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S.J.
May 19, 2008

A storm is coming.


Okay so I've got 200-225 points of Ariadna, once I buy a few more things for them I'm doing either Aleph or Combined Army. Those Aleph robots are too cool.

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FirstCongoWar
Aug 21, 2002

It feels so 80's or early 90's to be political.


Yeah, I bought ALEPH stuff for 2 reasons: the garuda tacbots are the most awesome thing ever (and can be run with my Wu Jing) and I want to play the Ghost in the Shell faction.

Garuda Supremacy:

Bizarro Buddha
Feb 11, 2007


FirstCongoWar posted:

Yeah, I bought ALEPH stuff for 2 reasons: the garuda tacbots are the most awesome thing ever (and can be run with my Wu Jing) and I want to play the Ghost in the Shell faction.

Garuda Supremacy:



Stand aside and let a real TAG show you how it's done.

(This model owns)

Lemon Curdistan
Aug 6, 2009

THIS POST IS UNACCEPTABLLLLLLLLLLLLLE!!!


Captain Greed posted:

PV suggested I ask this in thread--fluffwise, are there any ALEPH splinter groups interested in posthuman self determination at all? Because that would totally make me want to play them. Alternately, PanO sub factions that had no interest in the catholic thing.

IIRC no, because the posthumans can't really exist without ALEPH as far as we know (they need to maintain their bodies and the drones are controlled by ALEPH). Any splinter group would be forced to go to one of the other factions for funding and maintenance, which would mean their posthuman self-determination agenda gets corrupted by politics from the two blocks (hey, just like the real world!). This information isn't up to date as of Human Sphere though.

On the other hand, if you can explain the maintenance away (or if I'm wrong), go for it. I need to finish writing up a couple of terrorist groups myself.

PaintVagrant
Apr 13, 2007


In addition to the special orders I made, Ive got 1 of each of the following starters coming for the store:

haqq bahraim
combined shasvaasti force
aleph
japanese sectorial
yu jing starter

The Gate
Jun 3, 2008

Harumph!

Might be interested in the Haqq starter. I feel like if I have two starters I can hook introduce my friends more easily. That's the one that's filled with the Hassassin guys, right? Also, more questions!

1) When do ARO's happen? Can you declare one if someone ends up in LoF after their move ends, but started out of LoF? What about if they just move across a gap and are hidden at the start and end?

2) TO Camo gives a -6 for discovery checks, does that also apply to shooting attacks, or is that just a -3 like regular camo?

PaintVagrant
Apr 13, 2007


The Gate posted:

Might be interested in the Haqq starter. I feel like if I have two starters I can hook introduce my friends more easily. That's the one that's filled with the Hassassin guys, right? Also, more questions!

1) When do ARO's happen? Can you declare one if someone ends up in LoF after their move ends, but started out of LoF? What about if they just move across a gap and are hidden at the start and end?

2) TO Camo gives a -6 for discovery checks, does that also apply to shooting attacks, or is that just a -3 like regular camo?

1) yes, check the ARO writeup I did a few page back for examples. If they cross a gap and arent using a cautious move (long skill) you get an ARO.

2) -6 to discover, -6 to BS rolls to shoot at him when discovered

e: the haqq bahraim starter has a rajik drop troop, a lasiq sniper, 2 irregular dudes, and a muyib. Its a pretty solid start. There is also the haqq starter that is brand new this month, but it isnt out yet.

PaintVagrant fucked around with this message at Jul 7, 2010 around 19:21

TastyAvocado
Dec 9, 2009


PaintVagrant posted:

1) yes, check the ARO writeup I did a few page back for examples. If they cross a gap and arent using a cautious move (long skill) you get an ARO.

2) -6 to discover, -3 to BS rolls to shoot at him when discovered

It seems to me that the -6 is supposed to be for BS rolls as well, and on page 150 there is an example with TO camouflage where they use -6 as the modifier for both a discover roll and a later BS roll:

"Now Angus is entitled to an Automatic Reaction Order. Angus shoots,
with only a single shot in his Burst (Automatic Reaction Order) and must
roll 9 or less [12 (BS Attribute) +3 (Distance Modifier for Combi Rifle)
–6 (TO Camouflage Modifier)]."

Thanks for this thread, I ordered 200 points of PanOceania and Yu Jing and I can't wait for them to get here, this game seems amazing.

A rules question of my own: for impetuous models, when they say the impetuous order is free and mandatory, they mean that they must use their impetuous order, AND they add another order to the order reserve, right? I ask because it seems like Kuang Shi are extremely powerful for only 5 points, since they're a meat shield, a template gun, and an order for ridiculously cheap.

PaintVagrant
Apr 13, 2007


Woooooooops you are right. My bad, Ill edit my post.

Not too many impetuous models are regular, but yes, kuang shi are awesome for 5 points.

Their main problem lies in the fact that they are impetuous and dont have smoke grenades, so they get shot in the face a lot charging at the enemy.

Combined with monks throwing smoke, they can be total hardasses.

Also, because they have dogged, if they get wounded you can continue to spend regular orders on them and they have to take another wound before they die (or you stop spending orders on them)

TastyAvocado
Dec 9, 2009


Makes sense, guess that why the celestial guard with the kuang shi control device also has a smoke grenade launcher. Definitely looking forward to throwing Kuang Shi forward and them getting off a second shot before they go down!

Soooo excited to play this game.

Oh, another rules question I was slightly confused about, BTS. BTS is a negative modifier, but when you're doing an ARM roll with BTS, like against E/M ammunition, you use the BTS as a positive number, so for example a Hac Tao with BTS -6 would need to roll an 8 to avoid getting taken out by a 13 damage E/M gun. However when it's hacking, its used as its negative value, so someone with a WIP of 13 would need to roll 7 or under to successfully hack the Hac Tao?

If that's right, what a strange decision to use a negative number for BTS instead of just saying to take the target's BTS as a negative modifier off of your WIP.

PaintVagrant
Apr 13, 2007


You use BTS as a negative mod to WIP when hacking that model. Its used as a positive number when its used for armor rolls, like E/M or viral ammunition for example.

And yeah, it is sort of a strange decision, but thats how they roll when it came to this rulebook.

TheTofuShop
Aug 28, 2009


After looking through the informative wiki and using the army builder, I know what i want to buy next. Only problem is it involves the new Haqqislam starter. Any idea on when it will be released? My google-fu gave no results.

I did receive my minis from miniaturemarket yesterday, the models really are spectacular

Lemon Curdistan
Aug 6, 2009

THIS POST IS UNACCEPTABLLLLLLLLLLLLLE!!!


TheTofuShop posted:

After looking through the informative wiki and using the army builder, I know what i want to buy next. Only problem is it involves the new Haqqislam starter. Any idea on when it will be released? My google-fu gave no results.

CB ships new models around the first of the month following the announcement, usually (not exact, but it usually takes them a week or two between the announcement and the release). So the June releases were announced in late June, barring a distribution problem CB's store will have them in stock (don't buy there, they don't do discounts and the shipping is a fortune) and other places should have gotten them about a week later.

e; I just checked, and the guy I used to buy all my stuff from in the UK has the new Haqq starter marked as "preorder - available 7th of July." I'm guessing there's been a distribution problem, which is pretty rare.

Lemon Curdistan fucked around with this message at Jul 11, 2010 around 11:39

PaintVagrant
Apr 13, 2007


yeah, warpath doesnt have the new releases yet, and they are one of the larger distribs in the US.

PaintVagrant
Apr 13, 2007


Hey dudes, got a bunch of the newer infinity starter boxes in, as well as a bunch of d20's!

http://www.paintvagrant.com/store/i...qopkpu20mbh0212

Fix
Jul 26, 2005

NEWT THE MOON


Which is the better Haqqislam starter? I'm leaning towards this newer one with the Lasiq because I frikkin love that model, but I don't know if the whole sectoral army thing particularly limits me.

PaintVagrant
Apr 13, 2007


You can use the bahram starter without using the sectorial list, so you dont have to worry about being limited.

The re-sculpted starter is a lot more basic cheerleader types and one heavy, whereas the bahram has a couple of semi-useful irregulars and a bunch of badasses (fiday, rajik, lasiq) as well as the muyib, who is a pretty useful light infantry.

Either one makes a good start, although if you get the bahram box I would add a blister of naffatun asap for 2 more solid, cheap order troops.

lighttigersoul
Mar 5, 2009

Sailor Scout Enoutner 5:
Moon Healing Escalation


Is there a Pan O starter?

S.J.
May 19, 2008

A storm is coming.


Every faction has a starter

Fix
Jul 26, 2005

NEWT THE MOON


PaintVagrant posted:

Either one makes a good start, although if you get the bahram box I would add a blister of naffatun asap for 2 more solid, cheap order troops.

Cool, thanks. Trying to decide whether to go Haqqislam or straight Yu Jing ninjafest. Probably going to end up with both, but for a starter to learn with?

PaintVagrant
Apr 13, 2007


lighttigersoul posted:

Is there a Pan O starter?

Yes, but its old as poo poo and up for a resculpt soon, hopefully

PaintVagrant
Apr 13, 2007


Fix posted:

Cool, thanks. Trying to decide whether to go Haqqislam or straight Yu Jing ninjafest. Probably going to end up with both, but for a starter to learn with?

The new haqq starter would be easier to learn with, but the models it comes with are fairly straightforward and quickly mastered. The bahram has an impersonate, an AD drop troop, a viral sniper, etc. Which are all a bit more interesting than what is in the basic haqq starter.

The yu-jing ninja fest (JSA sectorial box) is a nice starter as well, most of what it comes with is pretty easy to use. The oniwaban is prob the hardest model in there to master, because he can infiltrate and has TO, and is a close combat murder machine.


Ask Kylowinter what happened when I moved a 90 point anathematic (CA dude) into a room with an infiltrated oniwaban.

Fix
Jul 26, 2005

NEWT THE MOON


Uh... what happened?

PaintVagrant
Apr 13, 2007


Imagine what would happen if someone who really hated you was sitting in the shadows of your bedroom with a lightsaber katana and you didnt know he was there

S.J.
May 19, 2008

A storm is coming.


PaintVagrant posted:

Imagine what would happen if someone who really hated you was sitting in the shadows of your bedroom with a lightsaber katana and you didnt know he was there

I literally just Laughed Out Loud

PaintVagrant
Apr 13, 2007


Its an infinity kind of night for me

TastyAvocado
Dec 9, 2009


Fix posted:

Uh... what happened?

From what I can tell, the Oniwaban just needs to pass a CC normal roll (1-19), then if you fail your ARM roll (1-12) your model immediately dies regardless of what it is. Must be scary to be fighting against one if you have any big expensive models!

Waiting for my models to get here is killing me, I'm going to go into some sort of insane painting fugue when they get here.

KyloWinter
Apr 14, 2006



TastyAvocado posted:

From what I can tell, the Oniwaban just needs to pass a CC normal roll (1-19), then if you fail your ARM roll (1-12) your model immediately dies regardless of what it is. Must be scary to be fighting against one if you have any big expensive models!

Waiting for my models to get here is killing me, I'm going to go into some sort of insane painting fugue when they get here.

Basically this happened. Oniwaban easily felled the Anathematic.

I also really dig the checkerboard mask.

Corrode
Apr 24, 2010

fitness is gay

PaintVagrant posted:

Yes, but its old as poo poo and up for a resculpt soon, hopefully

fucksticks

Malus
Nov 17, 2006

The dicks ain't biting

PaintVagrant posted:

Its an infinity kind of night for me

Gorgeous. I love these miniatures, especially when they're well painted.

Dreadwroth
Dec 12, 2009



PaintVagrant posted:

Its an infinity kind of night for me



Wow PV, I love this guy.
Reminds me of an Eldar Harlequin, especially with the cool checkerboard pattern on his helmet.
I really need to eat your brain or something, I know my painting skills have been out to pasture for way too long.

PaintVagrant
Apr 13, 2007


TastyAvocado posted:

From what I can tell, the Oniwaban just needs to pass a CC normal roll (1-19), then if you fail your ARM roll (1-12) your model immediately dies regardless of what it is. Must be scary to be fighting against one if you have any big expensive models!



Yeah, he basically auto-hits, then you make an armor roll against his PH 12, so you have a 35% chance of saving , or you are dead. This is especially hilarious when the model being hit has multiple wounds, armor 6, no wound incapacitation, etc.

Because the monofilmament weapon ignores all of it

TheTofuShop
Aug 28, 2009


After reading about that awesome weapon the Oniwaban wields , I've decided Yu Jing will be the second army for me. Since none of my 40K buddies have ever heard of this, I figure 150 points will be quick and fun, and I can always add on later. how do these lists look? Since I've never played the game, I'm going off looks, and trying to make 150 points work for the two armies.

ACONTECIMENTO SHOCK ARMY
──────────────────────────────────────────────────────────────────────

GROUP 1 (Regs: 7/Irrs: 0):

REGULAR Lieutenant Combi Rifle / Pistol, Knife (10)
MOV:4-4 CC:13 BS:12 PH:10 WIP:13 ARM:0 BTS:0 W:1
Regular, Not Impetuous, Cube, Linkable
Jungle Terrain, Lieutenant


REGULAR Paramedic Combi Rifle / Pistol, Knife (14)
MOV:4-4 CC:13 BS:12 PH:10 WIP:13 ARM:0 BTS:0 W:1
Regular, Not Impetuous, Cube, Linkable
Jungle Terrain, Paramedic, Medikit


REGULAR Combi Rifle / Pistol, Knife (10)
MOV:4-4 CC:13 BS:12 PH:10 WIP:13 ARM:0 BTS:0 W:1
Regular, Not Impetuous, Cube, Linkable
Jungle Terrain


COMANDO AKAL HMG / Pistol, CCW (32 | 1.5)
MOV:4-2 CC:14 BS:13 PH:11 WIP:13 ARM:2 BTS:0 W:1
Regular, Not Impetuous, Cube
AD: Combat Jump, Religious Troop


COMANDO AKAL Combi Rifle / Pistol, CCW (23)
MOV:4-2 CC:14 BS:13 PH:11 WIP:13 ARM:2 BTS:0 W:1
Regular, Not Impetuous, Cube
AD: Combat Jump, Religious Troop


BAGH-MARI Paramedic Combi Rifle+ Light Shotgun / Pistol, Knife (26)
MOV:4-2 CC:14 BS:12 PH:11 WIP:13 ARM:2 BTS:0 W:1
Regular, Not Impetuous, Cube, Linkable
Aquatic Terrain | Desert Terrain | Jungle Terrain, CH: Mimetism, Multiespectral Visor L1, Paramedic, Medikit


BAGH-MARI MULTI Sniper Rifle, Antipersonnel Mines / Pistol, Knife (34 | 1.5)
MOV:4-2 CC:14 BS:12 PH:11 WIP:13 ARM:2 BTS:0 W:1
Regular, Not Impetuous, Cube, Linkable
Aquatic Terrain | Desert Terrain | Jungle Terrain, CH: Mimetism, Multiespectral Visor L1, Minelayer



149 Points | SWC: 3

JAPANESE SECTORIAL ARMY

──────────────────────────────────────────────────────────────────────

GROUP 1 (Regs: 8/Irrs: 0):

KEMPEI Boarding Shotgun / Pistol, CCW, Electric Pulse (17)
MOV:4-4 CC:14 BS:12 PH:11 WIP:14 ARM:1 BTS:0 W:1
Regular, Not Impetuous, Cube
Sixth Sense L1, V: Courage


3x KEISOTSU Combi Rifle / Pistol, Knife (9)
MOV:4-4 CC:14 BS:10 PH:10 WIP:12 ARM:1 BTS:0 W:1
Regular, Not Impetuous, No Cube, Linkable
V: Courage


KEISOTSU HMG / Pistol, Knife (18 | 0.5)
MOV:4-4 CC:14 BS:10 PH:10 WIP:12 ARM:1 BTS:0 W:1
Regular, Not Impetuous, No Cube, Linkable
V: Courage


KEMPEI Combi Rifle / Pistol, CCW, Electric Pulse (17)
MOV:4-4 CC:14 BS:12 PH:11 WIP:14 ARM:1 BTS:0 W:1
Regular, Not Impetuous, Cube
Sixth Sense L1, V: Courage


DOMARU Lieutenant Chain Rifle, E/M Grenades / Pistol, E/M CCW (27)
MOV:4-4 CC:19 BS:12 PH:14 WIP:13 ARM:3 BTS:-3 W:2
Regular, Frenzy, Cube, Linkable
Martial Arts L2, Berserk, Lieutenant


ONIWABAN Boarding Shotgun, Nanopulser / Pistol, Monofilament CCW (44)
MOV:4-4 CC:19 BS:11 PH:12 WIP:14 ARM:1 BTS:0 W:1
Regular, Not Impetuous, Cube
Martial Arts L4, CH: TO Camouflage, Superior Infiltration



150 Points | SWC: 0.5

Also, PV, when do you think you will be making another order? I know you said it might be a while, but I'd much rather support a goon than order from some other store online.

TheTofuShop fucked around with this message at Jul 14, 2010 around 04:42

TastyAvocado
Dec 9, 2009


I might have no idea what I'm talking about, but it seems dangerous to have your lieutenant be a frenzied model especially with no smoke grenades. Also, using berserk seems a bit risky. You have the SWC to make it the Oniwaban, although since I've never played I don't really know if that'd be better!

Edit: Apparently the Domaru becomes Not Impetuous if it's part of a linked team, so you can prevent him from running head first into the enemy if you're careful with his orders, but I don't fully get the linked team rules so I can't say much about it.

TastyAvocado fucked around with this message at Jul 14, 2010 around 05:11

PaintVagrant
Apr 13, 2007


Yeah Id prob swap LT duties over to one of the keisotsu, its much better to have an anonymous hidden LT than a dude who has to charge in and get into chain rifle range.

I wont be making another order from warpath until sometime in august, more than likely. So buy from whomever you want

I do, however, have the JSA starter set.

Mr.Booger
Nov 13, 2004


Okay, so I am interested, downloaded the rules, and played with the army builder some. My question is, where do you find the rules for individauls, as in, 40k has a codex, warmachine has cards, etc. The rules and costs for the models do not seem to be in the rules, and I do not see armybooks per se, so are they included witht he models?

PaintVagrant
Apr 13, 2007


Mr.Booger posted:

Okay, so I am interested, downloaded the rules, and played with the army builder some. My question is, where do you find the rules for individauls, as in, 40k has a codex, warmachine has cards, etc. The rules and costs for the models do not seem to be in the rules, and I do not see armybooks per se, so are they included witht he models?

They are in the army builder, or if you buy the actual books they are in the army lists in the back of the books.

If you print your army that you made in army builder, it gives you a perfect print out of everything you need. Its slick as hell.

Mr.Booger
Nov 13, 2004


sadly one of my fellow nerds does not have internet, I know...seems illogical, but it is true.

I will see what I can find.

PaintVagrant
Apr 13, 2007


There might be an army list pdf on the official site

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FirstCongoWar
Aug 21, 2002

It feels so 80's or early 90's to be political.


There's a downloadable army builder on the official forums somewhere.

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