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The Merkinman posted:So Mega Man 10 in March got me thinking: They could have made this a bigger deal by releasing it on October 10th of this year. 10/10/10. Awesome? Yep. But they didn't. Shucks.
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| # ¿ Jan 3, 2010 10:50 |
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| # ¿ May 24, 2013 08:22 |
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TaurusOxford posted:Velguader Sigma isn't that hard, just rolling shield him to death. Orcasword fucked around with this message at Jan 30, 2012 around 01:24 |
| # ¿ Jan 5, 2010 05:39 |
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TaurusOxford posted:I might consider that fixed if I actually gave a poo poo about the Legends games. I'm still annoyed that Volnutt made it in Tatsunoko vs Capcom over X. Czar Like Stick posted:
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| # ¿ Jan 6, 2010 21:16 |
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Schwarzwald posted:What is the limited armor? SHHHHH....is secret. Basically just this transparent armor X and Zero get in the MegaMissions cards. Looks like this: ![]() ![]() The green version of X is an evil variation from the MegaMissions card called RX for those wondering.
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| # ¿ Jan 7, 2010 22:59 |
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Gammatron 64 posted:I think they made model kits of them or something. Yep.
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| # ¿ Jan 7, 2010 23:16 |
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We already know who these two are: SheepMan ![]() and Commando Man ![]() Here're my predictions for the rest: SportsMan AthleteMan BaseMan ![]() SewerMan(or Sewage) ToxicMan ![]() RoadMan SpeedMan WheelMan ![]() LavaMan ScorchMan ![]() ArcticMan PolarMan SnowMan ![]() BladeMan SharpMan ![]() Orcasword fucked around with this message at Jan 8, 2010 around 14:52 |
| # ¿ Jan 8, 2010 14:43 |
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BiggerJ posted:Ooh, one for six. Better luck with Mega Man 11 if there is one, eh?
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| # ¿ Jan 9, 2010 04:34 |
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BiggerJ posted:I don't know what this means but I didn't mean anything by what I said. I just couldn't help myself. Foghorn sound
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| # ¿ Jan 9, 2010 06:42 |
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Just got my girlfriend into Maverick Hunter X. (she digs the Maverick animal designs) She pretty much gets through each level by spamming Storm Tornado.
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| # ¿ Jan 13, 2010 06:20 |
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All the MegaMan 10 Robot Masters, revealed: From left to right: Pump Man,(lol) Strike Man, Chill Man, Solar Man ![]() Sheep Man, Blade Man, Nitro Man, and Commando Man ![]() Personally I like Solar Man and Nitro Man a lot. Solar Man kinda looks like he's wearing a sombrero and poncho.
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| # ¿ Jan 13, 2010 19:15 |
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xezton posted:
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| # ¿ Jan 13, 2010 20:43 |
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IGN also posted all the high quality artwork of each Robot Master:![]() Btw, I plan to celebrate MegaMan 10 with these little guys: ![]() A swig of this: ![]() And possibly reading this:
Orcasword fucked around with this message at Jan 14, 2010 around 06:33 |
| # ¿ Jan 14, 2010 06:30 |
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Orgophlax posted:Why the gently caress is Strike Man a baseball, when his level is a soccer stadium and a striker is a position in soccer? I think the whole level is sports themed, not just soccer. Pretty sure I saw some football and baseball throwing robots in there.
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| # ¿ Jan 15, 2010 16:25 |
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Cydonia posted:I think the plan was with the Maverick Hunter X series was to re-tool the story so that it made some sense. I heard that they were going to put X2 and X3 as the same game. They were going to come out right after the first Maverick Hunter X, but since it sold poorly along with Powered Up, I think they're trying to rethink how they can make more remakes.(i.e. on a platform that will net more profit instead of PSP) Where did you hear X2 and X3 were going to be one game? That's pretty interesting, would that mean there'd be 16 Mavericks to fight?
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| # ¿ Jan 16, 2010 20:32 |
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Czar Like Stick posted:
Axl as the main villain? Ick. Although it would be nice to kill him off since he's done next to nothing for the series. Hey here's some kid reploid who has no past or memories wooooooooooo. Also, we're never going to bother explaining him! I kinda wish (as much as I like X5 as a game) they had ended at X4 for a while, since all the X games after that are so...conclusive. Too conclusive to say...make an new SNES styled MegaMan X game. X5 has Eurasia crashing to the Earth and Zero dying (sort of) again. X6 has the Earth as a barren wasteland. That's not much fun. X7 introduces Axl. X8 kills off Sigma (gah) and makes copy-chips the center of attention for the series instead of something relevant like, you know, the only meaningful plot point of X and Zero built by Light and Wily thus they have to kill each other eventually, or adunno maybe Axl's origin or SOMETHING. I also feel like if they do a new 16 bit MegaMan X obviously X and Zero would be playable, but putting Axl into the mix almost thows off the old school-ness of it. Axl is so....new school. Orcasword fucked around with this message at Jan 30, 2012 around 01:29 |
| # ¿ Jan 17, 2010 21:29 |
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Bigopinion posted:
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| # ¿ Jan 18, 2010 00:40 |
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Bigopinion posted:Woah, awesomee. Goons are smart heh
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| # ¿ Jan 18, 2010 20:07 |
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Detective No. 27 posted:I didn't know there were so many Hayadain videos. And he has some for the Robot Masters, but Metal Man's stands out. The Crash Man one is pretty hilarious. http://www.youtube.com/watch?v=Ldzj...feature=related
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| # ¿ Jan 26, 2010 17:53 |
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wigtrade.cc posted:X2 is the only one I can remember the boss order on
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| # ¿ Jan 28, 2010 04:21 |
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CloseFriend posted:With X2 and X3, I'm always kind of conflicted. X2 was a great game, but there's something it was missing that X1 had that I can't pin down. X1 is the better game for sure, but I actually like the boss designs better in X2 and X3. I'd LOVE to see them redrawn in the Maverick Hunter X artwork style. Ugh. Overdrive Ostrich in a modern art style. Drool worthy. CloseFriend posted:I think having access to Zero and his Saber and his style of play would have cast another new perspective on that game. CloseFriend posted:I was pissed at X3 for making Toxic Seahorse's stage unbeatable without the dash upgrade, which if you're playing cold requires a shot in the dark in another stage to find. Orcasword fucked around with this message at Jan 31, 2010 around 07:07 |
| # ¿ Jan 31, 2010 07:03 |
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Dresh posted:
Ooh, I'd love to see Reggae in a regular numerial game. I doubt he's in it though. :/
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| # ¿ Feb 3, 2010 01:56 |
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Oh hey, look what came in the mail the other day:
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| # ¿ Feb 8, 2010 19:36 |
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Sodomy Non Sapiens posted:Where did you get them? I must possess them. Toysnjoys.com in the Rockman section. http://www.toysnjoys.com/rockmanmisc.html
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| # ¿ Feb 9, 2010 00:08 |
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MegaMan 10 weapons, revealed! http://protodudesrockmancorner.blog...apons.html#more
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| # ¿ Feb 12, 2010 04:39 |
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What was the shield weapon for 8?
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| # ¿ Feb 12, 2010 05:55 |
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MM2:Leaf Shield, MM4: Skull Barrier, MM5: Star Crash, MM6: Plant Barrier, MM7: Junk Shield, MM9: Jewel Satellite, MM10: Water Shield
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| # ¿ Feb 12, 2010 11:34 |
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Cuchulain posted:Having just noticed Sheep Man and Blade man in that picture, I'm taking the Dragon in the back to mean we get a new Dragon boss too. We kinda already got that in 9, but another one would be cool.
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| # ¿ Feb 19, 2010 03:49 |
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xezton posted:
Too true.
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| # ¿ Feb 20, 2010 02:21 |
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Been listening to the music from MegaMan X4 this afternoon. Oh man, sooooo cheesy good.
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| # ¿ Feb 20, 2010 21:26 |
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This is out in the states now, anybody else planning on getting this?
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| # ¿ Feb 25, 2010 08:28 |
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Ignoring the MM10 thread until I beat the game. I heard the fortress bosses rock the house and I want to surprise myself.
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| # ¿ Mar 7, 2010 07:09 |
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Evil Eagle posted:Well, I've just finished playing Mega Man 1-6 (and 9&10) and I'm working on Rockman 7 8bit. Out of all of these games I think I like 9&10 the most with 5&6 as a pretty close second. Anyway, what I came here to ask is what are the good Mega Man hacks? I need some more old school 8-bit mega action. I have not been able to get the Rockman 7 8bit to ever work on my laptop for the life of me. What is wrong with my lappy???
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| # ¿ Mar 9, 2010 08:54 |
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Evil Eagle posted:What does it do when you try to start it up? I've never had any problems with it. I get this: ![]() I'm guessing rm7fc.exe runs it, but I don't know what program I should download to get that to work.
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| # ¿ Mar 9, 2010 14:37 |
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Blaine the Train posted:I find that interesting, since the general consensus among all my friends is that Megaman 5 was probably the worst of the NES games. 6 was what I always believed to be the worst of the NES titles.
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| # ¿ Mar 9, 2010 19:03 |
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Swilo posted:Windows. I can't get it to work on a Mac at all?
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| # ¿ Mar 9, 2010 19:23 |
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Blaine the Train posted:Same here, I honestly enjoyed 6 more than 5. The Jet pack Suit was fun. Yeah but you can just play 7 for that. And 7 rocks the house much more than 6.
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| # ¿ Mar 9, 2010 22:35 |
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Ryoshi posted:
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| # ¿ Mar 10, 2010 07:52 |
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Evil Eagle posted:Speaking of Mega Man 2, am I the only one that finds the Wily stages pretty boring aside from the music? Compared to 7, 9, and 10, yeah they are pretty dull gameplay wise.
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| # ¿ Mar 17, 2010 16:52 |
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Silhouette posted:Most of the characters have musical names, it's just a theme Don't forget Bass and Treble and Violin from MMX2.
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| # ¿ Apr 18, 2010 07:04 |
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| # ¿ May 24, 2013 08:22 |
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Pretty sure I made up a bunch of Maverick bosses like "Blazing Barracuda" and "Colobus Monkey Machete" back in the day. I also made up a MegaMan Y which looked about as bad as it sounds.(It was basically just MegaMan X with different armor) Hopefully I can uncover these soon, I know they're lying around somewhere.
Orcasword fucked around with this message at Apr 30, 2010 around 16:03 |
| # ¿ Apr 30, 2010 16:01 |




















