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May the Omnissiah protect our worthless hides so we can survive this and keep on fighting for his glory!
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# ? Oct 2, 2009 21:43 |
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# ? Mar 29, 2024 11:49 |
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Actually I think the 40k fluff (particularly in Epic) points out occasionally that the standard lasgun, flak-armor, autocannon and plasma gun configuration for the Imperial Guard actually only applies to regiments raised and equipped in relatively wealthy systems. A large portion of Imperial Guard units are actually 'siege regiments' that are mostly equipped with autoguns, heavy stubbers, and mortars and barely have enough vehicles to move their fixed artillery pieces. Some of them don't even get autoguns and have things like single shot breechloaders (!!!). Edit: Also, Lasguns aren't 'weak', as a single shot will easily blow an unarmored man's head clean off, and they're perfectly capable of punching through one of the less armored spots on power armor from close range. They're only weak in comparison to bolters, which are 30mm fully automatic armor-piercing rocket launchers. Liberal_L33t fucked around with this message at 22:26 on Oct 2, 2009 |
# ? Oct 2, 2009 22:23 |
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It really depends. Had you picked an imperial agri-world or a feral world as your starting world I would have raped you, equipment-wise (think short bow and iron helmet type raped!). Nalla is pretty much as good as it gets, being a heavy industrialized hive world with massive Adeptus Mechanicus influence. That said the lasgun is everywhere in the 39th. A surviving STC allows the Munitorum to construct lasguns out of nearly every material imaginable, and flak is likewise easy to construct - Artillery, plasma support and autocannons are another can of worms however. Quint's regiment, for instance, has neither plasma guns nor autocannons. It is all handled with heavy stubbers or vehicle-mounted multilasers, lascannons or bolters, for the rest it's behind-the-lines artillery. Update soon, I promise, working as fast as I can! Edit: Are we in agreement on the Dodge plus +5 BS upgrade combination?
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# ? Oct 2, 2009 22:29 |
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Yeah, that sounds about right. Man, lascannons sure pack a punch, too bad we can't get one
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# ? Oct 2, 2009 23:04 |
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((Medic and gear wins, I incorporated the suggestion to pump an adept for info at the aid station as well)) D-Day+1, afternoon and evening 998.301.M39 Surface of UH69 II The Divisio medicae station is one damned sad place. Evidently the position your team hit was not the only one equipped with autoguns, as for every trooper injured with las-burn, one has taken a bullet in the chest, leg or skull. Some whimper or scream during their treatment, others cry silently at their indignity - Many others take their misfortune with stoic calm, knowing that the Imperium will reward their resolve with speedier treatment and care. All look like poo poo, though, and you send a silent prayer to His benevolent light that you stay alert enough to complete this campaign in one piece. After waiting around for an hour in the stench of disinfectants and sweat, a company medic comes around, seeing your synth-skin patch over, nods to himself, and removes it with a sickening wet sensation! You wince, then look with amazement at the speed with which your flesh has knit itself together, now only showing the glistening scars of a bad second-degree burn. The medico dusts it with new antiseptic powder, then painfully rubs a burn ointment into it and covers the whole deal up with a normal bandage. The pain gradually subsides, and you can wear your armour again with a minimum of discomfort! You decide to find out what the big deal is with what appears to be reinforcements from Divisio, and hang out in the tent under the pretense of cheering up the casualties, waiting to grill an Adept or two for information. After a frustrating length of time, you suck up to a fat-faced adept for long enough to get him aside, then demand to know what he's got with an intimidating hiss in your voice. "On the Throne, I know very little! Divisio knows we're winning against the heathens, and so we're moving to attack the rebel regiments on their home continent once we've flushed out the guerillas in these areas I don't know any m..!" After some gentle "persuasion", he continues. "Eeugh! Enough! Enough! We have Storm Troopers coming in to infiltrate, and Marauder fighter-bombers to smite them from the skies. That's when we're redeployed by water ship for the assault. It's all I know, please let me go." You release the adept from the arm vice-grip you had placed him in. "Begone, you useless fatball. And thanks" you add, half a smile on your face. Your work done, you hit the Camp Followers. A grizzled multiple amputee, possibly a veteran by the look of him, offers you a bandoleer of home-made firebombs in return for your looted autogun, and you happily oblige. Those are hard to fashion by hand, and these look to be of good quality indeed! Later in the evening, you share a traded bottle of amasec with Sgt. Regis, Cpl. Tilla, Intius, and a smattering of other troopers from your platoon. You regale them with the tale of taking out the artillery, perhaps embellishing a bit on how many fell to the barrel of your lasgun, but it's all good. In return, they tell about life in the platoon in your absence; that the patrols were hard at first ("Stub" Zane - whom you had taken a liking to - is out with shrapnel to the leg, and Zerx of your very fire-team died yesterday from a bullet through the eye!), but once infiltrators like you broke through the rebel line in a dozen places and cleared out strongpoints and artillery nests, the heavy tanks rolled up and cleaned house like the armoured fist of the Emperor himself! You chug the bottle and crack open another, just happy to be alive and among such good men. Once you're good, you decide to roll some empty ammo drums around and fire at them, and even through a growing haze of drunkenness you notice that your aim against moving targets has gotten better! Not only that, but you generally seem to have gotten an edge - For a reason you can't recall from the green haze of synthetic alcohol, you get into a fight with Flavia (the grenade launcher specialist of your squad), and you seem to have gotten a preternatural agility, born of the tension of battle. The fight concluded with both of you getting a large assortment of bruises and marks, and one drags the other (you forget which, as well!) into a tent and you make hard love to her, resolving to forget the war for a while. D-Day+2, morning 998.301.M39 Surface of UH69 II You crawl out of the tent at the sound of a morning mass being blasted from the rusty speaker grille of a servitor, wincing at the sunlight cutting through the morning fog. Flavia is sound asleep and, to your satisfaction, looks just as fine as she did last night! This particular mass is a command to stand in line by the tents, so you do, leaving Flavia behind and form in next to Regis and Tilla who give you dirty grins. An ashen-faced superiour adept gives you a dead look, then asks if any of you suffer from sickness, dizziness or nausea when moving on trams, trucks, swamp boats or other vehicles. You answer: - No. Truth be told you've walked hive gantries, even fought and run on them, and you've also ridden a ton of trams between hive cities both old and bumpy and, well, less old but still bumpy - Hell, you've even taken the occasional skiff-ride with underhivers in the chem-swamps for fun and profit! This is probably an excuse to test some nasty rat medication that will cause all your hair to fall out and ride a transport plane through the hellish open air. No way you're falling for that poo poo. - Yes. You've never had motion sickness in your life, but acting on the beginning throes of the paranoid reverse psychology common to guardsmen, you suspect the adept is trying to get you to answer truthfully so he can submit you to some horrible experiment or suicide mission! Let some other poor sap eat that one. ((We've gotten 2 wounds back thanks to skillful care from the medic, and while we roll Inquiry against 16, we made it after spending all three fate points on re-rolls - it's not like we're using them for anything else on our day off, after all. Later in the night we made a carousing test and hit it off with our squadmate, and made another barter check for a nice pay off in the form of a tailor-made belt full of molotov cocktails!)) Tias fucked around with this message at 12:01 on Oct 3, 2009 |
# ? Oct 2, 2009 23:48 |
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Overall a pretty good day off I'd say. Also I'm going to assume that good carousal roll is going to make Flavia more eager to watch Quint's back (or at least not accidentally kill Quint). I'll be voting No. We must take every opportunity to serve the Emperor. Also we might get stuck walking through minefields or something instead of flying over them if we lie.
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# ? Oct 3, 2009 02:24 |
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I'm gonna have to go with no, keep Quint's head low on this one.
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# ? Oct 3, 2009 07:52 |
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TheKingslayer posted:I'm gonna have to go with no, keep Quint's head low on this one. If that's what you want to do might want to re-read how he phrased things.
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# ? Oct 3, 2009 08:08 |
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Our man doesn't strike me as unnecessarily free with the truth, on the other hand, admit weakness in-front of the rest o the troops? Feth that. No
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# ? Oct 3, 2009 09:37 |
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Yeah, I don't see much point to lying right now. If we do it may come to bite us pretty hard later. So, No
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# ? Oct 3, 2009 11:51 |
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Arn't Adepts mean't to be intelligent, wise and benevolent, always willing to help a sickly guardsman, maybe... say yes and get some meds (hopefully)
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# ? Oct 3, 2009 13:07 |
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Fuzzy Pipe Wrench posted:If that's what you want to do might want to re-read how he phrased things. Oops, that's what I get for reading on the run. I'm not gonna worry about fixing it though, I screwed up.
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# ? Oct 3, 2009 16:40 |
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the IG don't let you out if you get a bit dizzy no
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# ? Oct 4, 2009 01:09 |
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The correct answer to this quandry is "Should I be?" but "Nope." is probably less likely to wind up with Quint in the stockade.
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# ? Oct 4, 2009 05:16 |
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Say NO because in the Imperium of Man they do not need cowards, fools or sick people, they just use them as cannon fodder. Really, I'd guess that if we say Yes they'll probably blow his head off
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# ? Oct 4, 2009 07:03 |
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Koorisch posted:Really, I'd guess that if we say Yes they'll probably blow his head off I wouldn't think so. Sure, there are power-mad assholes and outright lunatics in the Guard hierarchy, but there are also plenty of level-headed officers and strict-but-rational commissars. If they're asking for soldiers with certain qualities (whether it be the ability to swim, climb mountains, or ignore motion sickness), it means they have a special use in mind for them. Anyone who doesn't have those qualities will almost certainly be put back into the ranks of regular soldiers, not executed. Besides, the commanders that are running the campaign our avatar is taking part in don't seem to be the idiotic or insane type. The battle plans have seemed pretty rational so far; cold-blooded in places, yes, what with sending in the penal legions first to take the worst of the casualties, but that's why it's a penal legion. Will the mission be dangerous? Sure. It's a war zone, after all. But Quint is a loyal soldier, so he will say "No," and put himself on the list for whatever new mission is coming up. Thought for the day: Serve the Emperor today, tomorrow you may be dead.
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# ? Oct 4, 2009 15:16 |
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Say 'no,' blend in with the crowd on this one - most people don't get motion sickness, so it's not like we'd be singled out for not getting it. Based on what the adept in medicae said, this guy may just be there to dispense space-Dramamine so the platoon can hitch a ride to the next hot spot.
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# ? Oct 4, 2009 16:07 |
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Kylaer posted:I wouldn't think so. Sure, there are power-mad assholes and outright lunatics in the Guard hierarchy, but there are also plenty of level-headed officers and strict-but-rational commissars. If they're asking for soldiers with certain qualities (whether it be the ability to swim, climb mountains, or ignore motion sickness), it means they have a special use in mind for them. Anyone who doesn't have those qualities will almost certainly be put back into the ranks of regular soldiers, not executed. Of course the commissars and ranking officers have been relatively rational and sane so far... We're winning and accomplishing our objectives. Once we start getting held up by strongpoints or forced to retreat by a counterattack, the heads are going to start to roll. Remember that to the commissars, OUR life is only worth maybe 50-60 percent more than one of those poor fuckers in the penal legion that got sacrificed.
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# ? Oct 4, 2009 16:27 |
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Pops>> Without too much meta, I can reveal that your answer has greater import in deciding the course of the adventure, otherwise I would just have written Quint's answer and the result into the narrative. Liberal_L33t>> Actually, Quint has very little idea about the success of the overall war effort. Consider that the war stretches over all three planets in the UH-69 system, and that your commanding officer and your regiment is there as reinforcements for something that apparently went badly. I hope to have an update up today.
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# ? Oct 4, 2009 19:00 |
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This superior officer looked us straight in the eye, rather than asking the whole group, right? This question is being directed solely at Quint, at least for the moment?
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# ? Oct 4, 2009 19:46 |
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The adept in question is a mid-level Adept in the Adeptus Munitorum(not an officer, in the Guard he has complete authority over questions of logistics and supply, however), and he has asked the people next to Quint before coming to him, so it's like a census of sorts: Regis and Tilla and the rest of your immediate visible squad (Trantor and Intius) have already answered in the negative.
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# ? Oct 4, 2009 20:08 |
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Follow suit and answer like everyone else. This is no time to be a special snowflake.
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# ? Oct 4, 2009 20:56 |
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D-Day+2, noon 998.301.M39 Surface of UH69 II "No I don't, adept. What of it?" The adept draws his hood back a bit, and the red lens on previously hidden bionic eye whirrs around with an angry noise as he scrutinizes you. "Nothing you need to concern yourself about, guardsman." He shuffles on, and you hear 2nd squad giving answers in the affirmative. Either this motion sickness is as rare as you suspect, or the guys hide their malaise out of pride, fear of reprisals or some other reason. You already suspect some sinister motive behind this census, but decide not to concern yourself with it until something tangible appears. You walk out of camp to take care of your business, and by chance note regimental four banners flying at the entrance (instead of the three that were there yesterday): The blue and black of the 56th Nallani Rifles, The drab gray and yellow of the 9th Yekrej Guards, the imperious gold and black of the Columnan 86th, and now also a dark tan banner with a a white sword on it, stating simply "142nd Regiment". Reflecting in the info you squeezed out of the adept yesterday, you shudder and finish your morning routine. Glad to know those guys are on our side you attend mass. The hellfire preacher was in good shape, and you are filled with desire to keep succeeding at your task. Little did you know you were about to be offered one! Coming back from a "relaxing" stint digging the latrines, Sgt. Regis stops you. "Listen, man. There's something I need to talk to you about." He has the secret look about him, and - interest piqued, you follow him into the tent. Once he is satisfied that no one is around, he spits the goods. "I, er, made this friend. I can't talk about him, but he knows what is coming on. The munitorum and this new CO of ours, Hessa, have it all worked out. The book" - you assume he's talking about the Tactica Imperialis, holy tract of strategy for guard leadership - "dictates a wide-scale bombardment, followed by an attack on the rebels home continent. It is fortified, of course, but the penal legions are written off as acceptable casualties, as are however many of the 56th it takes to attack the shore. The Rifles have the beach named Sebastian Thor, and I got to say that it's going to get ugly. However, Atellus tells me we've been requested to help the special forces infiltrate the place before the main assault, and my friend thinks it could mean that we get placed in the third wave of the attack instead of the first. He'll be willing to find out for us, too." You are not too impressed. "So what you're saying is that we get special treatment for kissing up to the special ops and Atellus?" Regis shrugs. "I prefer to think of us as taking good care of our men. Besides, 5th squad is apparently on a list of do-gooders the regiment keeps for difficult jobs after our succesful drop and your little trip to hunt arty. It is an opportunity to distinguish ourselves, and for all I know could be just as dangerous as storming that shore. I've had this talk with Flavia and Intius, and they're both willing. I think Trantor and Stub will be too, if he gets out of Aid before the attack. If any of you says no I'll turn it down. What do you think?" ((Well, this is it. We can say no, which means we'll go on another, yet unknown, mission, or say yes and go with the Storm Troopers to check out the beach. I will make small updates if you decide to ask Regis anything, as he's clearly interested in going on that job.))
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# ? Oct 4, 2009 21:48 |
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Whatever the further line of questioning reveals (I have none at the moment) we stick with what we know and go with these guys we have been grouped with already. We have fought with these guys and some of them may even like us, this may help keep us alive.
Touchdown Boy fucked around with this message at 22:47 on Oct 4, 2009 |
# ? Oct 4, 2009 22:29 |
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Well it's a for sure blood bath landing on that beach. The infiltration could be just as dangerous, though it could be fairly easy and allow us to possibly take care of our people in some way. Let's go with the Spec Ops and see what happens, get a better reputation as go-getters.
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# ? Oct 4, 2009 22:35 |
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Infiltrate. Also, loot a cardboard box from somewhere. We'll be needing it. VVVVV For this. Blade_of_tyshalle fucked around with this message at 23:42 on Oct 4, 2009 |
# ? Oct 4, 2009 22:40 |
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TheKingslayer>> What is it with war buffs and catatonic fear of amphibious operations? The Guard has had many thousand years of experience with war, and - in spite of the imperiums general aversion to and prohibition of innovation and independent thought - the operation should go without unnecessary bloodshed if the bombardment and assualt is pulled off correctly.. Though of course, no battle plan survives contact with the enemy Blade>> What for? Touchdown Boy>> We don't know the squad as well as Quint does, and he is fairly certain no one will think less of him if he turns it down. It is entirely up to you to decide!
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# ? Oct 4, 2009 23:23 |
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Hey I personally don't like water and the idea of being shot at while over the water is very bad.
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# ? Oct 4, 2009 23:56 |
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I'd rather take my chances sneaking with the Storm Troopers than landing directly on the beach. We very well might learn something if we go along with some of the best the Imperium has to offer. Either that or nab some good swag from a 'Trooper that takes a bullet (or las or grenade or axe to the head).
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# ? Oct 5, 2009 00:13 |
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Spec Ops All the way..... beach assualts are some of the most bloody things that can be done with the attackers loosing a huge percentage of men. Rember WW2? well think about that yeah sure the airborne did loose alot of men before normandy but there work behind the lines ahead of time allowed the allies to take the beach.
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# ? Oct 5, 2009 02:01 |
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Yeah, go sneak that poo poo. The beach sounds very much like your average "kill-zone" for the normal guardsman so that is completely out of the question. Plus we might get some sweet toys to help us in the Spec-ops mission, like a sniper rifle or some heavy stuff
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# ? Oct 5, 2009 05:08 |
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Koorisch posted:Plus we might get some sweet toys to help us in the Spec-ops mission, like a sniper rifle or some heavy stuff If we go on this spec-ops mission we should stick near whoever has the biggest (or ancient-est) gun on the off chance he gets killed and we can nab it.
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# ? Oct 5, 2009 05:14 |
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Ah ok, thanks for the correction. Hmm lets do Spec OPs please
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# ? Oct 5, 2009 10:27 |
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I'm liking the thread, I vote Spec-ops. I think it will keep our sorry butt alive better than marching onto the beach with no cover of stealth.
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# ? Oct 5, 2009 13:01 |
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Go with the stormtroopers. They have hellguns, thats the poo poo we need
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# ? Oct 5, 2009 14:52 |
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Kallor posted:Go with the stormtroopers. They have hellguns, thats the poo poo we need Word. Infiltrate, also,
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# ? Oct 5, 2009 16:56 |
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I feel I should mention that you guys might be storming the beach, even if you go on the infiltration mission, Regis clearly states so:Sgt. Regis posted:The Rifles have the beach named Sebastian Thor, and I got to say that it's going to get ugly. However, Atellus tells me we've been requested to help the special forces infiltrate the place before the main assault, and my friend thinks it could mean that we get placed in the third wave of the attack instead of the first. He'll be willing to find out for us, too." The kicker is that you might be placed in the third wave of attack instead of the first, thus lessening chances that you will die horribly by way of multiple artillery and machine gun spam.
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# ? Oct 5, 2009 18:12 |
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Yeah let those first 2 waves eat poo poo and die I dont wanna. Edit: unless of course we are still over there you know infiltrating or breaking stuff while the waves hit the beach
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# ? Oct 5, 2009 18:19 |
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Third wave is better than first. Besides, we will get a chance to take a look at the beach if we go on the commando mission. Locate the best cover, etc.
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# ? Oct 5, 2009 20:55 |
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# ? Mar 29, 2024 11:49 |
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Posting to say this thread has my interest and I thoroughly enjoyed how it has flowed so far. Also 3rd wave because although the recon operation will be dangerous the 1st wave will be infinitely more so. Besides you will be operating with stormtroopers and at least you'll have their guns covering your back.
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# ? Oct 6, 2009 04:22 |