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RedMagus posted:Man, I'm gonna have to pick this up. It's like falling in love with a violent palsied elephant, only instead of love it's soul-crushing depression.
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# ¿ May 7, 2010 21:05 |
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# ¿ Apr 25, 2024 16:27 |
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Rei_ posted:That said, my roommate and I are playing through this game together and she says she has a hard time relating to the MC, despite everyone else. He doesn't seem to have a lot of character himself, she says. I'm wondering if she's right. She's had an easier time relating to War in Darksiders because he WAS so bland, but Nier himself seems to be in a middle ground between fully fleshed out and a blank slate, just enough development to make it hard to put yourself in his shoes. He's completely single-minded. This makes him very difficult to relate to but his unwavering and simple devotion makes the latter half of the game much more emotionally significant the first time through. The other NPCs humanize him through interaction, enough that you can be properly horrified by his lack of depth. Makes him feel less like a shallow character in a game and more like a shallow and violent but somewhat sympathetic human being.
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# ¿ May 7, 2010 21:32 |
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Xythar posted:For the quest "A Shade Entombed", what the gently caress is a Time-Forgetting Monkey? That's code for don't drag rear end.
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# ¿ May 17, 2010 14:42 |
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Policenaut posted:N4G is like the National Enquirer of video game news and I've never heard of the site they source, which apparently has no source, but I've heard of this news story before. Or a post-D ending where the world is populated by the machines and ghosts and books and other weird things that aren't replicants or shades. It could be a physics-based platformer starring Emil's head. Edit: Emil's head trying to fit in at robot highschool.
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# ¿ Jan 6, 2011 03:41 |
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GUI posted:I just finished the game with ending B today and there's a few things I want to know: PLOT OF NIER: You can sort of piece it together from the black pages that sometimes show up on loading screens - Nier and Yonah were test subjects. Every prior attempt to sidestep extinction by way of the white chlorination had largely failed, resulting in the mindless shades you fight in the prologue. Father and daughter escaped before the process was complete, but the catalyst - Noir - followed them. Eventually they succumbed to the book. Nier took to it better than Yonah. They were probably recaptured shortly after the prologue - we know that Shadowlord/Nier was used after his transformation into a Gestalt as the template for all the humans who followed, which is why they are tied in to him. It probably wasn't long before there were no flesh-and-blood humans remaining: Just the Shadowlord and his derivative Gestalts, a bunch of robots, and a handful of side-projects started in desperation as the world was ending (e.g. - Emil, Memory Tree.) The next thousand or so years were probably very boring. Robots monitor the plague/white chlorination syndrome as it slowly leaves the atmosphere, Gestalts start to lose their minds (although some - Tyrann and Goose and Hansel and Gretel, and others - continue to evolve), Shadowlord pines over his comatose shade-daughter, and Emil wanders around his mansion/prison in a fugue while his robot handlers - running off of their last instructions - continue to watch him. Eventually things are stable enough that the robots can begin growing and releasing human Replicants for reintegration with their Gestalts. This is where things start to go wrong again - the process of joining is violent and frequently fatal, because the Shadowlord isn't exactly helping. His cooperation - and Noir's - are necessary if things are to go well and not turn all black-scrawl terrible when the shades attempt to re-inhabit their Replicant bodies, but he's not interested in playing ball until he gets his daughter back. Once that's happened, things change - following the Shadowlord's capture of Yonah's Replicant at the mid-point of the game (and the five-year jump that follows) the Aerie is fully shade-controlled (though whether this occurred with or without the Shadowlord's assistance is unclear, and largely irrelevant) and Popola/Devola begin actively working with the Shadowlord as opposed to sulking on the Earth's sunward pole with their Replicant herd because he won't return any of their phonecalls. Yonah is complete, and the only thing that remains standing in the way of the resurrection of the human race is the Shadowlord's wayward Replicant. Outlier theories: Shade Wolf: Exactly what it looks like in the B-game flashback. A one-off gesture of compassion and friendship, possibly (though not definitely) the only example of its kind. Shade brood/Goose: Also more or less exactly what it looks like. After several centuries with nothing better to do a handful of shades came to terms with their condition and figured out a way to continue forward as a true species in their own right.
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# ¿ Jan 8, 2011 19:19 |
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Policenaut posted:Yeah, that explains things a lot better. I should just re-read Grimoire when I get the chance. I haven't looked at it - what I posted above is what I arrived at from playing through the game. I'm kind of afraid to read the official explanations, I don't want my house-of-cards plot synopsis to collapse.
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# ¿ Jan 8, 2011 19:29 |
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PunkBoy posted:Okay, finished Ending A: I guess read my post on the last page if you're still confused after ending B. Edit: I haven't really considered how Weiss fits in, although I guess it's possible that he's certain vital components of Noir that Shadowlord removed and re-bound and sealed away to keep Noir/the robot caretakers from using him to forcibly restart the human race before he'd gotten his daughter back. Cephalocidal fucked around with this message at 21:25 on Jan 8, 2011 |
# ¿ Jan 8, 2011 21:22 |
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Policenaut posted:It's possible that Father Nier might have done it when he was younger, after all Brother Nier and Father Nier are the same person just at different points of replication. A hard man, at that.
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# ¿ Jan 10, 2011 18:24 |
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Visti posted:Oh man, it gets worse. I dunno, the whole milieu in the junkyard stands out for me as probably the most concentrated nugget of in the game. "Hey kid, I'm really sorry you're going hungry 'cause your mom got killed by robots in the process of abandoning you and your brother for the dude she'd been loving. Would you mind making me a sword or some poo poo?" is a pretty low starting point, and it's a ride straight down from there. Murdering an orphaned boy adventurer and his trusty robot pal in a failed bid to secure some sort of closure for the unstable one-armed psychopath that makes you new weapons is the most feel-bad scenario this game has to offer, at least in my opinion.
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# ¿ Feb 23, 2011 01:57 |
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TechnoRobot posted:The worst part about the mom was that she was with a known womanizer (a different sidequest reveals this) that swindled all the women he met. He hacked it to ribbons as penance for ripping Jacob's arm off after he was crushed to death. He replaced it with a non-functioning robot arm to serve as a reminder.
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# ¿ Feb 23, 2011 23:13 |
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Chexmix posted:Just hearing about the announcement makes me want to try and finish up this game. I got Ending B, but I didn't bother going for C and D. Maybe I'll do it now. Regarding sequels, Adventures of Skullball in Desert World seems a little narrow compared to the scope of Nier.
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# ¿ Sep 29, 2011 17:45 |
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# ¿ Apr 25, 2024 16:27 |
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dis astranagant posted:White ones are even more involved and you need one for an achievement. They're also the biggest cash crop. In a game where currency is all but useless.
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# ¿ Jan 29, 2014 05:45 |