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Lunchmeat Larry
Nov 3, 2012

40-Degree Day posted:

I'm looking for a good co-op game for me and my wife to play together. The only two catches are that it has to be on PC, and it needs to be able to run on a laptop with an i3 and integrated graphics.

Any recommendations would be greatly appreciated.

Trine 2 is fantastic for this, played it through with my girlfriend not long ago; she's not a huge gamer, but it's a pretty easy, absorbing, nicely-paced game that encourages real teamwork and cooperation. It should run on your setup.


blowingupcasinos posted:

Are there any fantasy/medieval games where magic is actually a rare thing and trekking through dangerous expanses is actually dangerous and rewarding? I've been reading a lot of Conan the Barbarian, and I'm itching for some sword and sorcery leaning more heavily on the sword side.

What I really mean is why aren't there more games like Dark/Demons Souls?
Severance: Blade of Darkness. It's maybe more linear and mission-based than you're looking for, but I've played few games that capture that raw, Conanesque sword-and-sorcery vibe quite as well. It helps that it has some of the best and most challenging melee combat ever.

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Lunchmeat Larry
Nov 3, 2012

Im_Special posted:

What are some games to play if I'm looking to get a Wizardry fix? I've played the Wizardy games / Class of Heroes / Etrian Odyssey games. Basically I just want custom parties, and good dungeon crawling, first person perspective is a plus.
For indies you might have missed, Sword and Sorcery Underworld and Devil Whiskey are both grand. Frayed Knights is good fun if the humour is your cup of tea and you don't mind a pre-set (but highly customisable!) party. The Elder Scrolls: Battlespire is single-character and real-time, but offers some fantastic dungeon crawling. DW Bradley's Wizards and Warriors is... well, it's a Wizardry game by another name, can't go wrong with it.

Lunchmeat Larry
Nov 3, 2012

Pomp posted:

I've been hankering for a good strategy RPG for years now. I've demolished the Fire Emblem games, FFT/A, Freedom Force, even Wesnoth. The newest XCOM almost scratched the itch. Preferably something I can get on the PC, as my consoles and handhelds are gone. On that note, Grotesque Tactics is awful.
Temple of Elemental Evil? It turns a lot of people off for being more about pure combat than other isometric D&D RPGs - I think a lot of people were expecting another Baldur's Gate - but the combat is absolutely fantastic.

On an indie note, Knights of the Chalice has similar combat to ToEE, but has more varied encounters, better AI and is - IMO - and all-round much better game. There's a fairly extensive demo available with a unique scenario.

Lunchmeat Larry fucked around with this message at 03:57 on Dec 3, 2012

Lunchmeat Larry
Nov 3, 2012

Scambl posted:

I'm looking for a really immersive game where night is pitch black like in Miasmata. Moonlight lighting up everything just isn't doing it for me anymore, I want a game where I really feel like It's live or die.

STALKER (Shadow of Chernobyl or Call of Pripyat, at least) is like this with the right mods. For the best experience, I recommend finding megamod recommendations without finding out exactly what they do - which is a task you'd struggle with anyway, STALKER mods are the undisputed champions of feature creep - and plunging right in. Not only will the nights be dark and scary as hell, with safety a long way away, but even if you've played before, you can be guaranteed a few unexpected surprises lurking just out of view...

Lunchmeat Larry
Nov 3, 2012

Dongattack posted:

Does anyone have anything for tactical turnbased squad gameplay? Something recent with ok graphics and a passable story, it's the gameplay that matters the most.
Silent Storm might be stretching "recent" slightly, but it still holds up fine and the GOG version gets around some modern compatibility issues. It's pretty much a Jagged Alliance 2 spiritual sequel (assuming you've played JA2, if not, get on it right now), in 3D, with amazing and hilarious destructible terrain that'll likely play a key part in every battle. Group of enemies trying to enter through the garage? Blow out the floor beneath them, sending them plummeting to deaths, severe wounds and a mazelike basement to desperately crawl out of. Through the front? Climb onto the roof, destroying the way up behind you, raining death upon them from above. So many options, and by the third or fourth wave of soldiers and Panzerkleins, you'll need every one of them.

Time to reinstall, actually.

Lunchmeat Larry
Nov 3, 2012

Count Mippipopolous posted:

Are there any good wizard centric rpgs out there? One in which you can research spells, battle other wizards, maybe have an apprentice and build wizard things like golems? Basically I'm looking for the wizard stronghold quest in Baldurs Gate II fleshed out into a full game.

Geneforge is somewhat close.

I guess it's maybe cheating to mention mods/modules, but if you have Neverwinter Nights, the Almraiven/Shadewood series provides an absolutely fantastic wizardy experience, focusing on experiments, diplomacy and problem solving. I've never felt so wizard.

Lunchmeat Larry
Nov 3, 2012

Turtlicious posted:

Hopefully this isn't out of place here, I was just wondering if you could recommend some mods for Mount & Blade and Mount & Blade: Warband
Prophecy of Pendor is quite like a fantasy version of the main game, with a lot of small (and not-so-small) improvements, more elite units, themed enemy armies, rival heroes and so on. It's really enjoyable if you're not burned out on what, when it comes down to it, plays a lot like the base game.

1866 is a Western-themed mod. I have no idea what state of completion it's in, but I played it two or three years ago and it showed a lot of promise. Check it out!

And then we have The Last Days, an utterly fantastic, comprehensive and professional LotR mod. You probably know about it already, but I can't not mention it.

Lunchmeat Larry
Nov 3, 2012

Turtlicious posted:

I played my first game of M & B so I'm neither burnt out, or know what the hell I'm doing holy crap.
Oh, in that case, I honestly wouldn't recommend any mods. Even mods editing the basic game like Diplomacy or Native Expansion will just make things harder and more confusing your first time playing - to be honest, I don't bother with them myself, I find they add too much needlessly chore-like stuff to do when I just want to put together a big gang and chop off heads. It's certainly not the most polished and complete game in the world, but it's perfectly enjoyable in its unmodded state.

Lunchmeat Larry
Nov 3, 2012

Azran posted:

Looking for single-player games with leaderboards and gameplay challenges (preferably action and/or rpg games) a-la the Dishonored DLC. Any ideas?
Super Meat Boy has par times and leaderboards. The whole thing is a completionist's/perfection's dream/worst nightmare, generally.

Lunchmeat Larry
Nov 3, 2012

Rorac posted:

A friend of mine is looking for a PC RPG that lets you customize your party. He's already played the hell out of Wizardry 8, Might and Magic, Exile/Avernum, so those are out. I can't think of any myself, thus I turn to the goon hivemind.
Realms of Arkania's party generation is amazing and will exhaust even the toughest grognard. Be prepared to choose from among dozens of skills and spells and agonise over exactly how hydrophobic and avaristic your characters are!

Lunchmeat Larry
Nov 3, 2012

Shorter Than Some posted:

Are there any games where you control a religion and the spread of it and so forth? I've noticed recently that I enjoy religion mechanics in games no matter how shallow they are, but I wish there was a game that dealt with that. Kinda like a religion management game or something. I'm betting nothing like that exists but I thought I'd ask in case someone knew of one.
Populous! It's old, but it still holds up pretty well today. If you don't mind being pretty... Old Testament about your godhood, at least.

Lunchmeat Larry
Nov 3, 2012

I've been trying to get Discworld Noir working properly for years :(

Lunchmeat Larry
Nov 3, 2012

Coffee And Pie posted:

And are there any good non-fantasy text adventure/CYOA games? I've been playing a bit of Amnesia and Alter Ego, those are a lot of fun.
Anchorhead, Lovecraftian text adventure. Scary as hell in places, and a really good game overall.

Lunchmeat Larry
Nov 3, 2012

VelociBacon posted:

Anyone have any ideas for an xbox or XBLA game that is 2 player coop that is accessible to someone who is 100% inexperienced with gaming and has a lovely attention span? Preferably something not reaction-based.

Edit: Also hopefully something that will be interesting to both myself (seasoned goon gamer) and my gf (new to games).

I played Trine 2 with my girlfriend, who's also not a big gamer, and we had a blast. One of those rare co-op games where you actually have to come up with puzzle solutions together.

Lunchmeat Larry
Nov 3, 2012

Disillusionist posted:

I am working on a project on race portrayals / racism in video games, leaning towards the fantasy genres. Can anyone recommend a game in which race plays a part in the plot or gameplay? For example, I'm using Skyrim as one of my case studies for two reasons. One, the player chooses their "race" and each race option has different associated attributes. Two, because racism is a large part of the plot, with the Stormcloaks and Aldmeri Dominion both displaying open racism towards specific groups. Mass Effect is another example of a game I'm using, because of the multiple instances of racism, xenophobia and genocide depicted in the game.

I'm trying to avoid real-world racism, so a game like Bioshock Infinite doesn't fit what I'm looking for. If anyone could suggest a fantasy or sci-fi game with race, racism or genocide as salient themes that would be great. I am going to play all of the games in the course of my study, so I need Xbox 360 or PC games preferably.
Morrowind is probably a good example to look at from multiple points of view. A lot of the lore and setting was written by one or two guys who don't seem to have had much contact with the rest of the Bethesda team; the entire setup and backstory is basically a huge, tragic tale of racism, colonialism and imperialism, the suffering that continues under supposed amnesty and equality, and the struggle to prove anything when history is a malleable political tool and you happen to be denied a voice. The player's role in righting ancient wrongs is set in motion by the Emperor of the colonising force itself, and can easily be viewed as the final legitimating nail in the coffin, hiding continuing colonisation and oppression behind the guise of equality. You have to dig deeper than the surface - it's easy to play/see the game as a much simpler tale about being a big hero dude killing an evil god - but this isn't subtext, it's genuinely there and it's at the heart of the game, and probably more effective for being so easily to overlook under the assumption that what you're doing is right and the rude ungrateful natives will come around in the end. You're not just a stranger in a strange land, there's a reason they reject you as "Outlander". You're basically bringing the White Man's Burden to Morrowind, they know it, your bosses know it, and the only one who might not is you - both you the character and you the player.

There's also a side faction that was sadly cut down for release about the most traditional of the Great Houses clinging to their ancestral rights to slavery and the Empire basically painting themselves as great emancipators. It's not really fleshed out enough to do much with, though.

On the other hand, the lunatics who designed the character system and thought it was a good idea literally gave black people a penalty to intelligence.

Lunchmeat Larry
Nov 3, 2012

prefect posted:

Speaking of Fallout, is there anything else like the first two games? Boring old turn-based RPG without state-of-the-art graphics but with clever/interesting dialogue/storylines?
To add to what was already posted, Dark Sun: Shattered Lands is older, but still a great game with a lot of writing and good quests. It's very much like the original Fallout, I was actually surprised by the closeness in style and quality. There's a pretty good retrospective that'll let you know what you're in for - not sure where the screenshots went, but they hardly matter here.

Lunchmeat Larry
Nov 3, 2012

Mokinokaro posted:

I'm looking for an RPG or action game with insane character customization (both skill and aesthetics-wise)

I.E:
Elder Scrolls/Fallout
Dark Souls
Mass Effect

PC, PS3 or 360. No MMOs please.
Neverwinter Nights 2, particularly with the Storm of Zehir expansion, has absolutely insane character development and customisation. Probably the best character generation out there in terms of sheer flexibility, level-up customisation, and aesthetics. With Storm of Zehir, you get the most out of it and get to do it for an entire party.

If you want to go older, Realms of Arkania and Darklands both have absolutely absurdly detailed skill customisation - RoA lets you customise details as specific as your characters' temperaments and phobias, and Darklands starts with you going through the details of your characters' life so far up until a certain age of your choice (older characters will be more experienced but... old, etc) - but are really old games and therefore a lot more lacking aesthetics-wise.

Lunchmeat Larry
Nov 3, 2012

TehGherkin posted:

I recently tried out The Punisher for PS2 and immediately bought it for PC. (We have a regular 'old-schoolish' night where we get high, get some pizza and play stuff from the SNES / Genesis to PS2 / Xbox, so I could've borrowed it off him, but I prefer playing anything shooty on PC if I can). I really loved the fast, yet smooth and pretty stylish (especially for a PS2) action. What I really loved was the sort of 'score attack' it had, where killing enemies quick while looking cool and without getting hit gave you extra points. The levels are usually fairly short, sweet and action packed and weapon choice gives you some replayability, plus I don't always nail those interrogations (The controls for some of them are a bit wobbly with a mouse).

I'm looking for similar stuff basically. In the same vein I really enjoyed Bulletstorm, and I was also a fan of Devil May Cry (haven't tried out the 360 one though) and Ninja Gaiden (although that was less about the score and more about the extreme satisfaction of the difficulty curve).

If anyone has any recommendations for that, I'd love them. I've got a decent gaming PC (I can play most things on high settings and generally everything on 'okay' settings) and a 360, but I prefer playing games on my PC when possible as I generally prefer a mouse and keyboard and can always plug a controller in when I need one.
You're pretty much literally describing the new Call of Juarez: Gunslinger. Ongoing thread about it over here.

Lunchmeat Larry
Nov 3, 2012

MooCowlian posted:

I've played quite a lot of Dawn of War II, and I'm looking for something similar. Strategy where I'm just controlling a few units that all have special abilities, that sort of thing. I've played things like XCOM, but I never really felt like any particular soldier was special. It was all "Oh drat, I just lost a guy" rather than "drat, I just lost THAT guy." I guess I'm looking for a fantasy/scifi setting, since when you're using "normal" soldiers like CoH or XCOM, the biggest difference is whether the guy has grenades or a rocket launcher, and I've been spoiled by running a dude with a giant hammer in to the rear of a tank so he can explode while a guy with a giant lascannon is exploding orcs.

Ideally, I'd be playing the WH40k or Warmachine tabletop games on my computer, but since I can't, I'm hunting the next best thing.
Silent Storm's a good recommendation. Another, slightly more out-there, is Freedom Force and its sequel Freedom Force vs The Third Reich. You control a squad of superheroes, including your own custom-made superhero if you want (with an absolutely insane range of customisable options and skills), through a persistent campaign and decide on their skill development. Every character has their own origin story riffing on one comic book trope/era or another. There's no permadeath, and they play sort of like a cross between squad-based tactical games and hack-and-slash RPGs, but the games are absolute gems.

Lunchmeat Larry
Nov 3, 2012

I would actually recommend playing a Malkavian on your first run. In my experience, most of the people that warn against doing so didn't do it themselves. It's such a completely unique and compelling experience. Yes, you have no idea what's going on and you get fragments of spoilers that you'll be lucky to even understand. It's great! It's bewildering and fantastic in the real sense of the word, almost poetic if video games can be that. If anything, it spoils the game because replaying as any other clan just feels so bland afterwards.

Lunchmeat Larry
Nov 3, 2012

Far Cry 1 (original PC version, not any of the weird remakes/semi-sequels with superpowers or whatever the gently caress) is still the best :colbert:

Lunchmeat Larry
Nov 3, 2012

I'm in the mood for something... kind of hard to pin down, to be honest. The main features that I can think of are awe-inspiring locations to explore that offer more than just scenery/hiking (ruling out stuff like Dear Esther or adventure games), a mostly-sedate/player-controlled pace, a general lack of urgency and tension (some is fine), and not quite linear but not quite open world/sandbox. The gameplay and genre don't matter so much - Zelda and Morrowind are two examples that I can think of that are close to what I'm after, whereas Metroid Prime isn't, for some reason.

Honestly, the game I'm looking for might not even exist, but damned if I'm not in the mood to play it. Anything that comes close will be appreciated, really. Thinking of giving Outcast a shot.

Lunchmeat Larry
Nov 3, 2012

Project1 posted:

This might be a little too specific, but I'll give it a shot.

I'm looking for a "exploring a lost civilisation" type of game, where the civilisation was lost due to tragedy some time ago. Bioshock and System Shock 2 has the events happen too recently and there are too many immediate things going on, and Fallout 3 has some areas that were good for this, but has too many people around to talk to. If you know what Noctis is, that would be perfect, except that there really wasn't any immersion.

I want to feel like I'm all alone, looking for traces of my lost forebears, without any hope but doing it anyway out of sheer desperation.

Azrael's Tear, a little-known sci-fi first-person adventure. Lots of unravelling of ancient mysteries and conspiracies, a real hidden gem.

Lunchmeat Larry
Nov 3, 2012

CowboyAndy posted:

Hey, how's Okamiden on the DS? I disliked the Wii Okami because of the finicky waggle controls. Is it any better on the DS?
Okamiden is okay and controls much better. I don't really recommend it to people who've finished Okami because over half the game is set in the exact same areas except uglier and with more invisible walls and less interactivity - still a great achievement for the DS, don't get me wrong - but if it's all new to you you'll probably enjoy it a lot.

Lunchmeat Larry
Nov 3, 2012

My problem with Severance is that once you learn two or three reliable special moves there is absolutely no incentive to use normal attacks or blocking instead of just spamming those for the rest of the game, even on hard. First few levels without that are great, though.

Lunchmeat Larry
Nov 3, 2012

ShiroTheSniper posted:

I want to play a space opera exploration/combat/trade game. Freedom of doing whatever I want, main quest or not. I played alot of X3 and was horrified of X-Rebirth. But I don't want to start X3 from scratch.

In fact, I would love something like a future X4, now. Star Citizen isn't out yet :(

I've Starpoint Gemini 2 but it's still in Beta and miss a lot of features. And I'll need to sell my car to be able to play Elite: Dangerous right now...

Something after 2010 because I'm a sucker for nice space objects/backgrounds.

Thanks! :)
Space Rangers 2? It's not first-person like your examples, but it's a fantastic little game. You can roam the galaxy, be a master trader, build faction relations, prey on pirates, be a pirates, be a brave soldier at the frontline of the war, follow ridiculous text-adventure quests and command armies in RTS battles (which are, um, terrible, but you can't have everything). The level of freedom is incredible, and you really do build your own little story. The HD remake came out on Steam not too long ago, and is by all accounts great.

Lunchmeat Larry
Nov 3, 2012

Zaphod42 posted:

Otherwise its damned similar, and he also said that Baldur's Gate would be too clunky. Divinity is just a prettier Baldur's Gate mixed with Diablo.

I guess if "clunky" just meant old fashioned you may be right, but I really get the feeling he wants something entirely different from that.

No, Original Sin is... really nothing like Diablo at all. Divinity 1 was, but they don't really play the same other than the not-very-Diablo-like-at-all world interactivity and involving dialogues/quests.

Lunchmeat Larry
Nov 3, 2012

Funkysauce posted:

Ok my turn again:

The Opera Mod for Half Life 1, is there ANYTHING LIKE IT? It was so good, it was action quake/half-life meets every Chow Yun Fat movie ever. I want another one.

I think the Specialists came out after.... Is there anything out there like The Opera? Action movie realism, not wonky anime style?
out-there suggestion, but this HL2 mod featured in PC gamer caught my eye - sounds like a ridiculous modern mash up of everything great about Max Payne, John Woo and Action Half-Life. Haven't tried it yet, but it sounds like it should be drat fun.

http://www.pcgamer.com/uk/2014/08/11/mod-of-the-week-double-action-boogaloo-for-half-life-2/

Lunchmeat Larry
Nov 3, 2012

Funkysauce posted:

This is exactly, to the T, 100% what I'm looking for! Thanks so much!!!

Let me know how it is, my gaming time's limited these days so I haven't tries it yet myself :)

Lunchmeat Larry
Nov 3, 2012

Jon Joe posted:

Anyone know of any procedurally generated cinematic and/or story-generating games?

Space Rangers 2. You very much carve out your own story as you struggle with your rivals to climb the ranks and fight off the dominators. My first game ended with a doomed galaxy and the entire top 20 rangers making a final stand in the Sol system, with me and my hated rival from the tutorial struggling to survive - for a brief moment before our deaths, I was the universe's #1 ranger, and he was second :v:

Lunchmeat Larry
Nov 3, 2012

So which of the hundreds of dynasty warriors games is actually best to start with? It's so confusing.

Lunchmeat Larry
Nov 3, 2012

Beartaco posted:

Alright so a couple of weeks from now I'll be spending 26 straight hours either in the air or getting hammered at an airport bar. What can I get for the 3DS to keep me from trying to jump out of the plane from boredom?

Google says Monster Hunter but from what I hear it's not an easy game to get into and even then its hit or miss.

Games I own: Pokemon X, Animal Crossing and Bravely Default.
Fire Emblem, easily.

Lunchmeat Larry
Nov 3, 2012

If you can put up with a bit of euro jankiness (phone autocorrected that to "manliness" and it was right) the first two Gothics and the first Risen are really tough in a Soulsy way in a pretty big open world

Lunchmeat Larry
Nov 3, 2012

double nine posted:

give me an rpg with a lot of potential builds that play very differently from one another. I already own dark souls, Divinity original sin, the deus exes, the fallouts, bloodlines and arcanum.

no bioware allowed.
Dragon's Dogma if you have 360/PS3

Geneforge 1-5

Lunchmeat Larry
Nov 3, 2012

Munaus posted:

I know this reply comes a bit late, but I've been trying to find a game that has the same formula as M&B warband aswell. And hopefully not sci-fi themed.
I only found one contender

Kenshi
this is a squad based RPG where everyone wields a sword in a desert landscape.
you create a character, hire a bunch of individual dudes, equip everyone armour and med-kits and roam around the sandbox killing bandits.
Your limbs can be striked and your dudes start limping / bleeding out.
you can create your own base
This game is still in Alpha but has a lot of potential.
unfortunately Kenshi's been in alpha for about four years so I can't in good conscience recommend it. It hasn't made massive progress in that time, really.

Lunchmeat Larry
Nov 3, 2012

Mordja posted:

I know the emphasis has been on Open World (tm) for a while now, but any good, linear FPS games come out for PC in the past two or three years? Excluding Wolfenstein: NO, the Metro games and Shadow Warrior, but kind of in that vein.
Serious Sam 3 was good after the first couple of levels.

Lunchmeat Larry
Nov 3, 2012

joshtothemaxx posted:

What are some games that employ branching class systems as you level up? For example, Everquest 2 (at launch) had you choose twice, once at level 10 and again at 20 (I think). An example would be choose Priest at level 1, then Druid at Level 10, then Fury at Level 20.

I enjoy these games because of how simple they start and complex they end. In early game groups, you only had 4 classes to worry about, but by the end game there was 24.
The newer Fire Emblem games do exactly this with promoting units. You can end up with some incredibly bizarre and overpowered combinations, especially in Awakening, where you pair characters up and their time-travelling magic babies (I can't remember, honestly) will inherit their skills and classes.

Lunchmeat Larry
Nov 3, 2012

prometheusbound2 posted:

I'm in love with both Fallen London and Sunless Sea. But the grind of Fallen London is starting to bore me, and the random brutality of Sunless Sea is a turn off.

Accordingly, I'm interested in recommendations for interactive fiction and MUDs. I am aware that Interactive Fiction awards are given annually and that's a good place to start, but I'd love recommendations from people who have played and enjoyed specific titles. And I know that we have a MUD thread, but it seems spare for evaluations of actual games.
Please play Anchorhead if you haven't already

Lunchmeat Larry
Nov 3, 2012

Thief, man, Thief

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Lunchmeat Larry
Nov 3, 2012

funmanguy posted:

I've never played a castlevania game, but a friend said I would like them. Which one should I try first? I've had fun with games like the binding of isaac, rogue legacy, risk of rain and whatnot.
Dawn of Sorrow is the first DS one - it has really good level design and a fun soul-switching mechanic. lovely anime art but eh.

Order of Ecclesia, the third DS one, I think generally considered to be the best of the three. You drop an elevator on a giant crab.

Symphony of the Night is still the best of the series for a lot of people, for the PS1 - the first "metroidvania"-style one. I found it kind of hard to get into after playing the above two, to be honest, keep meaning to give it another try someday but it just feels a bit clunkier by comparison. I feel like it hasn't aged as well as, say, Super Metroid.

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