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Ah Pook posted:I wish my teammates would get out of the Gears mentality of just holding your shotgun out until enemies get close and then trading deaths. You spawn with your choice of 3 weapons that can drop people at range, why does no one use them? When the second week started and all the pre-orders beta players started, we named it the "unlocking of the scrub gates." Every kid would stick to shotgun only while my team would just lancer everyone to death, it was glorious.
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| # ¿ Apr 28, 2011 01:45 |
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| # ¿ May 25, 2013 10:50 |
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xzen posted:
The Hammerburst was banned for Gears 2 MLG because a) its completely broken with modded controllers, b) its way too powerful anyhow without any cheating and c) games turned into hour long camp fests because people were too afraid to move. I guarantee Hammer is gonna get banned again for MLG unless they reduce the shot speed more or reduce damage, its definitely the best weapon in the game. All the MLG teams I have ran into on Ranked are already using Lancer in anticipation of the Hammer getting banned.
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| # ¿ May 2, 2011 20:55 |
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From a design standpoint, Epic clearly tried to make the weapons a lot more beginner friendly. Lancer- shoots slower but has a bigger clip, chainsaws are unbreakable after priming, chainsawing people is still pretty scrubby regardless. Gnasher- a lot more consistent than Gears 2, you shoot upclose and your target dies, simple enough. Hammerburst- added on ironsight for easier aiming but only slightly nerfing the active reload in exchange, still too broken Sawed Off: scrub town USA, just get close and shoot Retro Lancer: basically a lancer with half the clip, half the range and triple the damage with an equally bad melee attack, will probably get banned in MLG regardless unless they fix the fact that there is no recoil on hip shooting. I love the fact that they added in more variety to the weapon choices, but in the end, Sawed Off will get used less and less as people get better at Gnasher and really good players are just gonna stick to Lancer/Gnasher unless Epic balances them because competitions are gonna ban a lot of weapons.
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| # ¿ May 2, 2011 21:09 |
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Psion posted:
The problem is that the game will never be balanced with some of the weapons. How do you really balance the Sawed Off? Everyone complains about it but its still not that great. I really can't see a way of making it balanced without just improving the range more and making it a power weapon, which would be the best way to utilize it. You could keep it a normal weapon and just give it more ammo but giving it more range or a faster reload would put it into overpowered territory.
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| # ¿ May 2, 2011 21:15 |
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RBA Starblade posted:Nobody cares about or balances games around what "hardcore" MLG Pro players think or do, for good reason. I am not caring so much about MLG people care as what an overall balanced game should be. Getting Hammered down in half a second from a mile away isn't fun.
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| # ¿ May 2, 2011 21:32 |
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Kifisonfire posted:Do people really have that much trouble with the sawed-off? The only time I get killed by them is either a kill from behind (From which I have little chance to defend) or if I'm retarded enough to run after someone around a corner. In both of these situations you can pretty much count on the gnasher to get at least a down anyway, so why bother? This is what I'm inferring, the Sawed-Off kind of sucks. I want to just make it a decent weapon that isn't insane. If anyone is using it as a main weapon, its probably because they are just aren't confident using the Gnasher which bodies people almost as easy.
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| # ¿ May 3, 2011 01:28 |
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| # ¿ May 25, 2013 10:50 |
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Fenarisk posted:I actually have very few complaints overall. The Gnasher is pretty fixed somehow and the reload/range is so specific to the sawed off it's your own fault if you die to it (although lag makes close range stuff between sawed offs and chainsaws still pretty weird, my chainsaw hovered midaired cutting someguy after he shot me with the sawed off). Melee being used as a last resort is fine with me after having to deal with the 2-piece melee combo in Gears 2 for almost a year. Digger is sooooo much better than the Mortar, no more Diggers please. The Mortar is pretty easy to avoid for the most part and seems alright, switching to 2 shots is fine though. I really enjoy the Mulcher the way it is now because it was really terrible in Gears 2 but a very small set up time is probably okay as well. I am really not a fan of the way they changed the Sniper, they made it a lot easier to get no-scopes but scope shots are pretty hard to land now that you get disrupted if you take any hits, I'll probably just get use to no-scoping more.
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| # ¿ May 3, 2011 23:14 |



