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Okay so I've got 200-225 points of Ariadna, once I buy a few more things for them I'm doing either Aleph or Combined Army. Those Aleph robots are too cool.
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| # ? Jul 7, 2010 05:26 |
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| # ? May 24, 2013 04:04 |
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Yeah, I bought ALEPH stuff for 2 reasons: the garuda tacbots are the most awesome thing ever (and can be run with my Wu Jing) and I want to play the Ghost in the Shell faction. Garuda Supremacy:
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| # ? Jul 7, 2010 06:54 |
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FirstCongoWar posted:Yeah, I bought ALEPH stuff for 2 reasons: the garuda tacbots are the most awesome thing ever (and can be run with my Wu Jing) and I want to play the Ghost in the Shell faction. Stand aside and let a real TAG show you how it's done. ![]() (This model owns)
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| # ? Jul 7, 2010 08:58 |
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Captain Greed posted:PV suggested I ask this in thread--fluffwise, are there any ALEPH splinter groups interested in posthuman self determination at all? Because that would totally make me want to play them. Alternately, PanO sub factions that had no interest in the catholic thing. IIRC no, because the posthumans can't really exist without ALEPH as far as we know (they need to maintain their bodies and the drones are controlled by ALEPH). Any splinter group would be forced to go to one of the other factions for funding and maintenance, which would mean their posthuman self-determination agenda gets corrupted by politics from the two blocks (hey, just like the real world!). This information isn't up to date as of Human Sphere though. On the other hand, if you can explain the maintenance away (or if I'm wrong), go for it. I need to finish writing up a couple of terrorist groups myself.
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| # ? Jul 7, 2010 09:37 |
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In addition to the special orders I made, Ive got 1 of each of the following starters coming for the store: haqq bahraim combined shasvaasti force aleph japanese sectorial yu jing starter
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| # ? Jul 7, 2010 14:53 |
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Might be interested in the Haqq starter. I feel like if I have two starters I can 1) When do ARO's happen? Can you declare one if someone ends up in LoF after their move ends, but started out of LoF? What about if they just move across a gap and are hidden at the start and end? 2) TO Camo gives a -6 for discovery checks, does that also apply to shooting attacks, or is that just a -3 like regular camo?
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| # ? Jul 7, 2010 15:54 |
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The Gate posted:Might be interested in the Haqq starter. I feel like if I have two starters I can 1) yes, check the ARO writeup I did a few page back for examples. If they cross a gap and arent using a cautious move (long skill) you get an ARO. 2) -6 to discover, -6 to BS rolls to shoot at him when discovered e: the haqq bahraim starter has a rajik drop troop, a lasiq sniper, 2 irregular dudes, and a muyib. Its a pretty solid start. There is also the haqq starter that is brand new this month, but it isnt out yet. PaintVagrant fucked around with this message at Jul 7, 2010 around 19:21 |
| # ? Jul 7, 2010 16:08 |
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PaintVagrant posted:1) yes, check the ARO writeup I did a few page back for examples. If they cross a gap and arent using a cautious move (long skill) you get an ARO. It seems to me that the -6 is supposed to be for BS rolls as well, and on page 150 there is an example with TO camouflage where they use -6 as the modifier for both a discover roll and a later BS roll: "Now Angus is entitled to an Automatic Reaction Order. Angus shoots, with only a single shot in his Burst (Automatic Reaction Order) and must roll 9 or less [12 (BS Attribute) +3 (Distance Modifier for Combi Rifle) –6 (TO Camouflage Modifier)]." Thanks for this thread, I ordered 200 points of PanOceania and Yu Jing and I can't wait for them to get here, this game seems amazing. A rules question of my own: for impetuous models, when they say the impetuous order is free and mandatory, they mean that they must use their impetuous order, AND they add another order to the order reserve, right? I ask because it seems like Kuang Shi are extremely powerful for only 5 points, since they're a meat shield, a template gun, and an order for ridiculously cheap.
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| # ? Jul 7, 2010 19:13 |
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Woooooooops you are right. My bad, Ill edit my post. Not too many impetuous models are regular, but yes, kuang shi are awesome for 5 points. Their main problem lies in the fact that they are impetuous and dont have smoke grenades, so they get shot in the face a lot charging at the enemy. Combined with monks throwing smoke, they can be total hardasses. Also, because they have dogged, if they get wounded you can continue to spend regular orders on them and they have to take another wound before they die (or you stop spending orders on them)
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| # ? Jul 7, 2010 19:21 |
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Makes sense, guess that why the celestial guard with the kuang shi control device also has a smoke grenade launcher. Definitely looking forward to throwing Kuang Shi forward and them getting off a second shot before they go down! Soooo excited to play this game. Oh, another rules question I was slightly confused about, BTS. BTS is a negative modifier, but when you're doing an ARM roll with BTS, like against E/M ammunition, you use the BTS as a positive number, so for example a Hac Tao with BTS -6 would need to roll an 8 to avoid getting taken out by a 13 damage E/M gun. However when it's hacking, its used as its negative value, so someone with a WIP of 13 would need to roll 7 or under to successfully hack the Hac Tao? If that's right, what a strange decision to use a negative number for BTS instead of just saying to take the target's BTS as a negative modifier off of your WIP.
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| # ? Jul 7, 2010 19:36 |
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You use BTS as a negative mod to WIP when hacking that model. Its used as a positive number when its used for armor rolls, like E/M or viral ammunition for example. And yeah, it is sort of a strange decision, but thats how they roll when it came to this rulebook.
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| # ? Jul 7, 2010 19:41 |
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After looking through the informative wiki and using the army builder, I know what i want to buy next. Only problem is it involves the new Haqqislam starter. Any idea on when it will be released? My google-fu gave no results. I did receive my minis from miniaturemarket yesterday, the models really are spectacular
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| # ? Jul 11, 2010 11:00 |
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TheTofuShop posted:After looking through the informative wiki and using the army builder, I know what i want to buy next. Only problem is it involves the new Haqqislam starter. Any idea on when it will be released? My google-fu gave no results. CB ships new models around the first of the month following the announcement, usually (not exact, but it usually takes them a week or two between the announcement and the release). So the June releases were announced in late June, barring a distribution problem CB's store will have them in stock (don't buy there, they don't do discounts and the shipping is a fortune) and other places should have gotten them about a week later. e; I just checked, and the guy I used to buy all my stuff from in the UK has the new Haqq starter marked as "preorder - available 7th of July." I'm guessing there's been a distribution problem, which is pretty rare. Lemon Curdistan fucked around with this message at Jul 11, 2010 around 11:39 |
| # ? Jul 11, 2010 11:32 |
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yeah, warpath doesnt have the new releases yet, and they are one of the larger distribs in the US.
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| # ? Jul 11, 2010 14:07 |
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Hey dudes, got a bunch of the newer infinity starter boxes in, as well as a bunch of d20's! http://www.paintvagrant.com/store/i...qopkpu20mbh0212
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| # ? Jul 12, 2010 19:59 |
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Which is the better Haqqislam starter? I'm leaning towards this newer one with the Lasiq because I frikkin love that model, but I don't know if the whole sectoral army thing particularly limits me.
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| # ? Jul 13, 2010 03:22 |
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You can use the bahram starter without using the sectorial list, so you dont have to worry about being limited. The re-sculpted starter is a lot more basic cheerleader types and one heavy, whereas the bahram has a couple of semi-useful irregulars and a bunch of badasses (fiday, rajik, lasiq) as well as the muyib, who is a pretty useful light infantry. Either one makes a good start, although if you get the bahram box I would add a blister of naffatun asap for 2 more solid, cheap order troops.
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| # ? Jul 13, 2010 03:38 |
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Is there a Pan O starter?
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| # ? Jul 13, 2010 03:59 |
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Every faction has a starter
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| # ? Jul 13, 2010 04:03 |
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PaintVagrant posted:Either one makes a good start, although if you get the bahram box I would add a blister of naffatun asap for 2 more solid, cheap order troops. Cool, thanks. Trying to decide whether to go Haqqislam or straight Yu Jing ninjafest. Probably going to end up with both, but for a starter to learn with?
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| # ? Jul 13, 2010 04:05 |
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lighttigersoul posted:Is there a Pan O starter? Yes, but its old as poo poo and up for a resculpt soon, hopefully
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| # ? Jul 13, 2010 04:06 |
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Fix posted:Cool, thanks. Trying to decide whether to go Haqqislam or straight Yu Jing ninjafest. Probably going to end up with both, but for a starter to learn with? The new haqq starter would be easier to learn with, but the models it comes with are fairly straightforward and quickly mastered. The bahram has an impersonate, an AD drop troop, a viral sniper, etc. Which are all a bit more interesting than what is in the basic haqq starter. The yu-jing ninja fest (JSA sectorial box) is a nice starter as well, most of what it comes with is pretty easy to use. The oniwaban is prob the hardest model in there to master, because he can infiltrate and has TO, and is a close combat murder machine. Ask Kylowinter what happened when I moved a 90 point anathematic (CA dude) into a room with an infiltrated oniwaban.
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| # ? Jul 13, 2010 04:08 |
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Uh... what happened?
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| # ? Jul 13, 2010 04:13 |
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Imagine what would happen if someone who really hated you was sitting in the shadows of your bedroom with a lightsaber katana and you didnt know he was there
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| # ? Jul 13, 2010 04:17 |
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PaintVagrant posted:Imagine what would happen if someone who really hated you was sitting in the shadows of your bedroom with a lightsaber katana and you didnt know he was there I literally just Laughed Out Loud
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| # ? Jul 13, 2010 04:20 |
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Its an infinity kind of night for me
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| # ? Jul 13, 2010 04:22 |
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Fix posted:Uh... what happened? From what I can tell, the Oniwaban just needs to pass a CC normal roll (1-19), then if you fail your ARM roll (1-12) your model immediately dies regardless of what it is. Must be scary to be fighting against one if you have any big expensive models! Waiting for my models to get here is killing me, I'm going to go into some sort of insane painting fugue when they get here.
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| # ? Jul 13, 2010 05:22 |
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TastyAvocado posted:From what I can tell, the Oniwaban just needs to pass a CC normal roll (1-19), then if you fail your ARM roll (1-12) your model immediately dies regardless of what it is. Must be scary to be fighting against one if you have any big expensive models! Basically this happened. Oniwaban easily felled the Anathematic. I also really dig the checkerboard mask.
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| # ? Jul 13, 2010 11:44 |
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PaintVagrant posted:Yes, but its old as poo poo and up for a resculpt soon, hopefully fucksticks
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| # ? Jul 13, 2010 11:51 |
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PaintVagrant posted:Its an infinity kind of night for me Gorgeous. I love these miniatures, especially when they're well painted.
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| # ? Jul 13, 2010 13:08 |
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PaintVagrant posted:Its an infinity kind of night for me Wow PV, I love this guy. Reminds me of an Eldar Harlequin, especially with the cool checkerboard pattern on his helmet. I really need to eat your brain or something, I know my painting skills have been out to pasture for way too long.
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| # ? Jul 13, 2010 13:15 |
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TastyAvocado posted:From what I can tell, the Oniwaban just needs to pass a CC normal roll (1-19), then if you fail your ARM roll (1-12) your model immediately dies regardless of what it is. Must be scary to be fighting against one if you have any big expensive models! Yeah, he basically auto-hits, then you make an armor roll against his PH 12, so you have a 35% chance of saving , or you are dead. This is especially hilarious when the model being hit has multiple wounds, armor 6, no wound incapacitation, etc. Because the monofilmament weapon ignores all of it
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| # ? Jul 13, 2010 14:07 |
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After reading about that awesome weapon the Oniwaban wields ACONTECIMENTO SHOCK ARMY────────────────────────────────────────────────────────────────────── GROUP 1 (Regs: 7/Irrs: 0): REGULAR Lieutenant Combi Rifle / Pistol, Knife (10) MOV:4-4 CC:13 BS:12 PH:10 WIP:13 ARM:0 BTS:0 W:1 Regular, Not Impetuous, Cube, Linkable Jungle Terrain, Lieutenant REGULAR Paramedic Combi Rifle / Pistol, Knife (14) MOV:4-4 CC:13 BS:12 PH:10 WIP:13 ARM:0 BTS:0 W:1 Regular, Not Impetuous, Cube, Linkable Jungle Terrain, Paramedic, Medikit REGULAR Combi Rifle / Pistol, Knife (10) MOV:4-4 CC:13 BS:12 PH:10 WIP:13 ARM:0 BTS:0 W:1 Regular, Not Impetuous, Cube, Linkable Jungle Terrain COMANDO AKAL HMG / Pistol, CCW (32 | 1.5) MOV:4-2 CC:14 BS:13 PH:11 WIP:13 ARM:2 BTS:0 W:1 Regular, Not Impetuous, Cube AD: Combat Jump, Religious Troop COMANDO AKAL Combi Rifle / Pistol, CCW (23) MOV:4-2 CC:14 BS:13 PH:11 WIP:13 ARM:2 BTS:0 W:1 Regular, Not Impetuous, Cube AD: Combat Jump, Religious Troop BAGH-MARI Paramedic Combi Rifle+ Light Shotgun / Pistol, Knife (26) MOV:4-2 CC:14 BS:12 PH:11 WIP:13 ARM:2 BTS:0 W:1 Regular, Not Impetuous, Cube, Linkable Aquatic Terrain | Desert Terrain | Jungle Terrain, CH: Mimetism, Multiespectral Visor L1, Paramedic, Medikit BAGH-MARI MULTI Sniper Rifle, Antipersonnel Mines / Pistol, Knife (34 | 1.5) MOV:4-2 CC:14 BS:12 PH:11 WIP:13 ARM:2 BTS:0 W:1 Regular, Not Impetuous, Cube, Linkable Aquatic Terrain | Desert Terrain | Jungle Terrain, CH: Mimetism, Multiespectral Visor L1, Minelayer149 Points | SWC: 3 JAPANESE SECTORIAL ARMY ────────────────────────────────────────────────────────────────────── GROUP 1 (Regs: 8/Irrs: 0): KEMPEI Boarding Shotgun / Pistol, CCW, Electric Pulse (17) MOV:4-4 CC:14 BS:12 PH:11 WIP:14 ARM:1 BTS:0 W:1 Regular, Not Impetuous, Cube Sixth Sense L1, V: Courage 3x KEISOTSU Combi Rifle / Pistol, Knife (9) MOV:4-4 CC:14 BS:10 PH:10 WIP:12 ARM:1 BTS:0 W:1 Regular, Not Impetuous, No Cube, Linkable V: Courage KEISOTSU HMG / Pistol, Knife (18 | 0.5) MOV:4-4 CC:14 BS:10 PH:10 WIP:12 ARM:1 BTS:0 W:1 Regular, Not Impetuous, No Cube, Linkable V: Courage KEMPEI Combi Rifle / Pistol, CCW, Electric Pulse (17) MOV:4-4 CC:14 BS:12 PH:11 WIP:14 ARM:1 BTS:0 W:1 Regular, Not Impetuous, Cube Sixth Sense L1, V: Courage DOMARU Lieutenant Chain Rifle, E/M Grenades / Pistol, E/M CCW (27) MOV:4-4 CC:19 BS:12 PH:14 WIP:13 ARM:3 BTS:-3 W:2 Regular, Frenzy, Cube, Linkable Martial Arts L2, Berserk, Lieutenant ONIWABAN Boarding Shotgun, Nanopulser / Pistol, Monofilament CCW (44) MOV:4-4 CC:19 BS:11 PH:12 WIP:14 ARM:1 BTS:0 W:1 Regular, Not Impetuous, Cube Martial Arts L4, CH: TO Camouflage, Superior Infiltration150 Points | SWC: 0.5 Also, PV, when do you think you will be making another order? I know you said it might be a while, but I'd much rather support a goon than order from some other store online. TheTofuShop fucked around with this message at Jul 14, 2010 around 04:42 |
| # ? Jul 14, 2010 04:40 |
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I might have no idea what I'm talking about, but it seems dangerous to have your lieutenant be a frenzied model especially with no smoke grenades. Also, using berserk seems a bit risky. You have the SWC to make it the Oniwaban, although since I've never played I don't really know if that'd be better! Edit: Apparently the Domaru becomes Not Impetuous if it's part of a linked team, so you can prevent him from running head first into the enemy if you're careful with his orders, but I don't fully get the linked team rules so I can't say much about it. TastyAvocado fucked around with this message at Jul 14, 2010 around 05:11 |
| # ? Jul 14, 2010 05:03 |
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Yeah Id prob swap LT duties over to one of the keisotsu, its much better to have an anonymous hidden LT than a dude who has to charge in and get into chain rifle range. I wont be making another order from warpath until sometime in august, more than likely. So buy from whomever you want ![]() I do, however, have the JSA starter set.
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| # ? Jul 14, 2010 14:33 |
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Okay, so I am interested, downloaded the rules, and played with the army builder some. My question is, where do you find the rules for individauls, as in, 40k has a codex, warmachine has cards, etc. The rules and costs for the models do not seem to be in the rules, and I do not see armybooks per se, so are they included witht he models?
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| # ? Jul 15, 2010 17:32 |
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Mr.Booger posted:Okay, so I am interested, downloaded the rules, and played with the army builder some. My question is, where do you find the rules for individauls, as in, 40k has a codex, warmachine has cards, etc. The rules and costs for the models do not seem to be in the rules, and I do not see armybooks per se, so are they included witht he models? They are in the army builder, or if you buy the actual books they are in the army lists in the back of the books. If you print your army that you made in army builder, it gives you a perfect print out of everything you need. Its slick as hell.
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| # ? Jul 15, 2010 17:34 |
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sadly one of my fellow nerds does not have internet, I know...seems illogical, but it is true. I will see what I can find.
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| # ? Jul 15, 2010 17:45 |
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There might be an army list pdf on the official site
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| # ? Jul 15, 2010 17:50 |
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| # ? May 24, 2013 04:04 |
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There's a downloadable army builder on the official forums somewhere.
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| # ? Jul 15, 2010 17:51 |

















ACONTECIMENTO SHOCK ARMY
REGULAR Lieutenant Combi Rifle / Pistol, Knife (10)
MOV:4-4 CC:13 BS:12 PH:10 WIP:13 ARM:0 BTS:0 W:1
COMANDO AKAL HMG / Pistol, CCW (32 | 1.5)
BAGH-MARI Paramedic Combi Rifle+ Light Shotgun / Pistol, Knife (26)
KEMPEI Boarding Shotgun / Pistol, CCW, Electric Pulse (17)
3x KEISOTSU Combi Rifle / Pistol, Knife (9)
DOMARU Lieutenant Chain Rifle, E/M Grenades / Pistol, E/M CCW (27)
ONIWABAN Boarding Shotgun, Nanopulser / Pistol, Monofilament CCW (44)