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Grunduggerer
Jan 20, 2007


Spooky Candle posted:

This game doesn't seem to want to ever run. Is there a problem with windows vista?

I've had a problem lately where running Steam will make Atlantica hang at the post-login loading screen. Rebooting solves it but that isn't really a solution.

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Koroshi
Feb 4, 2012



Spooky Candle posted:

This game doesn't seem to want to ever run. Is there a problem with windows vista?

does it crash or just open a webpage? have you tried running the game from the direct file "AtlanticaRun" ?
I have adblockers installed on firefox that cause issues with nexons type of login.

Niton
Oct 21, 2010

Mm.


If you'll excuse me, I must go set my own city on fire.


So after experiencing the first 60-odd levels of content, I thought to myself "Man, there's some stuff I wish I knew when I first started playing!". And thus, this guide was born: the Super New Player's Guide II: Championship Edition

GRINDING
For anything in the realm of 'new player', it's definitely not neccessary. Just following the main story quests and doing the secondary recruitment quests is more than enough to keep you at the proper level for areas. If you feel like you've fallen behind, you can do a Skirmish area or try and get a level off of easier targets, but it shouldn't be necessary.

Spirit Gear - Newbie's Worst Friend

Spirit gear is really bad, and you should enchant as little of it as possible - levels 1-15 aren't difficult in the slightest, and any money or stones that you save can be used for far more efficient purposes, like rolling books or making yourself some 15-60+ gear.

What makes Spirit Gear so weak is that it lacks any kind of armor qualifications, so it has lower armor outright than any level 15 pieces. It also lacks the secondary stats that are so valuable - Strength, Intelligence and Dexterity aren't present on Spirit gear in the same quantity as other gear, so enchanted Spirit gear will always be far weaker than unenchanted gear of other types.

Modern Book Boxes - Skill acquisition, the profitable way!

There's a wandering NPC named Goncourt who will take a skill book from you and give you a random book box, which come in 3 flavors: Modern, Medieval and Ancient. You don't care about him right now (though you will once you have some spending money / time), but you do care about his boxes! High level players trade hundreds of books in to Goncourt trying to get Ancient Book Boxes, which contain spell books for most rare [III] spells. Because of this, Modern Book Boxes, the most common box, sells for only a few hundred gold as players attempt to dispose of them en masse.

Pretty much all of the books that you'd use for your characters(which normally sell for between 5-10k) can pop out of these, and you have a chance of making a few hundred thousand to a million gold off of some of the rare books, like Healing, War Cry, Devastation Shell, Power Saw Rush and Blazing Earth. Any books that you can neither use or sell can be vendored for 10g at a few NPCs, including Crassus in Rome's Bazaar, or simply discarded since the cost to try is very low at between 1200 and 1300 gold.

Sea King's Equipment - Gearing for your first weeks

This is going to be the bread and butter of all of your gear for the first 60+ levels of the game, because of two factors which make it incredibly cheap - Because the game knows you need to gear your mercenaries, Sea King boxes are significantly more common than later boxes, so there's way more Sea King gear floating around at super-cheap prices. Enchant Stone Is are also both cheap and plentiful, with a fixed value of 1,000, as well, creating an economic situation that lets you create powerful pieces of gear for far less than what their equivalents cost.

For an example, I'm going to use Ocean Heavy Armor, though most other items work exactly the same way with different costs:

At level 0, Ocean Heavy Armor looks like this:


But with about 27,000 gold worth of extra materials, it looks more like this:


For comparison, here's a suit of Walachia Armor, the level 50 heavy armor, which is worth around 100,000 gold:


As you can see, for a relatively small cost, you can improve your gear to the extent that it's only slightly below level 50 gear, which is worth hundreds of thousands of gold! For another 30,000 gold, you can enchant your Ocean Armor to +4, which has higher Defense, Strength and Vitality than the Walachia gear, while still coming in 40k cheaper. The only downside to lower-level enchanted gear is that its Magic Defense and Evasion don't scale with its enchantment levels, but very few things at low levels are better fought with weaker raw stats gear and slightly more MDef. At higher (+5 for Level 15, lower for higher level gear) enchantment levels, items gain Durability, which means they'll start to have upkeep costs attached.

Each +1 to an item is roughly equivalent to equipping an item with 1 less enchantment level from the next tier, so a Ocean Heavy Armor +2 is mostly equivalent to a Rakshasa's Heavy Armor +1, which is also roughly equivalent to a Destroyer's Heavy Armor. Weapons are similar, but enchanting weapons is more expensive than armor, and at higher levels weapons tend to be cheaper just because you need fewer of a specific type.

Guarding - Why wasn't this a proper tutorial, again?

Lastly, but certainly not least importantly, there's one command that no Tutorial will tell you about, but it's one of the most important parts of battle, especially once you're 30+ and have more mercenaries than can act in one turn. Guarding, which is there from level 1, is a command that takes 50 Action Points and then gives that units's action quota to another unit. You can manipulate which unit gets the turn, but you can't choose it directly - the highest AP, non-guarding unit that doesn't currently have a turn (darker green circle under their feet) gets the guarding unit's turn as long as their AP exceeds 100.

Guarding goes between useful and vital depending where you are - you can guard to make sure that your healers (Monk/Shaman/Staff Main) all wind up getting a turn, or to make sure that you get enough synchronized damage to kill the mobs that you need to. You can even give units that didn't start with an available turn one, such as using Awakening on a stunned character and then feeding them a turn with someone else's guard.

You can also get multiple turns with a single unit, since AP accumulates up to 299 - if you have a unit with enough AP for 2 actions, you can use an action with them, and give them a second action by guarding until their turn comes up again! As an important final warning, make sure that you actually have an eligible target when you guard - if you guard with your last character with AP>100, the turn just vanishes, never to be seen again.

There was originally a section on Jackpot Challenge here, but I don't really know enough about the mechanics to comment on it any more than saying that Crystals and Growth Vials are the best targets for it. Any feedback would be more than appreciated, I just decided to whip this up because we seem to have a lot of new blood coming in right now.

Niton fucked around with this message at Mar 1, 2012 around 10:05

Koroshi
Feb 4, 2012



Nice write up.

Here is an old guide for jackpot. The only thing out of date I can think of it that you get the jackpot lic effect for free now at 50

http://www.atlantica-db.com/forum/g...e-cash-t59.html

Also this page has good info on titles. In AO titles give you timed buffs that reset once a day and they are pretty good exp.

http://www.atlantica-db.com/forum/g...t-them-t45.html

Niton
Oct 21, 2010

Mm.


If you'll excuse me, I must go set my own city on fire.


Hey, guy who I was talking to for the last few hours after you PM'd me ingame about the thread - I accidentally closed out of your window while getting ready to exit the game before friending you, and I'm falling asleep here so I can't actually remember the order of letters in your name

If you want to talk more, i'll be on at some point tonight, or you can just add me. Sorry for the suspicious ending but this is why I shouldn't stay up for 24+ hours!

Baram
Oct 23, 2007


Niton posted:

[guide]

Thanks for the awesome write up. About to start a new character after not playing this for awhile despite having my old one, and this is a lot of stuff I half remembered but wasn't sure if stuff had changed since then or not. In now as Slugabed. Am I better off just applying to the guild in the first town I can, or should I auto run to Barcelona first or something?

Niton
Oct 21, 2010

Mm.


If you'll excuse me, I must go set my own city on fire.


Baram posted:

Thanks for the awesome write up. About to start a new character after not playing this for awhile despite having my old one, and this is a lot of stuff I half remembered but wasn't sure if stuff had changed since then or not. In now as Slugabed. Am I better off just applying to the guild in the first town I can, or should I auto run to Barcelona first or something?

Definitely in the first town - Barcelona is a long, long way away from the starting areas, and you can port there once you're in the guild.

goldjas
Feb 22, 2009

I HATE ALL FORMS OF FUN AND ENTERTAINMENT. I HATE BEAUTY. I AM GOLDJAS.

More random thoughts that might help new players:

TBS is the best way to gain experience at low levels, and the best way to gain money at high levels. The easiest way to win low and most mid level TBS is staff main and it's nukes, and the Witch and her nukes. The easiest way to win harder mid level and high level TBS is to use Buffs like Beast's Soul Hwarangs Aura/Fury, and Seth's Will on a Cannon, CannonM works best followed by Catapault. Obviously CannonM is better, which makes them by far the best class for gaining money and experience at high levels.

Also, Skirmish follows TBS rules, sort of. All ranged teams make skirmish pretty easy, and grinding skirmish is probably the 2nd fastest way to gain money and experience after your out of TBS points. But it's boring as gently caress, and is actually sort of hard(mostly because all skirmishes are shadow dungeons) if you don't make a team based on it (at which point it's really easy, go balance).

Ban Chao is the fastest way to gain xp mid game (yes level 128 is mid game now, you are basically low level until then with the cap being 150).

Levelling in this game takes a long time. People have been banned for botting for getting to max level in 5 or 6 months without the GMs even checking for bot programs because it's literally not possible to get to max level that fast, you would have to never sleep and play the game 24/7 to pull it off. I just felt like I should mention this so people realize what they are getting into, this isn't 2 weeks to max level like WoW or something.

If you want to seriously PVP you will need a Vampire. If you don't want to put in the real money or in game money to get one never consider seriously PVPing, it's that simple.

You can actually grind up to about 120 or so really fast if you know what you are doing. And what you do is solo squad mode TBS abusing either staff + witch spell damage or buffing a CannonM or catapault with damage buffs. Defense Debuffs are also really strong in TBS (which also makes CannonM really strong yay Deva Shell).
Then use the money you get from your TBS to buy 100m medici boxes (100m are the best ones by a large margin), they will either get you 10m xp books or something that will probably sell for more then 100m, if your goal is to level fast you win either way.

I haven't tried it yet but since they took out the levelling restrictions on quests if you get like a sugar daddy willing to give you a few hundred million or so you can probably instantly get to like level 100 from 50 instantly with a few medici boxes since I think the books from the...10m box? require level 50. I think the ones from the 100m box require 95. I'm not even sure what the 1m box gives, if they drop books that you can use at level 1 you could figuratively jump from 1 to 100 in like an hour with a few hundred million.

Grunduggerer
Jan 20, 2007


You can autobattle skirmish, which makes it less tedious.

milward
Nov 5, 2009


Iīm looking for Shadow Shooters for a guild quest for an ordinary quest, but I canīt find them. They should be in Ruins of the Yellow River: Shadow of Eight Trigrams, but I canīt find that room. Anyone know where they are?

I tried some book-boxing, and made 3.6M from the ancient boxes so thanks for that tip.

Niton
Oct 21, 2010

Mm.


If you'll excuse me, I must go set my own city on fire.


milward posted:

Iīm looking for Shadow Shooters for a guild quest for an ordinary quest, but I canīt find them. They should be in Ruins of the Yellow River: Shadow of Eight Trigrams, but I canīt find that room. Anyone know where they are?

I tried some book-boxing, and made 3.6M from the ancient boxes so thanks for that tip.

I think that's one of the areas that got removed from the game at some point - Shadow of Eight Triagrams would have been a lowbie Shadow Dungeon, but those don't get introduced until 50+ now. You'll just have to abandon and get a new one. It shouldn't be a big deal since Manager Scroll Is are super cheap, but it's a strange bug.

ANYWAYS!

Mercenary's Steel Box

Once you're level 30, you can persuade random wandering mercenaries to either join your cause (if you have an empty character slot) or give you swag (if you don't). It's the only way to recruit an Artilleryman, who is on the short list for the best level 30 recruit option.

Which mercenaries give you what is pre-set, and one pair of Mercenaries (Monk and Viking) will give you a Mercenary's Steel Box when persuaded. Unlike the other items given by persuasion, the Mercenary's Steel Box is used in a title quest, and usually sells for more than 2 million gold. When you're looking for ways to dump your will, or to do your daily persuasion, those two classes are usually the choice to go for just for the value they bring.

Historia Seals

These sell for between 125 and 175k, pretty reliably. Lots of repeatable quests give these seals - they sell for 100k each, and they're usually a reward one of two flavors of quests - to walk to a certain location and recieve a treasure, or to go into a dungeon and kill a certain number of a certain type of monster.

Both of these quest types (usually) reset at 6:00 AM the day after you finish the last quest on the NPC, so if you plan on doing a repeat of the quests for money, make sure that you finish all of the quests!

Columbus

This is relatively minor, but he's near our Guild Town of Barcelona, so he's worth mentioning - between 9:00 and 18:00 game time (tracked at the bottom left corner), a NPC called Columbus will buy any +0 or +1 piece of equipment you bring him for a decent amount straight up in exchange for 10% will. Usually it's not that big a profit, but if you're opening boxes it's a good way to get rid of undesired items without clogging up AH slots hoping to sell them.

Koroshi
Feb 4, 2012



I think the shadow areas are still there. go straight to zone where archers are. then turn right and enter that zone OR ask in nation for the location info and auto move to them from that.

Niton
Oct 21, 2010

Mm.


If you'll excuse me, I must go set my own city on fire.


Koroshi posted:

I think the shadow areas are still there. go straight to zone where archers are. then turn right and enter that zone OR ask in nation for the location info and auto move to them from that.

Nah, the lowest-level zone that still has a Shadow Dungeon of its level is Mohenjodaro. Yellow River has some alternate zones that I think might have taken its Shadow mobs, but they're level 120+ zones.

Niton fucked around with this message at Mar 5, 2012 around 23:28

Fazana
Mar 5, 2011

Dancing Elephant
Instructor


Playing around with this again since my main PC took a dive.

Have they removed xp books from being in an LDP? I thought you started getting them around level 10 but not had any yet at level 16.

Prices are loving incredible, mounts going for well over 8 billion. The lastest Gonzo mount is hilariously lazy but I do like the car.

The new helper boxes are interesting, 5 x +5 weapons and 5 x +4 chestpieces at level 15 and I believe that repeats at 25 and 50. Also some 7 day wings and a thoroughbred mount from the first 2. The rebirth handout is at a simple 200 coins atm though, no licenses, time limited mounts or mercs to buy with tokens etc.

Niton
Oct 21, 2010

Mm.


If you'll excuse me, I must go set my own city on fire.


Fazana posted:

Playing around with this again since my main PC took a dive.

Have they removed xp books from being in an LDP? I thought you started getting them around level 10 but not had any yet at level 16.

Prices are loving incredible, mounts going for well over 8 billion. The lastest Gonzo mount is hilariously lazy but I do like the car.

The new helper boxes are interesting, 5 x +5 weapons and 5 x +4 chestpieces at level 15 and I believe that repeats at 25 and 50. Also some 7 day wings and a thoroughbred mount from the first 2. The rebirth handout is at a simple 200 coins atm though, no licenses, time limited mounts or mercs to buy with tokens etc.

Well, the helper boxes are part of the rebirth too - I started only about a month ago and I didn't get anything of the sort.

EXP books should be in as normal, though they're nowhere near as useful as they (probably) used to be since they're all Small and there's other good uses for Will with certain quests.

whydirt
Apr 18, 2001


Gaz Posting Brigade

Just thought I'd offer again to edit the OP with an update if someone wants to type it up. I don't play anymore, but I figure the thread could be more current. If not that's cool too, heh.

Fazana
Mar 5, 2011

Dancing Elephant
Instructor


Not sure what's happening then, I'm in an LDP as I used to with an afker and although I'm only level 25 I've still not seen a single book yet on either the xping character or afker.

I think the helper boxes are in for everyone if they start a new character. They keep playing around with what they do for the 1-100 path, sometimes new mercs every few levels, other times a single +10 weapon at various level spots. I prefer the current one I think, 5 x +5 weapons at a time is nice

Location chat now appears to be serverwide but my god, the spam >.< I'm just in my own guild atm since I was getting asked repeatedly to join something (also had multiple questions about referral) but if GS has a spot I'd join up, I never bother with personal crafting outside of quests so there'd be some GC scutwork done.

In as "Margherita" the pizza loving staffmain.

Big_D
Feb 10, 2009


We can make some room; we have some alts and AWOLs padding the ranks. Just apply whenever you like, and we'll try to get you in (due to the way guild recruiting works, it may take a day or two if we keep missing each other).

BTW, if anybody comes back from sabbatical and finds themselves out of the guild, just yell, and we'll get you back in.

El Generico
Feb 3, 2009

Glory by Honour, Justice by
BRAINBUSTAAAAAHHHHH!!!!!


I want to get back into this. Right now I'm logging in and checking things out and things seem to have changed a lot. Before I quit last time I gave my Monk tons and tons of EXP scrolls or something and now every time I get that slight EXP bump for resting he levels up. He's up to Level 56 now while the rest of my party is ~35. I foresee this being a problem.

ElGenerico in the game.

Big_D
Feb 10, 2009


Just apply to the guild when you're in the game, and we'll get you in. Both parties have to be online in order to process a guild invite, so it may take a little time to make connections, but we'll get it done.

Grunduggerer
Jan 20, 2007


Level 135 now. Atlantica is one part crazy alternate-history earth and one part crazy Korean-MMO (without the grindy crap). There is a PVP aspect, but if you don't like it just ignore it and the game goes along just fine.

I enjoy it as a laid-back, don't poopsock it form of entertainment. If you're looking for that, come on by.

Trigramatic
Feb 5, 2010


Downloaded this game on a whim and I'm very impressed. In as Buttehead, shooting an application now.

Big_D
Feb 10, 2009


Welp. For the next two weeks, we will be homeless.

A guild named Clever has been GP-draining us for the last month. A day ago, they bid 450K GPs--almost their entire savings.

I decided to make them pay. They can have our town for 12 days--all it cost them was everything they had.

Supposedly, a large part of their nation is going to stand on the sidelines and let us slug it out. I don't know if we can get Clever kicked from their nation--it seems pretty laissez-faire/lazy--but, as long as they stay out of the way, I intend to use our multi-million-GP stash, backed by our large guild book reserve, to hit them hard in 12 days... and then, we'll see if anybody is backing them.

In the meantime, stay out of Barcelona.

Big_D
Feb 10, 2009


One note--if you're going to be on much in the next couple of weeks, please check with me, and I'll give you a stack of guild books to open. It takes 100% Will to open one, so it's just something you right-click on every 5 minutes or so while you're hunting or chatting.

Grunduggerer
Jan 20, 2007


It took them 450k GP to take Barcelona, would have been more if they had more.

Believe it'll be half that to take it back. Good deal.

(I need books.)

Kegs
Sep 13, 2008


Just applied as Teggi.

I Love You!
Dec 6, 2002


Well hi, i am playing on sikyon again under a new account. My character name is Dogbutt, go ahead and send me an invite or a tell or whatever!

particle409
Jan 15, 2008


edit:

Never mind, I didn't realize this game had timed turns. It's not going to work for me.

particle409 fucked around with this message at May 3, 2012 around 00:07

Trigramatic
Feb 5, 2010


Going to be away at least until Tuesday -- down in florida and having too much fun to stick to a computer for any amount of time. Sorry guys.

Grunduggerer
Jan 20, 2007


Relax. Being gone for awhile isn't the end of the world.

Interociter
Sep 12, 2006
auxiliary ballast

In as Octothorpe!

Interociter
Sep 12, 2006
auxiliary ballast

This game is terribly well-made and new-player friendly. I'm quite taken aback.

toonraver
May 4, 2006


Hmmm so what is the likelihood I can get access to my old account? The last time I logged in was Feb. of 2011. I believe that was right before the migration. Anyone else gone through this. It would be nice to get my old character back considering I was over level 100...

Grunduggerer
Jan 20, 2007


I'm guessing your chances are low, as they announced a few times of a final deadline for transfers. But you can ask Nexon, maybe they have something.

Alternatively, getting from 1-100 is easier than ever.

TheMaster42
Apr 13, 2004

In many ways we have the same mind.


Downloading this now. What are the current good mains for PvP? Is the OP up-to-date about that?

Big_D
Feb 10, 2009


Is there a way that a town can become bugged so that nobody can bid on it, and then have it revert to the current holder for another "year" for essentially free?

Because, that's apparently what just happened. It's likely that the "abandon town" function was involved, but there's no hard evidence for it.

Big_D
Feb 10, 2009


TheMaster42 posted:

Downloading this now. What are the current good mains for PvP? Is the OP up-to-date about that?

Most main classes will work; but, cannon, music, and to a lesser extent staff are fairly popular these days. Sword is also somewhat popular at the high end, because they're so hard to kill.

TheMaster42
Apr 13, 2004

In many ways we have the same mind.


Big_D posted:

Most main classes will work; but, cannon, music, and to a lesser extent staff are fairly popular these days. Sword is also somewhat popular at the high end, because they're so hard to kill.

I was looking at some of the guides on the blog but they're from 2009, though what you describe sounds pretty much the same... Let me guess, cannon for stun builds and Musician for DOT/pressure?

toonraver
May 4, 2006


Grunduggerer posted:

I'm guessing your chances are low, as they announced a few times of a final deadline for transfers. But you can ask Nexon, maybe they have something.

Alternatively, getting from 1-100 is easier than ever.

Well I figured I would give it a go. Nexon said they are looking into it. Reading the migration info, apparently the deadline was only for players in Asia, all other areas would be migrated to Nexon regardless. That helps being that I am not in Asia but I assume my odds still are not great.

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toonraver
May 4, 2006


TheMaster42 posted:

I was looking at some of the guides on the blog but they're from 2009, though what you describe sounds pretty much the same... Let me guess, cannon for stun builds and Musician for DOT/pressure?

Yeah when I quit in 2010, Axe, Cannon, and Archer were the choice classes. Right when I quit musician and saw came out. Musician started being the go to PVP class.

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