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Megalixir
Nov 10, 2007

INSERT COIN


Just got this in my inbox. NISA are considering a UMD based release of "Holy Invasion of Piracy, Badman! What did I do to deserve this?" or just Badman for short. The 2D dungeon keeper came out as a PSN-only download in July. It was released in Japan (with the sequel) in UMD format.

So yeah, I really like this game and stuff, and I've already preordered.



quote:

Hello everyone!

Happy Friday! We wanted to kindly remind you all that Preorders for the UMD version of "Holy Invasion of Privacy, Badman! What Did I Do to Deserve This?" will conclude next Friday, November 13th. We'll have to receive at least 1,000 preorders to move forward to manufacturing the UMD. As of today, we'll need 666 more preorders to make the UMD version of Badman. If you know anybody who'd like to get the UMD of Badman, please let them know! If we don't reach the number, we will have to regretfully cancel the manufacturing of the UMD version of Badman. We hope we can reach 1,000 preorders by the deadline! (Like the Omnom said, it is all in your hands!)

I didn't realize so few preordered for a hard copy. If you like or liked this game, please preorder on rosenqueen's site. It's $20.

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Luminous Cow
Nov 02, 2007

Burn it all to the ground, baby!

Are you going to tell us what the hell the game does? I realize I could google it, but I come here to read how other goons react to games. Your OP essentially says, "Hey, this is cool, buy it."

Also, if by 2d dungeon keeper you mean, like, Dungeon Keeper, I may need to preorder.

YOTC
Nov 17, 2005
Damn stupid newbie

Luminous Cow posted:

Are you going to tell us what the hell the game does? I realize I could google it, but I come here to read how other goons react to games. Your OP essentially says, "Hey, this is cool, buy it."

Also, if by 2d dungeon keeper you mean, like, Dungeon Keeper, I may need to preorder.

youtube the trailer, it explains everything about the game in like 2 minutes. Ps the game is full of awesome.

HenryEx
Mar 25, 2009

...your cybernetic implants, the only beauty in that meat you call "a body"...


There's a thread for this game.

Also, i'm sure i've seen a HIOPBWDIDTDT box in a Saturn store about a month ago already. But then again, i live in Europe.

Megalixir
Nov 10, 2007

INSERT COIN


HenryEx posted:

Also, i'm sure i've seen a HIOPBWDIDTDT box in a Saturn store about a month ago already. But then again, i live in Europe.

This game was released in Europe in UMD format, yeah. Only the US was screwed over by "the way of the future" which is digital distribution.

bucketmouse
Aug 16, 2004

well yeah

YOTC posted:

youtube the trailer, it explains everything about the game in like 2 minutes. Ps the game is full of awesome.

Horrible lies. Be forewarned that this game follows the nethack difficulty model : It's ridiculously hard and in order to get anywhere you're going to either need to read spoilers or think about how the gameplay elements work for yourself.

That said, it's a great game but don't expect it to be the type you can get good at within a few hours.

sirchode
Jun 25, 2004



I preordered mine from the web site, sad to hear I'll never actually have the disc delivered. Which means I probably won't ever play the game since I'm not buying it digitally. Was really looking forward to it, too

Laughing Man
Feb 11, 2008
I thought what I’d do was pretend I was one of those deaf mutes, or something...

Megalixir posted:

This game was released in Europe in UMD format, yeah. Only the US was screwed over by "the way of the future" which is digital distribution.

What is the difference? I mean having a box and manual are nice, but the only real benefit to a hard copy is that you can resell it.

Weedle
May 31, 2006
FINISH YOUR LP
Seriously, fuck you finish it.


Did you guys cling this tightly to your eight-tracks too

Zombies' Downfall
Aug 20, 2005

I killed Gunpei Yokoi and I'll kill you too if you don't buy a Wii

BOOM! DOCTA WATSON posted:

Did you guys cling this tightly to your eight-tracks too

I think maybe what bothers people is that digital downloads generally cost exactly the same amount of money for a new game except you don't get a manual or physical product of any kind and it bothers people because they feel like developers are being lazier than ever before (for example this is the next logical extension of the shift in PC gaming from 80 page manuals with detailed game mechanics to lovely box inserts)

Xythar
Dec 22, 2004

echoes of a contemporary nation

Not having to disc swap is a lot more convenient than having a manual. I barely read manuals these days because half the time they're like 10 pages long and the game has a self-explanatory tutorial anyway.

Megalixir
Nov 10, 2007

INSERT COIN


Laughing Man posted:

What is the difference? I mean having a box and manual are nice, but the only real benefit to a hard copy is that you can resell it.

Or, actually play it again. Some games require you to be signed into Xbox Live in order to play them - go download an Xbox Indies demo and it'll ask you to sign in before you're allowed to play it. Downloading and purchasing titles from a PSN or Live account mean that, if you lose your account, you've lost all your games which can amount to hundreds or thousands of dollars worth of content. If the service dies (which, eventually, it will) you won't be able to re-download your games from your history.

I can totally understand for stuff like XBLA titles, but when it comes to digitally distributing full games--which, by the way, means full PSP, PS3 and 360 titles--things become a bit more complicated. I'd like to buy a physical copy if I was given the chance.

XBLA has reduced people into thinking that 2D games or games that you can finish within 10 hours or less shouldn't be retail games, or have physical releases, which isn't true. Back when we were listening to Blink 182 and playing with our Megadrives we didn't give a poo poo about how big the rom was (typically, most games were 3mb and most people's favorite game comes from the 16bit era) but how much enjoyment they get out of playing said game. Badman's one of the reasons why I bought a PSP again and I'm fully supporting the American physical release.

The US was also screwed out of Patapon 2 for PSP, as they only received it as DLC. More recently I can think of Agarest, which received an European limited edition but popped up as DLC-only for US. I wasn't aware that people in the US disliked buying games.

NISA (or possibly Sony) decided obviously that because the game is 2D and fairly short, a physical copy wouldn't suffice--which is fine--but the release has already had a physical copy in Japan, along with the sequel. I admit they went rear end backwards in doing this; they should've released it as a physical copy to begin with, not release it as a downloadable title and then ask if people wanted to buy a UMD.

Pyroxene Stigma
Nov 30, 2005

Hey,Larry!! Your alibi completely collapsed !!!



Megalixir posted:

I admit they went rear end backwards in doing this; they should've released it as a physical copy to begin with, not release it as a downloadable title and then ask if people wanted to buy a UMD.

Think about piracy.

You're wrong.

This game isn't as hard as it's made out to be. Actually...

bucketmouse posted:

Horrible lies. Be forewarned that this game follows the nethack difficulty model : It's ridiculously hard and in order to get anywhere you're going to either need to read spoilers or think about how the gameplay elements work for yourself.

What?

bucketmouse posted:

think about how the gameplay elements work for yourself.

WAAAAAHHH so hard! Trial and error turns goons into bitches, apparently.

Xythar
Dec 22, 2004

echoes of a contemporary nation

Megalixir posted:

Or, actually play it again. Some games require you to be signed into Xbox Live in order to play them - go download an Xbox Indies demo and it'll ask you to sign in before you're allowed to play it. Downloading and purchasing titles from a PSN or Live account mean that, if you lose your account, you've lost all your games which can amount to hundreds or thousands of dollars worth of content. If the service dies (which, eventually, it will) you won't be able to re-download your games from your history.

That only applies to indie games because MS needs to regulate them and be able to pull a game at any time. All other DD games can be played whether you are online or not, and by anyone on that console.

I think in the unlikely even that Sony or Microsoft ever actually go down, you will be able to copy your games to some kind of permanent media. You might even be able to do that already for Sony stuff.

And beyond a certain point, nobody even gives a poo poo about keeping their copies of old games. Do I still have my Megadrive and its cartridges somewhere? Probably. Am I ever going to bother digging it out and hooking it up to a TV when I could just play my games on an emulator? I seriously doubt it. I don't even play old PSX games anymore.

Doesn't really matter for you anyway since you can buy this game retail for a hilariously inflated price in NZ if you want. I'd think of it more as "people in the US are actually with the times when it comes to game publishing" rather than "people don't want to buy games". DD is so much more convenient that I'm probably going to do it for every future PSP game I buy.

Xythar fucked around with this message at Nov 08, 2009 around 01:11

MacGyvers_Mullet
Sep 05, 2006

I don't collect art. And I also don't collect whatever that is.

Pyroxene Stigma posted:

Think about piracy.

No it really doesn't apply here. With other forms of digital distribution sure, but not on the PSP.

Megalixir
Nov 10, 2007

INSERT COIN


Xythar posted:

That only applies to indie games because MS needs to regulate them and be able to pull a game at any time. All other DD games can be played whether you are online or not, and by anyone on that console.

That's because there's no quality control and apart from the Akedo series, they're almost all poo poo. I remember some Japanese indie title being pulled because some brit complained about "an image of a male holding a female's arm with restraint" or something, and it was removed. You can download an XBLA title and re-download it as many times as you want on your account, but you need to transfer the licenses if you buy another 360, or if your 360 dies and has to be replaced. I've found that I've transferred licenses between consoles and only been able to play them on the account which I've purchased them from as they're no longer shared.

Xythar posted:

And beyond a certain point, nobody even gives a poo poo about keeping their copies of old games. Do I still have my Megadrive and its cartridges somewhere? Probably. Am I ever going to bother digging it out and hooking it up to a TV when I could just play my games on an emulator? I seriously doubt it. I don't even play old PSX games anymore.

I wasn't talking about old games. I was talking about UMDs and current games.

Xythar posted:

Doesn't really matter for you anyway since you can buy this game retail for a hilariously inflated price in NZ if you want. I'd think of it more as "people in the US are actually with the times when it comes to game publishing" rather than "people don't want to buy games". DD is so much more convenient that I'm probably going to do it for every future PSP game I buy.

I uh, I don't care what PAL does, lol. That's the thing, I don't want to buy it for $70 NZD when I've already preordered it for $20 USD off Rosenqueen.

Pyroxene Stigma posted:

Think about piracy.

You're wrong.

UMD piracy is pretty bad but people were pirating Badman day one even though it was a PSN-only title. I don't know how it happened but I remember it happening.

Pyroxene Stigma
Nov 30, 2005

Hey,Larry!! Your alibi completely collapsed !!!



MacGyvers_Mullet posted:

No it really doesn't apply here. With other forms of digital distribution sure, but not on the PSP.

I'm referring to UMD releases, which are heavily pirated. Hence it makes more sense to sell the digital first.

EDIT: Unless they pirated the digital release, in which case... vv

MacGyvers_Mullet
Sep 05, 2006

I don't collect art. And I also don't collect whatever that is.

Pyroxene Stigma posted:

I'm referring to UMD releases, which are heavily pirated. Hence it makes more sense to sell the digital first.

Why? Those are pirated just as easily.

e: yeah, it's pretty bad all around on the PSP. It doesn't really surprise me that it hasn't had a huge number of AAA titles. You people should preorder Badman though, it really is an original puzzle/strategy mix.

MacGyvers_Mullet fucked around with this message at Nov 08, 2009 around 01:36

MDRL
Apr 06, 2006
NEVER

I'd preordered back when they first announced that they were shooting for a physical release. NIS tends to have niche titles, but Jesus, if they haven't hit a thousand a month after they first float the possibility then they're not gonna hit it at all. Oh well. I guess I'll get the PSN one sometime.

Xythar
Dec 22, 2004

echoes of a contemporary nation

Megalixir posted:

That's because there's no quality control and apart from the Akedo series, they're almost all poo poo. I remember some Japanese indie title being pulled because some brit complained about "an image of a male holding a female's arm with restraint" or something, and it was removed. You can download an XBLA title and re-download it as many times as you want on your account, but you need to transfer the licenses if you buy another 360, or if your 360 dies and has to be replaced. I've found that I've transferred licenses between consoles and only been able to play them on the account which I've purchased them from as they're no longer shared.

Yes, so you need to transfer your licenses which is a really simple process (and not even necessary if you get your 360 repaired by MS instead of buying a new one). What was the problem again?

Megalixir posted:

I wasn't talking about old games. I was talking about UMDs and current games.

They'll be old games by the time any of the factors you mention ever matter, if they do at all. Forgive me if I'm not quite paranoid enough to suspect Sony's going to fold next year.

Megalixir posted:

I uh, I don't care what PAL does, lol. That's the thing, I don't want to buy it for $70 NZD when I've already preordered it for $20 USD off Rosenqueen.

Yeah, or you could have already bought it for $10 USD during the sale weeks ago like I did, and I don't have a disc to switch around / lose.

Megalixir posted:

UMD piracy is pretty bad but people were pirating Badman day one even though it was a PSN-only title. I don't know how it happened but I remember it happening.

Piracy is universal, so this isn't really relevant.

Laughing Man
Feb 11, 2008
I thought what I’d do was pretend I was one of those deaf mutes, or something...

Megalixir posted:

Or, actually play it again. Some games require you to be signed into Xbox Live in order to play them - go download an Xbox Indies demo and it'll ask you to sign in before you're allowed to play it. Downloading and purchasing titles from a PSN or Live account mean that, if you lose your account, you've lost all your games which can amount to hundreds or thousands of dollars worth of content. If the service dies (which, eventually, it will) you won't be able to re-download your games from your history.


What does Live have to do with this? And no you don't have to be signed into PSN to play the PSP games you've bought, and if you ever had a problem with your account you can call Sony and have everything restored. What the hell are you so paranoid about? Download only games are only growing, Sony's/MS' DL services are not going anywhere.

Xythar
Dec 22, 2004

echoes of a contemporary nation

Laughing Man posted:

What the hell are you so paranoid about?

Well you see, when the apocalypse and the following nuclear winter strikes, we will no longer have the internet or any ability to authorise our DLC. People will stockpile physical copies of games for the long, cold years huddled in bunkers while civilisation crumbles around them.

Zombies' Downfall
Aug 20, 2005

I killed Gunpei Yokoi and I'll kill you too if you don't buy a Wii

Xythar posted:

Well you see, when the apocalypse and the following nuclear winter strikes, we will no longer have the internet or any ability to authorise our DLC. People will stockpile physical copies of games for the long, cold years huddled in bunkers while civilisation crumbles around them.

I don't think it's this so much as the fact that you're confusing "wave of the future" with "videogame companies like to pay less to produce product and the cheapest way is to not produce a physical product at all and then pretend like they're doing the world a favor"

Digital has it's advantages but you're honestly pretty dumb if you compare the transition from physical media to the death of eight-track, it's an order of magnitude more major in terms of its legal and financial implications etc

EDIT: you weren't the person who compared it to that but someone else in this VERY THREAD did!!!

Xythar
Dec 22, 2004

echoes of a contemporary nation

It's cheaper for them and more convenient for us. Sounds like a win-win situation!

Do you also oppose Gamestop selling used games because they make way more profit on them by giving barely anything to the people who trade them in? I mean either way, you get them for less.

Laughing Man
Feb 11, 2008
I thought what I’d do was pretend I was one of those deaf mutes, or something...

Zombies' Downfall posted:

Digital has it's advantages but you're honestly pretty dumb if you compare the transition from physical media to the death of eight-track, it's an order of magnitude more major in terms of its legal and financial implications etc

EDIT: you weren't the person who compared it to that but someone else in this VERY THREAD did!!!

I don't want any more game boxes/DVDs the same way I don't want any more CDs/jewel cases.

Megalixir
Nov 10, 2007

INSERT COIN


Xythar posted:

Yes, so you need to transfer your licenses which is a really simple process (and not even necessary if you get your 360 repaired by MS instead of buying a new one). What was the problem again?

You said that you can play across accounts, but that's only really true if your 360 never gets replaced. You're bound by your console and absolutely must have that one particular console if you want to share data across accounts, as well as access to multiple accounts if you've downloaded titles from more than one.

Xythar posted:

They'll be old games by the time any of the factors you mention ever matter, if they do at all. Forgive me if I'm not quite paranoid enough to suspect Sony's going to fold next year.

What "factors". I just want to buy the game on UMD.

Xythar
Dec 22, 2004

echoes of a contemporary nation

Megalixir posted:

You said that you can play across accounts, but that's only really true if your 360 never gets replaced. You're bound by your console and absolutely must have that one particular console if you want to share data across accounts, as well as access to multiple accounts if you've downloaded titles from more than one.

No, once you do the license transfer the games become bound to the new console. You only have to sign in to play games on a different console to the one that they are currently "bound" to.

Megalixir posted:

What "factors". I just want to buy the game on UMD.

By "factors" I mean "servers shutting down, re downloads no longer possible"

bucketmouse
Aug 16, 2004

well yeah

Pyroxene Stigma posted:

WAAAAAHHH so hard! Trial and error turns goons into bitches, apparently.

Trial and error will only get you so far. Eventually the game's going to surprise sex you unless you understand how stuff interacts and how to efficiently lay out your dungeon.

I'm not complaining - I *like* this structure, but I personally know someone who won't play it because there's no way to grind your way to success.

Personally I hate digital distribution because a big part of gaming for me is the box, manual and disc - namely once I finish with a game I like to be able to recommend it to a friend and then loan it to them. I can justify it for XBLA games because unique keys are a decent way to deter cheaters/hackers in online games but for games like this? No.

bucketmouse fucked around with this message at Nov 08, 2009 around 17:16

Callick
Jul 15, 2003

Tangela ON ACID.

Why do people have to be such big gay babies about this? It's a fantastic game and they deserve every cent they get. It only took me watching a YouTube video of the FIRST LEVEL to have the game's mechanics "click" for me and the rest of the game was pretty easy. That is, until you get to the hard mode!

Xythar
Dec 22, 2004

echoes of a contemporary nation

Callick posted:

Why do people have to be such big gay babies about this? It's a fantastic game and they deserve every cent they get. It only took me watching a YouTube video of the FIRST LEVEL to have the game's mechanics "click" for me and the rest of the game was pretty easy. That is, until you get to the hard mode!

I'm not quite sure what your statement is in reference to here? I did buy the game, I just didn't order a physical copy. I don't think any of us are debating whether the game is worth buying or not, per se.

Megalixir
Nov 10, 2007

INSERT COIN


Xythar posted:

No, once you do the license transfer the games become bound to the new console. You only have to sign in to play games on a different console to the one that they are currently "bound" to.

I bought SotN on an account then changed consoles, transferred licenses across and now I can only access SotN on my main account--not across accounts.


Xythar posted:

By "factors" I mean "servers shutting down, re downloads no longer possible"

Every single XBLA, PSN and download-only title is essentially a pay-for-an-undefined-period-of-time contract and no, all online services die eventually. What if I, oh I don't know, want to SELL a game? How can I sell a PS3, 360 or PSP title if I've DOWNLOADED it?

Xythar
Dec 22, 2004

echoes of a contemporary nation

Megalixir posted:

I bought SotN on an account then changed consoles, transferred licenses across and now I can only access SotN on my main account--not across accounts.

You must have done something wrong because that's not how it works. Did you originally buy SotN on a different console to the rest of your games?

Megalixir posted:

Every single XBLA, PSN and download-only title is essentially a pay-for-an-undefined-period-of-time contract and no, all online services die eventually. What if I, oh I don't know, want to SELL a game? How can I sell a PS3, 360 or PSP title if I've DOWNLOADED it?

What if I want to sell all my old PSX and PS2 games? You're dreaming if you think I'd get more than like a buck each for most of them. I think legally every game you buy is a license to play the game, so I don't really see how this is any different. Sure, you could accidentally delete the game from your machine 20 years later and then not be able to play it anymore. You could also accidentally break one of your old NES cartridges. By the time the servers shut down, most people won't even care anymore and the remaining people can emulate it.

Anyway, you're of course free to not buy digitally distributed games if you don't like these terms, but to act like it's objectively the worst choice for everyone is just projecting your own hang-ups onto other people who have no problem with it.

Robolizard!
Nov 17, 2006

Gat-DAMN this is a sweet avatar


How can you honestly argue against the value of first sale doctrine with, "my stuff isnt worth much later"

Xythar
Dec 22, 2004

echoes of a contemporary nation

Robolizard! posted:

How can you honestly argue against the value of first sale doctrine with, "my stuff isnt worth much later"

Well personally I don't sell my games so first sale doctrine has no value to me.

Robolizard!
Nov 17, 2006

Gat-DAMN this is a sweet avatar


Xythar posted:

Well personally I don't sell my games so first sale doctrine has no value to me.

holy poo poo

Xythar
Dec 22, 2004

echoes of a contemporary nation

Robolizard! posted:

holy poo poo

edit: screw it, this post was dumb

But I still think that the general public has accepted digital distribution for basically every other form of entertainment and I don't see why games should be an exception. I'm also sure you could sell your PSN account if you really wanted to, so I'm not sure how your first sale doctrine is being violated here.

Xythar fucked around with this message at Nov 09, 2009 around 03:19

Megalixir
Nov 10, 2007

INSERT COIN


Xythar posted:

Anyway, you're of course free to not buy digitally distributed games if you don't like these terms, but to act like it's objectively the worst choice for everyone is just projecting your own hang-ups onto other people who have no problem with it.

OK, look, I don't mind if it's just games specifically made for XBLA or PSN or gamerpics or character enhancements or even the lovely Xbox Indies games but when it's full 360 or PS3 titles it becomes a problem.

Let's just assume everyone wants to leave their console on and download 7gb.

If developers are just going to willingly IGNORE the offline gaming community (which is obviously significant since Wii Fit/Play/Sports/whatever are #1 in Japan week after week) because it's easier to make it a DLC-only title then they're cutting their nose to spite their face.

PSP started with UMDs and it should end with it. The PSPGo is more or less Sony experimenting with DLC-only titles, and making a console that's impossible to play Monster Hunter on as well. This is great if you want to download LocoRoco, Patapon and God of War but all of the obscure titles are probably never going to end up hitting the store.

It only takes one look at the pathetic Virtual Console to see that this kind of thing doesn't work. And if you think DL-only games are such a great idea wait until you're forced to buy IP-locked PAL games from Games On Demand for $70 AUD because that's pretty much what it will come to if everything goes digital.

Xythar
Dec 22, 2004

echoes of a contemporary nation

The download size is a technological limitation, not a issue with the actual concept of digital distribution. 12 years ago downloading even a couple hundred meg was unthinkable (here, at least) and now that's like, patch size.

I don't know why you assume casual gamers don't have internet access, especially considering more and more people are getting connected up. The very fact that NIS are having such a hard time finding 1000 people who want to buy HIOPB in UMD form should show you that the demand is not that high at all for games that they make digital-only, and other games are at the moment available in both digital and disc forms. Eventually we will transition to digital only for more and more games and in the end I imagine it will supplant disc based games entirely, but we're a ways off from that still.

The whole IP locked issue fixing games at a certain price (e.g. on Steam) is because of RETAIL distribution, not because of digital distribution. They are forced to fix games to the same price as retail copies so as not to piss off the retail distributors. Once we move to digital only then that doesn't become an issue anymore and we could completely abandon the notion of game regioning if we wanted. Credit cards are international, imagine being able to buy a new game on the PS4 or whatever for $60 US the day it comes out using your own local credit card and just paying a currency conversion charge instead of having to import the game (paying for shipping and waiting for it to get to you) or loving around with Entropay. That's a more optimistic view of what DD holds for us in the future.

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