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Faceguy
Feb 07, 2009

I am very phallic




See those chill mother fuckers up there? Those are Pikmin.

Pikmin was developed and produced by Nintendo, and then released in 2001 in America. Shigeru Miyamoto helped with the overall design of the game, basing it off of his original idea of Super Mario 128. The game was very well received, praising it's use of excellent atmosphere and mix of difficulty. Unfortunately, the game was faulted for placing a time limit on the player.

Me and Wogturt will be commentating.

Plot

quote:

Intergalactic space courier Captain Olimar was supposed to be on vacation, but a wrong turn into a hurtling meteor quickly jettisoned the rocketeer's hopes for rest and relaxation. The cosmic collision rerouted Olimar's spaceship, the Dolphin, on a direct course for an unknown planet, and the rocket's high speed entry into the alien atmosphere ripped the ship to shreds.

When Captain Olimar awoke among the wreckage, he found himself in a world where everything semed eerily oversized. The planet wasn't the vacation hot spot he was hoping to reach, and Olimar would fall victim to the unhealthy atmoshpere if he didn't blast off soon.

According to the captain's calculations, the Dolphin lost 30 rocket parts in the crash and his life-support system contained about a month's supply of energy. With 30 days to retrieve 30 rocket parts, Olimar needed some help, and he found it in the form of friendly alien seedlings he named Pikmin.

Gameplay

Pikmin is a cross between an RTS and an action platformer. There is a heavily emphasis on micromanaging your Pikmin and the goals you must accomplish. Also, there is a finite amount of time you have to finish these goals. You have to think ahead and plan each day. Are you going to grow more Pikmin, or focus more clearing the path to the next ship part? These are the choices that make Pikmin a very interesting game, and even more enjoyable to play more than once.

Controlling the Pikmin is very easy, and the camera in this game is well done. You'll never have to wrestle the game into getting it to do what you want.

Characters


Captain Olimar: Mr. Happy-Go-Lucky crashes his rocket while flying from his home planet, Hocotate, to a vacation spot. He is very observant of his surroundings, and usually keeps notes about what happened in his journal. I assume Olimar knows a lot about wildlife and must be some sort of Zoologist. He has a wife, son and daughter back on his planet waiting for his return, what will he ever do? Luckily, he has these guys:


Pikmin: One of the many indigenous life forms on the unknown planet Captain Olimar crashes into. They seem to be very loyal to Olimar, and accept whatever orders he has for them. It is Olimar's job to teach them the basics of survival in order to accomplish his goals.

Videos

Now, Pikmin is a relatively easy game that I know inside and out, so I wanted to try something special for this Let's Play. For every ship piece that I collect, I must do it under certain conditions. It is up to you to name the condition! I don't care in particular what it is, unless it stretches videos out too long or is horribly unfunny. With that said, here are the challenges:




1.Dolphin's Main Engine - No Challenge Issued. It is a tutorial level so I figured I was better off explaining the main mechanics of the game instead.






2.Geiger Counter - Issued by Faceguy: Get it without Blue Pikmin. Not so much a difficult challenge, but difficult to do so while also clearing a path and getting the yellow pikmin for the first time



Everything below this has this challenge put on to it: Do not let any Pikmin die.


3.Sagittarius
4.Eternal Fuel Dynamo
- Issued by Dinictus and Jafepato: Use only yellow Pikmin and build the bridge using only yellow Pikmin. Interesting challenge, I didn't even think it was possible!




5.Radiation Canopy - Issued by Faceguy: poo poo a gate submerged in water, what now? Yellow pikmin used to get around a gate that otherwise needed blue pikmin. I thought this would be neat to share and a display of strange gameplay mechanics. Oh, and I punch things with Olimar.




6.Shock Absorber
7.Nova Blaster
8.Extraordinary Bolt
- Issued by TaurusOxford and Jamesman: Get the Shock Absorber without interrupting the Bulborb's peaceful nap and keep one Pikmin separated from the rest for the Shock Absorber. I also decided to collect some other pieces because I had so much time left.





9.Whimsical Radar - Issued by Emalde: Kill every creature in The Forest of Hope. No Bulborb left behind! Yeah, I realize the videos starts in the middle of a pause screen. You didn't miss anything, though. Just enjoy the carnage.





10.Space Float
11.#1 Ionium Jet
- Issued by Heffer, Icedude, Voidburger and about half the thread: 1. Always have Olimar running. (Yeah I know I flubbed it at the beginning, but I remembered and gave Olimar the run of his life.) 2. Only have one color of Pikmin following me at a time. 3. SECRET CHALLENGE FROM VOIDBURGER. 4. LIVE COMMENTARY WOW!!!






12.Automatic Gear - Issued by Fecha and wwry: Retrieve a part without the whistle and use the minimum amount of Pikmin for that part. So yeah, really not that difficult, but holy poo poo Wollywogturts.






13.Analog Computer
14.Anti-Dioxin Filter
15.Gravity Jumper
- Issued by meatgetsdirty, CannotFindServer and Enzer: Use only blue pikmin and get the analog computer without any red pikmin. Getting the analog computer was a real problem, but I figured out a way to do it finally! Also, the secret challenge by Enzer is a bit more sneaky this time.

For those who want the secret challenge spoiled:  Wogturt's audio is post-commentary and mine is live. 






16.Libra - Issued by Myrmadon: Use 33 of each color Pikmin. This challenge worked out very nicely considering this part takes all three pikmin to accomplish. Although, I'm sure you can do it without reds, but because this challenge is letting me use all of them, I take advantage of it. I also start paving the way to the next challenge by blowing up some walls.






17. Omega Stabilizer
18. Guard Satellite
- Issued by Enzer: Thanks to Enzer's awesome explanation on the spring, I have to do his crazy challenge. Here are the challenges:
  • Use 100 Pikmin
  • They must be all Red Pikmin
  • I have to kill both the Puffstool and the Beady Long legs in one day
  • Both pieces must be brought into the ship 20 seconds within each other
  • Use the minimum amount of Pikmin to carry anything
  • Wollywog (He just so happened to show up)
  • And, of course, no Pikmin can be killed.

It was very difficult, but rewarding in some sort of cruel, life-wasting way. To be honest, the Beady Long Legs isn't as bad as I thought it was. The only problem is you need a near perfect run to get this done, and with all the random things that can gently caress you over it can be a real problem. I almost didn't finish this one, but, at the very last attempt I did it! Enjoy.






19.Positron Generator - Issued by Clone5: Record commentary before the video was even made. This challenge was actually a lot of fun to do. The Impact Site is a really chill place and we run into a few new enemies.




There's also an uncut version where we continue rambling for another 17 minutes or so. Enjoy!




20.Repair-Type Bolt - Issued by a lot of people: Play the stage with the controller upside-down. Not really as hard as it seems, but a new form of Wollywog tries to get in my way. This must be some sort of record for new enemies encountered in one video.







21. Gluon Drive
22. Bowsprit
- Issued by Mansion: Kill the Armored Cannon Beetle using Blue Pikmin. This week we have an old guest returning! Here's a hint: his mic is really really bad.






23.Massage Machine - Issued by some people: We fight a  Smoky Progg  without losing any pikmin. Not much else to say about that.






24. UV Lamp No challenges for the next couple videos. I think we have exhausted this thread's challenge surplus and we're almost at the end anyways. Time to start cleaning up the rest of the parts in this area and get to the last area.






25. Zirconium Rotor
26. Interstellar Radio
27. Pilot's Seat
- More lounging around in the Distant Spring with schurik. We're almost done with this section, at last!






28. #2 Ionium Jet
29. Chronos Reactor
- And that's it for Distant Spring. Only one place left to go now! Wonder what surprises awaits us there.






30. Secret Safe - This was one hell of a recording session. I really thought this guy would be much easier, but he's a real dickhole.


lovely Youtube Mirrors:
Part 1
Part 2
Part 3
Part 4


Challenge Videos:

CHALLENGE 1


CHALLENGE 2


CHALLENGE 3

Faceguy fucked around with this message at Feb 08, 2010 around 04:42

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Faceguy
Feb 07, 2009

I am very phallic


BONUS VIDEOS

The Forest of Hope: Challenge Wrap-Up

Eternal Fuel Dynamo
Whimsical Radar
Extraordinary Bolt
Nova Blaster
Shock Absorber
- Issued by Dincitus and Manslaughter - Get 5 Pieces in one day and upgrade the most pikmin possible off of one drop of nectar.







Round-up in The Forest Navel - Just getting some pieces real quick and revisiting the puffstool. Having a grand ol' time.






Distant Spring Wrap-up - Not much of a wrap-up, more of a re-run. Check out as we go back to old places to find new surprises! Tons of fun to be had here, and it's 40º outside which is pretty cold for me!




Wogturt's Metal Castle of surprise sex

Pikmin Wars


And a little something from mix.lunar




Bestiary:
(provided by MissileWaster)

Spotty Bulborb
Common nam: Spotty Bulborb
Technical Name: Greater Grub-Dog
Binomial Nomenclature: Oculus kageyamii
Habitat: The Forest of Hope

This large organism has the familiar mandibles and cranial morphology of the grub-dog family, as well as the characteristic builging eyes. As with most grub-dogs, its cranium comprises half of the organism's length and girth. Showing a scarlet abdomen with white spots, this creature is primarily nocturnal, choosing to prey upon smaller creatures returning to their nests. Juvenile greater grub-dogs live in treetops until developing spots, then fall to the ground and begin a similar predatory behavior.

Burrowing Snagret
Common Name: Burrowing Snagret
Technical Name: White-Headed Snagret
Binomial Nomenclature: Shiropedes anacondii
Habitat: The Forest of Hope

The white-headed snagret is a subterranean dweller characterized by a birdlike head and a snakelike body. Its avian head features white plumage and a long, pointed beak, which it uses for digging, while its reptilian body is covered with blue scales. White-headed snagrets burrow in flocks and they will rear their heads when surface vibrations alert them to possible prey above ground. The blueish hue of its feathers distinguishes it from the burrowing snarrow.

Honeywisp
Common name: Honeywisp
Technical Name: Nectar Spectre
Binomial Nomenclature: Nektara Fatuus
Habitat: The Forest of Hope, The Forest Navel

The nectar spectre seems to appear out of thin air, and it is able to hover in place with little movement. Large drops of nectar form on the spectre's tail, and it is uncertain as to whether the fleeting creature secretes the fluid from its transparent body or accumulates the substance via pollination. Appropriately named for its elusive nature, the nectar spectre remains very much a mystery and requires further research. This creature collects nectar for the larvae waiting in its nest.

Armored Cannon Beetle
Common Name: Armored Cannon Beetle
Technical Name: Greater Lithopod
Binomial Nomenclature: Granitus chukkulinae
Habitat: The Forest of Hope, The Distant Spring

This member of the lithopod family migrated to the area from the continent during a global climate shift in the atmosphere within the last century. The continental breed of this beast, known as the strong-armed cannon beetle, had the ability to compress inhaled air in a bladder and use the pressure to expel partially digested fragments of stone. This migrant lithopod has developed a stronger carapace than its relatives'.

Sheargrub
Common Name: Sheargrub
Technical Name: Mandiblard
Binomial Nomenclature: Himeagea mandibulosa
Habitat: The Forest of Hope (male/female), The Forest Navel (male)

The males of this species are purple-and-black creatures with tapered mouths, while the females are lighter in color and lack an armored exoskeleton. As with most mandiblards, these creatures have regressed to the point where they have lost both legs and wings. They can be seen crawling around on the ground and are believed to savor the vegetable extracts from the congealed fluids of expired Pikmin.

Iridescent Flint Beetle
Common Name: Iridescent Flint Beetle
Technical Name: Steeliprax
Binomial Nomenclature: Pilli envelopens
Habitat: The Impact Site, The Forest of Hope, The Forest Navel, The Distant Spring

Steeliprax hide in the grass during the day, but they're quite active at night, gathering food to turn into pellets. Steeliprax keep undigested food pellets in their stomachs as food for the winter months, but they will spit them out given the correct stimulus. These pellets seem to be enveloped in a membrane that seals and preserves them in a sterile, airtight environment. If kept at room temperature, this pellet membrane seems to keep its contents from spoilage for up to six months. I also belive that the membrane is made from the same substance that gives the exoskeleton of the steeliprax its beautiful appearance.

Wogpole
Common Name: Wogpole
Technical Name: Amphituber
Binomial Nomenclature: Amphicaris frodendum
Habitat: The Forest of Hope, The Distant Spring

Though it loses some of its ability to swim during adulthood, the wollywog lives exclusively in water during its larval stage of development. As a tadpole, the wollywog navigates through the water using its finned tail. Upon maturation, the wollywog develops powerful legs, and its external gills are replaced by internal ones. This creature appears to be a newborn yellow wollywog in tadpole form.


Breadbug
Common Name: Breadbug
Technical Name: Vanilla Breadbug
Binomial Nomenclature: Pansarus gluttoniae
Habitat: The Forest Navel

The adult breadbug competes for many of the same food sources as Pikmin, but its thick-skinned hide allows it to withstand most Pikmin group attacks. However, some reaserchers claim to have observed the breadbug being overwhelmed by mssive numbers of Pikmin and then reduced to food.

Shearwig
Common Name: Shearwig
Technical Name: Flying Mandiblard
Binomial Nomenclature: Himeagea volaris
Habitat: The Forest Navel, The Distant Spring

Unusual for their genus, flying mandiblards have retained their wings. However, only the adult males of this species can fly. Females of this species spend most of their life span underground. They do emerge for a period after maturation to spawn, but they never metamorphose.

Fiery Blowhog
Common Name: Fiery Blowhog
Technical Name: Porciferno
Binomial Nomenclature: Sus draconus
Habitat: The Forest Navel

The porciferno expels from the mouth on the front of its body a phosphorous compound that combusts upon contact with air. This fire breathing depends upon the air-to-fuel ratio at the mouth, the catalyst reaction of the expelled flammable compound and the purification process of the compound. Therefore, it is unlikely that this complex process could occur within a fallen porciferno (perhaps also to avoid the risk of spontaneous combustion within the belly of a living porciferno). However, one should still treat a porciferno with great care even after its life functions have ceased.

Wollywog
Common Name: Wollywog (White)
Technical Name: Amphituber
Binomial Nomenclature: Amphicaris frodendum
Habitat: The Forest Navel

This creatures coloration results from remaining sheltered in its cavernous dwelling.

Puffstool
Common Name: Puffstool
Technical Name: Red Sporovid
Binomial Nomenclature: Aspergilla podronis
Habitat: The Forest Navel

Red sporovids seem to have developed higher functions than other fungi, as evidenced by the protruding reproductive organs in their caps. These organs act much like a flower would on a normal plant. This species appears to be able to separate for a short time from the fungal colony to which it belongs. This occurs when the mushroom cap has reached a certain size and the spore sac is full. It will then sever its connection to the colony to walk around a limited area to spread the spores. This walking form can no longer absorb nutrients from the colony, but if the released spores contact another living creature, spore-encased fungal filaments will begin an explosive cycle of reproduction within the host, taking over its central nervous system. The host will then be controlled by the red sporovid within its area of activity. Edible, considered a delicacy. Referred to as "punchstool" in some locales.

Beady Long Legs
Common Name: Beady Long Legs
Technical Name: Arachnorb
Binomial Nomenclature: Pseudoarachnia armoralis
Habitat: The Forest Navel

Although this creature is commonly associated with spiders, it is actually the result of a separate evolutionary line of insectoid creatures. Since the spherical body portion supported by the creature's legs carries most of its internal organs, there appear to be no other features that would correspond to a head or abdomen. Waxy secretions form this creature's distinctive armored shell.

Mamuta
Common Name: Mamuta
Technical Name: The Great Protector (God of All Pikmin)
Binomial Nomenclature: none
Habitat: The Impact Site

Displaying a powerful body covered with short white hair, this creature seems to enjoy the presence of beautiful flowers and other decorations. The armbandlike attachment makes one think that this creature might be intelligent, but no details are known. Usually prone to peaceful behavior, this creature will go mad when attacked and retaliate with scissorlike chopping motions of its powerful arms that bury any opponent in the ground.

Goolix
Common Name: Goolix
Technical Name: Greater Water Slime
Binomial Nomenclature: Binuclei siphonophorus
Habitat: The Impact Site

Floating within the greater water slime's transparent body are its dual nuclei. The greater water slime's nervous system is contained within its main nucleus, which displays a marbleized sheen. The greater water slime's secondary nucleus is beige in color and serves as a defense system to weaken prey and nutrients that have been absorbed through the organism's amorphous membrane. Prior to absorption, most prey will succumb to the watery membrane, which coats the greater water slime's body.

Pearly Clamclamp
Common Name: Pearly Clamclamp
Technical Name: Ploister
Binomial Nomenclature: Lapis rerettabilis
Habitat: The Impact Site

To lure then trap creatures that are attracted to small shiny objects, the ploister turns undigested foodstuffs into round beads with the same secretion that makes up its shell. The pearl-like substance has a layering that is thinner and weaker than a real pearl, reducing it in value.

Puffy Blowhog
Common Name: Puffy Blowhog
Technical Name: Flotaswine
Binomial Nomenclature: Sus inflata
Habitat: The Distant Spring

This odd species-a relative of the porciferno-uses internally generated hydrogen to inflate a flotation bladder. The flotaswine blows fallen leaves and grass around to eat the bugs underneath.

Swooping Snitchbug
Common Name: Swooping Snitchbug
Technical Name: Scarpanid
Binomial Nomenclature: Scarpanica kesperens
Habitat: The Forest of Hope, The Distant Spring

The scarpanids originally lived on the ground with poorly developed vestigial wings. This species developed enlarged antennae that can be used as functioning wings. Scarpanids are attracted by the sight of large groups of Pikmin in cavalry formation and will swoop down to seize them. However, scarpanids do not eat Pikmin, and they will drop any seized Pikmin after a short time. The reason for this activity is as yet unknown, but I look forward to future research in the area.

Spotty Bulbear
Common Name: Spotty Bulbear
Technical Name: Grizzly Grub-Dog
Binomial Nomenclature: Oculus terribilis
Habitat: The Distant Spring

A stronger, darker version of the greater grub-dog that appears in small numbers, perhaps the result of environmental changes. This rare subspecies of bulbord has a certain indefatigability.

Yellow Wollywog
Common Name: Yellow Wollywog
Technical Name: Amphituber
Binomial Nomenclature: Amphicaris frodendum
Habitat: The Distant Spring

This fabulous specimen has the brightest gold coloration and highest number of spots lateral to the eye pit of any member in the amphituber family. This species seems to have lost some swimming proficiency with the evolutionary adaptation that allowed it greater jumping ability. The amphituber inhabits aquatic shallows and shows an instinctive drive to jump upon and squash any smaller moving creatures.

Smoky Progg
Common Name: Smoky Progg
Technical Name: Piku-Lord (Lord of Pikmin)
Binomial Nomenclature: none
Habitat: The Distant Spring

Some say that this is a larval version of mamuta that was unable to complete the transformation, but as with mamuta, the smoky progg is shrouded in mystery.

Water Dumple
Common Name: Water Dumple
Technical Name: Whiskered Water Dumple
Binomial Nomenclature: Ichthyosa felinis
Habitat: The Distant Spring

A carnivorous species of marine life, the water dumple uses its oversized jaws to capture its prey. The mandibles of the water dumple extend halfway across the length of its body, and its large gullet enables the predatory fish to consume large quantities of food quickly and efficiently. Water dumples travel in schools, posing a great threat to anything that enters the waters they patrol. This aquatic creature is a close relative of the bulborb.

Emperor Bulblax
Common Name: Emperor Bulblax
Technical Name: Emperor Grub-Dog
Binomial Nomenclature: Oculus supremus
Habitat: The Final Trial

The largest member of the grub-dog family is normally found buried in the ground, with only a few ridges of the back exposed. This camouflage allows the organism to jump out and use its long, adhesive tongue to prey upon small creatures that happen to pass by. The emperor grub-dog's back is also coated with a sticky secretion that allows it to attach small stones and plants that aid in masking its appearance. When spread on a seedbed, this secretion will cause the growth of a special type of mushroom called a blaxcap, that improves its camouflage for ambush.


Faceguy fucked around with this message at Jan 19, 2010 around 20:27

Heffer
May 01, 2003


Pikmin has a huge place in my heart. Didn't they just re-release it for the Wii?

Grozz Nuy
Feb 21, 2008

Welcome to Moonside.
Wecomel to Soonmide.
Moonwel ot cosidme.


Yeah, they did. I thought about picking it up since Pikmin was one of the games I just missed somehow back in the day, but they're also doing the sequel and since I've heard from almost everyone that it's much better I decided to wait for that instead.

Did you guys get new mics or change recording setups at all? The first two videos sound slightly different from the Paper Mario ones.

Dinictus
Nov 26, 2005

ּDE PDQ!

Nice little intro there, too. It'll be nice to look at another playthrough of this, hopefully the two of you will go through with it until the end.

 Special future guest star: Cheeseball IV :v   

VoidBurger
Jul 18, 2008

Best friends forever


Yessss you used my title suggestion i'm so speciallll~

I'm still impressed by the chuck-yellow-Pikmin-over-the-box trick, you sneaky bastard.

And I can't think of any actual challenges besides the usual sort of "fight fire monsters with flammable Pikmin" stuff. Are there any bosses that Olimar can "study" by himself? Or with only 1 Pikmin? (But that would take all day and be boring.)

Allswell
Dec 31, 2008


So will it be just you two this time, or will there be guest commentary again?

Also, good luck with the challenges, I can't really think of any good ones that aren't completely stupid, but I guess here is one.

Get the next piece, which I am not sure what it is, with only yellow Pikmin and none of them dieing.

Obscure Risk
Feb 22, 2009


Oh awesome. It's nice to see this come out of the sandcastle in a timely fashion.
I really liked your work with Paper Mario, and I am sure you guys will do well in Pikmin, too.
I've enjoyed the first two videos posted, keep up the good work.

Edit: Clarity.

TaurusOxford
Feb 10, 2009

Death...is in my blood


I recently bought the NPC version of the game and loved it. I'll be looking forward to this LP.

ScurvyKip
May 15, 2009


I never had a Gamecube, so the only exposure I got to this game was playing it at my friend's house. It was really fun from what I remember.

PilotEvan
Jun 27, 2008

WHAT?

Hey, this isn't Thousand Year Door...

Oh well, this will be pretty good... I GUESS.

Notinghamington
Oct 24, 2008


Kill everything you see, or pick up everything you see, whatever, I just one to see one.

Dinictus
Nov 26, 2005

ּDE PDQ!

As for challenges, the Forest of Hope has these extendable bridges. Maybe I'm misremembering things, but a speedrun showed the Pikmin thrown way the gently caress over the water and at the bridge bases. They hit the water, sure, but they'd crawl to the shore before they'd drown.

With that in mind, try to clear at least 4 or 5 items out of the Forest of Hope next time in one single day for your next challenge?

Jefepato
Mar 11, 2009


Red Pikmin are the strongest fighters, right? I challenge you: get the Eternal Fuel Dynamo without using any reds.

(I forget how many Pikmin you can actually have at that point. This probably isn't hard at all unless you don't/can't have many yellows and blues yet.)

Faceguy
Feb 07, 2009

I am very phallic


Dinictus posted:

With that in mind, try to clear at least 4 or 5 items out of the Forest of Hope next time in one single day for your next challenge?

I can do this as a separate video, it just wouldn't be part of the main items because it would be going through the game a bit too fast.

Rooreelooo
Sep 29, 2007

"Ask not what Spiral Mountain can do for you; ask what you can do for Spiral Mountain."


This looks great, and I'll be following. It's good to see you're playing a game you can both enjoy this time, although you leaving all those bug corpses everywhere is making me concerned. I'm too autistic in this game and want to see everything carried back to the onions, otherwise you're just missing out on pikmin.

Ravus
Jan 15, 2009

What shall we do today...


Ahh you made the thread at last. awesome /mark.

LP looking great so far

Wogturt
Feb 05, 2009

I'm going to solar wind all over your face.


Rooreelooo posted:

It's good to see you're playing a game you can both enjoy this time, although you leaving all those bug corpses everywhere is making me concerned.

You're telling me!

Metroixer
Apr 25, 2009

Hola hola hola, Oatmeal and Granola


Never played the first pikmin besides renting it so many years ago  and then getting my rear end handed to me by beady-long-legs and getting frustrated and returning it.  So this will be a fun experience.

Ambisagrus
Jun 27, 2008

To the last I grapple with thee; from hell's heart I stab at thee; for hate's sake I spit my last breath at thee!


Hell yes, Pikmin is a great game. I'm probably in the minority but I actually liked the time limit because it was just strict enough to feel sort of urgent without actually being that big a deal, especially since all you have to do is get at least one part a day. I'm glad to see that you guys are LPing this.

MissileWaster
Jul 02, 2007

I'M BOOHOO BROWN

YES. I have really high hopes for this thread, Pikmin 1 and 2 were some of my favorite GCN games. I still need to pick up the Wii version of Pikmin 1, one of my friends got it and said the controls work well. Also I hope they reveal some stuff about Pikmin 3 sometime soon, cause that'll be a great game I'm sure.

Rennej
Mar 11, 2007

"Reginald. Truth or dare?"
"Truth!"
"Where did you hide the bodies?!"
"..."

Never played Pikmin but I'm seriously considering picking up the Wii version because this looks like a ton of fun.

Ghost of St Helens
Oct 11, 2007


I don't mean to rain on everyones parade but hasn't this been done before? The commentary was pretty amazing if I recall correctly. I think he did it as if he was captain olimar.

Brett824
Mar 30, 2009

"They claim you never know what you got 'til it's gone... I know I got it, I don't know what y'all on."

Ghost of St Helens posted:

I don't mean to rain on everyones parade but hasn't this been done before? The commentary was pretty amazing if I recall correctly. I think he did it as if he was captain olimar.

A game can be LP'd more than once...

Rocketlex
Oct 21, 2008


Ghost of St Helens posted:

I don't mean to rain on everyones parade but hasn't this been done before? The commentary was pretty amazing if I recall correctly. I think he did it as if he was captain olimar.

Yep. Wasn't finished though, which is a shame because I was really enjoying it.

I like the direction of this one, too, though. Definitely will be following it. I never played the first Pikmin, just the second. The hard time limit was just too much of a turn-off.

Toffile
Sep 11, 2008


Ghost of St Helens posted:

I don't mean to rain on everyones parade but hasn't this been done before? The commentary was pretty amazing if I recall correctly. I think he did it as if he was captain olimar.

It died a slow and excruciating death.

Ghost of St Helens
Oct 11, 2007


Toffile posted:

It died a slow and excruciating death.

What happened to it exactly?

Megaspel
Mar 12, 2007

Yes.


Ghost of St Helens posted:

I don't mean to rain on everyones parade but hasn't this been done before? The commentary was pretty amazing if I recall correctly. I think he did it as if he was captain olimar.

Cheezeball dude abandoned it. Also games can be LPed more than once, see Dwarf Fortress.

TaurusOxford
Feb 10, 2009

Death...is in my blood


I don't know how hard this will be for you, but it should be doable.

For the shock absorber, you have to use Olimar to distract the Spotty Bulborb so your Pikmin don't get eaten, and you can only have 30 Pikmin in your party.

Toffile
Sep 11, 2008


Ghost of St Helens posted:

What happened to it exactly?

Abandoned, people refused to believe it was abandoned.

Just like almost any other abandoned thread here.

Ghost of St Helens
Oct 11, 2007


Megaspel posted:

Cheezeball dude abandoned it. Also games can be LPed more than once, see Dwarf Fortress.

I was checking just in case I stroked out and imagined the whole thing. This looks promising though, keep up the great LP.

hahne59
Jun 26, 2008


It's like a god drat review of my childhood. First with Paper Mario, then with Pikmin. I can't wait to see what you guys do with this.

Slio9
Jan 17, 2009


This looks pretty awesome, and you know what you're doing at it quite well. The challenges should make this quite an interesting LP, as long as they aren't just ridiculous. I'll have to propose getting the Secret Safe with only Blue Pikmin for fighting, though I don't remember if you actually needed bombs for it.

Fredrik1
Jan 22, 2005


I've never heard about this game but I loved your Paper Mario run.

I'll be watching this one for sure!

Kite Ryagara
Jun 28, 2008

by Peatpot


Stop letting pikmin die you big jerk.

Shadow Ninja 64
May 21, 2007

"Paul, I don't get Coach's sayings. He's gonna give me an F for sure."
"Shut up, Walt. Veterans don't get F's."

This seems like a great choice. Should be quite entertaining.

Faceguy
Feb 07, 2009

I am very phallic


Kite Ryagara posted:

Stop letting pikmin die you big jerk.

Alright.

From now on I will only let pikmin die for demo purposes.

There's some great ideas for challenges coming up already. Don't be afraid to think outside the box.

Allswell
Dec 31, 2008


Alright, I think I got one, but a bit further in the game.

When you get to the Puffstool in the Forest Naval, you aren't allowed to call your pikmin back at all during the fight, which means your pikmin will be getting hit by it's spores

Kite Ryagara
Jun 28, 2008

by Peatpot


Faceguy posted:

Alright.



Check out this smug guy. That's the face of a guy that knows he's not gonna die. Doesn't it just make you wanna go out and study some bulborbs?

Nedge
May 11, 2008

Cakedog: The immortal manchild of science and tasty snacks.


Kill a frog guy, only Olimar, no Pikmin, final destination.

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