes, but since you're so low level it's pretty pointless to dual at such an early stage. I'd play a pure kensai through the first game and then dual to a mage at level 9 or 13 in BG2. To use EasyTutu, you need a full install of both BG1 and BG2. Then just run the Tutu installer, point it to the right directories and let it do it's thing. I can't really see how it could be made any easier, to be honest, and the instructions on the page you linked to are clear enough. novak fucked around with this message at May 14, 2009 around 12:03 |
| # ? May 14, 2009 12:00 |
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Imoen Romance Mod ...wait, isn't she my sister?
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| # ? May 14, 2009 12:08 |
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Step sister at best.
novak fucked around with this message at May 14, 2009 around 12:13 |
| # ? May 14, 2009 12:09 |
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Lost in Hollywood posted:Step sister at best. half-sister, actually.
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| # ? May 14, 2009 13:09 |
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GOP posted:Icewind Dale sucked. I remember dying to a single rat. Icewind Dale is impossible without cheating and using Gate Keeper. Also it's not very fun. It's just hack slash hack slash ad infintium. It's hardly impossible, considering that I've beaten the game on Hard difficulty while limiting myself to one save at the start of every dungeon level - with no quicksaving and reloading every combat. Icewind Dale is a good game. A tough game, but a good game. Dootman posted:Undead Slayers are good, considering the number of vampires and undead in general in the game. This is actually the best newbie character, since level drain can be a real bitch before you figure out the magic system. I'd recommend an Inquisitor, but you actually pick one up during the game, anyway. The best advice I can give you going into BG2 (or BG, really) is to have a stealthed character scouting for you -- and don't be afraid to switch up your memorized spells based on what you're heading into. Get a cloak of non-detection and have a Thief or Ranger (Ranger must be in leather armor) scope poo poo out. Walking your party forward into a cluster of Gauths will result in a "WHAT THE gently caress?" followed by a reload, but spotting them first means it's happy fun mage time. PROTIP: Most spells like Skull Trap, Fireball, Cloudkill, Web, etc. have longer casting ranges than your characters have line of sight. Not only does your stealthed scout let you know what's ahead, but it also guarantees you the first strike.
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| # ? May 14, 2009 14:15 |
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I'm getting the impression that BG1 should ideally be played with TuTu. if my only access to it is through GameTap, which means no TuTu, should I wait until I finally beat 2 to play it? Last time I tried it on GT I got to the FAI without having to reload, but I'm afraid that was a fluke.
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| # ? May 14, 2009 14:22 |
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Midget Gems posted:Not to de-rail, but I must disagree. I guess, obviously, they're different styles of games, but both IWD and BG had ways and means of dealing with any situation with some clever play or a quick change in approach. Obviously, getting killed by a rat can be infuriating in both games, but I don't think they were designed as the type of game that were supposed to be played "quickly". And then hit the brick wall of a boss in Dragon's Eye and really learn how to hulk out. From there you beat the game and go on to IWD2 where half the normal encounters are similar in difficulty to the bosses in IWD1. I don't play the IWD series nearly enough.
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| # ? May 14, 2009 14:22 |
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Buff Butler posted:Dual-classed to a thief for Use Any Item, you can actually squeeze a pretty good character out of that kit. If you're fighting multiple spellcasters, it's nice not to have to dispel the protections on all of them.
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| # ? May 14, 2009 14:25 |
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DoctorTristan posted:But for true Just installed this one, research only heh. Sample dialogue with weathermistress Ada: wait, what? Its pretty funny byt very WTF Pity I'm playing as a guy so wont be able to sheath Firkraag's sword
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| # ? May 14, 2009 14:29 |
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The Lone Badger posted:Mmmh... I'd still think I'd prefer the Inquisitor's mega-dispel. As good as Inquisitors are in SoA, Fighter/Thief combos are absolutely godlike in ToB. Use Any Item is grossly overpowered on a character with weapon grandmastery and multiple base attacks per round.
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| # ? May 14, 2009 14:31 |
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While I suppose one can appreciate your... experimental approach, wouldn't it save you trouble if you just browsed through the dialogue options in Infinity Explorer?
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| # ? May 14, 2009 14:33 |
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LightWarden posted:While I suppose one can appreciate your... experimental approach, wouldn't it save you trouble if you just browsed through the dialogue options in Infinity Explorer? *parts the folds of ur robe*
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| # ? May 14, 2009 14:34 |
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Sanctum posted:When I hear lots of awesome stuff about BG2, I play it; when I hear no bards singing similar tales of the wonder and glory of BG1, I skip it. Congratulations, that's the gooniest thing I've ever read... and I frequent GBS! Back to the topic: BG1 is incredible if you have Tutu. Being able to start at level 1 (using the BG2 classes) and having rediculous stats (thanks +1 stat books! And am I the only person that found Icewind Dale 2 to be pretty easy for the most part? Or are we specifically talking about Heart of Fury? Ashenai posted:The first 20 minutes is actually a seemingly interminable series of retardedly simple fetch quests. And probably the next 20 minutes, as well. Sorry, should have said "after Candlekeep." vvvvvvv SPop6 fucked around with this message at May 14, 2009 around 14:41 |
| # ? May 14, 2009 14:38 |
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SPop6 posted:BG1 is a little tough at first, but that's only like the first 20 minutes or so. The first 20 minutes is actually a seemingly interminable series of retardedly simple fetch quests. And probably the next 20 minutes, as well.
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| # ? May 14, 2009 14:40 |
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I had to use google to find out what derierre is. So creating a creepy mod dedicated to banging chicks (and dudes apparently) is okay but you can't just say "you fondle her rear end in a top hat", no, gotta use a french word to keep it classy.
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| # ? May 14, 2009 14:46 |
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Mq posted:I had to use google to find out what derierre is. What, really?
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| # ? May 14, 2009 15:42 |
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I had bought this game back in the day when it first came out and didn't really give it a chance. After stumbling upon this thread, I've been giving it another try. I must have had some serious ADD when I first played it. It's drat fun! Anyone on the fence about this game should go ahead and jump in.
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| # ? May 14, 2009 15:45 |
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I don't think Viconia looks too happy about the way things are going.
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| # ? May 14, 2009 15:46 |
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Kallor posted:
She's never happy about anything as a rule of thumb.
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| # ? May 14, 2009 15:50 |
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I'm late to the bandwagon here, but I must also stress that you should play Baldur's Gate after Baldur's Gate 2 and only use Tutu. Baldur's Gate is unbelievably frustrating and if I wasn't already a fan of the series, I would have sworn of the game and its sequels forever. On the upside, it's fun to go from a pathetic weakling to a slayer of demigods. It's worth exploring the wildernesses and stuff as a higher level and kill all the crap that gave you grief earlier. Retribution! I put down the game and I haven't gone back to it yet, though. When I was playing it I had CRPG fever and was playing a bunch of D&D games, just got burned out.
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| # ? May 14, 2009 16:06 |
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Buff Butler posted:As good as Inquisitors are in SoA, Fighter/Thief combos are absolutely godlike in ToB. Use Any Item is grossly overpowered on a character with weapon grandmastery and multiple base attacks per round. I loved my carsomyr wielding dualed fighter/thief but by ToB a level 10 fighter dualed to thief had some seriously lacking THAC0. You could multiclass but I think that limits your proficiencies to specialized. Still, specialized vs. grandmaster proficiencies means a lot less then being able to keep gaining THAC0 and thieving skills throughout the game. I imagine trying to dual the other way would be a nightmare seeing how fast a thief levels and how slow a fighter levels, but maybe that can work.
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| # ? May 14, 2009 16:20 |
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MrL_JaKiri posted:What, really? Well, english isn't my first language but I have NEVER seen or heard "derierre" used anywhere. So, I guess this mod is educational !
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| # ? May 14, 2009 16:22 |
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Residue posted:I played this game to I think Chapter 3 or 4, then my computer died, and I did horribly the entire time. So some newbie questions. For the most part, no. There are exceptions, but they'll be pointed out to you. The last time I played through BG2 I did a three man team of a Kensai/Mage, Monk and Cleric/Mage. I named them all different types of cheese
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| # ? May 14, 2009 16:48 |
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Sanctum posted:Starting my first playthrough as an inquisitor led to some bad habits for me, namely trying to dispel everything anytime I had a mage go invisible or cast stoneskin. Multi-Class Fighter/Thieves are actually a lot better than dual-classed Fighter/Thieves in ToB, in my opinion.
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| # ? May 14, 2009 16:59 |
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Mecha Labrador posted:but it wasn't as bad as everyone says. At least, I would hope no one here still found it difficult after having already played BG2.
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| # ? May 14, 2009 16:59 |
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BG was my first Infinity Engine game, my first Baldur's Gate game and my first D&D game. After learning the rules and poo poo (took some time but it was fun) I went out and bought the rulebooks, which got me some funny looks since D&D was at least on 3rd edition at that point.
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| # ? May 14, 2009 17:26 |
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A Fancy 400 lbs posted:I'm getting the impression that BG1 should ideally be played with TuTu.
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| # ? May 14, 2009 17:31 |
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Ddraig posted:BG was my first Infinity Engine game, my first Baldur's Gate game and my first D&D game. After learning the rules and poo poo (took some time but it was fun) I went out and bought the rulebooks, which got me some funny looks since D&D was at least on 3rd edition at that point. My players in my 2nd edition game always get yelled at by the local game store guys when they go rummaging through the used book section for AD&D core books. I guess they'd prefer people committing to buying poo poo that is in print but still funny to see them get indignant about it.
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| # ? May 14, 2009 17:48 |
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Okay, I've played BG2 on a couple other computers, and it was very stable. Playing it on my netbook now and holy gently caress is it buggy as hell. I had to disable 3D acceleration to get it to launch right side up instead of rotated 180 degrees, which I could fix through my gfx card's driver's hotkeys, but then the UI bugged out. After disabling 3D acceleration, it runs normally, but is crashing irregularly. Does it dislike Intel integrated cards? I know they aren't the best, but a 950 series should be able to handle Infinity Engine games at least... EDIT: gently caress, auto-saving on rest wasn't added to Bioware games til NWN, was it? There's a half hour of play time down the drain. A Fancy 400 lbs fucked around with this message at May 14, 2009 around 19:04 |
| # ? May 14, 2009 18:30 |
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quote:Baldur's Gate is not a difficult game if you are familiar with the rules and engine. When people complain about it's difficulty they are more speaking to how it can be unforgiving to clueless players. Which I think is part of it's charm, but to each their own. Yeah. I mean you can kill liches in BGII at like, level 8 and smoke Dragons with a level 1 spell if you know what you are doing. Part of the difficulty of BG is trying to force a strategy that isn't working. In BGI its rough for a level 1 at first but avoid what you can't kill now and come back for revenge later. I left the Doomguard for ages and just walked around it until I was strong enough to kick him to the curb. So I think the better thing to do is to encourage new players into thinking strategically rather than ignoring BGI completely or defering it till after BGII. Use stealth and invisibility spells/potions to get past fights you can't win. Dont go walking around with your spell book full of direct damage spells and all your clerics loaded up with heal spells at every level. You will absolutely find yourself unprepared for 80% of all fights and the only option left for you is to brute force it with enchanted weapons and hope you can heal faster than your dudes get hurt. That you can reload enough times that you pass your saving throws instead of die. Archery is *insane* in BGI. Use Sleep and Colour Spray and Blind because they kill everything. A common mistake is to load up on nothing but Magic Missiles and Mirror Images and whilst they are very useful later on, at low level you can do alot better. Wands of Paralyzation are *immensely* useful. Save these for killing stuff that you can't kill using Sleep (like Doomguards). I recommend playing BGI before BGII because so many npcs return in BGII like Xzar and Montaron and so many people and places are referenced like Gorian, Candlekeep, Ulgoth's Beard that it can be baffling to new players. You will definitely feel like you jumped in at the half way point of a grand adventure because you did. Playing BGI puts all of that in context. Also, you will never feel quite as awesome as you will when you defeat your first Doomguard. You will avoid it for half the game but when its kick rear end time its satisfying and a true sign of your progress in the game from humble beginnings. Few things in the BG games will inspire awe quite as much as seeing Drizzt kill about 20 gnolls in about 10 seconds. You will ask yourself: "why can't I do that?" before spending the next 2 hours trying to kill him for his badass gear. WanderingKid fucked around with this message at May 14, 2009 around 19:48 |
| # ? May 14, 2009 19:23 |
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Fangz posted:There's some important undeads in the early-mid game. But IIRC, there aren't any in the late game. It just seems like it might be unwise to focus too much on one enemy type, which aren't really that much of a threat if you have a good cleric around. (And so can explode them at will.) I dunno. There's a couple of really rough fights where having an edge against Undead would be helpful. Specifically, the Twisted Rune fight with the Lich, Vampire, Beholder and mage, the 'gently caress you' room in Firkaag's dungeon that's chock full of a bunch of mummies and vampires, the fight with Kangaxx and the alhoon you fight down in the sewers <--- those are all assumed you do them without cheesing your way through. Also a quick newbie tip, regardless of class you go with, GET AZUREDGE. It's a Throwing Axe you can get from the dude in the Copper Coronet once you clear the the joint out. It can One Hit KO just about any undead monster and it is relatively cheap (4k or so, IIRC) being able to pick off monsters that can level drain from a distance is incredibly useful, and it also helps in some of the above mentioned fights. EDIT: Also, another newbie tip, go upstairs in Gaelan's Place (the guy who contacts you when you first enter the Slums) and pick up the Glasses of Identification from the guy there. Useful if you don't have someone with a high lore and they will more than pay for themselves if you get them early enough. Perdido fucked around with this message at May 14, 2009 around 19:36 |
| # ? May 14, 2009 19:32 |
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| # ? May 20, 2013 20:48 |
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I read on the gibberlings site that the mod "Ease of Use" was deprecated, but I find that arrows still only stack to 40. ![]() Is there a different mod out there that does the ease of use stuff to make inventory management not so much of a bitch? I need to go buy a scroll case still which is filling my inventory fast, but still..
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| # ? May 14, 2009 19:40 |




















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